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- **INTRO**
- Welcome to the 'Thornwood' ROM Hacks Collection!
- These are 'IPS' patches so you'll need to grab an IPS patcher of your choice (such as Floating IPS) to patch it up
- There are several such utilities on RomHackingDotNet (RHDN) and Zophar's Domain
- I've also included a link below to the most recent version of Floating IPS that isn't available anywhere else!
- Several patches are included for you to change the game YOUR way!
- All of the patches are NOT fully compatible with one another!
- Combine some of the patches at your own risk, or just use the 'Thornwood Terrors' Patch to avoid bugs/glitches
- Due to some of these issues, I have included a BPS format patch of 'ThornWood Terrors' so that people can be assured when using it that their game will be relatively bug-free and glitch-free
- compared to the IPS patching. If you don't use the BPS, double check your ROM hashes to make sure they match up!
- Thornwood Terrors Patch (All in One) - BPS
- -2547 bytes
- -Created 07 Oct 2015
- Thornwood Terrors Patch (All in One) - IPS
- -3314 bytes
- -Created 07 Oct 2015
- Thornwood Affliction Patch (Enemy Skill/Resistance Changes)
- -1156 bytes
- -Created 05 Oct 2015
- Thornwood Agony Patch (Boss & Miniboss Buffs)
- -579 bytes
- -Created 05 Oct 2015
- Thornwood Cornucopia Patch (Droprate Changes & Increases)
- -1448 bytes
- -Created 04 Oct 2015
- Thornwood Transformation Patch (Equipment Changes)
- -686 bytes
- -Created 06 Oct 2015
- Thornwood Wealth Patch (Gold Drops Increased)
- -1538 bytes
- -Created 01 Oct 2015
- Thornwood Wisdom Patch (XP Gains Increased)
- -1367 bytes
- -Created 30 Sept 2015
- **LINKS**
- Floating IPS by Alero (newer than RHDN version):
- http://www.smwcentral.net/?p=section&a=details&id=11474
- Shining Force Central - Shining in the Darkness forums:
- http://forums.shiningforcecentral.com/viewforum.php?f=2
- **ROM INFO**
- Genesis/Sega Mega Drive/Sega CD/32X/Nomad
- SHINING IN THE DARKNESS
- Sega
- U.S.A., Europe
- 1048576 Bytes (8.0000 Mb)
- Padded: Maybe, 209 Bytes (0.0016 Mb)
- Interleaved/Swapped: No
- Backup unit/emulator header: No
- Japanese game name: SHINING AND THE DARKNESS
- Date: 1991.JUL
- Internal size: 8.0000 Mb
- ROM start: 00000000
- ROM end: 000fffff
- Cartridge RAM: Yes, 15 kBytes (backup)
- RAM start: 00200001
- RAM end: 00203fff
- Product type: Game
- I/O device(s): 3 Button Pad
- Modem data:
- Memo:
- Product code: MK-1310
- Version: 1.00
- Checksum: Ok, 0x2103 (calculated) == 0x2103 (internal)
- Checksum (CRC32): 0x4d2785bc
- DAT info:
- Genesis/Sega Mega Drive/Sega CD/32X/Nomad
- Shining in the Darkness (U) [!]
- U.S.A.
- 1048576 Bytes (8.0000 Mb)
- Flags: Verified good dump
- gen-20031115.dat (1.9.8-3-Genesis/Mega Drive, 15/11/2003, Genesis/Mega Drive)
- CRC32: 4D2785BC
- MD5: 522B689A1B2F0EA8578FA9D888554B82
- RIPEMD-160: 79AF69D338DD923B3A5C31941F11284C51832953
- SHA-1: 4E10C90199D6EDD2030A4BA1C42C7C166BF309EC
- SHA-256: C57E20D253518B5EDBEF5859F74F76D914B9607CAD5A1912BEEA641D1DF3BD44
- **INSTRUCTIONS**
- 1. Obtain a legal copy of the Shining in the Darkness (USA) Sega Genesis ROM that matches the hashes above; how you do so is something that you can figure out yourself
- 2. Patch up with one or more of the 'Thornwood' IPS patches included in this archive using Floating IPS or Lunar IPS.
