Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- error.log:
- [spritetype.cpp:405]: Sprite type "GFX_byzantine_male_base" is referencing inexistent texture: "gfx\characters\byzantine_male\byzantine_male_base_1.dds"
- [spritetype.cpp:405]: Sprite type "GFX_byzantine_male_base_midage" is referencing inexistent texture: "gfx\characters\byzantine_male\byzantine_male_base_2.dds"
- [spritetype.cpp:405]: Sprite type "GFX_byzantine_male_base_oldage" is referencing inexistent texture: "gfx\characters\byzantine_male\byzantine_male_base_3.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_battle" is referencing inexistent texture: "gfx\event_pictures\died_battle.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_duel" is referencing inexistent texture: "gfx\event_pictures\died_battle.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_natural" is referencing inexistent texture: "gfx\event_pictures\died_old_age.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_poor_health" is referencing inexistent texture: "gfx\event_pictures\died_child.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait" is referencing inexistent texture: "gfx\event_pictures\died_illness.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_has_bubonic_plague" is referencing inexistent texture: "gfx\event_pictures\danse_macabre.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_has_small_pox" is referencing inexistent texture: "gfx\event_pictures\bring_out_your_dead.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_has_measles" is referencing inexistent texture: "gfx\event_pictures\bring_out_your_dead.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_has_typhus" is referencing inexistent texture: "gfx\event_pictures\bring_out_your_dead.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_has_typhoid_fever" is referencing inexistent texture: "gfx\event_pictures\bring_out_your_dead.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_has_tuberculosis" is referencing inexistent texture: "gfx\event_pictures\bring_out_your_dead.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_wounded" is referencing inexistent texture: "gfx\event_pictures\died_funeral.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_maimed" is referencing inexistent texture: "gfx\event_pictures\died_funeral.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_severely_injured" is referencing inexistent texture: "gfx\event_pictures\died_funeral.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_infection" is referencing inexistent texture: "gfx\event_pictures\died_funeral.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_trait_sickly" is referencing inexistent texture: "gfx\event_pictures\died_child.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_accident" is referencing inexistent texture: "gfx\event_pictures\died_funeral.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_accident_bear" is referencing inexistent texture: "gfx\event_pictures\died_funeral.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_accident_boar" is referencing inexistent texture: "gfx\event_pictures\died_funeral.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_accident_drowning" is referencing inexistent texture: "gfx\event_pictures\died_funeral.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_accident_arrow" is referencing inexistent texture: "gfx\event_pictures\died_battle.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_accident_fall" is referencing inexistent texture: "gfx\event_pictures\died_funeral.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_accident_snakes" is referencing inexistent texture: "gfx\event_pictures\died_funeral.dds"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_murder_beheading" is referencing inexistent texture: "gfx\event_pictures\less_evil_beheading.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_murder_unknown_beheading" is referencing inexistent texture: "gfx\event_pictures\less_evil_beheading.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_murder_arrow" is referencing inexistent texture: "gfx\event_pictures\died_battle.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_murder_unknown_arrow" is referencing inexistent texture: "gfx\event_pictures\died_battle.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_suicide" is referencing inexistent texture: "gfx\event_pictures\died_funeral.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_suicide_fall" is referencing inexistent texture: "gfx\event_pictures\died_funeral.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_suicide_hanging" is referencing inexistent texture: "gfx\event_pictures\died_funeral.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_suicide_poison" is referencing inexistent texture: "gfx\event_pictures\died_funeral.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_sacrificed" is referencing inexistent texture: "gfx\event_pictures\aztec_sacrifice.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_crushing" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_ash" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_burning" is referencing inexistent texture: "gfx\event_pictures\witch_burning.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_bear" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_lion" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_snake_pit" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_disembowelment" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_boiling" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_live_burial" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_hanging" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_beheading" is referencing inexistent texture: "gfx\event_pictures\less_evil_beheading.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_wine" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_poison" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_impaling" is referencing inexistent texture: "gfx\event_pictures\impalement.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_elephants" is referencing inexistent texture: "gfx\event_pictures\trampled_by_elephant.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_stoning" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_crucifixion" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_scaphism" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_drowning_pit" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_boar" is referencing inexistent texture: "gfx\event_pictures\died_executed_hanging.tga"
- [spritetype.cpp:405]: Sprite type "GFX_evt_death_execution_aztec_sacrifice" is referencing inexistent texture: "gfx\event_pictures\aztec_sacrifice.tga"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/buildings/01_CK2Plus_buildings.txt line: 533"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/artifact_spawns/00_artifact_spawns.txt line: 1027"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 55"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 1997"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 1998"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 1999"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 2000"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 2001"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 2002"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 2003"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 2025"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 2026"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 2031"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: common/scripted_triggers/plus_scripted_triggers.txt line: 2040"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: events/chronicle_events.txt line: 1081"
- [triggerimplementation.cpp:16131]: Script Assert! assert: "pTitle->IsValid()", type: "title", location: " file: events/chronicle_events.txt line: 1134"
- game.log:
- [effectimplementation.cpp:18122]: EVENT [1002.1.2]:---> INFO: Correcting laws for c_narva
- [effectimplementation.cpp:18122]: EVENT [1002.1.2]:---> INFO: Correcting laws for b_strumica
- [messagehandler.cpp:611]: §YDuke Guilhèm of Toulouse§W has Relieved §YMayor Bérard§W of his duty as Commander
- [messagehandler.cpp:611]: §YUgues§W was appointed Commander by §YDuke Guilhèm of Toulouse§W
- [messagehandler.cpp:611]: §YJoan§W was appointed Commander by §YDuke Guilhèm of Toulouse§W
- [messagehandler.cpp:611]: §YOrdoño§W was appointed Commander by §YDuke Bernart of Gascogne§W
- [messagehandler.cpp:611]: §YBohemond§W was appointed Commander by §YCount Fromond of Nemours§W
- [messagehandler.cpp:611]: §YArchambaud§W was appointed Commander by §YDuke Foulques III of Anjou§W
- [messagehandler.cpp:611]: §YCount Eudes of Vermandois§! made §YOrson§! Spymaster
- [messagehandler.cpp:611]: §YJean§W was appointed Commander by §YCount Eudes of Vermandois§W
- [effectimplementation.cpp:18122]: EVENT [1002.1.3]:INFO: law changing for the Thanage of Narva (c_narva):
- [effectimplementation.cpp:18122]: EVENT [1002.1.3]:---> current succession law for c_narva: (None)
- [effectimplementation.cpp:18122]: EVENT [1002.1.3]:---> current gender law for c_narva: Agnatic
- [effectimplementation.cpp:18122]: EVENT [1002.1.3]:---> Received Title From: King Olafr Skötkonung, Primary Title: k_sweden
- [effectimplementation.cpp:18122]: EVENT [1002.1.3]:---> current succession law for k_sweden: Feudal Elective
- [effectimplementation.cpp:18122]: EVENT [1002.1.3]:---> INFO: c_narva has to be manually corrected to Gavelkind succession (different from previous)
- [messagehandler.cpp:611]: §YUgues§W was appointed Commander by §YDuke Guilhèm of Toulouse§W
- I did read where it said to only post the last few lines, but seeing as how the same error kept recurring for so many different textures I figured you might want all of them. Sorry if it was unnecessary!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement