Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- You have gained the following abilities in Aerochemantics:
- WindWalk Walk upon the air like solid ground.
- Batteries Your power keeps going and going...
- Stratus A reagent filled with sparkling power.
- Conductive Become a conduit of electrical energy.
- Ionic Surround yourself with ionic particles.
- Cirrus A thin, wispy reagent.
- Insulation Protect your vulnerable body from flames.
- Antigravity Show your entourage the view from on high.
- Cumulus A light, fluffy reagent.
- Amplify Amplify your fields to disrupt muscles.
- CloudKill A violent reaction that will cause a storm.
- BeamGenerator Channel your power into a deadly beam.
- Quantum Your reactions can warp time itself.
- Altostratus A reagent of fine particles.
- Dynomatic The weight of your reagents slows your foes.
- Force Seal off rooms with your force generator.
- Aurora Colourful reactions wrap enemies in clouds.
- ThinkTank Great minds think alike!
- Cloudbourne Work all of your cloudy fields at once.
- FocalTip Upgrade your beam generator.
- Electromagnetic Stun your enemies with a cloud of power.
- Positronic Steal the breath of your foes with this cloud.
- Vacuum Create a deadly vacuum implosion.
- Static Surround yourself with shocking static.
- See AB AEROCHEMANTICS <ability> for more information on an ability.
- AEROCHEMANTICS - WINDWALK
- Syntax: AEROWORK WINDWALK
- WINDWALK, DESCEND
- As the sky is the home to all Air Mages, you can simply walk on the
- winds and be at home among the clouds. Also, you will be immune from
- blasts of wind that move you on the Elemental Plane of Air.
- You will now always find it easier to walk in high winds.
- AEROCHEMANTICS - BATTERIES
- Syntax: BATTERIES CREATE
- BATTERIES STATUS
- BATTERIES TRANSMUTE [#] TO <reagent>
- BATTERIES RELEASE # <reagent>
- Power: 10 (Matrix) (to create)
- Outlay: silver 50 (to create)
- cloudessence 1 (to transmute)
- Batteries are the backbone of Aerochemantics, storing the raw power of
- reagents transmuted from cloud essence. A single piece of essence can be
- engineered to create five units of reagent. Your batteries can hold up
- to 2000 reagents of any type and you may release reagents to make room
- for other types.
- AEROCHEMANTICS - STRATUS
- Syntax: AEROWORK STRATUS FIELD
- AEROWORK DISSIPATE STRATUS FIELD
- AEROWORK STATUS
- AEROWORK FOCUS <target>
- AEROWORK CONCENTRATE
- Outlay: stratus 1
- Damage Type: 100% Electricity
- Damage Source: Magical
- You are now able to transmute the stratus reagent. By releasing the
- stratus reagent from your batteries you can create a field around
- yourself that will last one Lusternian day. When you focus your field
- upon a target, they will be periodically shocked by the energies.
- Concentrating on your fields will bring them all in sync so that they
- all pulse at the same time.
- AEROCHEMANTICS - CONDUCTIVE
- Syntax: ENGINEER CONDUCTIVE AMPLIFIER
- Outlay: silver 10
- stratus 100
- Damage Modifier: 1/8 electricity increase
- By engineering a silver circuit infused with aerochemantic reagents you
- are better able to conduct electrical energies, bolstering the amount of
- electric damage you do. The amplifier will lose its conductive ability
- after 50 Lusternian months.
- AEROCHEMANTICS - IONIC
- Syntax: ENGINEER IONIC CLOUD
- Outlay: silver 10
- stratus 100
- You can release a cloud of ions around you using your knowledge of
- aerochemantic reagents. This cloud has a chance to knock those who
- attack you off balance. It will disperse after 50 months.
