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ThatOneGuy561

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Jun 19th, 2017
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  1. -- By : wickedbountyhunter56 (original creator)
  2. -- ogm heeleleos1111
  3. -- legs and head fixed by: Injectionee / URGH_NO [alt]
  4. -- Helped with voicelines : rekt_boiii
  5. -- Retouched by :navaltom02
  6.  
  7. p = game.Players.LocalPlayer
  8. char = p.Character
  9. local s = Instance.new("Sound",char)
  10. s.SoundId = "http://www.roblox.com/asset/?id=415880409"
  11. s.Pitch = 0.98
  12. s.Volume = 3
  13. s.Looped = false
  14. wait(0.1)
  15. s:play()
  16.  
  17. local s = Instance.new("Sound",char)
  18. s.SoundId = "http://www.roblox.com/asset/?id=503328898"
  19. s.Pitch = 0.98
  20. s.Volume = 1
  21. s.Looped = true
  22. wait(0.1)
  23. s:play()
  24.  
  25. local l = game.Lighting
  26. local sky = Instance.new("Sky",l)
  27. sky.CelestialBodiesShown = false
  28. sky.SkyboxBk = "http://www.roblox.com/asset/?id=156925041"
  29. sky.SkyboxDn = "http://www.roblox.com/asset/?id=156925047"
  30. sky.SkyboxFt = "http://www.roblox.com/asset/?id=156925045"
  31. sky.SkyboxLf = "http://www.roblox.com/asset/?id=156925043"
  32. sky.SkyboxRt = "http://www.roblox.com/asset/?id=156925038"
  33. sky.SkyboxUp = "http://www.roblox.com/asset/?id=156925055"
  34. sky.StarCount = 0
  35. sky.Name = "GreenSpace"
  36.  
  37. --coolallball
  38. if game.Players.LocalPlayer.Character.Animate.Disabled==false then
  39. game.Players.LocalPlayer.Character.Animate.Disabled=true
  40. end
  41. wait()
  42. local Player=game.Players.LocalPlayer
  43. repeat wait()
  44. until Player
  45. local Char=Player.Character
  46. repeat wait()
  47. until Char
  48. local CurrentEffects={}
  49. local CurrentDamages={}
  50. local Human=Char.Humanoid
  51. local LArm=Char["Left Arm"]
  52. local RArm=Char["Right Arm"]
  53. local LLeg=Char["Left Leg"]
  54. local RLeg=Char["Right Leg"]
  55. local Torso=Char.Torso
  56. local RS=Torso["Right Shoulder"]
  57. local LS=Torso["Left Shoulder"]
  58. local RH=Torso["Right Hip"]
  59. local LH=Torso["Left Hip"]
  60. local Head=Char.Head
  61. local Neck=Torso.Neck
  62. local RootPart=Char.HumanoidRootPart
  63. local RootJoint=RootPart.RootJoint
  64. local equipped=false
  65. local Debounce=false
  66. local Anim="Idle"
  67. local chat = game:GetService("Chat")
  68. local Mouse=Player:GetMouse()
  69. local Lighting=game.Lighting
  70. local cf=CFrame.new
  71. local v3=Vector3.new
  72. local c3=Color3.new
  73. local it=Instance.new
  74. local angles=CFrame.Angles
  75. local rad=math.rad
  76. local ran=math.random
  77. local huge=math.huge
  78. local attacking=false
  79. local attacktype=1
  80. local Portalling=false
  81. local p = game.Players.LocalPlayer
  82. local char = p.Character
  83. local mouse = p:GetMouse()
  84. local larm = char["Left Arm"]
  85. local rarm = char["Right Arm"]
  86. local lleg = char["Left Leg"]
  87. local rleg = char["Right Leg"]
  88. local hed = char.Head
  89. local torso = char.Torso
  90. local hum = char.Humanoid
  91. local cam = game.Workspace.CurrentCamera
  92. local root = char.HumanoidRootPart
  93. local deb = false
  94. local shot = 0
  95. local debris=game:service"Debris"
  96. local l = game:GetService("Lighting")
  97. local rs = game:GetService("RunService").RenderStepped
  98. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  99. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  100. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  101. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  102. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  103. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  104. r=game:service'RunService'.RenderStepped
  105. clerp=function(a,b,t)
  106. return a:lerp(b,t)
  107. end
  108.  
  109.  
  110. local Rainbow = { --This is the main color set. Try to use more than just a few, make it fade in order as well
  111. "Really black",
  112. }
  113.  
  114. Debounces = {
  115. CanAttack = true;
  116. NoIdl = false;
  117. Slashing = false;
  118. Slashed = false;
  119. RPunch = false;
  120. Invisible = false;
  121. RPunched = false;
  122. LPunch = false;
  123. LPunched = false;
  124. }
  125. local Touche = {char.Name, }
  126.  
  127.  
  128. function genWeld(a,b)
  129. local w = Instance.new("Weld",a)
  130. w.Part0 = a
  131. w.Part1 = b
  132. return w
  133. end
  134. function weld(a, b)
  135. local weld = Instance.new("Weld")
  136. weld.Name = "W"
  137. weld.Part0 = a
  138. weld.Part1 = b
  139. weld.C0 = a.CFrame:inverse() * b.CFrame
  140. weld.Parent = a
  141. return weld;
  142. end
  143. ----------------------------------------------------
  144. function Lerp(c1,c2,al)
  145. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  146. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  147. for i,v in pairs(com1) do
  148. com1[i] = v+(com2[i]-v)*al
  149. end
  150. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  151. end
  152. ----------------------------------------------------
  153. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  154. local wld = Instance.new("Weld", wp1)
  155. wld.Part0 = wp0
  156. wld.Part1 = wp1
  157. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  158. end
  159. ----------------------------------------------------
  160. function weld5(part0, part1, c0, c1)
  161. weeld=Instance.new("Weld", part0)
  162. weeld.Part0=part0
  163. weeld.Part1=part1
  164. weeld.C0=c0
  165. weeld.C1=c1
  166. return weeld
  167. end
  168. ----------------------------------------------------
  169. function HasntTouched(plrname)
  170. local ret = true
  171. for _, v in pairs(Touche) do
  172. if v == plrname then
  173. ret = false
  174. end
  175. end
  176. return ret
  177. end
  178. ----------------------------------------------------
  179. newWeld(torso, larm, -1.5, 0.5, 0)
  180. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  181. newWeld(torso, rarm, 1.5, 0.5, 0)
  182. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  183. newWeld(torso, hed, 0, 1.5, 0)
  184. newWeld(torso, lleg, -0.5, -1, 0)
  185. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  186. newWeld(torso, rleg, 0.5, -1, 0)
  187. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  188. newWeld(root, torso, 0, -1, 0)
  189. torso.Weld.C1 = CFrame.new(0, -1, 0)
  190.  
  191.  
  192.  
  193. p = Instance.new("Part")
  194. p.BrickColor = BrickColor.new("Really black")
  195. p.Transparency = 1
  196. TorsoColor = p.BrickColor
  197.  
  198. local Transforming = true
  199. Human.WalkSpeed = 0
  200. local fx = Instance.new("Part",Torso)
  201. wit = p.BrickColor.Color
  202. wit2 = Color3.new(255,255,255)
  203. local glowz = Instance.new("ParticleEmitter",fx)
  204. glowz.LightEmission = 1
  205. glowz.Texture = "rbxassetid://284205403"
  206. glowz.Color = ColorSequence.new(wit)
  207. glowz.Size = NumberSequence.new(5)
  208. glowz.Speed = NumberRange.new(25,50)
  209. glowz.LockedToPart = false
  210. glowz.Transparency = NumberSequence.new(0.75)
  211. glowz.RotSpeed = NumberRange.new(-2000,2000)
  212. glowz.Lifetime = NumberRange.new(1)
  213. glowz.Rate = 50000
  214. glowz.VelocitySpread = 9001
  215. local glowz2 = Instance.new("ParticleEmitter",fx)
  216. glowz2.LightEmission = 0.5
  217. glowz.Texture = "rbxassetid://284205403"
  218. glowz2.Color = ColorSequence.new(wit2)
  219. glowz2.Size = NumberSequence.new(5)
  220. glowz2.Speed = NumberRange.new(25,50)
  221. glowz2.LockedToPart = false
  222. glowz2.Transparency = NumberSequence.new(0.75)
  223. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  224. glowz2.Lifetime = NumberRange.new(1)
  225. glowz2.Rate = 50000
  226. glowz2.VelocitySpread = 9001
  227. fx.Anchored = true
  228. fx.Material = "Neon"
  229. fx.CanCollide = false
  230. fx.Locked = true
  231. fx.Transparency = 1
  232. fx.Material = "Neon"
  233. fx.Size = Vector3.new(1,1,1)
  234. fx.TopSurface = "SmoothNoOutlines"
  235. fx.BottomSurface = "SmoothNoOutlines"
  236. fx.BrickColor = BrickColor.new("Institutional white")
  237. fxm = Instance.new("SpecialMesh",fx)
  238. fxm.MeshType = "Sphere"
  239. local sa2 = Instance.new("Sound",Torso)
  240. sa2.SoundId = "rbxassetid://93724183"
  241. sa2.Pitch = 0.5
  242. sa2.Volume = 5
  243. sa2.Looped = false
  244. sa2:Play()
  245. local value = 1
  246. fxm.Scale = Vector3.new(1,1,1)
  247. for i = 1, 20 do rs:wait()
  248. value = value - 0.05
  249. fx.Transparency = fx.Transparency - (1/20)
  250. fx.CFrame = Torso.CFrame
  251. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  252. rs:wait()
  253. end
  254. ----------------------------------------------------
  255. GroundWave1 = function()
  256. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  257. local Colors = {"Institutional white", "Really black"}
  258. local wave = Instance.new("Part", Torso)
  259. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  260. wave.Anchored = true
  261. wave.CanCollide = false
  262. wave.Locked = true
  263. wave.Size = Vector3.new(1, 1, 1)
  264. wave.TopSurface = "Smooth"
  265. wave.BottomSurface = "Smooth"
  266. wave.Transparency = 0.35
  267. wave.CFrame = HandCF
  268. wm = Instance.new("SpecialMesh", wave)
  269. wm.MeshId = "rbxassetid://3270017"
  270. coroutine.wrap(function()
  271. for i = 1, 30, 1 do
  272. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  273. wave.Size = wm.Scale
  274. wave.CFrame = HandCF
  275. wave.Transparency = i/30
  276. wait()
  277. end
  278. wait()
  279. wave:Destroy()
  280. end)()
  281. end
  282. ----------------------------------------------------
  283.  
