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OmegaDL50

Thornwood Terrors 1.01

May 21st, 2018
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  1. **INTRO**
  2.  
  3. Welcome to the 'Thornwood' ROM Hacks Collection!
  4. These are 'IPS' patches so you'll need to grab an IPS patcher of your choice (such as Floating IPS) to patch it up
  5. There are several such utilities on RomHackingDotNet (RHDN) and Zophar's Domain
  6. I've also included a link below to the most recent version of Floating IPS that isn't available anywhere else!
  7.  
  8. Several patches are included for you to change the game YOUR way!
  9. All of the patches are NOT fully compatible with one another!
  10. Combine some of the patches at your own risk, or just use the 'Thornwood Terrors' Patch to avoid bugs/glitches
  11.  
  12. Due to some of these issues, I have included a BPS format patch of 'ThornWood Terrors' so that people can be assured when using it that their game will be relatively bug-free and glitch-free
  13. compared to the IPS patching. If you don't use the BPS, double check your ROM hashes to make sure they match up!
  14.  
  15. Thornwood Terrors Patch (All in One) - BPS
  16. -2547 bytes
  17. -Created 07 Oct 2015
  18.  
  19. Thornwood Terrors Patch (All in One) - IPS
  20. -3314 bytes
  21. -Created 07 Oct 2015
  22.  
  23. Thornwood Affliction Patch (Enemy Skill/Resistance Changes)
  24. -1156 bytes
  25. -Created 05 Oct 2015
  26.  
  27. Thornwood Agony Patch (Boss & Miniboss Buffs)
  28. -579 bytes
  29. -Created 05 Oct 2015
  30.  
  31. Thornwood Cornucopia Patch (Droprate Changes & Increases)
  32. -1448 bytes
  33. -Created 04 Oct 2015
  34.  
  35. Thornwood Transformation Patch (Equipment Changes)
  36. -686 bytes
  37. -Created 06 Oct 2015
  38.  
  39. Thornwood Wealth Patch (Gold Drops Increased)
  40. -1538 bytes
  41. -Created 01 Oct 2015
  42.  
  43. Thornwood Wisdom Patch (XP Gains Increased)
  44. -1367 bytes
  45. -Created 30 Sept 2015
  46.  
  47.  
  48.  
  49. **LINKS**
  50.  
  51. Floating IPS by Alero (newer than RHDN version):
  52. http://www.smwcentral.net/?p=section&a=details&id=11474
  53.  
  54. Shining Force Central - Shining in the Darkness forums:
  55. http://forums.shiningforcecentral.com/viewforum.php?f=2
  56.  
  57.  
  58.  
  59. **ROM INFO**
  60.  
  61. Genesis/Sega Mega Drive/Sega CD/32X/Nomad
  62. SHINING IN THE DARKNESS
  63. Sega
  64. U.S.A., Europe
  65. 1048576 Bytes (8.0000 Mb)
  66.  
  67. Padded: Maybe, 209 Bytes (0.0016 Mb)
  68. Interleaved/Swapped: No
  69. Backup unit/emulator header: No
  70. Japanese game name: SHINING AND THE DARKNESS
  71. Date: 1991.JUL
  72. Internal size: 8.0000 Mb
  73. ROM start: 00000000
  74. ROM end: 000fffff
  75. Cartridge RAM: Yes, 15 kBytes (backup)
  76. RAM start: 00200001
  77. RAM end: 00203fff
  78. Product type: Game
  79. I/O device(s): 3 Button Pad
  80. Modem data:
  81. Memo:
  82. Product code: MK-1310
  83. Version: 1.00
  84. Checksum: Ok, 0x2103 (calculated) == 0x2103 (internal)
  85. Checksum (CRC32): 0x4d2785bc
  86. DAT info:
  87. Genesis/Sega Mega Drive/Sega CD/32X/Nomad
  88. Shining in the Darkness (U) [!]
  89. U.S.A.
  90. 1048576 Bytes (8.0000 Mb)
  91. Flags: Verified good dump
  92. gen-20031115.dat (1.9.8-3-Genesis/Mega Drive, 15/11/2003, Genesis/Mega Drive)
  93.  
  94. CRC32: 4D2785BC
  95. MD5: 522B689A1B2F0EA8578FA9D888554B82
  96. RIPEMD-160: 79AF69D338DD923B3A5C31941F11284C51832953
  97. SHA-1: 4E10C90199D6EDD2030A4BA1C42C7C166BF309EC
  98. SHA-256: C57E20D253518B5EDBEF5859F74F76D914B9607CAD5A1912BEEA641D1DF3BD44
  99.  