- AEROCHEMANTICS - CIRRUS
- Syntax: AEROWORK CIRRUS FIELD
- AEROWORK DISSIPATE CIRRUS FIELD
- Outlay: cirrus 1
- You are now able to transmute the cirrus reagent. By releasing the
- cirrus reagent from your batteries you can create a field around
- yourself that will last one Lusternian day. When you focus your field
- upon a target, they will be periodically become sensitive to pain.
- AEROCHEMANTICS - INSULATION
- Syntax: ENGINEER INSULATION
- Outlay: silver 25
- stratus 100
- cirrus 100
- Damage Modifier: 2/8 fire resist
- By engineering a matrix of silver and aerochemantic reagents to cover
- your body, you are able to better insulate yourself against heat. The
- insulation will lose its resistive ability after 50 Lusternian months.
- AEROCHEMANTICS - ANTIGRAVITY
- Syntax: ENGINEER ANTIGRAVITY DISC
- Outlay: silver 25
- cirrus 100
- stratus 100
- With an antigravity disc your entourage can follow you to do battle in
- the skies, even if they could not otherwise fly. Your disc will last 50
- months.
- AEROCHEMANTICS - CUMULUS
- Syntax: AEROWORK CUMULUS FIELD
- AEROWORK DISSIPATE CUMULUS FIELD
- Outlay: cumulus 1
- You are now able to transmute the cumulus reagent. By releasing the
- cumulus reagent from your batteries you can create a field around
- yourself that will last one Lusternian day. When you focus your field
- upon a target, the brilliance of your form will periodically cause
- epilepsy.
- AEROCHEMANTICS - AMPLIFY
- Syntax: AEROWORK AMPLIFY [ON|OFF]
- By amplifying the strength of your generated fields, you can allow them
- to penetrate deep into your enemy's organic tissue and disrupt muscular
- impulses, making movement out of your presence more difficult.
- AEROCHEMANTICS - CLOUDKILL
- Syntax: AEROWORK CATALYST CLOUDKILL
- Power: 5 (Matrix)
- Damage Type: 50% Electric, 50% Asphyxiation
- Damage Source: Magical
- By creating a reaction between your cirrus field and your stratus field,
- the resulting product will cause damage to all enemies in your room as
- well as making them sensitive to damage in a delayed blast. Your enemy's
- movements will be greatly hindered while the effect is growing.
- AEROCHEMANTICS - BEAMGENERATOR
- Syntax: ENGINEER BEAM GENERATOR
- GENERATOR BEAM <target> [<direction>]
- Outlay: silver 50
- cirrus 100
- stratus 100
- cumulus 100
- Damage Type: 50% Electric, 50% Asphyxiation
- Damage Source: Magical
- Can Target Denizens (in room only)
- Using your knowledge of engineering, you are now able to create a Class
- B beam generator. While Class A generators were lost to an alternate
- timeline, these beam generators maintain the firing strength while
- increasing mobility over the old prototype.
- AEROCHEMANTICS - QUANTUM
- Syntax: AEROWORK CATALYST QUANTUM
- Power: 5 (Matrix)
- Damage Type: 50% Electric, 50% Asphyxiation
- Damage Source: Magical
- By creating a reaction between your cirrus field and your cumulus field,
- the resulting product will cause damage to all enemies in your room as
- well as warping time around them in a delayed blast.
- AEROCHEMANTICS - ALTOSTRATUS
- Syntax: AEROWORK ALTOSTRATUS FIELD
- AEROWORK DISSIPATE ALTOSTRATUS FIELD
- Outlay: altostratus 1
- You are now able to transmute the altostratus reagent. By releasing the
- altostratus reagent from your batteries you can create a field around
- yourself that will last one Lusternian day. When you focus your field
- upon a target, the particles in your field will passively cause asthma.
- AEROCHEMANTICS - DYNOMATIC
- Syntax: ENGINEER DYNOMATIC CLOUD
- Outlay: silver 50
- stratus 100
- altostratus 100
- You can release a cloud of spinning particles around you using your
- knowledge of aerochemantic reagents. This cloud has a chance of giving
- the aeon curse to those who attack you. It will disperse after 50
- months.