  284.  
  285. GroundWave3 = function()
  286. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  287. local Colors = {"Institutional white", "Really black"}
  288. local wave = Instance.new("Part", torso)
  289. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  290. wave.Anchored = true
  291. wave.CanCollide = false
  292. wave.Locked = true
  293. wave.Size = Vector3.new(1, 1, 1)
  294. wave.TopSurface = "Smooth"
  295. wave.BottomSurface = "Smooth"
  296. wave.Transparency = 0.35
  297. wave.CFrame = HandCF
  298. wm = Instance.new("SpecialMesh", wave)
  299. wm.MeshId = "rbxassetid://3270017"
  300. coroutine.wrap(function()
  301. for i = 1, 14, 1 do
  302. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  303. wave.Size = wm.Scale
  304. wave.CFrame = HandCF
  305. wave.Transparency = i/14
  306. wait()
  307. end
  308. wait()
  309. wave:Destroy()
  310. end)()
  311. end
  312.  
  313.  
  314.  
  315.  
  316.  
  317. local acos = math.acos
  318. local sqrt = math.sqrt
  319. local Vec3 = Vector3.new
  320. local fromAxisAngle = CFrame.fromAxisAngle
  321.  
  322. local function toAxisAngle(CFr)
  323. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  324. local Angle = math.acos((R00+R11+R22-1)/2)
  325. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  326. A = A == 0 and 0.00001 or A
  327. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  328. B = B == 0 and 0.00001 or B
  329. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  330. C = C == 0 and 0.00001 or C
  331. local x = (R21-R12)/sqrt(A)
  332. local y = (R02-R20)/sqrt(B)
  333. local z = (R10-R01)/sqrt(C)
  334. return Vec3(x,y,z),Angle
  335. end
  336.  
  337. local acos = math.acos
  338. local sqrt = math.sqrt
  339. local Vec3 = Vector3.new
  340. local fromAxisAngle = CFrame.fromAxisAngle
  341.  
  342. local function toAxisAngle(CFr)
  343. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  344. local Angle = math.acos((R00+R11+R22-1)/2)
  345. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  346. A = A == 0 and 0.00001 or A
  347. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  348. B = B == 0 and 0.00001 or B
  349. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  350. C = C == 0 and 0.00001 or C
  351. local x = (R21-R12)/sqrt(A)
  352. local y = (R02-R20)/sqrt(B)
  353. local z = (R10-R01)/sqrt(C)
  354. return Vec3(x,y,z),Angle
  355. end
  356.  
  357. function ApplyTrig(Num,Func)
  358. local Min,Max = Func(0),Func(1)
  359. local i = Func(Num)
  360. return (i-Min)/(Max-Min)
  361. --[[if Func == "sin" then
  362. return (math.sin((1-Num)*math.pi)+1)/2
  363. elseif Func == "cos" then
  364. return (math.cos((1-Num)*math.pi)+1)/2
  365. end]]
  366. end
  367.  
  368. function LerpCFrame(CFrame1,CFrame2,Num)
  369. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  370. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  371. end
  372.  
  373.  
  374.  
  375. function Crater(Torso,Radius)
  376. Spawn(function()
  377. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  378. local Ignore = {}
  379. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  380. if v.Character ~= nil then
  381. Ignore[#Ignore+1] = v.Character
  382. end
  383. end
  384. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  385. if Hit == nil then return end
  386. local Parts = {}
  387. for i = 1,360,10 do
  388. local P = Instance.new("Part",Torso.Parent)
  389. P.Anchored = true
  390. P.FormFactor = "Custom"
  391. P.BrickColor = BrickColor.new("Really black")
  392. P.Material = "Granite"
  393. P.TopSurface = "Smooth"
  394. P.BottomSurface = "Smooth"
  395. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  396. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  397. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  398. if math.random(0,5) == 0 then -- rubble
  399. local P = Instance.new("Part",Torso.Parent)
  400. P.Anchored = true
  401. P.FormFactor = "Custom"
  402. P.BrickColor = BrickColor.new("Really black")
  403. P.Material = Hit.Material
  404. P.TopSurface = "Smooth"
  405. P.BottomSurface = "Smooth"
  406. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  407. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  408. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  409. end
  410. end
  411. for i = 0,1,0.05 do
  412. for i2,v in pairs(Parts) do
  413. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  414. end
  415. wait(0.02)
  416. end
  417. for i,v in pairs(Parts) do
  418. if v[1].Size.X > 2.1 then
  419. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  420. end
  421. v[1].Anchored = false
  422. end
  423. for i = 0,1,0.05 do
  424. for i2,v in pairs(Parts) do
  425. v[1].Transparency = i
  426. if i == 1 then
  427. v[1]:Destroy()
  428. elseif i >= 0.25 then
  429. v[1].CanCollide = false
  430. end
  431. end
  432. wait(0.02)
  433. end
  434. Parts = nil
  435. end)
  436. end
  437.  
  438.  
  439.  
  440. GroundWave = function()
  441. if Transforming == true then
  442. local value = 5
  443. local value2 = 10
  444. local value3 = 20
  445. local sa2 = Instance.new("Sound",Torso)
  446. sa2.SoundId = "rbxassetid://393621716"
  447. sa2.Pitch = 1
  448. sa2.Volume = 10
  449. sa2.Looped = false
  450. sa2:Play()
  451. local wave = Instance.new("Part", Torso)
  452. local glowz = Instance.new("ParticleEmitter",wave)
  453. glowz.LightEmission = 1
  454. glowz.Texture = "rbxassetid://284205403"
  455. glowz.Color = ColorSequence.new(wit)
  456. glowz.Size = NumberSequence.new(30)
  457. glowz.Speed = NumberRange.new(25,100)
  458. glowz.LockedToPart = false
  459. glowz.Transparency = NumberSequence.new(0.75)
  460. glowz.RotSpeed = NumberRange.new(-2000,2000)
  461. glowz.Lifetime = NumberRange.new(1)
  462. glowz.Rate = 50000
  463. glowz.VelocitySpread = 9001
  464. local glowz2 = Instance.new("ParticleEmitter",wave)
  465. glowz2.LightEmission = 1
  466. glowz.Texture = "rbxassetid://284205403"
  467. glowz2.Color = ColorSequence.new(wit)
  468. glowz2.Size = NumberSequence.new(30)
  469. glowz2.Speed = NumberRange.new(25,100)
  470. glowz2.LockedToPart = false
  471. glowz2.Transparency = NumberSequence.new(0.75)
  472. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  473. glowz2.Lifetime = NumberRange.new(1)
  474. glowz2.Rate = 50000
  475. glowz2.VelocitySpread = 9001
  476. wave.BrickColor = BrickColor.new("Institutional white")
  477. wave.Anchored = true
  478. wave.CanCollide = false
  479. wave.Locked = true
  480. wave.Size = Vector3.new(1, 1, 1)
  481. wave.TopSurface = "Smooth"
  482. wave.BottomSurface = "Smooth"
  483. wave.Transparency = 0.35
  484. wave.CFrame = fx.CFrame
  485. wave.Material = "Neon"
  486. wm = Instance.new("SpecialMesh", wave)
  487. wm.MeshType = "Sphere"
  488. wm.Scale = Vector3.new(1,1,1)
  489. local wave2 = Instance.new("Part", Torso)
  490. wave2.BrickColor = TorsoColor
  491. wave2.Anchored = true
  492. wave2.CanCollide = false
  493. wave2.Locked = true
  494. wave2.Size = Vector3.new(1, 1, 1)
  495. wave2.TopSurface = "Smooth"
  496. wave2.BottomSurface = "Smooth"
  497. wave2.Transparency = 0.35
  498. wave2.CFrame = fx.CFrame
  499. wave2.Material = "Neon"
  500. wm2 = Instance.new("SpecialMesh", wave2)
  501. wm2.MeshType = "FileMesh"
  502. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  503. wm2.Scale = Vector3.new(1,1,1)
  504. local wave3 = Instance.new("Part", Torso)
  505. wave3.BrickColor = BrickColor.new("Really black")
  506. wave3.Anchored = true
  507. wave3.CanCollide = false
  508. wave3.Locked = true
  509. wave3.Size = Vector3.new(1, 1, 1)
  510. wave3.TopSurface = "Smooth"
  511. wave3.BottomSurface = "Smooth"
  512. wave3.Transparency = 0.35
  513. wave3.CFrame = fx.CFrame
  514. wave3.Material = "Neon"
  515. wm3 = Instance.new("SpecialMesh", wave3)
  516. wm3.MeshType = "FileMesh"
  517. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  518. wm3.Scale = Vector3.new(1,1,1)
  519. coroutine.wrap(function()
  520. for i = 1, 18, 1 do
  521. value = value - 0.5
  522. value2 = value2 - 0.75*1.5
  523. value3 = value3 - 0.475*1.5
  524. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  525. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  526. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  527. --wave.Size = wm.Scale
  528. wave.CFrame = fx.CFrame
  529. wave.Transparency = i/14
  530. --wave2.Size = wm2.Scale
  531. wave2.CFrame = fx.CFrame
  532. wave2.Rotation = Vector3.new(90, 0, 0)
  533. wave2.Transparency = i/14
  534. --wave3.Size = wm3.Scale
  535. wave3.CFrame = fx.CFrame
  536. wave3.Rotation = Vector3.new(90, 0, 0)
  537. wave3.Transparency = i/14
  538. wait()
  539. glowz.Rate = 0
  540. glowz2.Rate = 0
  541. end
  542. wait()
  543. wave:Destroy()
  544. wave2:Destroy()
  545. wave3:Destroy()
  546. end)()
  547. elseif Transforming == false then
  548. wait()
  549. end
  550. end
  551.  