- 2a. Floating IPS is recommended because it works better than Lunar IPS, is fully backwards-compatible with it, and also can create and apply BPS patches if you ever need it
- 2b. If you want everything in one go, just use the 'Thornwood Terrors' IPS patch!
- 3. Finally, just copy the fully-patched ROM to a flash cart (or be a lamer and use an emulator)
- **TOOLS USED**
- SitD Editor Alpha v09 in C# by DarkKobold of Shining Force Central (SFC) forums & website
- SitD Editor Docs/Info by Lord Oddeye Sama of the Shining Force Central (SFC) forums & website
- **FULL PATCH CHANGES**
- Thornwood Wisdom -- (XP Gains Increased)
- ===============================================================================
- XP gains from all monsters has been increased by ~300% (tripled) of normal value (up to max of 4095 due to game limits)
- Thornwood Wealth -- (Gold Drops Increased)
- ===============================================================================
- Gold gains from all monsters has been increased by ~300% (tripled) of normal value (up to max of 4095 due to game limits)
- Tamayoshi Helm & Glass Armor can now be sold for 9000+ gold each; consider it an 'easy gold' cheat code that doesn't need a cheat device
- Cheat can be performed with a flash cart with actual hardware if you enter the proper button sequence on your gamepad
- Thornwood Cornucopia -- (Droprate Changes)
- ===============================================================================
- Drop rates of all items droppable from enemies (including Bosses & Minibosses) are GREATLY increased
- Drop rates are 6 - 1/16 (6.25%) for directly-used alchemist-consumable items such as Herbs, Miracle Herbs, and various Rings
- Drop rates are 5 - 1/32 (3.125%) for the majority of other items including Weapons & Armor as well as items like Mithril Ore and Dark Block that are used for crafting
- Drop rates are 4 - 1/64 (1.5625%) for all craftable Weapons & Armor including Mithril Axe and Hex Whip
- -New Item Drops-
- BRIMSTONE now drops Ice Staff instead of Dream Blade
- GUARDIAN now drops Dream Blade instead of Light Robe
- BLACKBONE now drops Thunder Armor instead of Mithril Axe
- SHELLBEAST now always (once) drops Dark Armor instead of Mithril Rod
- SOULTHIEF now drops Dark Hood instead of Dark Scimitar
- SCIZZAR now drops Dark Helmet instead of Mithril Hood
- DARK KNIGHT now always (once) drops the Dark Sword instead of nothing
- -Helpful Item Drop List-
- Dark Block = Makes certain 'Cursed' Dark equipment = KRUSHER/VYPER
- Mithril Ore = Makes 'Blessed' Mithril equipment = BRIKEYE/COLLUSSUS/CRYSTAL OOZE
- Magic Mirror = DEATHPAW
- Barrier Ring = MANDAGORA
- Magic Ring = LOKJAW
- Forbidden Box = SERPI
- Thornwood Affliction -- (Enemy Ability & Resistance Changes)
- ===============================================================================
- All enemies BEFORE Floor 4 now have 1 (low) chances of dodging physical attacks
- All enemies BEFORE Floor 4 are +1 'level' more vulnerable to ALL magic types
- All enemies BEFORE Floor 4 are no longer immune to any magic types
- All enemies BEFORE Floor 4 are +1 'level' more vulnerable to 'Screen' (Silence), 'Muddle' (Confuse), 'Sleep', and 'Desoul' (Instant-Death)
- All enemies BEFORE Floor 4 are no longer immune to any status effects
- All enemies BEFORE Floor 4 no longer have any immunities to 'special' actions such as instant death items like the Ogre Flute or Muddle 3 from the Demon Staff
- All enemies that exist exclusively on Floors 4 & 5 are left unchanged
- Crystal Ooze is the only exception to this rule
- -Level 2 (medium) vulnerability to all magic
- -Level 2 (medium) vulnerability to slow
- -Level 1 (low) vulnerability to ALL status effects
- -ZERO special immunities to Muddle 3 or instant-death mechanics
- -Passive dodging ability reduced to low (same as other monsters)
- -No longer attempts to flee battle or call for help
- -Revamped and new abilities as well as buffed HP to keep from being a pushover
- -Stats: Agi/Def/Atk remain at default values
- All Bosses & MiniBosses are left unchanged:
- KaiserKrab (Miniboss)
- Killwave (Miniboss)
- Chestbeak (Miniboss)
- Cyblok (Miniboss)
- Tortolyde (Boss)
- Grimwall (Miniboss)
- Sea Stallion (Miniboss)
- Doppler (Boss)
- Krusher (Miniboss)
- Brikeye (Miniboss)
- Sentinel (Miniboss)
- Kromeball (Miniboss)
- Shellbeast (Boss)
- Soulthief (Miniboss)
- Scizzar (Miniboss)
- Blackbone (Miniboss)
- Gollum (Miniboss)
- Handeater (Miniboss)
- Bildblok (Miniboss)
- Syren (Miniboss)
- Dark Knight (Boss)
- Guardian (Miniboss)
- Dark Sol (Final Boss)
- Dark Demon (Final Boss v2)
- Thornwood Agony -- (Bosses & Minibosses buffs)
- ===============================================================================
- First KaiserKrab encounter (to get the Royal Tiara) only triples health; all other attributes remain at default
- Subsequent KaiserKrab encounters are buffed like the other Bosses & Minibosses
- -even with the buffs, it keeps a level 3 (high) vulnerability to Slow so you can grind it in the early-game
- Dark Knight and Dark Sol have 10x health and doubled stats as well as having max resistance to all status effects and high resistance to magic
- -they are meant to be taken on at very high levels
- All Bosses & Minibosses:
- -have tripled HP & MP and a 50% boost to certain stats (Agility, Defense, Attack)
- -have had ability tables altered to be more intimidating & challenging so BEWARE and be prepared!
- -are immune to certain status effects (Muddle, Sleep, Screen, Desoul); also immune to instant-death items (Ogre Flute, etc) and Demon Staff's 'Muddle 3' effect
- -non-vulnerable magical resistances are maxed
- -are level 3 (high) vulnerable to ONE type of magic (Fire, Ice, Lightning, Wind, Burst) but it is up to you to figure out which one
- --Dark Knight & Dark Sol are highly-resistant to all magic attacks
- -are level 1 (low) vulnerable to Slow to give you a slight fighting chance
- --Dark Knight & Dark Sol are immune to all status effects w/o exception
- Bosses & Minibosses List:
- KaiserKrab (Miniboss)
- Killwave (Miniboss)
- Chestbeak (Miniboss)
- Cyblok (Miniboss)
- Tortolyde (Boss)
- Grimwall (Miniboss)
- Sea Stallion (Miniboss)
- Doppler (Boss)
- Krusher (Miniboss)
- Brikeye (Miniboss)
- Sentinel (Miniboss)
- Kromeball (Miniboss)
- Shellbeast (Boss)
- Soulthief (Miniboss)
- Scizzar (Miniboss)
- Blackbone (Miniboss)
- Gollum (Miniboss)
- Handeater (Miniboss)
- Bildblok (Miniboss)
- Syren (Miniboss)
- Dark Knight (Boss)
- Guardian (Miniboss)
- Dark Sol (Final Boss)
