Advertisement
Tsaka

ifrazdelete

Jun 30th, 2018
165
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 78.66 KB | None | 0 0
  1. --Locals
  2. local userinput = game:GetService("UserInputService")
  3. local player = game.Players.LocalPlayer
  4. local ElypseCoreGui = game:GetService('CoreGui')
  5. local ElypseLighting = game:GetService('Lighting')
  6. local ElypseNetWorkClient = game:GetService('NetworkClient')
  7. local ElypsePlayers = game:GetService('Players')
  8. local ElypseWorkspace = game:GetService('Workspace')
  9. local LP = ElypsePlayers.LocalPlayer
  10. local MOUSE = LP:GetMouse()
  11. local ServerLockState = false
  12. local MessageOnScreenBool = false
  13. local SERVICES = {}
  14. SERVICES.EVENTS = {}
  15. local COMMANDS = {}
  16. local STD = {}
  17. local FRIEND_SPAM = {}
  18. local JAILED = {}
  19. local KICKS = {}
  20. local C_PREFIX = '!'
  21. local SPLIT = ' '
  22. local NEW = LoadLibrary('RbxUtility').Create
  23. local SI = 'rbxasset://textures/blackBkg_square.png'
  24. local ADMINS = {}
  25. local BANS = {7355}
  26. local VERSION = '1.1.4'
  27. local UPDATED = ''
  28. local CHANGELOG = {
  29. }
  30. local CREDITS = [[
  31. ]]
  32. function GODMODEENABLE()
  33. loadstring(game:HttpGet(('https://pastebin.com/raw/QHRYTEuF'),true))()
  34. end
  35. userinput.InputBegan:connect(function(input)
  36. if userinput:GetFocusedTextBox() then
  37. return
  38. end
  39. if input.KeyCode == Enum.KeyCode.Q then
  40. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  41. end
  42. if input.KeyCode == Enum.KeyCode.R then
  43. end
  44. end)
  45. userinput.InputBegan:connect(function(input)
  46. if userinput:GetFocusedTextBox() then
  47. return
  48. end
  49. if input.KeyCode == Enum.KeyCode.Q then
  50. Player = "LocalPlayer"
  51. AnimationId = "526812070"
  52. local Anim = Instance.new("Animation")
  53. Anim.AnimationId = "rbxassetid://"..AnimationId
  54. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  55. k:Play()
  56. k:AdjustSpeed(1)
  57. end
  58. end)
  59. wait(0.001)
  60. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  61. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  62. for i,v in pairs(ElypseCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
  63. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  64. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  65. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  66. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  67. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  68. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  69. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  70. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  71. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  72. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  73. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  74. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  75. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  76. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  77. ElypsePlayers.PlayerAdded:connect(function(PLAYER)
  78. if ServerLockState then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  79. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  80. UPDATE_CHAT(PLAYER)
  81. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  82. end)
  83. function Elypse(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  84. function RenderPlayer(NAME, SPEAKER)
  85. local NAME_TABLE = {}
  86. NAME = NAME:lower()
  87. if NAME == 'me' then
  88. table.insert(NAME_TABLE, SPEAKER.Name)
  89. elseif NAME == 'others' then
  90. for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  91. elseif NAME == 'all' then
  92. for i,v in pairs(ElypsePlayers:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  93. elseif NAME == 'random' then
  94. table.insert(NAME_TABLE, ElypsePlayers:GetPlayers()[math.random(1, #ElypsePlayers:GetPlayers())].Name)
  95. elseif NAME == 'team' then
  96. for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  97. elseif NAME == 'nonadmins' then
  98. for i,v in pairs(ElypsePlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  99. elseif NAME == 'admins' then
  100. for i,v in pairs(ElypsePlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  101. elseif NAME == 'nonfriends' then
  102. for i,v in pairs(ElypsePlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  103. elseif NAME == 'friends' then
  104. for i,v in pairs(ElypsePlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  105. elseif NAME == 'nonguests' then
  106. for i,v in pairs(ElypsePlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  107. elseif NAME == 'guests' then
  108. for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  109. elseif NAME == 'nbcs' then
  110. for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  111. elseif NAME == 'bcs' then
  112. for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  113. elseif NAME == 'tbcs' then
  114. for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  115. elseif NAME == 'obcs' then
  116. for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  117. else
  118. for i,v in pairs(ElypsePlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  119. end
  120. return NAME_TABLE
  121. end
  122. STUFF = '[ Rocky2u\'s CMDs ] : '
  123. function LOAD_DATA()
  124. local DATA = Instance.new('Folder')
  125.  
  126. LOOPED = Instance.new('Folder', DATA)
  127. GUIS = Instance.new('Folder', DATA)
  128. HUMANOIDS = Instance.new('Folder', DATA)
  129. OTHER = Instance.new('Folder', DATA)
  130.  
  131. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  132. MAIN_GUI.Name = 'seth_main'
  133. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  134. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  135. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  136. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  137. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  138. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  139. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  140. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  141. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  142. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  143.  
  144. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  145. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  146. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  147. NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  148. NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  149. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  150. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  151. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  152. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  153. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  154. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  155. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  156. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  157. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  158. local Y_CHANGES = 0
  159. for i,v in pairs(CHANGELOG) do
  160. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  161. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  162. Y_CHANGES = Y_CHANGES + 30
  163. end
  164. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  165. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  166. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  167.  
  168. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  169. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  170.  
  171. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  172. CMD_BAR_H.Name = 'cmdbar_seth'
  173. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'Press ; To Execute A Command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  174. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  175. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  176. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  177. NOTIFY_H.Name = 'notify_seth'
  178. local N = Instance.new('Frame', NOTIFY_H)
  179. N.Name = 'notify'
  180. N.BackgroundColor3 = C3(0, 0, 0)
  181. N.BackgroundTransparency = 0.5
  182. N.BorderSizePixel = 0
  183. N.Position = UDim2.new(0, -225, 0.6, 0)
  184. N.Size = UDim2.new(0, 225, 0, 30)
  185. local BAR = Instance.new('Frame', N)
  186. BAR.Name = ''
  187. BAR.BackgroundColor3 = C3(255, 255, 255)
  188. BAR.BackgroundTransparency = 0.5
  189. BAR.BorderSizePixel = 0
  190. BAR.Position = UDim2.new(0, 0, 1, 0)
  191. BAR.Size = UDim2.new(1, 0, 0, 5)
  192. local TEXT = Instance.new('TextLabel', N)
  193. TEXT.Name = 'text'
  194. TEXT.BackgroundTransparency = 1
  195. TEXT.BorderSizePixel = 0
  196. TEXT.Size = UDim2.new(1, 0, 1, 0)
  197. TEXT.Font = 'SourceSansBold'
  198. TEXT.TextColor3 = C3(255, 255, 255)
  199. TEXT.TextSize = 18
  200. TEXT.TextXAlignment = 'Left'
  201. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  202. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  203. JAIL = Instance.new('Model', OTHER)
  204. JAIL.Name = 'JAIL'
  205. local B = Instance.new('Part', JAIL)
  206. B.Name = 'BUTTOM'
  207. B.BrickColor = BrickColor.new('Black')
  208. B.Transparency = 0.5
  209. B.Anchored = true
  210. B.Locked = true
  211. B.Size = Vector3.new(6, 1, 6)
  212. B.TopSurface = 'Smooth'
  213. B.BottomSurface = 'Smooth'
  214. local M = Instance.new('Part', JAIL)
  215. M.Name = 'MAIN'
  216. M.BrickColor = BrickColor.new('Black')
  217. M.Transparency = 1
  218. M.Anchored = true
  219. M.CanCollide = false
  220. M.Locked = true
  221. M.Position = B.Position + Vector3.new(0, 3, 0)
  222. M.Size = Vector3.new(1, 1, 1)
  223. local P1 = Instance.new('Part', JAIL)
  224. P1.BrickColor = BrickColor.new('Black')
  225. P1.Transparency = 1
  226. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  227. P1.Rotation = Vector3.new(0, 90, 0)
  228. P1.Anchored = true
  229. P1.Locked = true
  230. P1.Size = Vector3.new(1, 6, 6)
  231. local P2 = Instance.new('Part', JAIL)
  232. P2.BrickColor = BrickColor.new('Black')
  233. P2.Transparency = 1
  234. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  235. P2.Rotation = Vector3.new(-180, 0, -180)
  236. P2.Anchored = true
  237. P2.Locked = true
  238. P2.Size = Vector3.new(1, 6, 4)
  239. local P3 = Instance.new('Part', JAIL)
  240. P3.BrickColor = BrickColor.new('Black')
  241. P3.Transparency = 1
  242. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  243. P3.Rotation = Vector3.new(0, 0, 0)
  244. P3.Anchored = true
  245. P3.Locked = true
  246. P3.Size = Vector3.new(1, 6, 4)
  247. local P4 = Instance.new('Part', JAIL)
  248. P4.BrickColor = BrickColor.new('Black')
  249. P4.Transparency = 1
  250. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  251. P4.Rotation = Vector3.new(0, 90, 0)
  252. P4.Anchored = true
  253. P4.Locked = true
  254. P4.Size = Vector3.new(1, 6, 4)
  255. local TOP = Instance.new('Part', JAIL)
  256. TOP.BrickColor = BrickColor.new('Black')
  257. TOP.Transparency = 0.5
  258. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  259. TOP.Rotation = Vector3.new(0, 0, 0)
  260. TOP.Anchored = true
  261. TOP.Locked = true
  262. TOP.Size = Vector3.new(6, 1, 6)
  263. TOP.TopSurface = 'Smooth'
  264. TOP.BottomSurface = 'Smooth'
  265. ROCKET = Instance.new('Part', OTHER)
  266. ROCKET.Name = 'rocket_seth'
  267. ROCKET.CanCollide = false
  268. ROCKET.Size = Vector3.new(2, 5, 2)
  269. Instance.new('CylinderMesh', ROCKET)
  270. local F = Instance.new('Part', ROCKET)
  271. F.BrickColor = BrickColor.new('Black')
  272. F.CanCollide = false
  273. F.Size = Vector3.new(2, 0.2, 2)
  274. Instance.new('CylinderMesh', F)
  275. local PE = Instance.new('ParticleEmitter', F)
  276. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  277. PE.Size = NumberSequence.new(0.2)
  278. PE.Texture = 'rbxassetid://17238048'
  279. PE.LockedToPart = true
  280. PE.Lifetime = NumberRange.new(0.2)
  281. PE.Rate = 50
  282. PE.Speed = NumberRange.new(-20)
  283. local TOP = Instance.new('Part', ROCKET)
  284. TOP.CanCollide = false
  285. TOP.Shape = 'Ball'
  286. TOP.Size = Vector3.new(2, 2, 2)
  287. TOP.TopSurface = 'Smooth'
  288. TOP.BottomSurface = 'Smooth'
  289. local BF = Instance.new('BodyForce', ROCKET)
  290. BF.Name = 'force'
  291. BF.Force = Vector3.new(0, 0, 0)
  292. local W1 = Instance.new('Weld', ROCKET)
  293. W1.Part0 = ROCKET
  294. W1.Part1 = F
  295. W1.C1 = CFrame.new(0, 2.6, 0)
  296. local W2 = Instance.new('Weld', ROCKET)
  297. W2.Part0 = ROCKET
  298. W2.Part1 = TOP
  299. W2.C1 = CFrame.new(0, -2.6, 0)
  300.  
  301. ALIEN_H = Instance.new('Accessory', OTHER)
  302. local H = Instance.new('Part', ALIEN_H)
  303. H.Name = 'Handle'
  304. H.Size = Vector3.new(2, 2.4, 2)
  305. local HA = Instance.new('Attachment', H)
  306. HA.Name = 'HatAttachment'
  307. HA.Position = Vector3.new(0, 0.15, 0)
  308. local SM = Instance.new('SpecialMesh', H)
  309. SM.MeshId = 'rbxassetid://13827689'
  310. SM.MeshType = 'FileMesh'
  311. SM.Scale = Vector3.new(1, 1.02, 1)
  312. SM.TextureId = 'rbxassetid://13827796'
  313.  
  314. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  315. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  316. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  317. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  318. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  319. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  320. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  321. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  322. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  323. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  324.  
  325. CMD_BAR_H.Parent = ElypseCoreGui
  326. end
  327.  
  328. local RS = game:GetService('RunService').RenderStepped
  329.  
  330. function OPEN_MAIN()
  331. SETH_MAIN = MAIN_GUI:Clone()
  332.  
  333. local BUTTONS = SETH_MAIN.main.holder.buttons
  334. local HOLDERS = SETH_MAIN.main.holder.holders
  335.  
  336. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  337. v.MouseButton1Down:connect(function(X, Y)
  338. OPEN_TAB(v.Name)
  339. if not v:FindFirstChild('circle') then
  340. local C = Instance.new('ImageLabel', v)
  341. C.BackgroundTransparency = 1
  342. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  343. C.Size = UDim2.new(0, 0, 0, 0)
  344. C.ZIndex = v.ZIndex
  345. C.Image = 'rbxassetid://200182847'
  346. C.ImageColor3 = C3(0, 100, 255)
  347. C.Name = 'circle'
  348. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  349. for i = 0, 1, 0.03 do
  350. C.ImageTransparency = i
  351. RS:wait()
  352. end
  353. C:destroy()
  354. end
  355. end)
  356. end
  357.  