  552. for i = 1, 100 do rs:wait()
  553. fx.CFrame = Torso.CFrame
  554. end
  555.  
  556. spawn(function()
  557. while wait(1) do
  558. GroundWave()
  559. end
  560. end)
  561.  
  562. wait(4)
  563.  
  564. Transforming = false
  565.  
  566.  
  567.  
  568. local value2 = 1
  569. for i = 1, 20 do rs:wait()
  570. value2 = value2 - 0.05
  571. glowz.Rate = 0
  572. glowz2.Rate = 0
  573. fx.Transparency = fx.Transparency + (1/20)
  574. fx.CFrame = torso.CFrame
  575. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  576. rs:wait()
  577. end
  578. glowz:Destroy()
  579. glowz2:Destroy()
  580.  
  581. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  582. local valuer = 5
  583. local valuer2 = 10
  584. local valuer3 = 15
  585. local sa2 = Instance.new("Sound",torso)
  586. sa2.SoundId = "rbxassetid://130972023"
  587. sa2.Pitch = 1
  588. sa2.Volume = 5
  589. sa2.Looped = false
  590. sa2:Play()
  591. local sar2 = Instance.new("Sound",torso)
  592. sar2.SoundId = "rbxassetid://153274423"
  593. sar2.Pitch = 1
  594. sar2.Volume = 5
  595. sar2.Looped = false
  596. sar2:Play()
  597. local Mus = Instance.new("Sound",torso)
  598. Mus.SoundId = "rbxassetid://"
  599. Mus.Pitch = 1
  600. Mus.Volume = 6
  601. Mus.Looped = true
  602. Mus:Play()
  603. Crater(torso,67)
  604. local wave = Instance.new("Part", torso)
  605. wave.BrickColor = TorsoColor
  606. wave.Anchored = true
  607. wave.CanCollide = false
  608. wave.Locked = true
  609. wave.Size = Vector3.new(1, 1, 1)
  610. wave.TopSurface = "Smooth"
  611. wave.BottomSurface = "Smooth"
  612. wave.Transparency = 0.35
  613. wave.CFrame = HandCF
  614. wm = Instance.new("SpecialMesh", wave)
  615. wm.MeshId = "rbxassetid://3270017"
  616. local wave2 = Instance.new("Part", torso)
  617. wave2.BrickColor = BrickColor.new("Institutional white")
  618. wave2.Anchored = true
  619. wave2.CanCollide = false
  620. wave2.Locked = true
  621. wave2.Size = Vector3.new(1, 1, 1)
  622. wave2.TopSurface = "Smooth"
  623. wave2.BottomSurface = "Smooth"
  624. wave2.Transparency = 0.35
  625. wave2.CFrame = HandCF
  626. wm2 = Instance.new("SpecialMesh", wave2)
  627. wm2.MeshId = "rbxassetid://3270017"
  628. local wave3 = Instance.new("Part", torso)
  629. wave3.BrickColor = TorsoColor
  630. wave3.Anchored = true
  631. wave3.CanCollide = false
  632. wave3.Locked = true
  633. wave3.Size = Vector3.new(1, 1, 1)
  634. wave3.TopSurface = "Smooth"
  635. wave3.BottomSurface = "Smooth"
  636. wave3.Transparency = 0.35
  637. wave3.CFrame = HandCF
  638. wm3 = Instance.new("SpecialMesh", wave3)
  639. wm3.MeshId = "rbxassetid://3270017"
  640. coroutine.wrap(function()
  641. for i = 1, 14, 1 do
  642. valuer = valuer - 0.35
  643. valuer2 = valuer - 0.45
  644. valuer3 = valuer3 - 0.475
  645. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  646. wave.Size = wm.Scale
  647. wave.CFrame = HandCF
  648. wave.Transparency = i/14
  649. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  650. wave2.Size = wm2.Scale
  651. wave2.CFrame = HandCF
  652. wave2.Transparency = i/14
  653. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  654. wave3.Size = wm2.Scale
  655. wave3.CFrame = HandCF
  656. wave3.Transparency = i/14
  657. wait()
  658. end
  659. wait()
  660. wave:Destroy()
  661. wave2:Destroy()
  662. end)()
  663. hum.WalkSpeed = 16
  664.  
  665.  
  666.  
  667. local p = game.Players.LocalPlayer
  668. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  669. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  670. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  671. HBill.Size = UDim2.new(45,0,10.2,0)
  672. HBill.Name = "Health Display"
  673. HBill.StudsOffset = Vector3.new(2,30,2)
  674. HBill.AlwaysOnTop = true
  675. HBill.Enabled = true
  676. HMain.BackgroundColor3 = Color3.new(255, 255, 255)
  677. HMain.BackgroundTransparency = 1
  678. HMain.Size = UDim2.new(1,0,1,0)
  679. HBarBack.Parent = HMain
  680. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  681. HBarBack.BorderColor3 = Color3.new(0,0,0)
  682. HBarBack.BorderSizePixel = 2
  683. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  684. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  685. HBar.Parent = HBarBack
  686. HBar.BackgroundColor3 = Color3.new(0, 0, 0)
  687. HBar.BorderColor3 = Color3.new(0,0,0)
  688. HBar.Size = UDim2.new(.5,0,1,0)
  689. HHealth.BackgroundTransparency = 1
  690. HHealth.Size = UDim2.new(1,0,1,0)
  691. HHealth.Font = "SourceSans"
  692. HHealth.Text = " "
  693. HHealth.TextScaled = true
  694. HHealth.TextColor3 = Color3.new(1,1,1)
  695. HHealth.TextStrokeColor3 = BrickColor.new("Institutional white").Color
  696. HHealth.TextStrokeTransparency = 0
  697. HName.Parent = HMain
  698. HName.BackgroundTransparency = 1
  699. HName.Size = UDim2.new(1,0,.5,0)
  700. HName.Font = "SourceSansItalic"
  701. HName.Text = "Vulcan"
  702. HName.TextScaled = true
  703. HName.TextColor3 = BrickColor.new("Institutional white").Color
  704. HName.TextStrokeColor3 = Color3.new(0,0,0)
  705. HName.TextStrokeTransparency = 0
  706. HName.TextYAlignment = "Top"
  707.  