- Dark Demon (Final Boss v2)
- Thornwood Transformation -- (Weapon/Armor Equip Changes)
- ===============================================================================
- Changed item name LIGHTROBE (Light Robe) to MTHRLROBE (Mithril Robe)
- Changed item name WoodStaff to Oak Staff
- -Modifiers-
- 146 = unknown value reduction (cursed)
- 192 = attack value reduction (cursed)
- 193 = defense 0 cursed effect
- 195 = unknown defensive value (blessed)
- 201 = unknown defensive value (blessed)
- 204 = unknown defensive value (blessed)
- 205 = unknown defensive value (blessed)
- 206 = unknown defensive value (blessed)
- 207 = unknown value reduction (cursed)
- -Use Effects-
- 4 = unknown effect; possibly specialized unique spell effect (same as muddle 3)
- 12 = unknown spell effect; possibly usable in battle
- 16 = unknown effect; possibly an event or story modifier (same as rune/dwarf key)
- 20 = unknown effect; possibly an event or story modifier (same as orb of truth)
- -Weapon Name- ATK/CRIT% Used By Details
- Bronze Knife +5/0% ALL
- Short Sword +10/0% ALL
- Bronze Saber +15/0% H
- Sword +20/0% H
- Steel Saber +25/0% H
- Long Sword +30/0% H
- Broad Sword +50/0% H
- Ice Saber +55/0% H Casts Freeze 3; DEMONIKA drops it
- Fire Sword +60/0% H Casts Blaze 3; DRAGONFYRE drops it
- Doom Blade +90/0% H 5% Chance of Instant Kill; DEATHMASK drops it
- Storm Sword +110/0% H Casts Bolt 2; LANCEROT drops it
- Mithril Sword +125/0% H
- Light Blade +175/0% H Cannot use as item
- DARK SCIMITAR +215/0% H Cursed; DEF=0; 50% chance of paralysis; GHOUL drops it
- DREAM BLADE +255/0% H Cursed; DEF=0; Wearer goes berserk, Casts Muddle 2; BRIMSTONE drops it; Has 'Use' effect 12
- DARK SWORD/BLADE +255/0% H Cursed; DEF=0; Wearer goes berserk, Casts Blaze 4; Has 'Use' effect 4
- Oak Staff +25/75% P
- Fire Staff +45/75% P Casts Blaze 3; CYBLOK drops it
- Demon Staff +55/75% P Casts Muddle 3 on everything; MEAT ZOMBIE drops it
- Ice Staff +75/75% P Casts Freeze 3
- Mercy Staff +95/75% P Casts Heal 3; NECROMANCER drops it
- Mithril Rod +135/75% P
- ENDURO STAFF +185/0% P Cursed; DEF=0; Backlashes when attacking; MAD TUT drops it
- DOOM STAFF +205/0% P Cursed; DEF=0; Damages an ally; CEREBUS drops it; Has 'Use' effect 12
- Short Axe +25/75% HM
- Battle Axe +45/75% HM
- Double Axe +65/75% HM
- Great Axe +85/75% HM
- Mithril Axe +145/75% HM
- Wooden Club +10/0% HM Double Hits
- Morningstar +20/0% HM Double Hits
- Battle Hammer +55/0% HM DEF +35
- War Hammer +95/0% HM DEF +65
- Flail +15/0% M Triple Hits
- Great Flail +45/0% M Triple Hits; TROLL drops it
- Super Flail +75/0% M Triple Hits; GOLLUM drops it
- Bull Whip +25/0% P Attacks monster group
- Thorn Whip +35/0% P Attacks monster group
- Steel Whip +45/0% P Attacks monster group
- HEX WHIP +155/0% P Cursed; DEF=0; Attacks monster group; 33% chance of being tangled; WAR BIRD drops it
- Short Spear +45/0% HM DEF +5
- Bronze Lance +65/0% HM DEF +10
- Long Spear +85/0% HM DEF +15
- Iron Lance +105/0% HM DEF +20
- Steel Lance +135/0% HM DEF +25; GRAVEROC drops it
- Main Gauche +10/0% ALL DEF +15
- Madu +20/0% ALL DEF +25
- -Armor Name- DEF Used By Details
- DARK ROBE +0 ALL Cursed; CRIT +33%; 25% Chance of helping enemy; GARGOYLE drops it
- DARK ARMOR +0 HM Cursed; CRIT +33%; Paralyzes when worn; Has 'Use' effect 16
- Worn Robe +2 ALL No longer 'Cursed' and is now safe to wear
- Cotton Robe +4 ALL
- Woven Robe +6 ALL
- Straw Robe +8 ALL
- Hemp Robe +14 ALL
- Fur Robe +16 ALL
- Leather Armor +20 HM
- Leather Robe +25 ALL
- Chain Mail +28 HM
- Breast Plate +32 HM
- Bronze Armor +40 HM
- Iron Armor +48 HM
- Magic Robe +50 ALL UNKNOWN(195) Value +120; Has 'Use' effect 4
- Magic Mail +54 HM UNKNOWN(195) Value +120; Has 'Use' effect 4
- Steel Armor +58 HM
- Sun Armor +65 HM 66% Fire Resistance; RAMIUN drops it; Has 'Use' effect 4
- Frost Armor +65 HM 66% Ice Resistance; CHIMERA drops it; Has 'Use' effect 4
- Thunder Armor +65 HM 66% Bolt Resistance; Unobtainable; Has 'Use' effect 4
- Light Robe +70 ALL UNKNOWN(201) Value +50; Has 'Use' effect 4
- Mithril Armor +80 HM UNKNOWN(195) Value +120; Has 'Use' effect 4
- Light Armor +100 H UNKNOWN(201) Value +50; Has 'Use' effect 20
- DARK HOOD +0 ALL Cursed; CRIT +33%
- DARK HELMET +0 HM Cursed; CRIT +33%
- Cloth Hood +4 ALL
- Leather Helmet +8 ALL
- Woven Hood +10 ALL
- Fur Hood +12 ALL
- Bronze Helmet +14 HM
- Royal Tiara +16 P Has 'Use' effect 16
- Magic Hood +18 ALL UNKNOWN(205) Value +50; Has 'Use' effect 4
- Iron Helmet +20 HM
- Elven Hood +22 ALL UNKNOWN(206) Value +50; Has 'Use' effect 4
- Steel Helmet +25 HM
- Mithril Hood +35 ALL
- Mithril Helmet +35 HM UNKNOWN(204) Value +50; Has 'Use' effect 4
- Light Helmet +50 H Has 'Use' effect 16
- DARK SHIELD +0 ALL Cursed; CRIT +33%
- Gauntlet +10 ALL
- Leather Shield +15 ALL
- Wood Shield +20 ALL
- Bronze Shield +25 HM
- Iron Shield +30 HM
- Steel Shield +35 HM
- Magic Shield +45 ALL UNKNOWN(205) Value +50; Has 'Use' effect 4
- Mithril Shield +65 ALL UNKNOWN(195) Value +120; Has 'Use' effect 4
- Light Shield +85 H Has 'Use' effect 16
- **CREDITS**
- Shining in the Darkness - Thornwood Terrors Hack Collection by obscurumlux01 of RomHacking Dot Net
- SitD Editor Alpha v05 in Visual Basic and v09 in C# by DarkKobold of Shining Force Central (SFC) forums & website
- Additional SitD Editor documentation/files created by Lord Oddeye Sama of the Shining Force Central (SFC) Forums & Website
- **LICENSE**
- This patch and readme are released under the Creative Commons Attribution NonCommercial ShareAlike v4.0 International version
- Limited Commercial Use:
- Permission is granted ONLY to those making online videos (such as YouTube) and streaming (such as Twitch) who make their videos publically available
- for COMPLETELY FREE VIEWING (without registration or sign-in); if so, then you may monetize via sponsorships/advertisements at the beginning/end or during the video.
- All other commercial uses are NOT PERMITTED.
- Commercial use up to and including all aspects of placing the ROM data onto physical media is NOT PERMITTED.
- The full legal text of the license is here:
- http://creativecommons.org/licenses/by-nc-sa/4.0/legalcode
- **CONTACT**
- If you have questions, you may contact me via e-mail as 'spammeplease_AT_caramail_DOT_COM'
- If my e-mail suddenly poofs for whatever reason then the best place to reach me is on the RomHacking Dot Net forums by sending a PM to obscurumlux01
- If you are silly enough to e-mail me asking for a ROM then I will feed you to a Grue ;)
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