- AEROCHEMANTICS - FORCE
- Syntax: ENGINEER FORCE GENERATOR
- AEROWORK FORCEWALL <direction>
- Outlay: silver 25
- cirrus 100
- cumulus 100
- altostratus 100
- The compact force generator can be used to block an exit with a
- forcewall. Doing almost anything other than maintaining your forcewall
- will be too distracting to properly maintain the wall. Your force
- generator will break down after 50 months.
- AEROCHEMANTICS - AURORA
- Syntax: AEROWORK CATALYST AURORA
- Power: 5 (Matrix)
- Damage Type: 50% Electric, 50% Asphyxiation
- Damage Source: Magical
- By creating a reaction between your cirrus, cumulus, and altostratus
- fields, the resulting product will cause damage to all enemies in your
- room as well as draining their mana.
- AEROCHEMANTICS - THINKTANK
- Syntax: AEROWORK LINK <engineer or aeromancer>
- By linking your fields to the elemental power of another Aeromancer or
- Aerochemantic Engineer, you can extend the reach of your catalysts. Each
- link will increase the radius of your effects by one room. Any damage
- caused by the catalysts will be increased by the synergistic environment
- of an Aeromancer's demesne.
- AEROCHEMANTICS - CLOUDBOURNE
- Syntax: AEROWORK FULL FIELD
- Power: 3
- You can raise all of your fields (stratus, cirrus, cumulus and
- altostratus) at once with this powerful ability.
- AEROCHEMANTICS - FOCALTIP
- Syntax: ENGINEER FOCAL TIP
- GENERATOR HYPERBEAM <target> [<direction>]
- Outlay: silver 25
- altostratus 100
- Damage Type: 100% Electric
- Damage Source: Magical
- The focal tip can be created by a skilled engineer, upgrading the beam
- generator by allowing it to spread out the energies of the beam. Firing
- your beam generator in this manner will consume one altostratus reagent.
- AEROCHEMANTICS - ELECTROMAGNETIC
- Syntax: ENGINEER ELECTROMAGNETIC CLOUD
- Outlay: silver 50
- cumulus 100
- altostratus 100
- You can release a cloud of electromagnetism around you using your
- knowledge of aerochemantic reagents. This cloud has a chance to stun
- those who attack you. It will disperse after 50 months.
- AEROCHEMANTICS - POSITRONIC
- Syntax: ENGINEER POSITRONIC CLOUD
- Outlay: silver 50
- cirrus 100
- altostratus 100
- You can release a cloud of positrons around you using your knowledge of
- aerochemantic reagents. This cloud has a chance to steal the breath of
- those who attack you. It will disperse after 50 months.
- AEROCHEMANTICS - VACUUM
- Syntax: AEROWORK CATALYST VACUUM
- Power: 10 (Matrix)
- Damage Type: 50% Electric, 50% Asphyxiation
- Damage Source: Magical
- By creating a reaction between your cirrus, cumulus, stratus, and
- altostatus fields, the resulting product will cause damage to all
- enemies in your room. The implosion will cause extra damage to those who
- are paranoid, short breath, asthmatic, epileptic, or timewarp. The
- sheer force of the implosion will stun your enemies with those who
- suffer from the above afflictions being stunned longer.
- AEROCHEMANTICS - STATIC
- Syntax: AEROWORK STATIC FIELD
- AEROWORK STATIC DISCHARGE (to remove)
- Outlay: cirrus 10
- stratus 10
- cumulus 10
- altostratus 10
- Power: 5 (Matrix)
- While you are surrounded by a static field, enemies who enter your
- location may be flung away, stunned, and knocked asprawl. Enemies who
- attack you may suffer the same fate. This field will weaken over time
- and will fade away completely after a Lusternian day.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement