Awooslayer699

Untitled

Mar 14th, 2019
93
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. --[[
  143. made by mr steal yo bork dont edit anything below plz just run script and you will see
  144. --]]
  145.  
  146.  
  147. p = game.Players.LocalPlayer
  148. t = Instance.new("Tool")
  149. t.Parent = p.Backpack
  150. t.Name = "Sign lololo"
  151. local handlelol = Instance.new("Part")
  152. handlelol.Name = "Handle"
  153. handlelol.Parent = t
  154. handlelol.formFactor = "Plate"
  155. handlelol.BrickColor = BrickColor.new("Brown")
  156. handlelol.Size = Vector3.new(1, 4.5, .5)
  157. handlelol.TopSurface = "Smooth"
  158. handlelol.BottomSurface = "Smooth"
  159. handlelol.Reflectance = 0
  160. handlelol.Material = "Wood"
  161. local sign = Instance.new("Part")
  162. sign.Name = "Part"
  163. sign.Parent = t
  164. sign.formFactor = "Plate"
  165. sign.BrickColor = BrickColor.new("Bright bluish green")
  166. sign.Size = Vector3.new(5, 4, 1)
  167. sign.TopSurface = "Smooth"
  168. sign.BottomSurface = "Smooth"
  169. sign.Reflectance = 0
  170.  
  171. mesh123 = Instance.new("BlockMesh")
  172. mesh123.Parent = sign
  173. mesh123.Scale = Vector3.new(1.1, 1.1, 0.8)
  174.  
  175. w2 = Instance.new("Weld")
  176. w2.Parent = handlelol
  177. w2.Part0 = sign
  178. w2.Part1 = handlelol
  179. w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2.5, 0)
  180. -----------------------------------------------------------------------
  181. local SurfaceGui = Instance.new("SurfaceGui")
  182. local TextBox = Instance.new("TextBox")
  183. local ScreenGui = Instance.new("ScreenGui")
  184. local TextLabel = Instance.new("TextBox")
  185. ScreenGui.Parent = p.PlayerGui
  186. TextBox.Parent = ScreenGui
  187. TextBox.BackgroundColor3 = Color3.new(0.756863, 0.705882, 1)
  188. TextBox.Position = UDim2.new(0, 74, 0, 374)
  189. TextBox.Size = UDim2.new(0, 176, 0, 50)
  190. TextBox.Font = Enum.Font.Highway
  191. TextBox.FontSize = Enum.FontSize.Size28
  192. TextBox.Text = "Type text you want here"
  193. TextBox.TextSize = 10
  194. TextBox.TextWrapped = true
  195. TextBox.Visible = false
  196. SurfaceGui.Parent = sign
  197. SurfaceGui.Face = Enum.NormalId.Front
  198. TextLabel.Parent = SurfaceGui
  199. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  200. TextLabel.BackgroundTransparency = 1
  201. TextLabel.Size = UDim2.new(0, 800, 0, 600)
  202. TextLabel.Font = Enum.Font.SourceSans
  203. TextLabel.FontSize = Enum.FontSize.Size96
  204. TextLabel.Text = "same"
  205. TextLabel.TextColor3 = Color3.new(0.956863, 0.345098, 0.0588235)
  206. TextLabel.TextSize = 100
  207. TextLabel.TextWrapped = true
  208. t.Equipped:connect(function()
  209. TextBox.Visible = true
  210. end)
  211.  
  212. t.Unequipped:connect(function()
  213. TextBox.Visible = false
  214. end)
  215. wait(1)
  216. TextBox.Changed:connect(function()
  217. TextLabel.Text = TextBox.Text
  218. end)
Advertisement
Add Comment
Please, Sign In to add comment