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peacestorm

v2.2 current changelog (as of 10/3/2017)

Mar 3rd, 2017
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  1. v2.2 - The GUI Update (current changelog):
  2. - Added PlayerLocator
  3. - Added StrafeAura
  4. - Added SwitchAimbot
  5. - Added direction and range settings into StrafeAura
  6. - Added settings into Panic
  7. - Added Mod Manager (on the Dashboard) which allows you to change all mod settings from one screen
  8. - Added "Reset moveable menu positions" button into the More dialog (it shows while the menu (normal style only) is open)
  9. - Added reset buttons to most settings on the settings screen
  10. - Added toggle buttons into all mod dialogs that didn't have one yet (non-state mods like Panic)
  11. - Added Tabbed (fullscreen) menu style
  12. - Added Normal (no strokes) background style
  13. - Added Normal (no inner) background style
  14. - You can no longer open multiple mod dialogs at the same time
  15. - Replaced Chat and Building with Player and World categories
  16. - DropLocator will now show a message if it didn't find any drops
  17. - Floating menu positions and states (minimized/maximized) will now save
  18. - You can now put the main button in the bottom left corner
  19. - Updated FrostWalk's description
  20. - Updated Panic's description
  21. - Updated DropLocator's description
  22. - Hopefully made aiming at players in Aimbot a little bit faster
  23. - Combat mods are now displayed in the correct order
  24. - Changed some mod categories (Follow is now a Movement mod, Phase is now a Player mod etc.)
  25. - Most toasts will now dismiss when another toast shows up
  26. - Blocks will no longer be placed while TapTeleport is enabled
  27. - Improved Aimbot
  28. - Improved TapAimbot (it stays aimed at the entity you've attacked for 2 seconds now)
  29. - Updated AutoPlace
  30. - Renamed TapTeleporter to TapTeleport
  31. - Renamed AutoTeleporter to PointTeleport
  32. - Renamed Transparent button style to Normal (no inner)
  33. - Renamed Invisible (less lagg) button style to Text only (less lag)
  34. - Fixed a bug where FrostWalk would replace lava by ice instead of cobblestone
  35. - Fixed a bug where the anti lag drop remover on the OptiFine screen didn't work
  36. - Fixed a bug where Aimbot would aim at entities like minecarts, boats and projectiles
  37. - Fixed a bug where the prevent digging setting in Prevent didn't always work right
  38. - Fixed a bug where the mod button text color (enabled) could be overridden by the mod button text color (blocked) & where mod button text color (blocked) wasn't always loaded correctly
  39. - Fixed a bug where the icon of the main button wasn't showing correctly when the main button action was set to "More dialog (normal tap) | Menu (long tap)"
  40. - Fixed a bug where RandomTP didn't work in singleplayer while Players were enabled in Target
  41. - Fixed a bug where some descriptions still showed YesCheat+ instead of Bypass
  42. - Rewrote some GUI related code (hopefully improved performance)
  43. - Removed some old code
  44. - Small code improvements
  45. - Overall improvements
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