  358. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  359. game:GetService('RunService').Stepped:connect(function()
  360. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  361. if not ElypseWorkspace.FilteringEnabled then
  362. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  363. else
  364. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  365. end
  366. HOLDERS.server.ip.Text = ' IP Address | ' .. IP
  367. HOLDERS.server.port.Text = ' Port | ' .. PORT
  368. HOLDERS.server.players.Text = ' Players | ' .. ElypsePlayers.NumPlayers .. '/' .. ElypsePlayers.MaxPlayers
  369. HOLDERS.server.time.Text = ' Time | ' .. ElypseLighting.TimeOfDay
  370. HOLDERS.server.gravity.Text = ' Gravity | ' .. ElypseWorkspace.Gravity
  371. end
  372. end)
  373.  
  374. function UPDATE_ADMINS()
  375. HOLDERS.admins:ClearAllChildren()
  376. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  377. local Y_ADMINS = 5
  378. for i,v in pairs(ADMINS) do
  379. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  380. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  381. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  382. table.remove(ADMINS, i)
  383. UPDATE_ADMINS()
  384. end)
  385. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  386. Y_ADMINS = Y_ADMINS + 30
  387. end
  388. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  389. spawn(function()
  390. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  391. v.Text = ' ' .. ElypsePlayers:GetNameFromUserIdAsync(v.Name)
  392. end
  393. end)
  394. end
  395. UPDATE_ADMINS()
  396.  
  397. function UPDATE_BANS()
  398. HOLDERS.bans:ClearAllChildren()
  399. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  400. local Y_BANS = 5
  401. for i,v in pairs(BANS) do
  402. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  403. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  404. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  405. table.remove(BANS, i)
  406. UPDATE_BANS()
  407. end)
  408. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  409. Y_BANS = Y_BANS + 30
  410. end
  411. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  412. spawn(function()
  413. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  414. v.Text = ' ' .. ElypsePlayers:GetNameFromUserIdAsync(v.Name)
  415. end
  416. end)
  417. end
  418. UPDATE_BANS()
  419.  
  420. local function DISPLAY_CMDS()
  421. local Y_COMMANDS = 0
  422. for i,v in pairs(COMMANDS) do
  423. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  424. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  425. Y_COMMANDS = Y_COMMANDS + 25
  426. end
  427. end
  428. DISPLAY_CMDS()
  429.  
  430. HOLDERS.search.Changed:connect(function()
  431. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  432. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  433. if HOLDERS.search.Text ~= '' then
  434. if not HOLDERS.search.Text:find(' ') then
  435. HOLDERS.cmds:ClearAllChildren()
  436. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  437. local Y_COMMANDS = 0
  438. for i,v in pairs(COMMANDS) do
  439. if v.N:find(HOLDERS.search.Text) then
  440. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  441. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  442. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  443. Y_COMMANDS = Y_COMMANDS + 25
  444. end
  445. end
  446. end
  447. else
  448. HOLDERS.cmds:ClearAllChildren()
  449. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  450. DISPLAY_CMDS()
  451. end
  452. end
  453. end
  454. end)
  455.  
  456. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  457. local Y_FUN = 5
  458. for i,v in pairs(FUN) do
  459. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  460. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  461. Y_FUN = Y_FUN + 30
  462. end
  463. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  464. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  465. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  466. v.load.MouseButton1Down:connect(function()
  467. if v.Name == 'balefire' then LOAD_BALEFIRE()
  468. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = ElypseWorkspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  469. elseif v.Name == 'trowel' then LOAD_TROWEL()
  470. elseif v.Name == 'path giver' then LOAD_PATH()
  471. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  472. end
  473. end)
  474. end
  475.  
  476. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  477. SETH_MAIN:destroy()
  478. end)
  479.  
  480. SETH_MAIN.Parent = ElypseCoreGui
  481. end
  482.  
  483. LOAD_DATA()
  484.  
  485. --/ TOOLS
  486.  
  487. function LOAD_BALEFIRE()
  488. local HB = Instance.new('HopperBin', LP.Backpack)
  489. HB.Name = 'balefire'
  490.  
  491. local function BF(P)
  492. for i = 1, 50 do
  493. local E = Instance.new('Explosion', ElypseWorkspace)
  494. E.BlastRadius = 3
  495. E.BlastPressure = 999999
  496. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  497. end
  498. end
  499.  
  500. FIRED = false
  501. local function FIRE(M)
  502. if not FIRED then
  503. FIRED = true
  504. BF(M.Hit.p)
  505. wait(0.25)
  506. FIRED = false
  507. end
  508. end
  509.  
  510. HB.Selected:connect(function(M)
  511. M.Button1Down:connect(function()
  512. FIRE(M)
  513. end)
  514. end)
  515. end
  516.  
  517. function LOAD_TROWEL()
  518. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  519. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  520. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  521. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  522.  
  523. local HEIGHT = 5
  524. local SPEED = 0.05
  525. local WIDTH = 15
  526.  
  527. function BRICK(CF, P, C)
  528. local B = Instance.new('Part')
  529. B.BrickColor = C
  530. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  531. B.Parent = game.Workspace
  532. B:MakeJoints()
  533. B.Material = 'Neon'
  534. return B, P + B.Size
  535. end
  536.  
  537. function BW(CF)
  538. local BC = BrickColor.Random()
  539. local B = {}
  540. assert(WIDTH > 0)
  541. local Y = 0
  542. while Y < HEIGHT do
  543. local P
  544. local X = -WIDTH / 2
  545. while X < WIDTH / 2 do
  546. local brick
  547. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  548. X = P.x
  549. table.insert(B, brick)
  550. wait(SPEED)
  551. end
  552. Y = P.y
  553. end
  554. return B
  555. end
  556.  
  557. function S(A)
  558. if math.abs(A.x) > math.abs(A.z) then
  559. if A.x > 0 then
  560. return Vector3.new(1, 0, 0)
  561. else
  562. return Vector3.new(-1, 0, 0)
  563. end
  564. else
  565. if A.z > 0 then
  566. return Vector3.new(0, 0, 1)
  567. else
  568. return Vector3.new(0, 0, -1)
  569. end
  570. end
  571. end
  572.  
  573. T.Enabled = true
  574. T.Activated:connect(function()
  575. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  576. T.Enabled = false
  577. T.Handle.build:Play()
  578. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  579. T.Enabled = true
  580. end
  581. end)
  582. end
  583.  
  584. function LOAD_PATH()
  585. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  586.  