  708. local char = p.Character
  709. local mouse = p:GetMouse()
  710. local larm = char["Left Arm"]
  711. local rarm = char["Right Arm"]
  712. local lleg = char["Left Leg"]
  713. local rleg = char["Right Leg"]
  714. local hed = char.Head
  715. local torso = char.Torso
  716. local hum = char.Humanoid
  717. local cam = game.Workspace.CurrentCamera
  718. local root = char.HumanoidRootPart
  719. local deb = false
  720. local shot = 0
  721. local l = game:GetService("Lighting")
  722. local rs = game:GetService("RunService").RenderStepped
  723. local stanceToggle = "Normal"
  724. hum.WalkSpeed = 30
  725. hum.MaxHealth = 50000
  726. ----------------------------------------------------
  727. hed.face:Remove''
  728. hed.Transparency = 0
  729. local meshx9 = Instance.new('SpecialMesh',torso)
  730. meshx9.MeshType = 'FileMesh'
  731. meshx9.MeshId = 'http://www.roblox.com/asset/?id=752610464'
  732. meshx9.TextureId = 'http://www.roblox.com/asset/?id=752610836'
  733. meshx9.Scale = Vector3.new(1.1,1.1,1.1)
  734.  
  735. local meshx9 = Instance.new('SpecialMesh',hed)
  736. meshx9.MeshType = 'FileMesh'
  737. meshx9.MeshId = 'http://www.roblox.com/asset/?id=21057410'
  738. meshx9.TextureId = 'http://www.roblox.com/asset/?id=48857582'
  739. meshx9.Scale = Vector3.new(11,11,11)
  740.  
  741.  
  742. lite = Instance.new("PointLight", torso)
  743. lite.Brightness = 14
  744. lite.Range = 10
  745. lite.Color = Color3.new(1, 0, 0)
  746. local hed2 = hed:Clone()
  747. hed2.CanCollide = false
  748. hed2.Parent = char
  749. hed2:ClearAllChildren()
  750. hed2.Transparency = 1
  751. hed2.Name = "DARP"
  752. local w = Instance.new("Weld",hed2)
  753. w.Part0 = hed
  754. w.Part1 = hed2
  755. w.C0 = CFrame.new(0,0,-0.175)
  756. z=Instance.new("SurfaceGui",hed2)
  757. z.Enabled = true
  758. z.Face = "Front"
  759. z.Adornee = hed2
  760. z.CanvasSize = Vector2.new(100,100)
  761. local face = Instance.new("ImageLabel",z)
  762. face.Size = UDim2.new(1,-30,1,0)
  763. face.Position = UDim2.new(0,15,0,0)
  764. face.BackgroundTransparency = 1
  765. face.Image='rbxassetid://46282671'
  766. ----------------------------------------------------
  767. z = Instance.new("Sound", char)
  768. z.SoundId = "rbxassetid://"--
  769. z.Looped = true
  770. z.Pitch = 1
  771. z.Volume = .5
  772. wait(.01)
  773. z:Play()
  774. ----------------------------------------------------
  775. CTB = {}
  776. fat = Instance.new("BindableEvent",script)
  777. fat.Name = "Heartbeat"
  778.  
  779. script:WaitForChild("Heartbeat")
  780.  
  781. frame = 1/30
  782. tf = 0
  783. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  784. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  785. lastframe = tick()
  786. script.Heartbeat:Fire() --ayy lmao
  787.  
  788. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  789. tf = tf + s
  790. if tf >= frame then
  791. if allowframeloss then
  792. script.Heartbeat:Fire()
  793. lastframe=tick()
  794. else
  795. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  796. for i=1, math.floor(tf/frame) do
  797. script.Heartbeat:Fire()
  798. end
  799. lastframe=tick()
  800. end
  801. if tossremainder then
  802. tf = 0
  803. else
  804. tf = tf - frame * math.floor(tf/frame)
  805. end
  806. end
  807. end)
  808. ----------------------------------------------------
  809. pcall(function()char.Shirt:Destroy()
  810. char.Pants:Destroy()
  811. end)
  812. shirt = Instance.new("Shirt", char)
  813. shirt.Name = "Shirt"
  814. pants = Instance.new("Pants", char)
  815. pants.Name = "Pants"
  816. char.Shirt.ShirtTemplate = "rbxassetid://200436490"
  817. char.Pants.PantsTemplate = "rbxassetid://208263510"
  818. ----------------------------------------------------
  819. Debounces = {
  820. on = false;
  821. ks = false;
  822. CanAttack = true;
  823. CanJoke = true;
  824. NoIdl = false;
  825. Slashing = false;
  826. Slashed = false;
  827. Grabbing = false;
  828. Grabbed = false;
  829. }
  830. local Touche = {char.Name, }
  831. ----------------------------------------------------
  832. function lerp(a, b, t) -- Linear interpolation
  833. return a + (b - a)*t
  834. end
  835.  
  836. function slerp(a, b, t) --Spherical interpolation
  837. dot = a:Dot(b)
  838. if dot > 0.99999 or dot < -0.99999 then
  839. return t <= 0.5 and a or b
  840. else
  841. r = math.acos(dot)
  842. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  843. end
  844. end
  845.  
  846. function matrixInterpolate(a, b, t)
  847. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  848. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  849. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  850. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  851. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  852. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  853. local t = v1:Dot(v2)
  854. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  855. return CFrame.new()
  856. end
  857. return CFrame.new(
  858. v0.x, v0.y, v0.z,
  859. v1.x, v1.y, v1.z,
  860. v2.x, v2.y, v2.z,
  861. v3.x, v3.y, v3.z)
  862. end
  863. ----------------------------------------------------
  864. function genWeld(a,b)
  865. local w = Instance.new("Weld",a)
  866. w.Part0 = a
  867. w.Part1 = b
  868. return w
  869. end
  870. function weld(a, b)
  871. local weld = Instance.new("Weld")
  872. weld.Name = "W"
  873. weld.Part0 = a
  874. weld.Part1 = b
  875. weld.C0 = a.CFrame:inverse() * b.CFrame
  876. weld.Parent = a
  877. return weld;
  878. end
  879. ----------------------------------------------------
  880. function Lerp(c1,c2,al)
  881. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  882. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  883. for i,v in pairs(com1) do
  884. com1[i] = v+(com2[i]-v)*al
  885. end
  886. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  887. end
  888. ----------------------------------------------------
  889. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  890. local wld = Instance.new("Weld", wp1)
  891. wld.Part0 = wp0
  892. wld.Part1 = wp1
  893. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  894. end
  895. ----------------------------------------------------
  896. for i,v in pairs(char:children()) do
  897. if v:IsA("Hat") then
  898. v:Destroy()
  899. end
  900. end
  901. for i,v in pairs(hed:children()) do
  902. if v:IsA("Sound") then
  903. v:Destroy()
  904. end
  905. end
  906. ----------------------------------------------------
  907. function HasntTouched(plrname)
  908. local ret = true
  909. for _, v in pairs(Touche) do
  910. if v == plrname then
  911. ret = false
  912. end
  913. end
  914. return ret
  915. end
  916. ----------------------------------------------------
  917. larm.Size = larm.Size * 10
  918. rarm.Size = rarm.Size * 10
  919. lleg.Size = lleg.Size * 10
  920. rleg.Size = rleg.Size * 10
  921. torso.Size = torso.Size * 10
  922. hed.Size = hed.Size * 10
  923. root.Size = root.Size * 10
  924. ----------------------------------------------------
  925. newWeld(torso, larm, 5, 0.5, 0)
  926. larm.Weld.C1 = CFrame.new(20, 0.5, 0)
  927. newWeld(torso, rarm, -5, 0.5, 0)
  928. rarm.Weld.C1 = CFrame.new(-20, 0.5, 0)
  929. newWeld(torso, hed, 0, 15, 0)
  930. newWeld(torso, lleg, -5, -19, 0)
  931. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  932. newWeld(torso, rleg, 5, -19, 0)
  933. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  934. newWeld(root, torso, 0, -1, 0)
  935. torso.Weld.C1 = CFrame.new(0, -1, 0)
  936. ----------------------------------------------------
  937. mod4 = Instance.new("Model",char)
  938.  
  939. ptez = {0.7, 0.8, 0.9, 1}
  940.  
