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- local MIXTURE = {}
- MIXTURE.ID = 5;
- MIXTURE.Results = "ammo_pistol";
- MIXTURE.Ingredients = {'item_bullet_shell', 'item_chunk_metal', 'item_cardboard'};
- MIXTURE.Requires = {
- {GENE_INTELLIGENCE, 1},
- {GENE_DEXTERITY, 2},
- {SKILL_CRAFTINESS, 2},
- };
- MIXTURE.Free = false;
- MIXTURE.RequiresHeatSource = false;
- MIXTURE.RequiresWaterSource = false;
- MIXTURE.RequiresSawHorse = false;
- function MIXTURE.CanMix ( player, pos )
- return true;
- end
- GM:RegisterMixture(MIXTURE);
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