  587. local function PATH(M, C)
  588. if ENABLED and LP.Character then
  589. if not ElypseWorkspace:FindFirstChild('paths_seth') then Instance.new('Folder', ElypseWorkspace).Name = 'paths_seth' end
  590. local hit = M.Target
  591. local point = M.Hit.p
  592. local P = Instance.new('Part', ElypseWorkspace.paths_seth)
  593. P.BrickColor = C
  594. P.Material = 'Neon'
  595. P.Transparency = 0.75
  596. P.Anchored = true
  597. P.Size = Vector3.new(20, 1, 20)
  598. P.Velocity = M.Hit.lookVector * 75
  599. P.BottomSurface = 'Smooth'
  600. P.TopSurface = 'Smooth'
  601. P.CFrame = CFrame.new(LP.Character.Head.Position)
  602. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  603. P.CFrame = CFrame.new(P.Position, point)
  604. wait()
  605. PATH(M, C)
  606. end
  607. end
  608.  
  609. local function SELECTED(M)
  610. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  611. M.Button1Up:connect(function() ENABLED = false end)
  612. M.KeyDown:connect(function(K) if K == 'r' then if ElypseWorkspace:FindFirstChild('paths_seth') then ElypseWorkspace.paths_seth:destroy() end end end)
  613. end
  614.  
  615. HB.Selected:connect(SELECTED)
  616. end
  617.  
  618. function LOAD_STRIKE()
  619. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  620.  
  621. local function SHOOT(T)
  622. if ENABLED then
  623. local P0 = CFrame.new(0, 1500, 0)
  624. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  625. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  626. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  627.  
  628. local M = Instance.new('Model', ElypseWorkspace)
  629. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  630. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  631. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = ElypseWorkspace}
  632.  
  633. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  634. M:destroy()
  635. end
  636. end
  637.  
  638. HB.Selected:connect(function(M)
  639. if not ElypseWorkspace:FindFirstChild('orbital_seth') then
  640. SATELITE = Instance.new('Part', ElypseWorkspace)
  641. SATELITE.Name = 'orbital_seth'
  642. SATELITE.Position = Vector3.new(0, 1500, 0)
  643. SATELITE.Anchored = true
  644. SATELITE.CanCollide = false
  645. SATELITE.Size = Vector3.new(5, 16.8, 5)
  646. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  647. end
  648. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  649. M.Button1Up:connect(function() ENABLED = false end)
  650. end)
  651. end
  652.  
  653. function FIND_IN_TABLE(TABLE, NAME)
  654. for i,v in pairs(TABLE) do
  655. if v == NAME then
  656. return true
  657. end
  658. end
  659. return false
  660. end
  661.  
  662. function GET_IN_TABLE(TABLE, NAME)
  663. for i = 1, #TABLE do
  664. if TABLE[i] == NAME then
  665. return i
  666. end
  667. end
  668. return false
  669. end
  670.  
  671. local NOCLIP, JESUSFLY, SWIM = false, false, false
  672.  
  673. game:GetService('RunService').Stepped:connect(function()
  674. if NOCLIP then
  675. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  676. elseif JESUSFLY then
  677. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  678. elseif SWIM then
  679. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  680. end
  681. for i,v in pairs(ElypsePlayers:GetPlayers()) do if FIND_IN_TABLE(KICKS, v) then KICK(v) end end
  682. end)
  683.  
  684. local NOTIFY_1 = false
  685. local NOTIFY_2 = false
  686.  
  687. function NOTIFY(M, R, G, B)
  688. spawn(function()
  689. repeat wait() until not NOTIFY_1
  690. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = ElypseCoreGui
  691. if NOTIFY_SETH then
  692. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  693. NOTIFY_SETH.notify.text.Text = ' ' .. M
  694. repeat wait() until not NOTIFY_1
  695. NOTIFY_1 = true
  696. wait(0.5)
  697. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  698. wait(0.5)
  699. repeat wait() until not NOTIFY_2
  700. NOTIFY_1 = false
  701. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  702. wait(0.5)
  703. NOTIFY_2 = true
  704. wait(2.5)
  705. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  706. end
  707. wait(1)
  708. NOTIFY_SETH:destroy()
  709. NOTIFY_2 = false
  710. end)
  711. end
  712.  
  713. function KICK(P)
  714. spawn(function()
  715. for i = 1,5 do
  716. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  717. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  718. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  719. spawn(function()
  720. repeat wait()
  721. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  722. until not ElypsePlayers:FindFirstChild(P.Name)
  723. end)
  724. P.Character.Torso.Anchored = true
  725. end
  726. end
  727. end)
  728. end
  729.  
  730. ElypsePlayers.PlayerRemoving:connect(function(P)
  731. if FIND_IN_TABLE(KICKS, P) then
  732. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  733. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  734. end
  735. if FIND_IN_TABLE(JAILED, P.Name) then
  736. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  737. end
  738. end)
  739.  
  740. function FIX_LIGHTING()
  741. ElypseLighting.Ambient = C3(0.5, 0.5, 0.5)
  742. ElypseLighting.Brightness = 1
  743. ElypseLighting.GlobalShadows = true
  744. ElypseLighting.Outlines = false
  745. ElypseLighting.TimeOfDay = 14
  746. ElypseLighting.FogEnd = 100000
  747. end
  748.  
  749. function COLOR(PLAYER, BCOLOR)
  750. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  751. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  752. for i,v in pairs(PLAYER.Character:GetChildren()) do
  753. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  754. v.BrickColor = BrickColor.new(BCOLOR)
  755. elseif v:IsA('Accessory') then
  756. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  757. for a,b in pairs(v.Handle:GetChildren()) do
  758. if b:IsA('SpecialMesh') then
  759. b.TextureId = ''
  760. end
  761. end
  762. end
  763. end
  764. end
  765.  
  766. function LAG(PLAYER)
  767. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  768. spawn(function()
  769. repeat wait()
  770. if PLAYER and PLAYER.Character then
  771. PLAYER.CameraMode = 'LockFirstPerson'
  772. PLAYER.Character.HumanoidRootPart.CFrame = POS
  773. PLAYER.Character.Torso.Anchored = true
  774. Instance.new('ForceField', PLAYER.Character)
  775. Instance.new('Smoke', PLAYER.Character.Head)
  776. end
  777. until not ElypsePlayers:FindFirstChild(PLAYER.Name)
  778. end)
  779. end
  780.  
  781. local FLYING = false
  782.  
  783. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  784. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  785. end
  786.  
  787. function sFLY()
  788. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  789. repeat wait() until MOUSE
  790.  
  791. local T = LP.Character.Torso
  792. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  793. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  794. local SPEED = 0
  795.  
