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- if not game.workspace:FindFirstChild("PFA") then local part = Instance.new("Part") part.Name = "PFA" part.Parent = game.workspace part.CFrame = CFrame.new(3, 880, 135) part.Size = Vector3.new(100, 1, 100) part.CanCollide = true part.Transparency = 0.8 part.Anchored = true end
- if game.workspace:FindFirstChild("Products") then game.workspace.Products:Destroy() end
- function C()
- spawn(function () TPCFrame(CFrame.new(3966, 923, -40)) wait(0.2) TPCFrame(game:GetService("Workspace").Box.Torba.Root.CFrame) wait(0.2)
- while getgenv().C do
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yumruk") then game:GetService("Players").LocalPlayer.Backpack.Yumruk.Parent = game:GetService("Players").LocalPlayer.Character end
- fireproximityprompt(game:GetService("Workspace").Box.Torba["Box thing"].ProximityPrompt)
- game:GetService("Players").LocalPlayer.Character.Yumruk.Punch.RemoteEvent:FireServer() wait()
- end wait(0.2) if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yumruk") then game:GetService("ReplicatedStorage").Events.Box:FireServer() end
- end)
- spawn(function ()
- for i, v in pairs(game:GetService("Workspace").Map:GetChildren()) do if v.DataCost == 28 then v.Transparency = 0.9 v.CanCollide = false end end wait(1)
- while getgenv().C do
- TPCFrame(CFrame.new(3, 885, 135)) wait()
- end
- end)
- end
- function R()
- spawn(function ()
- while getgenv().R do
- local args = {[1] = true}game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args)) wait()
- end
- end)
- end
- function H(W)
- spawn(function ()
- while getgenv().H do
- TPCFrame(game:GetService("Workspace").Pet[W].Interact) fireproximityprompt(game:GetService("Workspace").Pet[W].Interact.Single.CFrame) wait()
- end
- end)
- end
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
- local w = library:CreateWindow("+1 Strong every sec")
- local b = w:CreateFolder("Main")
- b:Button("TP To The Game",function() game:GetService("TeleportService"):Teleport(11298617267) end)
- b:Toggle("Inf. Strength",function(val)
- getgenv().C = val
- C()
- end)
- b:Toggle("Inf. Rebirth",function(val)
- getgenv().R = val
- R()
- end)
- b:Toggle("Auto Hatch",function(val)
- getgenv().H = val
- H(W)
- end)
- b:Dropdown("Choose An Egg",{"World 1","World 2","World 3","World 4","World 5","World 6","World 7","Christmas"},true,function(val)
- W = val
- end)
- b:Label("Made by X_LuaF#0705",{TextSize = 21; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(38, 38, 38);})
- local w = library:CreateWindow("LocalPlayer")
- local b = w:CreateFolder("LP")
- b:DestroyGui()
- b:Button("Discord",function() setclipboard("workink.co/2GQ/LTD") end)
- b:Button("Full Version",function() loadstring(game:HttpGet("https://pastebin.com/raw/GphZf9Xe", true))() end)
- b:Button("Rejoin",function() loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))() end)
- b:Button("Reset",function() loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))() end)
- b:Box("Speed","number",function(val) S = val end)
- b:Box("Jump","number",function(val) J = val end)
- b:Box("Hip Height","number",function(val) H = val end)
- b:Box("Gravity","number",function(val) G = val end)
- b:Toggle("Speed",function(bool) getgenv().Speed = bool Speed(S) end)
- b:Toggle("Jump",function(bool) getgenv().Jump = bool Jump(J) end)
- b:Toggle("Hip Height",function(bool) getgenv().Hip = bool Hip(H) end)
- b:Toggle("Gravity",function(bool) getgenv().Grav = bool Grav(G) end)
- b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val) game.workspace.CurrentCamera.FieldOfView = val end)
- function TPCFrame(Player_CFrame) if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player_CFrame end end
- function PHP(Player_HP) game.Players.LocalPlayer.Character.Humanoid.Health = Player_HP end
- function Chat(Mes, Freq) spawn(function () while getgenv().Chat do local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args)) wait(Freq) end end) end
- function Speed(Nume) spawn(function () while getgenv().Speed do game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume if not getgenv().Speed then game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16 end wait() end end) end
- function Jump(Nume) spawn(function () while getgenv().Jump do game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume if not getgenv().Jump then game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50 end wait() end end) end
- function Hip(Nume) spawn(function () while getgenv().Hip do game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume if not getgenv().Hip then game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1 end wait() end end) end
- function Grav(Nume) spawn(function () while getgenv().Grav do game:GetService("Workspace").Gravity = Nume if not getgenv().Grav then game:GetService("Workspace").Gravity = 196.2 end wait() end end) end
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