  941. function FindNearestTorso(Position,Distance,SinglePlayer)
  942. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  943. local List = {}
  944. for i,v in pairs(workspace:GetChildren())do
  945. if v:IsA("Model")then
  946. if v:findFirstChild("Torso")then
  947. if v ~= char then
  948. if(v.Torso.Position -Position).magnitude <= Distance then
  949. table.insert(List,v)
  950. end
  951. end
  952. end
  953. end
  954. end
  955. return List
  956. end
  957. ----------------------------------------------------
  958. local hand = Instance.new('Part', char) hand.Size = Vector3.new(0, 0, 0) hand.Transparency = 1 hand.CanCollide = false
  959. local weld = Instance.new('Weld', hand) weld.Part0 = hand weld.Part1 = larm weld.C0 = CFrame.new(0, 8.8, 0)
  960. ns = NumberSequenceKeypoint.new
  961. local hat_test = hand
  962. fire = Instance.new('ParticleEmitter', hat_test)
  963. fire.Color = ColorSequence.new(Color3.new(207, 110, 255,Color3.new(170, 0, 255)))
  964. fire.Size = NumberSequence.new({ns(0, 10), ns(1, 0)})
  965. fire.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)})
  966. fire.LightEmission = 1
  967. fire.Speed = NumberRange.new(5,5)
  968. fire.VelocitySpread=180
  969. fire.LockedToPart = true
  970. fire.Acceleration = Vector3.new(0, 2, 0)
  971. fire.Rate=100
  972. fire.Lifetime=NumberRange.new(5,5)
  973. fire.Texture = "rbxasset://textures/particles/smoke_main.dds"
  974. local handd = Instance.new('Part', char) handd.Size = Vector3.new(0, 0, 0) handd.Transparency = 1 handd.CanCollide = false
  975. local weldd = Instance.new('Weld', handd) weldd.Part0 = handd weldd.Part1 = rarm weldd.C0 = CFrame.new(0, 8.8, 0)
  976. ns = NumberSequenceKeypoint.new
  977. local hat_testt = handd
  978. firee = Instance.new('ParticleEmitter', hat_testt)
  979. firee.Color = ColorSequence.new(Color3.new(207, 110, 255,Color3.new(170, 0, 255)))
  980. firee.Size = NumberSequence.new({ns(0, 10), ns(1, 0)})
  981. firee.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)})
  982. firee.LightEmission = 1
  983. firee.Speed = NumberRange.new(5,5)
  984. firee.VelocitySpread=180
  985. firee.LockedToPart=true
  986. firee.Acceleration = Vector3.new(0, 2, 0)
  987. firee.Rate=100
  988. firee.Lifetime=NumberRange.new(5,5)
  989. firee.Texture = "rbxasset://textures/particles/smoke_main.dds"
  990. ----------------------------------------------------
  991. ----------------------------------------------------
  992. sidz = {"231917888", "231917845", "231917806"}
  993. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  994. mod3 = Instance.new("Model", char)
  995. mouse.KeyDown:connect(function(key)
  996.  
  997. if key == "h" and Debounces.CanAttack == true then
  998. Debounces.CanAttack = false
  999. Debounces.on = true
  1000. Debounces.NoIdl = true
  1001. for i = 1, 20 do
  1002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)
  1003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
  1004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.3)
  1005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3)
  1006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3)
  1007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3)
  1008. if Debounces.on == false then
  1009. break
  1010. end
  1011. fat.Event:wait()
  1012. end
  1013. do
  1014. z = Instance.new("Sound", char)
  1015. z.SoundId = "rbxassetid://" .. sidz[math.random(1, #sidz)]
  1016. z.Pitch = ptz[math.random(1, #ptz)]
  1017. z.Volume = 10
  1018. z1 = Instance.new("Sound", char)
  1019. z1.SoundId = z.SoundId
  1020. z1.Pitch = z.Pitch
  1021. z1.Volume = 1
  1022. z:Play()
  1023. z1:Play()
  1024. part = Instance.new("Part", mod3)
  1025. part.Anchored = true
  1026. part.CanCollide = false
  1027. part.FormFactor = "Custom"
  1028. part.Size = Vector3.new(0.2, 0.2, 0.2)
  1029. part.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6) * CFrame.Angles(math.rad(90), 0, 0)
  1030. part.Transparency = 0.7
  1031. part.BrickColor = BrickColor.new("Institutional white")
  1032. mesh = Instance.new("SpecialMesh", part)
  1033. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1034. mesh.Scale = Vector3.new(70, 70, 25)
  1035. part2 = part:clone()
  1036. part2.Parent = mod3
  1037. part2.BrickColor = BrickColor.new("Institutional white")
  1038. mesh2 = mesh:clone()
  1039. mesh2.Parent = part2
  1040. mesh2.Scale = Vector3.new(60, 60, 15)
  1041. part4 = part:clone()
  1042. part4.Parent = mod3
  1043. part4.BrickColor = BrickColor.new("Institutional white")
  1044. mesh4 = mesh:clone()
  1045. mesh4.Parent = part4
  1046. mesh4.Scale = Vector3.new(300, 300, 50)
  1047. part5 = part:clone()
  1048. part5.Parent = mod3
  1049. part5.BrickColor = BrickColor.new("Institutional white")
  1050. mesh5 = mesh:clone()
  1051. mesh5.Parent = part5
  1052. mesh5.Scale = Vector3.new(130, 130, 15)
  1053. part3 = part:clone()
  1054. part3.Parent = mod3
  1055. part3.TopSurface = 0
  1056. part3.BottomSurface = 0
  1057. part3.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6)
  1058. mesh3 = Instance.new("SpecialMesh", part3)
  1059. mesh3.MeshType = 3
  1060. mesh3.Scale = Vector3.new(45, 45, 45)
  1061. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 268)) do
  1062. if v:FindFirstChild("Humanoid") then
  1063. v.Humanoid:TakeDamage(math.random(20, 60))
  1064. v.Humanoid.PlatformStand = true
  1065. v.Torso.Velocity = Vector3.new(math.random(-100, 100), 100, math.random(-100, -100))
  1066. end
  1067. end
  1068. coroutine.resume(coroutine.create(function()
  1069.  
  1070. for i = 1, 30 do
  1071. fat.Event:wait()
  1072. part.CFrame = part.CFrame
  1073. part.Transparency = i / 20
  1074. mesh.Scale = mesh.Scale + Vector3.new(8.8, 8.8, 8.8)
  1075. part2.CFrame = part2.CFrame
  1076. part2.Transparency = i / 30
  1077. mesh2.Scale = mesh2.Scale + Vector3.new(7, 7, 7)
  1078. part3.CFrame = part3.CFrame
  1079. part3.Transparency = i / 10
  1080. mesh3.Scale = mesh3.Scale + Vector3.new(10, 10, 10)
  1081. part4.CFrame = part4.CFrame
  1082. part4.Transparency = i / 25
  1083. mesh4.Scale = mesh4.Scale - Vector3.new(10, 10, -5)
  1084. part5.CFrame = part5.CFrame
  1085. part5.Transparency = i / 30
  1086. mesh5.Scale = mesh5.Scale + Vector3.new(30, 30, 0)
  1087. end
  1088. end
  1089. ))
  1090. for i = 1, 20 do
  1091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.3)
  1094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.1) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3)
  1095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3)
  1096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3)
  1097.  
  1098. if Debounces.on == false then
  1099. break
  1100. end
  1101. fat.Event:wait()
  1102. end
  1103. do
  1104. if Debounces.CanAttack == false then
  1105. Debounces.CanAttack = true
  1106. Debounces.on = false
  1107. Debounces.NoIdl = false
  1108. larm.BrickColor = BrickColor.new("Really black")
  1109. rarm.BrickColor = BrickColor.new("Really black")
  1110. end
  1111. end
  1112. end
  1113. end
  1114. end
  1115. )
  1116. mouse.KeyDown:connect(function(key)
  1117. if string.byte(key) == 52 then
  1118. char.Humanoid.WalkSpeed = 21
  1119. end
  1120. end)
  1121. mouse.KeyUp:connect(function(key)
  1122. if string.byte(key) == 52 then
  1123. char.Humanoid.WalkSpeed = 5
  1124. end
  1125. end)
  1126. ----------------------------------------------------
  1127. mouse.KeyDown:connect(function(key)
  1128. if key == "y" then
  1129. if Debounces.CanAttack == true then
  1130. Debounces.CanAttack = false
  1131. Debounces.on = true
  1132. Debounces.NoIdl = true
  1133. for i = 1, 15 do
  1134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-18,-10,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-87)), 0.6)
  1136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,16,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -13, -3) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1140. if Debounces.on == false then break end
  1141. rs:wait(2.7)
  1142. end
  1143. x = Instance.new("Sound",char)
  1144. x.SoundId = "rbxassetid://228343271"
  1145. x.Pitch = .5
  1146. x.Volume = 10
  1147. wait(.1)
  1148. x:Play()
  1149. Debounces.on = false
  1150. Debounces.Here = false
  1151. shot = shot + 1
  1152. local rng = Instance.new("Part", larm)
  1153. rng.Anchored = true
  1154. rng.BrickColor = BrickColor.new("Institutional white")
  1155. rng.CanCollide = false
  1156. rng.FormFactor = 3