  796. local function FLY()
  797. FLYING = true
  798. local BG = Instance.new('BodyGyro', T)
  799. local BV = Instance.new('BodyVelocity', T)
  800. BG.P = 9e4
  801. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  802. BG.cframe = T.CFrame
  803. BV.velocity = Vector3.new(0, 0.1, 0)
  804. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  805. spawn(function()
  806. repeat wait()
  807. LP.Character.Humanoid.PlatformStand = true
  808. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  809. SPEED = 50
  810. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  811. SPEED = 0
  812. end
  813. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  814. BV.velocity = ((ElypseWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((ElypseWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - ElypseWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  815. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  816. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  817. BV.velocity = ((ElypseWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((ElypseWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - ElypseWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  818. else
  819. BV.velocity = Vector3.new(0, 0.1, 0)
  820. end
  821. BG.cframe = ElypseWorkspace.CurrentCamera.CoordinateFrame
  822. until not FLYING
  823. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  824. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  825. SPEED = 0
  826. BG:destroy()
  827. BV:destroy()
  828. LP.Character.Humanoid.PlatformStand = false
  829. end)
  830. end
  831.  
  832. MOUSE.KeyDown:connect(function(KEY)
  833. if KEY:lower() == 'w' then
  834. CONTROL.F = 1
  835. elseif KEY:lower() == 's' then
  836. CONTROL.B = -1
  837. elseif KEY:lower() == 'a' then
  838. CONTROL.L = -1
  839. elseif KEY:lower() == 'd' then
  840. CONTROL.R = 1
  841. end
  842. end)
  843.  
  844. MOUSE.KeyUp:connect(function(KEY)
  845. if KEY:lower() == 'w' then
  846. CONTROL.F = 0
  847. elseif KEY:lower() == 's' then
  848. CONTROL.B = 0
  849. elseif KEY:lower() == 'a' then
  850. CONTROL.L = 0
  851. elseif KEY:lower() == 'd' then
  852. CONTROL.R = 0
  853. end
  854. end)
  855. FLY()
  856. end
  857.  
  858. function NOFLY()
  859. FLYING = false
  860. LP.Character.Humanoid.PlatformStand = false
  861. end
  862.  
  863. function RESET_MODEL(MODEL)
  864. for i,v in pairs(MODEL:GetChildren()) do
  865. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  866. v:destroy()
  867. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  868. v:destroy()
  869. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  870. v.Transparency = 0
  871. elseif v:IsA('ShirtGraphic') then
  872. v.Archivable = false
  873. v.Graphic = ''
  874. end
  875. end
  876. for i,v in pairs(MODEL.Torso:GetChildren()) do
  877. if v:IsA('SpecialMesh') then
  878. v:destroy()
  879. end
  880. end
  881. if MODEL.Head:FindFirstChild('Mesh') then
  882. MODEL.Head.Mesh:destroy()
  883. end
  884. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  885. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  886. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  887. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  888. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  889. end
  890.  
  891. function UPDATE_MODEL(MODEL, USERNAME)
  892. local AppModel = ElypsePlayers:GetCharacterAppearanceAsync(ElypsePlayers:GetUserIdFromNameAsync(USERNAME))
  893. MODEL.Name = USERNAME
  894. for i,v in pairs(AppModel:GetChildren()) do
  895. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  896. v.Parent = MODEL.Head
  897. elseif v:IsA('Decal') then
  898. if MODEL.Head:FindFirstChild('face') then
  899. MODEL.Head.face.Texture = v.Texture
  900. else
  901. local FACE = Instance.new('Decal', MODEL.Head)
  902. FACE.Texture = v.Texture
  903. end
  904. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  905. if MODEL:FindFirstChild('Body Colors') then
  906. MODEL['Body Colors']:destroy()
  907. end
  908. v.Parent = MODEL
  909. elseif v:IsA('Accessory') then
  910. v.Parent = MODEL
  911. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  912. end
  913. end
  914. if not MODEL.Head:FindFirstChild('Mesh') then
  915. local SM = Instance.new('SpecialMesh', MODEL.Head)
  916. SM.MeshType = Enum.MeshType.Head
  917. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  918. end
  919. end
  920.  
  921. function CREEPER(PLAYER)
  922. for i,v in pairs(PLAYER.Character:GetChildren()) do
  923. if v:IsA('Shirt') or v:IsA('Pants') then
  924. v:destroy()
  925. elseif v:IsA('ShirtGraphic') then
  926. v.Archivable = false
  927. v.Graphic = ''
  928. end
  929. end
  930. for i,v in pairs(PLAYER.Character:GetChildren()) do
  931. if v:IsA('Accessory') then
  932. v:destroy()
  933. end
  934. end
  935. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  936. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  937. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  938. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  939. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  940. for i,v in pairs(PLAYER.Character:GetChildren()) do
  941. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  942. v.BrickColor = BrickColor.new('Bright green')
  943. end
  944. end
  945. end
  946.  
  947. function SHREK(PLAYER)
  948. COLOR(PLAYER, 'Bright green')
  949. for i,v in pairs(PLAYER.Character:GetChildren()) do
  950. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  951. v:destroy()
  952. elseif v:IsA('ShirtGraphic') then
  953. v.Archivable = false
  954. v.Graphic = ''
  955. end
  956. end
  957. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  958. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  959. v:destroy()
  960. end
  961. end
  962. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  963. PLAYER.Character['Shirt Graphic'].Archivable = false
  964. PLAYER.Character['Shirt Graphic'].Graphic = ''
  965. end
  966. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  967. local S = Instance.new('Shirt', PLAYER.Character)
  968. local P = Instance.new('Pants', PLAYER.Character)
  969. M.MeshType = 'FileMesh'
  970. M.MeshId = 'rbxassetid://19999257'
  971. M.Offset = Vector3.new(-0.1, 0.1, 0)
  972. M.TextureId = 'rbxassetid://156397869'
  973. S.ShirtTemplate = 'rbxassetid://133078194'
  974. P.PantsTemplate = 'rbxassetid://133078204'
  975. end
  976.  
  977. function DUCK(PLAYER)
  978. for i,v in pairs(PLAYER.Character:GetChildren()) do
  979. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  980. v.Transparency = 1
  981. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  982. v:destroy()
  983. elseif v:IsA('ShirtGraphic') then
  984. v.Archivable = false
  985. v.Graphic = ''
  986. end
  987. end
  988. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  989. DUCK.MeshType = 'FileMesh'
  990. DUCK.MeshId = 'rbxassetid://9419831'
  991. DUCK.TextureId = 'rbxassetid://9419827'
  992. DUCK.Scale = Vector3.new(5, 5, 5)
  993. if PLAYER.Character.Head:FindFirstChild('face') then
  994. PLAYER.Character.Head.face.Transparency = 1
  995. end
  996. end
  997.  
  998. function DOG(PLAYER)
  999. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1000. if v:IsA('Shirt') or v:IsA('Pants') then
  1001. v:destroy()
  1002. elseif v:IsA('ShirtGraphic') then
  1003. v.Archivable = false
  1004. v.Graphic = ''
  1005. end
  1006. end
  1007. PLAYER.Character.Torso.Transparency = 1
  1008. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1009. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1010. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1011. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1012. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1013. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1014. local BF = Instance.new('BodyForce', FakeTorso)
  1015. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1016. FakeTorso.Name = 'FakeTorso'
  1017. FakeTorso.TopSurface = 0
  1018. FakeTorso.BottomSurface = 0
  1019. FakeTorso.Size = Vector3.new(3,1,4)
  1020. FakeTorso.BrickColor = BrickColor.new('Brown')
  1021. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1022. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1023. W.Part0 = PLAYER.Character.Torso
  1024. W.Part1 = FakeTorso
  1025. W.C0 = CFrame.new(0, -0.5, 0)
  1026. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1027. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1028. v.BrickColor = BrickColor.new('Brown')
  1029. end
  1030. end
  1031. end
  1032.  
  1033. function ALIEN(PLAYER)
  1034. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1035. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1036. v:destroy()
  1037. elseif v:IsA('ShirtGraphic') then
  1038. v.Archivable = false
  1039. v.Graphic = ''
  1040. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1041. v.BrickColor = BrickColor.new('Fossil')
  1042. end
  1043. end
  1044. ALIEN_H:Clone().Parent = PLAYER.Character
  1045. end
  1046.  
  1047. function DECALSPAM(INSTANCE, ID)
  1048. for i,v in pairs(INSTANCE:GetChildren()) do
  1049. if v:IsA('BasePart') then
  1050. spawn(function()
  1051. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1052. local CURRENT_FACE = 1
  1053. for i = 1, 6 do
  1054. local DECAL = Instance.new('Decal', v)
  1055. DECAL.Name = 'decal_seth'
  1056. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1057. DECAL.Face = FACES[CURRENT_FACE]
  1058. CURRENT_FACE = CURRENT_FACE + 1
  1059. end
  1060. end)
  1061. end
  1062. DECALSPAM(v, ID)
  1063. end
  1064. end
  1065.  
  1066. function UNDECALSPAM(INSTANCE)
  1067. for i,v in pairs(INSTANCE:GetChildren()) do
  1068. if v:IsA('BasePart') then
  1069. for a,b in pairs(v:GetChildren()) do
  1070. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1071. b:destroy()
  1072. end
  1073. end
  1074. end
  1075. UNDECALSPAM(v)
  1076. end
  1077. end
  1078.  
  1079. function CREATE_DONG(PLAYER, DONG_COLOR)
  1080. if PLAYER.Character:FindFirstChild('DONG') then
  1081. PLAYER.Character.DONG:destroy()
  1082. end
  1083. local D = Instance.new('Model', PLAYER.Character)
  1084. D.Name = 'DONG'
  1085.  
  1086. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1087. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1088. local M1 = Instance.new('CylinderMesh', MAIN)
  1089. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1090. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1091. local M2 = Instance.new('SpecialMesh', P1)
  1092. local W2 = Instance.new('Weld', P1)
  1093. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1094. local M3 = Instance.new('SpecialMesh', B1)
  1095. local W3 = Instance.new('Weld', B1)
  1096. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1097. local M4 = Instance.new('SpecialMesh', B2)
  1098. local W4 = Instance.new('Weld', B2)
  1099. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1100. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1101. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1102. M2.MeshType = 'Sphere'
  1103. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1104. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1105. M3.Parent = B1 M3.MeshType = 'Sphere'
  1106. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1107. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1108. M4.MeshType = 'Sphere'
  1109. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1110. end
  1111.  
  1112. function SCALE(C, S)
  1113. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1114.  
  1115. local HAT_CLONE = {}
  1116.  
  1117. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1118.  
  1119. local HEAD = C.Head
  1120. local TORSO = C.Torso
  1121. local LA = C['Left Arm']
  1122. local RA = C['Right Arm']
  1123. local LL = C['Left Leg']
  1124. local RL = C['Right Leg']
  1125. local HRP = C.HumanoidRootPart
  1126.  
  1127. HEAD.Size = Vector3.new(S * 2, S, S)
  1128. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1129. LA.Size = Vector3.new(S, S * 2, S)
  1130. RA.Size = Vector3.new(S, S * 2, S)
  1131. LL.Size = Vector3.new(S, S * 2, S)
  1132. RL.Size = Vector3.new(S, S * 2, S)
  1133. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1134.  
  1135. local M1 = Instance.new('Motor6D', TORSO)
  1136. local M2 = Instance.new('Motor6D', TORSO)
  1137. local M3 = Instance.new('Motor6D', TORSO)
  1138. local M4 = Instance.new('Motor6D', TORSO)
  1139. local M5 = Instance.new('Motor6D', TORSO)
  1140. local M6 = Instance.new('Motor6D', HRP)
  1141.  
  1142. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1143. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1144. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1145. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1146. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1147. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1148.  
  1149. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1150. end
  1151.  
  1152. function CAPE(COLOR)
  1153. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1154.  
  1155. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1156.  
  1157. local T = LP.Character.Torso
  1158.  
  1159. local C = Instance.new('Part', T.Parent)
  1160. C.Name = 'cape_seth'
  1161. C.Anchored = false
  1162. C.CanCollide = false
  1163. C.TopSurface = 0
  1164. C.BottomSurface = 0
  1165. C.BrickColor = BrickColor.new(COLOR)
  1166. C.Material = 'Neon'
  1167. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1168.  
  1169. local M = Instance.new('BlockMesh', C)
  1170. M.Scale = Vector3.new(9, 17.5, 0.5)
  1171.  
  1172. local M1 = Instance.new('Motor', C)
  1173. M1.Part0 = C
  1174. M1.Part1 = T
  1175. M1.MaxVelocity = 1
  1176. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1177. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1178.  
  1179. local WAVE = false
  1180.  
  1181. repeat wait(1 / 44)
  1182. local ANG = 0.2
  1183. local oldMag = T.Velocity.magnitude
  1184. local MV = 0.1
  1185.  
  1186. if WAVE then
  1187. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1188. WAVE = false
  1189. else
  1190. WAVE = false
  1191. end
  1192. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1193. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1194. M1.DesiredAngle = -ANG
  1195. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1196. M1.MaxVelocity = 0.04
  1197. end
  1198. repeat
  1199. wait()
  1200. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1201. if T.Velocity.magnitude < 0.1 then
  1202. wait(0.1)
  1203. end
  1204. until not C or C.Parent ~= T.Parent
  1205. end
  1206.  