  100.  
  101.  
  102. **INSTRUCTIONS**
  103.  
  104. 1. Obtain a legal copy of the Shining in the Darkness (USA) Sega Genesis ROM that matches the hashes above; how you do so is something that you can figure out yourself
  105. 2. Patch up with one or more of the 'Thornwood' IPS patches included in this archive using Floating IPS or Lunar IPS.
  106. 2a. Floating IPS is recommended because it works better than Lunar IPS, is fully backwards-compatible with it, and also can create and apply BPS patches if you ever need it
  107. 2b. If you want everything in one go, just use the 'Thornwood Terrors' IPS patch!
  108. 3. Finally, just copy the fully-patched ROM to a flash cart (or be a lamer and use an emulator)
  109.  
  110.  
  111.  
  112. **TOOLS USED**
  113.  
  114. SitD Editor Alpha v09 in C# by DarkKobold of Shining Force Central (SFC) forums & website
  115. SitD Editor Docs/Info by Lord Oddeye Sama of the Shining Force Central (SFC) forums & website
  116.  
  117.  
  118.  
  119. **FULL PATCH CHANGES**
  120.  
  121. Thornwood Wisdom -- (XP Gains Increased)
  122. ===============================================================================
  123. XP gains from all monsters has been increased by ~300% (tripled) of normal value (up to max of 4095 due to game limits)
  124.  
  125.  
  126.  
  127. Thornwood Wealth -- (Gold Drops Increased)
  128. ===============================================================================
  129. Gold gains from all monsters has been increased by ~300% (tripled) of normal value (up to max of 4095 due to game limits)
  130. Tamayoshi Helm & Glass Armor can now be sold for 9000+ gold each; consider it an 'easy gold' cheat code that doesn't need a cheat device
  131. Cheat can be performed with a flash cart with actual hardware if you enter the proper button sequence on your gamepad
  132.  
  133.  
  134.  
  135. Thornwood Cornucopia -- (Droprate Changes)
  136. ===============================================================================
  137. Drop rates of all items droppable from enemies (including Bosses & Minibosses) are GREATLY increased
  138. Drop rates are 6 - 1/16 (6.25%) for directly-used alchemist-consumable items such as Herbs, Miracle Herbs, and various Rings
  139. Drop rates are 5 - 1/32 (3.125%) for the majority of other items including Weapons & Armor as well as items like Mithril Ore and Dark Block that are used for crafting
  140. Drop rates are 4 - 1/64 (1.5625%) for all craftable Weapons & Armor including Mithril Axe and Hex Whip
  141.  
  142. -New Item Drops-
  143. BRIMSTONE now drops Ice Staff instead of Dream Blade
  144. GUARDIAN now drops Dream Blade instead of Light Robe
  145. BLACKBONE now drops Thunder Armor instead of Mithril Axe
  146. SHELLBEAST now always (once) drops Dark Armor instead of Mithril Rod
  147. SOULTHIEF now drops Dark Hood instead of Dark Scimitar
  148. SCIZZAR now drops Dark Helmet instead of Mithril Hood
  149. DARK KNIGHT now always (once) drops the Dark Sword instead of nothing
  150.  
  151. -Helpful Item Drop List-
  152. Dark Block = Makes certain 'Cursed' Dark equipment = KRUSHER/VYPER
  153. Mithril Ore = Makes 'Blessed' Mithril equipment = BRIKEYE/COLLUSSUS/CRYSTAL OOZE
  154. Magic Mirror = DEATHPAW
  155. Barrier Ring = MANDAGORA
  156. Magic Ring = LOKJAW
  157. Forbidden Box = SERPI
  158.  
  159.  
  160.  
  161. Thornwood Affliction -- (Enemy Ability & Resistance Changes)
  162. ===============================================================================
  163. All enemies BEFORE Floor 4 now have 1 (low) chances of dodging physical attacks
  164. All enemies BEFORE Floor 4 are +1 'level' more vulnerable to ALL magic types
  165. All enemies BEFORE Floor 4 are no longer immune to any magic types
  166. All enemies BEFORE Floor 4 are +1 'level' more vulnerable to 'Screen' (Silence), 'Muddle' (Confuse), 'Sleep', and 'Desoul' (Instant-Death)
  167. All enemies BEFORE Floor 4 are no longer immune to any status effects
  168. All enemies BEFORE Floor 4 no longer have any immunities to 'special' actions such as instant death items like the Ogre Flute or Muddle 3 from the Demon Staff
  169. All enemies that exist exclusively on Floors 4 & 5 are left unchanged
  170.  
  171. Crystal Ooze is the only exception to this rule
  172. -Level 2 (medium) vulnerability to all magic
  173. -Level 2 (medium) vulnerability to slow
  174. -Level 1 (low) vulnerability to ALL status effects
  175. -ZERO special immunities to Muddle 3 or instant-death mechanics
  176. -Passive dodging ability reduced to low (same as other monsters)
  177. -No longer attempts to flee battle or call for help
  178. -Revamped and new abilities as well as buffed HP to keep from being a pushover
  179. -Stats: Agi/Def/Atk remain at default values
  180.  
  181. All Bosses & MiniBosses are left unchanged:
  182. KaiserKrab (Miniboss)
  183. Killwave (Miniboss)
  184. Chestbeak (Miniboss)
  185. Cyblok (Miniboss)
  186. Tortolyde (Boss)
  187. Grimwall (Miniboss)
  188. Sea Stallion (Miniboss)
  189. Doppler (Boss)
  190. Krusher (Miniboss)
  191. Brikeye (Miniboss)
  192. Sentinel (Miniboss)
  193. Kromeball (Miniboss)
  194. Shellbeast (Boss)
  195. Soulthief (Miniboss)
  196. Scizzar (Miniboss)
  197. Blackbone (Miniboss)
  198. Gollum (Miniboss)
  199. Handeater (Miniboss)
  200. Bildblok (Miniboss)
  201. Syren (Miniboss)
  202. Dark Knight (Boss)
  203. Guardian (Miniboss)
  204. Dark Sol (Final Boss)
  205. Dark Demon (Final Boss v2)
  206.  
  207.  
  208.  
  209. Thornwood Agony -- (Bosses & Minibosses buffs)
  210. ===============================================================================
  211. First KaiserKrab encounter (to get the Royal Tiara) only triples health; all other attributes remain at default
  212. Subsequent KaiserKrab encounters are buffed like the other Bosses & Minibosses
  213. -even with the buffs, it keeps a level 3 (high) vulnerability to Slow so you can grind it in the early-game
  214. Dark Knight and Dark Sol have 10x health and doubled stats as well as having max resistance to all status effects and high resistance to magic
  215. -they are meant to be taken on at very high levels
  216.  
  217. All Bosses & Minibosses:
  218. -have tripled HP & MP and a 50% boost to certain stats (Agility, Defense, Attack)
  219. -have had ability tables altered to be more intimidating & challenging so BEWARE and be prepared!
  220. -are immune to certain status effects (Muddle, Sleep, Screen, Desoul); also immune to instant-death items (Ogre Flute, etc) and Demon Staff's 'Muddle 3' effect
  221. -non-vulnerable magical resistances are maxed
  222. -are level 3 (high) vulnerable to ONE type of magic (Fire, Ice, Lightning, Wind, Burst) but it is up to you to figure out which one
  223. --Dark Knight & Dark Sol are highly-resistant to all magic attacks
  224. -are level 1 (low) vulnerable to Slow to give you a slight fighting chance
  225. --Dark Knight & Dark Sol are immune to all status effects w/o exception
  226.  
  227. Bosses & Minibosses List:
  228. KaiserKrab (Miniboss)
  229. Killwave (Miniboss)
  230. Chestbeak (Miniboss)
  231. Cyblok (Miniboss)
  232. Tortolyde (Boss)
  233. Grimwall (Miniboss)
  234. Sea Stallion (Miniboss)
  235. Doppler (Boss)
  236. Krusher (Miniboss)
  237. Brikeye (Miniboss)
  238. Sentinel (Miniboss)
  239. Kromeball (Miniboss)
  240. Shellbeast (Boss)
  241. Soulthief (Miniboss)
  242. Scizzar (Miniboss)
  243. Blackbone (Miniboss)
  244. Gollum (Miniboss)
  245. Handeater (Miniboss)
  246. Bildblok (Miniboss)
  247. Syren (Miniboss)
  248. Dark Knight (Boss)
  249. Guardian (Miniboss)
  250. Dark Sol (Final Boss)
  251. Dark Demon (Final Boss v2)
  252.  
  253.  
  254.  
  255. Thornwood Transformation -- (Weapon/Armor Equip Changes)
  256. ===============================================================================
  257.  
  258. Changed item name LIGHTROBE (Light Robe) to MTHRLROBE (Mithril Robe)
  259. Changed item name WoodStaff to Oak Staff
  260.  