  1157. rng.Name = "Ring"
  1158. rng.Size = Vector3.new(1, 1, 1)
  1159. rng.Transparency = 0.35
  1160. rng.TopSurface = 0
  1161. rng.BottomSurface = 0
  1162. rng2 = rng:clone()
  1163. rng3 = rng2:clone()
  1164. rng4 = rng2:clone()
  1165. local rngm = Instance.new("SpecialMesh", rng)
  1166. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1167. rngm.Scale = Vector3.new(10, 10, 1)
  1168. rngm2 = rngm:clone()
  1169. rngm2.Scale = Vector3.new(5, 5, 3)
  1170. rngm3=rngm2:clone()
  1171. rngm3.Parent = rng3
  1172. rngm3.Scale = Vector3.new(8, 8, 1)
  1173. rngm4 = rngm2:clone()
  1174. rngm4.Parent = rng4
  1175. rngm4.Scale = Vector3.new(6, 6, 1)
  1176. local bem = Instance.new("Part", larm)
  1177. bem.Anchored = true
  1178. bem.BrickColor = BrickColor.new("Really black")
  1179. bem.CanCollide = false
  1180. bem.FormFactor = 3
  1181. bem.Name = "Beam" .. shot
  1182. bem.Size = Vector3.new(1, 1, 1)
  1183. bem.Transparency = 0.35
  1184. bem.TopSurface = 0
  1185. bem.BottomSurface = 0
  1186. local bemm = Instance.new("SpecialMesh", bem)
  1187. bemm.MeshType = 4
  1188. bemm.Scale = Vector3.new(1, 10, 10)
  1189. local out = Instance.new("Part", larm)
  1190. out.Anchored = true
  1191. out.BrickColor = BrickColor.new("Really black")
  1192. out.CanCollide = false
  1193. out.FormFactor = 3
  1194. out.Name = "Out"
  1195. out.Size = Vector3.new(4, 4, 4)
  1196. out.Transparency = 0.35
  1197. out.TopSurface = 0
  1198. out.BottomSurface = 0
  1199. local outm = Instance.new("SpecialMesh", out)
  1200. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1201. outm.Scale = Vector3.new(60, 4, 60)
  1202. local bnd = Instance.new("Part", larm)
  1203. bnd.Anchored = true
  1204. bnd.BrickColor = BrickColor.new("Institutional white")
  1205. bnd.CanCollide = false
  1206. bnd.FormFactor = 3
  1207. bnd.Name = "Bend"
  1208. bnd.Size = Vector3.new(1, 1, 1)
  1209. bnd.Transparency = 1
  1210. bnd.TopSurface = 0
  1211. bnd.BottomSurface = 0
  1212. local bndm = Instance.new("SpecialMesh", bnd)
  1213. bndm.MeshType = 3
  1214. bndm.Scale = Vector3.new(8, 8, 8)
  1215. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1216. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1217. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1218. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1219. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1220. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1221. Debounces.Shewt = true
  1222. coroutine.wrap(function()
  1223. for i = 1, 20, 0.2 do
  1224. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 1)
  1225. rngm3.Scale = Vector3.new(8 + i*12, 8 + i*12, 1)
  1226. rngm4.Scale = Vector3.new(6 + i*13, 6 + i*13, 1)
  1227. rng.Transparency = i/20
  1228. rng3.Transparency = 1/24
  1229. rng4.Transparency = i/26
  1230. wait()
  1231. end
  1232. wait()
  1233. rng:Destroy()
  1234. end)()
  1235. if Debounces.Shewt == true then
  1236. for i,v in pairs(FindNearestTorso(bem.CFrame.p, 50)) do
  1237. if v:FindFirstChild("Humanoid") then
  1238. v.Humanoid:TakeDamage(math.random(1, 5))
  1239. end
  1240. end
  1241. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1242. hit = ht.Parent
  1243. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1244. if HasntTouched(hit.Name) == true and deb == false then
  1245. deb = true
  1246. coroutine.wrap(function()
  1247. hit:FindFirstChild("Humanoid").PlatformStand = true
  1248. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1249. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1250. end)()
  1251. table.insert(Touche, hit.Name)
  1252. deb = false
  1253. end
  1254. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1255. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1256. deb = true
  1257. coroutine.wrap(function()
  1258. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1259. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1260. wait(1)
  1261. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1262. end)()
  1263. table.insert(Touche, hit.Parent.Name)
  1264. deb = false
  1265. for i, v in pairs(Touche) do
  1266. print(v)
  1267. end
  1268. end
  1269. end
  1270. end)
  1271. end
  1272. for i = 0, 260, 8 do
  1273. bem.Size = Vector3.new(i, 10, 10)
  1274. bem.Transparency = i/270
  1275. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1276. outm.Scale = outm.Scale - Vector3.new(0.045, 0, 0.045)
  1277. out.Transparency = i/280
  1278. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1279. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1280. bnd.Size = Vector3.new(1,1,1)
  1281. bndm.Scale = Vector3.new(8,8,8)
  1282. if i % 10 == 0 then
  1283. local newRng = rng2:Clone()
  1284. newRng.Parent = larm
  1285. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1286. local newRngm = rngm2:clone()
  1287. newRngm.Parent=newRng
  1288. coroutine.wrap(function()
  1289. for i = 1, 30, 0.2 do
  1290. newRngm.Scale = Vector3.new(8 + i*16, 8 + i*16, 3)
  1291. newRng.Transparency = i/30
  1292. wait()
  1293. end
  1294. wait()
  1295. newRng:Destroy()
  1296. end)()
  1297. end
  1298. wait()
  1299. end
  1300. wait()
  1301. Debounces.Shewt = false
  1302. bem:Destroy()
  1303. out:Destroy()
  1304. bnd:Destroy()
  1305. Debounces.Ready = false
  1306. for i, v in pairs(Touche) do
  1307. table.remove(Touche, i)
  1308. end
  1309. wait()
  1310. table.insert(Touche, char.Name)
  1311. Debounces.NoIdl = false
  1312. if Debounces.CanAttack == false then
  1313. Debounces.CanAttack = true
  1314. end
  1315. end
  1316. end
  1317. end)
  1318. ----------------------------------------------------
  1319. local animpose = "Idle"
  1320. local lastanimpose = "Idle"
  1321. local sine = 0
  1322. local change = 1
  1323. local val = 0
  1324. local ffing = false
  1325. ----------------------------------------------------
  1326. --[[x = Instance.new("Sound", char)
  1327. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  1328. x.Looped = true
  1329. x.Volume = 1
  1330. x.Pitch = 1
  1331. local footsteps = false]]--
  1332. -------------------------------
  1333. game:GetService("RunService").RenderStepped:connect(function()
  1334. --[[if char.Humanoid.Jump == true then
  1335. jump = true
  1336. else
  1337. jump = false
  1338. end]]
  1339. char.Humanoid.FreeFalling:connect(function(f)
  1340. if f then
  1341. ffing = true
  1342. else
  1343. ffing = false
  1344. end
  1345. end)
  1346. sine = sine + change
  1347. if jumpn == true then
  1348. animpose = "Jumping"
  1349. elseif ffing == true then
  1350. animpose = "Freefalling"
  1351. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1352. animpose = "Idle"
  1353. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1354. animpose = "Walking"
  1355. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1356. animpose = "Running"
  1357. end
  1358. if animpose ~= lastanimpose then
  1359. sine = 0
  1360. if Debounces.NoIdl == false then
  1361. if stanceToggle == "Normal" then
  1362. for i = 1, 2 do
  1363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2)
  1364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2)
  1365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2)
  1366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
  1369. end
  1370. elseif stanceToggle == "Floating" then
  1371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  1372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  1373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  1374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  1375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  1376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  1377. wait()
  1378. end
  1379. else
  1380. end
  1381. end
  1382. lastanimpose = animpose
  1383. if Debounces.NoIdl == false then
  1384. if animpose == "Idle" then
  1385. if stanceToggle == "Normal" then
  1386. change = 0.5
  1387. --[[
  1388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-3,0,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(0)), 0.2)
  1389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,0+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  1390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,15,0)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  1391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  1392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1394. --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1395. ]]--
  1396.  
