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- /*
- File: fn_deathScreen.sqf
- Author: Bryan "Tonic" Boardwine
- Description:
- Handles stuff being displayed on the death screen while
- it is currently active.
- */
- private["_medicsOnline","_medicsNear"];
- disableSerialization;
- _medicsOnline = ((findDisplay 7300) displayCtrl 7304);
- _medicsNear = ((findDisplay 7300) displayCtrl 7305);
- waitUntil {
- _nearby = if (([independent,getPosATL player,1000] call life_fnc_nearUnits)) then {"OUI"} else {"NON"};
- _medicsOnline ctrlSetText format[localize "STR_Medic_Online",independent countSide playableUnits];
- _medicsNear ctrlSetText format[localize "STR_Medic_Near",_nearby];
- sleep 1;
- (isNull (findDisplay 7300));
- sleep 10;
- [] call life_fnc_medicRequest;
- sleep 2;
- [] call life_fnc_medicRequest;
- };
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