  1207. function INFECT(PLAYER)
  1208. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1209. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1210. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1211. v:destroy()
  1212. elseif v:IsA('ShirtGraphic') then
  1213. v.Archivable = false
  1214. v.Graphic = ''
  1215. end
  1216. end
  1217.  
  1218. if PLAYER.Character.Head:FindFirstChild('face') then
  1219. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1220. end
  1221.  
  1222. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1223. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1224. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1225. v.BrickColor = BrickColor.new('Medium green')
  1226. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1227. v.BrickColor = BrickColor.new('Brown')
  1228. end
  1229. end
  1230. end
  1231.  
  1232. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1233. if not TC.Parent:FindFirstChild('infected_seth') then
  1234. local GPFC = ElypsePlayers:GetPlayerFromCharacter(TC.Parent)
  1235. if GPFC then
  1236. INFECT(GPFC)
  1237. end
  1238. end
  1239. end)
  1240. end
  1241.  
  1242. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1243. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1244. if (zCoco) then
  1245. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1246. else
  1247. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1248. end
  1249. return funcw
  1250. end
  1251.  
  1252. function BANG(VICTIM)
  1253. spawn(function()
  1254. local P1 = ElypsePlayers.LocalPlayer.Character.Torso
  1255. local V1 = ElypsePlayers[VICTIM].Character.Torso
  1256.  
  1257. V1.Parent.Humanoid.PlatformStand = true
  1258.  
  1259. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1260.  
  1261. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1262.  
  1263. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1264.  
  1265. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1266.  
  1267. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1268.  
  1269. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1270.  
  1271. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1272.  
  1273. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1274.  
  1275. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1276.  
  1277. local D2 = D:Clone() D2.Parent = P1
  1278.  
  1279. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1280.  
  1281. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1282.  
  1283. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1284.  
  1285. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1286.  
  1287. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1288.  
  1289. local CM = Instance.new('CylinderMesh', C)
  1290.  
  1291. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1292.  
  1293. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1294.  
  1295. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1296.  
  1297. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1298.  
  1299. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1300.  
  1301. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1302.  
  1303. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1304.  
  1305. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1306.  
  1307. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1308.  
  1309. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1310.  
  1311. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1312.  
  1313. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1314.  
  1315. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1316. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1317. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1318.  
  1319. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1320.  
  1321. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1322.  
  1323. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1324. end)
  1325. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1326. end
  1327.  
  1328. function RESPAWN(PLAYER)
  1329. local M = Instance.new('Model', ElypseWorkspace) M.Name = 'respawn_seth'
  1330. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1331. Instance.new('Humanoid', M)
  1332. PLAYER.Character = M
  1333. end
  1334.  
  1335. function LOAD_MESSAGE(STRING)
  1336. ElypsePlayers.LocalPlayer.CharacterAppearanceId = 20018
  1337. RESPAWN(LP)
  1338.  
  1339. R = false
  1340. LP.CharacterAdded:connect(function()
  1341. if not R then
  1342. wait(0.5)
  1343. if LP.Character:FindFirstChild('Humanoid') then
  1344. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1345. end
  1346. R = true
  1347. end
  1348. end)
  1349. repeat wait() until R
  1350. RESPAWN(LP)
  1351. LP.CharacterAppearanceId = 0
  1352.  
  1353. if MAIN_HAT then
  1354. MAIN_HAT.Handle.CanCollide = true
  1355. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1356. local P = Instance.new('Part')
  1357. M.Disabled = false
  1358. M.Parent = P
  1359. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1360. MAIN_HAT:destroy()
  1361. P.Parent = LP.Character
  1362. repeat wait() until LP:FindFirstChild('ChessMsg')
  1363. MG = LP:FindFirstChild('ChessMsg')
  1364. MG.Name = 'message_seth'
  1365. MG.Text = ''
  1366. MG.Parent = ElypseWorkspace
  1367. MESSAGE(STRING)
  1368. P:destroy()
  1369. for i,v in pairs(ElypseWorkspace:GetChildren()) do
  1370. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1371. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1372. v:destroy()
  1373. end
  1374. end
  1375. end
  1376. end
  1377. end
  1378.  
  1379. function MESSAGE(STRING)
  1380. if not MessageOnScreenBool then
  1381. spawn(function()
  1382. MessageOnScreenBool = true
  1383. MG.Text = STRING
  1384. wait(5)
  1385. MG.Text = ''
  1386. MessageOnScreenBool = false
  1387. end)
  1388. end
  1389. end
  1390.  
  1391. _G.CLICK_TP = false
  1392. local M_CTRL = false
  1393.  
  1394. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1395. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1396. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1397.  
  1398. ElypseLighting.Outlines = false -- / outlines are gross
  1399.  
  1400. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1401.  
  1402. for i,v in pairs(ElypsePlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1403.  
  1404. wait(0.001)
  1405.  
  1406. Elypse('to','to [plr]',{},
  1407. function(ARGS, SPEAKER)
  1408. local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
  1409. for i,v in pairs(PLAYERS) do
  1410. local PCHAR = ElypsePlayers[v].Character
  1411. if PCHAR then
  1412. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
  1413. end
  1414. end
  1415. end)
  1416.  
  1417. Elypse('unlockws','unlock',{'unlock'},
  1418. function(ARGS, SPEAKER)
  1419. local function UNLOCK(INSTANCE)
  1420. for i,v in pairs(INSTANCE:GetChildren()) do
  1421. if v:IsA('BasePart') then
  1422. v.Locked = false
  1423. end
  1424. UNLOCK(v)
  1425. end
  1426. end
  1427. UNLOCK(ElypseWorkspace)
  1428. end)
  1429.  
  1430. Elypse('lockws','lock',{'lock'},
  1431. function(ARGS, SPEAKER)
  1432. local function LOCK(INSTANCE)
  1433. for i,v in pairs(INSTANCE:GetChildren()) do
  1434. if v:IsA('BasePart') then
  1435. v.Locked = true
  1436. end
  1437. LOCK(v)
  1438. end
  1439. end
  1440. LOCK(ElypseWorkspace)
  1441. end)
  1442.  
  1443. Elypse('copyid','copyid [plr]',{},
  1444. function(ARGS, SPEAKER)
  1445. local arg1 = "Name"
  1446. local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
  1447. for i,v in pairs(PLAYERS) do
  1448. local audio = ElypsePlayers[v].Character.Torso.Song.SoundId
  1449. print(audio)
  1450. Synapse:copy(audio)
  1451. game.StarterGui:SetCore("SendNotification", {
  1452. Title = "Audio Copied To ClipBoard";
  1453. Text = "Audio: " .. audio;
  1454. --Icon = "rbxassetid://1748020105";
  1455. Duration = 3;
  1456. })
  1457. wait(1)
  1458. end
  1459.  