  261. -Modifiers-
  262. 146 = unknown value reduction (cursed)
  263. 192 = attack value reduction (cursed)
  264. 193 = defense 0 cursed effect
  265. 195 = unknown defensive value (blessed)
  266. 201 = unknown defensive value (blessed)
  267. 204 = unknown defensive value (blessed)
  268. 205 = unknown defensive value (blessed)
  269. 206 = unknown defensive value (blessed)
  270. 207 = unknown value reduction (cursed)
  271.  
  272. -Use Effects-
  273. 4 = unknown effect; possibly specialized unique spell effect (same as muddle 3)
  274. 12 = unknown spell effect; possibly usable in battle
  275. 16 = unknown effect; possibly an event or story modifier (same as rune/dwarf key)
  276. 20 = unknown effect; possibly an event or story modifier (same as orb of truth)
  277.  
  278.  
  279.  
  280. -Weapon Name- ATK/CRIT% Used By Details
  281. Bronze Knife +5/0% ALL
  282. Short Sword +10/0% ALL
  283. Bronze Saber +15/0% H
  284. Sword +20/0% H
  285. Steel Saber +25/0% H
  286. Long Sword +30/0% H
  287. Broad Sword +50/0% H
  288. Ice Saber +55/0% H Casts Freeze 3; DEMONIKA drops it
  289. Fire Sword +60/0% H Casts Blaze 3; DRAGONFYRE drops it
  290. Doom Blade +90/0% H 5% Chance of Instant Kill; DEATHMASK drops it
  291. Storm Sword +110/0% H Casts Bolt 2; LANCEROT drops it
  292. Mithril Sword +125/0% H
  293. Light Blade +175/0% H Cannot use as item
  294. DARK SCIMITAR +215/0% H Cursed; DEF=0; 50% chance of paralysis; GHOUL drops it
  295. DREAM BLADE +255/0% H Cursed; DEF=0; Wearer goes berserk, Casts Muddle 2; BRIMSTONE drops it; Has 'Use' effect 12
  296. DARK SWORD/BLADE +255/0% H Cursed; DEF=0; Wearer goes berserk, Casts Blaze 4; Has 'Use' effect 4
  297.  
  298. Oak Staff +25/75% P
  299. Fire Staff +45/75% P Casts Blaze 3; CYBLOK drops it
  300. Demon Staff +55/75% P Casts Muddle 3 on everything; MEAT ZOMBIE drops it
  301. Ice Staff +75/75% P Casts Freeze 3
  302. Mercy Staff +95/75% P Casts Heal 3; NECROMANCER drops it
  303. Mithril Rod +135/75% P
  304. ENDURO STAFF +185/0% P Cursed; DEF=0; Backlashes when attacking; MAD TUT drops it
  305. DOOM STAFF +205/0% P Cursed; DEF=0; Damages an ally; CEREBUS drops it; Has 'Use' effect 12
  306.  
  307. Short Axe +25/75% HM
  308. Battle Axe +45/75% HM
  309. Double Axe +65/75% HM
  310. Great Axe +85/75% HM
  311. Mithril Axe +145/75% HM
  312.  
  313. Wooden Club +10/0% HM Double Hits
  314. Morningstar +20/0% HM Double Hits
  315.  
  316. Battle Hammer +55/0% HM DEF +35
  317. War Hammer +95/0% HM DEF +65
  318.  
  319. Flail +15/0% M Triple Hits
  320. Great Flail +45/0% M Triple Hits; TROLL drops it
  321. Super Flail +75/0% M Triple Hits; GOLLUM drops it
  322.  
  323. Bull Whip +25/0% P Attacks monster group
  324. Thorn Whip +35/0% P Attacks monster group
  325. Steel Whip +45/0% P Attacks monster group
  326. HEX WHIP +155/0% P Cursed; DEF=0; Attacks monster group; 33% chance of being tangled; WAR BIRD drops it
  327.  
  328. Short Spear +45/0% HM DEF +5
  329. Bronze Lance +65/0% HM DEF +10
  330. Long Spear +85/0% HM DEF +15
  331. Iron Lance +105/0% HM DEF +20
  332. Steel Lance +135/0% HM DEF +25; GRAVEROC drops it
  333.  
  334. Main Gauche +10/0% ALL DEF +15
  335. Madu +20/0% ALL DEF +25
  336.  
  337.  
  338.  