  1397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 3 * math.sin(sine / 10)), math.rad(-3 - 2 * math.cos(sine / 10)), math.rad(13 + 3 * math.cos(sine / 10))), 0.4)
  1398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 3 * math.sin(sine / 10)), math.rad(3 + 2 * math.cos(sine / 10)), math.rad(-13 - 3 * math.cos(sine / 10))), 0.4)
  1399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1400. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  1401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  1402. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  1403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  1404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -12 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  1405. elseif stanceToggle == "Melee" then
  1406. change = 0.5
  1407. --[[
  1408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2)
  1409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
  1410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  1411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1414. ]]--
  1415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 2 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  1416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 2 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  1417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1418. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  1419. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 6 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  1420. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  1421. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  1422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 3 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  1423. elseif stanceToggle == "Floating" then
  1424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  1425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  1426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  1427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  1428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  1429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  1430. end
  1431. elseif animpose == "Walking" then
  1432. if stanceToggle == "Normal" then
  1433. change = 1
  1434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  1435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2)
  1436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  1437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  1438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  1439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  1440. elseif stanceToggle == "Melee" then
  1441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2)
  1442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2)
  1443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  1444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  1445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  1446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  1447. elseif stanceToggle == "Floating" then
  1448. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  1449. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  1450. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  1451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  1452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  1453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  1454. end
  1455. elseif animpose == "Running" then
  1456. if stanceToggle == "Normal" then
  1457. change = 1
  1458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10+2*math.cos(sine/14))), 0.2)
  1459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10-2*math.cos(sine/14))), 0.2)
  1460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  1461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  1462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  1463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  1464. elseif stanceToggle == "Floating" then
  1465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  1466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  1467. hed.Weld.C0 = CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  1468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  1469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  1470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  1471. end
  1472. end
  1473. end
  1474. end)
  1475. mouse.KeyDown:connect(function(key)
  1476. if key == "l" then
  1477. if Debounces.CanJoke == true then
  1478. Debounces.CanJoke = false
  1479. z = Instance.new("Sound",char)
  1480. z.SoundId = "rbxassetid://670991496"
  1481. z.Pitch = 1
  1482. z.Volume = 1.5
  1483. wait()
  1484. z:Play()
  1485. wait(6)
  1486. z:Destroy()
  1487. if Debounces.CanJoke == false then
  1488. Debounces.CanJoke = true
  1489. end
  1490. end
  1491. end
  1492. end)
  1493. ----------------------------------------------------
  1494. mouse.KeyDown:connect(function(key)
  1495. if key == "j" then
  1496. if Debounces.CanJoke == true then
  1497. Debounces.CanJoke = false
  1498. z = Instance.new("Sound",char)
  1499. z.SoundId = "rbxassetid://291699665"
  1500. z.Pitch = .44
  1501. z.Volume = 1
  1502. wait()
  1503. z:Play()
  1504. wait(6)
  1505. z:Destroy()
  1506. if Debounces.CanJoke == false then
  1507. Debounces.CanJoke = true
  1508. end
  1509. end
  1510. end
  1511. end)
  1512. ----------------------------------------------------
  1513. mouse.KeyDown:connect(function(key)
  1514. if key == "k" then
  1515. if Debounces.CanJoke == true then
  1516. Debounces.CanJoke = false
  1517. z = Instance.new("Sound",char)
  1518. z.SoundId = "rbxassetid://135017578"
  1519. z.Pitch = .76
  1520. z.Volume = 1
  1521. wait()
  1522. z:Play()
  1523. wait(4)
  1524. z:Destroy()
  1525. if Debounces.CanJoke == false then
  1526. Debounces.CanJoke = true
  1527. end
  1528. end
  1529. end
  1530. end)
  1531.  
  1532.  
  1533. local mult = 4
  1534.  
  1535.  
  1536.  
  1537.  
  1538.  
  1539.  
  1540.  
  1541. Player=game:GetService('Players').LocalPlayer
  1542. Character=Player.Character
  1543. Mouse=Player:GetMouse()
  1544. m=Instance.new('Model',Character)
  1545.  
  1546.  
  1547. local function weldBetween(a, b)
  1548. local weldd = Instance.new("ManualWeld")
  1549. weldd.Part0 = a
  1550. weldd.Part1 = b
  1551. weldd.C0 = CFrame.new()
  1552. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1553. weldd.Parent = a
  1554. return weldd
  1555. end
  1556.  
  1557. it=Instance.new
  1558.  
  1559. function nooutline(part)
  1560. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  1561. end
  1562.  
  1563. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  1564. local fp=it("Part")
  1565. fp.formFactor=formfactor
  1566. fp.Parent=parent
  1567. fp.Reflectance=reflectance
  1568. fp.Transparency=transparency
  1569. fp.CanCollide=false
  1570. fp.Locked=true
  1571. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  1572. fp.Name=name
  1573. fp.Size=size-- * mult
  1574. fp.Position=Character.Torso.Position
  1575. nooutline(fp)
  1576. fp.Material=material
  1577. fp:BreakJoints()
  1578. return fp
  1579. end
  1580.  
  1581. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1582. local mesh=it(Mesh)
  1583. mesh.Parent=part
  1584. if Mesh=="SpecialMesh" then
  1585. mesh.MeshType=meshtype
  1586. mesh.MeshId=meshid
  1587. end
  1588. mesh.Offset=offset
  1589. mesh.Scale=scale
  1590. return mesh
  1591. end
  1592.  
  1593. function weld(parent,part0,part1,c0,c1)
  1594. local weld=it("Weld")
  1595. weld.Parent=parent
  1596. weld.Part0=part0
  1597. weld.Part1=part1
  1598. weld.C0=c0
  1599. weld.C1=c1
  1600. return weld
  1601. end
  1602.  
  1603.  
  1604.  
  1605. GShandle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle",Vector3.new(1.67262089, 6.38608027, 1.54046738))
  1606. GShandleweld=weld(m,Character["Right Arm"],GShandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0897274017, -1.03082776, 3.49938631, 1, -0.000136999981, -7.40000032e-005, -7.39775351e-005, 0.000163999983, -1, 0.000137012132, 0.999999881, 0.000163989869))
  1607. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 1.66916943, 1.66916955))
  1608. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0101556778, -34.7514725, 0.0716388226, 1, 0, 1.04627418e-012, 0, 1, -1.45519152e-011, 1.04627418e-012, -1.45519152e-011, 1))
  1609. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1))
  1610. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 3.50525379, 1.66916955))
  1611. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0322542191, -2.51097608, 3.72960186, 1, -3.00000029e-005, 4.92074292e-009, -5.03962738e-009, -4.01014404e-006, 1, -3.00000029e-005, -1, -4.01012949e-006))
  1612. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1613. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.1699183, 1.66916955))
  1614. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0320725441, -1.99275327, -2.06083679, 1, 3.30096736e-005, 5.89945885e-005, 5.89964984e-005, -5.79942207e-005, -1, -3.30062539e-005, 1, -5.79961852e-005))
  1615. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1616. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 0.886827707, 7.76163006))
  1617. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0318746567, -1.0333873, 0.985311508, 1, 3.30096736e-005, 5.89945885e-005, 5.89964984e-005, -5.79942207e-005, -1, -3.30062539e-005, 1, -5.79961852e-005))
  1618. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 0.282326013, 1))
  1619. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 5.67517233, 1.66916955))
  1620. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0317735672, -3.74809575, -3.57499695, 1, 3.30096736e-005, 5.89945885e-005, 5.89964984e-005, -5.79942207e-005, -1, -3.30062539e-005, 1, -5.79961852e-005))
  1621. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1622. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 3.42179227, 1.66916955))
  1623. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0316348076, -16.7319221, -3.8669014, 1, 8.00967246e-006, 5.89986885e-005, 2.25637923e-005, 0.86601615, -0.500016093, -5.50987825e-005, 0.500016153, 0.866016209))
  1624. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 3.58871126, 1.66916955))
  1625. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0337133408, -34.0787506, -15.0625849, -1, -4.09977001e-005, 1.40067277e-005, -2.84997732e-005, 0.865996003, 0.500051022, -3.26307163e-005, 0.500051022, -0.865996003))
  1626. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 2.75412846, 1.66916955))
  1627. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0332131386, -21.901556, -7.0198307, -1, -4.09977001e-005, 1.40067277e-005, -2.84997732e-005, 0.865996003, 0.500051022, -3.26307163e-005, 0.500051022, -0.865996003))
  1628. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.1699183, 1.66916955))
  1629. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.032286644, -1.84313107, -2.06086159, -1, -3.29999966e-005, 5.41061951e-009, 7.7835729e-009, -7.2010138e-005, 1, -3.29999966e-005, 1, 7.2010138e-005))
  1630. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1631. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.83758616, 1.66916955))
  1632. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.032020092, 0.705856323, -2.79159737, -1, 1.49229891e-008, 9.1000009e-005, 2.35351399e-005, -0.965934634, 0.25878644, 8.79039144e-005, 0.25878644, 0.965934575))
  1633. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1634. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 3.50525379, 1.66916955))
  1635. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0321950912, -2.66042423, 3.72995377, -1, -3.29894974e-005, 6.40054204e-005, -6.40056169e-005, 6.01487409e-006, -1, 3.29891118e-005, -1, -6.01698412e-006))
  1636. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1637. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.83758616, 1.66916955))
  1638. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319218636, 0.667395592, -2.93624544, 1, 4.30032815e-005, 1.99929418e-005, 4.67125865e-005, -0.965924382, -0.258824557, 8.18136141e-006, 0.258824557, -0.965924382))
  1639. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1640. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 5.67517233, 1.66916955))
  1641. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0324273109, -3.59856629, -3.57452154, -1, -3.29999966e-005, 5.41061951e-009, 7.7835729e-009, -7.2010138e-005, 1, -3.29999966e-005, 1, 7.2010138e-005))
  1642. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1643. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 0.886827707, 7.76163006))
  1644. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.260324001, -0.84768939, 0.985424995, -0.965917766, -1.39707699e-005, -0.258849412, -0.258849412, -3.64444859e-005, 0.965917826, -2.2928245e-005, 1, 3.15860525e-005))
  1645. mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 0.282326013, 1))
  1646. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 2.9210434, 1.66916955))
  1647. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0318284035, -28.2582283, -11.3900166, 1, 8.00967246e-006, 5.89986885e-005, 2.25637923e-005, 0.86601615, -0.500016093, -5.50987825e-005, 0.500016153, 0.866016209))
  1648. GShitbox=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,1,1,"Really black","GShitbox",Vector3.new(35.6787872, 10.092824, 1.58570814))
  1649. GShitboxweld=weld(m,GShandle,GShitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-21.0268307, 0.0648241043, -0.032075882, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1650. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(9.1804266, 0.886827707, 1.66916955))
  1651. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.259636879, 0.0734615326, -0.0320525169, -4.02986188e-006, 1, 5.39994508e-005, 4.29838765e-005, -5.39992761e-005, 1, 1, 4.03217564e-006, -4.29836582e-005))
  1652. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1653. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955))
  1654. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.29589081, 5.14988089, -0.0321130753, 5.44239701e-005, 0.707088768, 0.707124829, 7.58088136e-005, -0.707124829, 0.707088828, 1, 1.51237255e-005, -9.20881066e-005))
  1655. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1656. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955))
  1657. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-20.1087627, 19.961834, -0.0325798988, 5.44239701e-005, 0.707088768, 0.707124829, 7.58088136e-005, -0.707124829, 0.707088828, 1, 1.51237255e-005, -9.20881066e-005))
  1658. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1659. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 1.66916943, 1.66916955))
  1660. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.0801959, 0.0731511116, -0.0321292877, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1661. mesh("SpecialMesh",Color,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1))
  1662. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(33.7171898, 0.886827707, 1.66916955))
  1663. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-21.0639267, -2.68177438, -0.0322022438, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1664. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1665. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(6.34283972, 1.66916943, 1.66916955))
  1666. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-29.1135826, -15.0618668, 0.0316624641, 1.15553121e-005, 0.866009176, 0.500028133, 2.64455957e-006, 0.500028133, -0.866009176, -1, 1.13293718e-005, 3.48776325e-006))
  1667. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955))
  1668. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.14986706, 5.29590511, -0.0323038101, 7.3808711e-005, -0.707122803, 0.707090795, -1.6424412e-005, -0.707090795, -0.707122862, 1, 4.05782848e-005, -6.3803549e-005))
  1669. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1670. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 1.66916943, 1.66916955))
  1671. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.4326396, 0.0732911825, -0.0320100784, -4.02986188e-006, 1, 5.39994508e-005, 4.29838765e-005, -5.39992761e-005, 1, 1, 4.03217564e-006, -4.29836582e-005))
  1672. mesh("SpecialMesh",Color,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1))
  1673. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.5872097, 2.58721018))
  1674. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.66451979, 0.0732463598, -0.0319514275, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1675. mesh("SpecialMesh",Color,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1))
  1676. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(8.3458395, 1.66916943, 1.66916955))
  1677. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-16.351572, -7.01927233, 0.03185606, 1.15553121e-005, 0.866009176, 0.500028133, 2.64455957e-006, 0.500028133, -0.866009176, -1, 1.13293718e-005, 3.48776325e-006))
  1678. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(29.4608135, 0.886827707, 1.66916955))
  1679. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-18.935709, 2.49275374, -0.0320153236, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1680. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1681. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(9.1804266, 0.886827707, 1.66916955))
  1682. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.259634495, -0.0320544243, -0.0734710693, 7.97492976e-006, 1, 1.90010905e-005, 1, -7.97434768e-006, -3.09986935e-005, -3.09985408e-005, 1.90013379e-005, -1))
  1683. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1684. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(8.3458395, 1.66916943, 1.66916955))
  1685. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-10.8480988, -3.86623573, -0.0321755409, -1.44284568e-005, 0.86603117, -0.499990135, -5.66873132e-006, 0.499990106, 0.86603117, 1, 1.53298024e-005, -2.30478599e-006))
  1686. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955))
  1687. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(19.9617767, 20.1088181, -0.0333042145, 7.3808711e-005, -0.707122803, 0.707090795, -1.6424412e-005, -0.707090795, -0.707122862, 1, 4.05782848e-005, -6.3803549e-005))
  1688. mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1))
  1689. Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(6.92704582, 1.66916943, 1.66916955))
  1690. Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-23.3346405, -11.3889961, -0.0323262215, -1.44284568e-005, 0.86603117, -0.499990135, -5.66873132e-006, 0.499990106, 0.86603117, 1, 1.53298024e-005, -2.30478599e-006))
  1691. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(8.3458395, 1.58570778, 1.58570814))
  1692. Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0742845535, 0.0733440518, -0.0320487022, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1693. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1694. MainColor=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","MainColor",Vector3.new(29.2104378, 3.33833504, 0.886827886))
  1695. MainColorweld=weld(m,GShandle,MainColor,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-19.3112907, 0.0723934174, -0.0321435928, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1696. mesh("BlockMesh",MainColor,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.941088021))
  1697. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(31.7141953, 3.33833504, 1.58570814))
  1698. Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-20.145813, -2.43139243, -0.0320839882, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1699. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.886827767, 2.50375199, 2.50375247))
  1700. Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.66451979, 0.0732463598, -0.0319514275, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1701. mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1))
  1702. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(27.5412731, 3.33833504, 1.58570814))
  1703. Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-18.0595684, 2.57640696, -0.0319848061, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006))
  1704.  
  1705.  
  1706.  
  1707.  
  1708.  
  1709.  
  1710.  
  1711. maus.KeyDown:connect(function(kei)
  1712. if string.byte(kei)==48 and not otheranims then
  1713. runnin=true
  1714. end
  1715. if kei=='w' then fldb.w=true end
  1716. if kei=='a' then fldb.a=true end
  1717. if kei=='s' then fldb.s=true end
  1718. if kei=='d' then fldb.d=true end
  1719. end)
  1720. maus.KeyUp:connect(function(kei)
  1721. if string.byte(kei)==48 and not otheranims then
  1722. runnin=false
  1723. end
  1724. if kei=='w' then fldb.w=false end
  1725. if kei=='a' then fldb.a=false end
  1726. if kei=='s' then fldb.s=false end
  1727. if kei=='d' then fldb.d=false end
  1728. end)
  1729.  
  1730.  
  1731. game:service'RunService'.RenderStepped:connect(function()
  1732. if anim~=lastanim then
  1733. runtime=0
  1734. end
  1735. lastanim=anim
  1736. chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0)
  1737. syne=syne+.95
  1738. if not otheranims and not swimming then
  1739. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
  1740. anim="Idling"
  1741. elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
  1742. anim="Walking"
  1743. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
  1744. anim="Sprinting"
  1745. elseif torso.Velocity.y>5 and chr.Humanoid.Jump then
  1746. anim='Jumping'
  1747. elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then
  1748. anim='Falling'
  1749. end
  1750. end
  1751.  
  1752. if anim ~= "Idling" then
  1753. GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),.1)
  1754. end
  1755.  
  1756. if anim=="Idling" then
  1757. idlesineinc=35
  1758. GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, -.5, .46)*CFrame.Angles(math.rad(75),math.rad(0),math.rad(0)),.1)
  1759. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0)*CFrame.Angles(math.rad(76),math.rad(12),math.rad(20)),.1)
  1760. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0 )*CFrame.Angles(0,0,math.rad(-3)),.1)
  1761. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1)
  1762. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1)
  1763. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/idlesineinc)/50 ,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
  1764.  
  1765.  
  1766.  
  1767. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/idlesineinc)/20 ,0 )*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1)
  1768. end
  1769.  
  1770. if anim=="Walking" then
  1771. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1)
  1772. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1)
  1773. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/6)/10,-(math.cos(syne/6)/1.125 ))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1)
  1774. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/6)/10,math.cos(syne/6)/1.125 )*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1)
  1775. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1)
  1776.  
  1777.  
  1778. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1)
  1779. end
  1780.  
  1781. if anim=="Sprinting" then
  1782. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(12.5)),.1)
  1783. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-12.5)),.1)
  1784. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.6 -math.cos(syne/4)/4,-(math.cos(syne/4)*2 )-math.rad(10))*CFrame.Angles(math.cos(syne/4)*2+math.rad(10),0,math.rad(-2.5)),.1)
  1785. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.6 -math.cos(syne/4)/4,math.cos(syne/4)*2 -math.rad(10))*CFrame.Angles(-(math.cos(syne/4)*2)+math.rad(10),0,math.rad(2.5)),.1)
  1786. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.55 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(20),0,0),.1)
  1787.  
  1788.  
  1789. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5))*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-25),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1)
  1790. end
  1791.  
  1792. if anim=="Jumping" then
  1793. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(50)),.1)
  1794. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1)
  1795. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1)
  1796. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1)
  1797. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(math.cos(syne/20)/40,0,0),.1)
  1798.  
  1799.  
  1800. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1)
  1801. end
  1802.  
  1803. if anim=="Falling" then
  1804. rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(70)),.035)
  1805. larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035)
  1806. lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.035)
  1807. rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.035)
  1808. hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 ,-.3 )*CFrame.Angles(math.rad(-40),0,0),.035)
  1809.  
  1810.  
  1811. rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.035)
  1812. end
  1813.  
  1814. if runnin and not otheranims and not swimming then
  1815. chr.Humanoid.WalkSpeed=RunSpeed
  1816. elseif not runnin and not otheranims and not swimming then
  1817. chr.Humanoid.WalkSpeed=WlkSpeed
  1818. end
  1819. end)
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