  339. -Armor Name- DEF Used By Details
  340. DARK ROBE +0 ALL Cursed; CRIT +33%; 25% Chance of helping enemy; GARGOYLE drops it
  341. DARK ARMOR +0 HM Cursed; CRIT +33%; Paralyzes when worn; Has 'Use' effect 16
  342. Worn Robe +2 ALL No longer 'Cursed' and is now safe to wear
  343. Cotton Robe +4 ALL
  344. Woven Robe +6 ALL
  345. Straw Robe +8 ALL
  346. Hemp Robe +14 ALL
  347. Fur Robe +16 ALL
  348. Leather Armor +20 HM
  349. Leather Robe +25 ALL
  350. Chain Mail +28 HM
  351. Breast Plate +32 HM
  352. Bronze Armor +40 HM
  353. Iron Armor +48 HM
  354. Magic Robe +50 ALL UNKNOWN(195) Value +120; Has 'Use' effect 4
  355. Magic Mail +54 HM UNKNOWN(195) Value +120; Has 'Use' effect 4
  356. Steel Armor +58 HM
  357. Sun Armor +65 HM 66% Fire Resistance; RAMIUN drops it; Has 'Use' effect 4
  358. Frost Armor +65 HM 66% Ice Resistance; CHIMERA drops it; Has 'Use' effect 4
  359. Thunder Armor +65 HM 66% Bolt Resistance; Unobtainable; Has 'Use' effect 4
  360. Light Robe +70 ALL UNKNOWN(201) Value +50; Has 'Use' effect 4
  361. Mithril Armor +80 HM UNKNOWN(195) Value +120; Has 'Use' effect 4
  362. Light Armor +100 H UNKNOWN(201) Value +50; Has 'Use' effect 20
  363.  
  364. DARK HOOD +0 ALL Cursed; CRIT +33%
  365. DARK HELMET +0 HM Cursed; CRIT +33%
  366. Cloth Hood +4 ALL
  367. Leather Helmet +8 ALL
  368. Woven Hood +10 ALL
  369. Fur Hood +12 ALL
  370. Bronze Helmet +14 HM
  371. Royal Tiara +16 P Has 'Use' effect 16
  372. Magic Hood +18 ALL UNKNOWN(205) Value +50; Has 'Use' effect 4
  373. Iron Helmet +20 HM
  374. Elven Hood +22 ALL UNKNOWN(206) Value +50; Has 'Use' effect 4
  375. Steel Helmet +25 HM
  376. Mithril Hood +35 ALL
  377. Mithril Helmet +35 HM UNKNOWN(204) Value +50; Has 'Use' effect 4
  378. Light Helmet +50 H Has 'Use' effect 16
  379.  
  380. DARK SHIELD +0 ALL Cursed; CRIT +33%
  381. Gauntlet +10 ALL
  382. Leather Shield +15 ALL
  383. Wood Shield +20 ALL
  384. Bronze Shield +25 HM
  385. Iron Shield +30 HM
  386. Steel Shield +35 HM
  387. Magic Shield +45 ALL UNKNOWN(205) Value +50; Has 'Use' effect 4
  388. Mithril Shield +65 ALL UNKNOWN(195) Value +120; Has 'Use' effect 4
  389. Light Shield +85 H Has 'Use' effect 16
  390.  
  391. **CREDITS**
  392.  
  393. Shining in the Darkness - Thornwood Terrors Hack Collection by obscurumlux01 of RomHacking Dot Net
  394. SitD Editor Alpha v05 in Visual Basic and v09 in C# by DarkKobold of Shining Force Central (SFC) forums & website
  395. Additional SitD Editor documentation/files created by Lord Oddeye Sama of the Shining Force Central (SFC) Forums & Website
  396.  
  397. **LICENSE**
  398.  
  399. This patch and readme are released under the Creative Commons Attribution NonCommercial ShareAlike v4.0 International version
  400.  
  401. Limited Commercial Use:
  402. Permission is granted ONLY to those making online videos (such as YouTube) and streaming (such as Twitch) who make their videos publically available
  403. for COMPLETELY FREE VIEWING (without registration or sign-in); if so, then you may monetize via sponsorships/advertisements at the beginning/end or during the video.
  404.  
  405. All other commercial uses are NOT PERMITTED.
  406. Commercial use up to and including all aspects of placing the ROM data onto physical media is NOT PERMITTED.
  407.  
  408. The full legal text of the license is here:
  409. http://creativecommons.org/licenses/by-nc-sa/4.0/legalcode
  410.  
  411. **CONTACT**
  412.  
  413. If you have questions, you may contact me via e-mail as 'spammeplease_AT_caramail_DOT_COM'
  414. If my e-mail suddenly poofs for whatever reason then the best place to reach me is on the RomHacking Dot Net forums by sending a PM to obscurumlux01
  415. If you are silly enough to e-mail me asking for a ROM then I will feed you to a Grue ;)
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