  1460. end)
  1461.  
  1462. local Players = game:GetService("Players")
  1463. local Plr = Players.LocalPlayer
  1464.  
  1465. local ReEquip = function()
  1466. local Tool = nil
  1467. for i,v in pairs(Plr.Character:GetChildren()) do
  1468. if v:IsA("Tool") or v:IsA("HopperBin") then
  1469. Tool = v
  1470. end
  1471. end
  1472. if Tool then
  1473. Tool.Parent = Plr.Backpack
  1474. wait("0.3")
  1475. Tool.Parent = Plr.Character
  1476. end
  1477. end
  1478.  
  1479. local TP = function(CFRAME)
  1480. for i,v in pairs(Plr.PlayerGui:GetChildren()) do
  1481. if v:IsA("LocalScript") then
  1482. v.Disabled = true
  1483. end
  1484. end
  1485. Plr.Character.HumanoidRootPart.CFrame = CFRAME
  1486. for i,v in pairs(Plr.PlayerGui:GetChildren()) do
  1487. if v:IsA("LocalScript") then
  1488. v.Disabled = false
  1489. end
  1490. end
  1491. end
  1492.  
  1493. Elypse('prefix','prefix [string]',{},
  1494. function(ARGS, SPEAKER)
  1495. if ARGS[1] then
  1496. C_PREFIX = ARGS[1]
  1497. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 0, 0)
  1498. end
  1499. end)
  1500.  
  1501. Elypse('fly','fly',{},
  1502. function(ARGS, SPEAKER)
  1503. sFLY()
  1504. end)
  1505.  
  1506. Elypse('unfly','unfly',{},
  1507. function(ARGS, SPEAKER)
  1508. NOFLY()
  1509. end)
  1510.  
  1511. Elypse('fegod','fegod',{},
  1512. function(ARGS, SPEAKER)
  1513. local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
  1514. for i,v in pairs(PLAYERS) do
  1515. game.Players.LocalPlayer.Character.Humanoid.Name = 1
  1516. local l = game.Players.LocalPlayer.Character["1"]:Clone()
  1517. l.Parent = game.Players.LocalPlayer.Character
  1518. l.Name = "Humanoid"
  1519. wait(0.1)
  1520. game.Players.LocalPlayer.Character["1"]:Destroy()
  1521. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
  1522. game.Players.LocalPlayer.Character.Animate.Disabled = true
  1523. wait(0.1)
  1524. game.Players.LocalPlayer.Character.Animate.Disabled = false
  1525. game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
  1526. wait(1)
  1527. end
  1528. end)
  1529.  
  1530. Elypse('unfegod','unfegod',{},
  1531. function(ARGS, SPEAKER)
  1532. local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
  1533. for i,v in pairs(PLAYERS) do
  1534. v = game.Players.LocalPlayer
  1535. local a1 = Instance.new("Model", game.Workspace)
  1536. local a2 = Instance.new("Part", game.Workspace)
  1537. a2.CanCollide = true
  1538. a2.Anchored = true
  1539. a2.CFrame = CFrame.new(10000, 10000, 10000)
  1540. a2.Name = "Torso"
  1541. local a3 = Instance.new("Humanoid", a1)
  1542. a3.MaxHealth=100;a3.Health=100
  1543. v.Character = a1
  1544. a3.Health=0
  1545. wait(1)
  1546. end
  1547. end)
  1548.  
  1549. Elypse('kill','kill [plr] [BROKEN]',{},
  1550. function(ARGS, SPEAKER)
  1551. NOTIFY('BROKEN LOL', 255, 0, 0)
  1552. if ARGS[1] then
  1553. for i,plr in pairs(findSinglePlayer(ARGS[1])) do
  1554. for i,v in pairs(LP.Backpack:GetChildren())do
  1555. LP.Character.Humanoid:EquipTool(v)
  1556. end
  1557. for i,v in pairs(LP.Backpack:GetDescendants()) do
  1558. if v:IsA("Tool") then
  1559. v.Parent = LP.Character
  1560. wait()
  1561. v.Parent = plr.Character
  1562. end
  1563. end
  1564. wait(0.4)
  1565. LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(4000000, -10, 200000))
  1566. end
  1567. end
  1568. end)
  1569.  
  1570. Elypse('bring','bring [plr] [BROKEN]',{},
  1571. function(ARGS, SPEAKER)
  1572. NOTIFY('BROKEN LOL', 255, 0, 0)
  1573. if ARGS[1] then
  1574. for i,plr in pairs(findSinglePlayer(ARGS[1])) do
  1575. local NOW = LP.Character.HumanoidRootPart.CFrame
  1576. for i,v in pairs(LP.Backpack:GetChildren())do
  1577. LP.Character.Humanoid:EquipTool(v)
  1578. end
  1579. for i,v in pairs(LP.Backpack:GetDescendants()) do
  1580. if v:IsA("Tool") then
  1581. v.Parent = LP.Character
  1582. wait()
  1583. v.Parent = plr.Character
  1584. end
  1585. end
  1586. wait(0.4)
  1587. LP.Character.HumanoidRootPart.CFrame = NOW
  1588. wait(0.4)
  1589. LP.Character.HumanoidRootPart.CFrame = NOW
  1590. end
  1591. end
  1592. end)
  1593.  
  1594. annoyingplr = true
  1595.  
  1596. Elypse('annoy','annoy [plr]',{},
  1597. function(ARGS, SPEAKER)
  1598. local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
  1599. for i,v in pairs(PLAYERS) do
  1600. repeat
  1601. wait(0.001)
  1602. if (annoyingplr == true) then
  1603. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v].Character.HumanoidRootPart.CFrame
  1604. end
  1605. until annoyingplr == false
  1606. end
  1607. end)
  1608.  
  1609. Elypse('unannoy','unannoy',{},
  1610. function(ARGS, SPEAKER)
  1611. annoyingplr = false
  1612. end)
  1613.  
  1614. Elypse('chicken','chicken',{},
  1615. function(ARGS, SPEAKER)
  1616. local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
  1617. TP(CFrame.new(-743.218689, 5.54287338, -42.9812164))
  1618. ReEquip()
  1619. wait(0.30)
  1620. TP(CFrame.new(uzilocate))
  1621. ReEquip()
  1622. end)
  1623.  
  1624. Elypse('drink','drink',{},
  1625. function(ARGS, SPEAKER)
  1626. local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
  1627. TP(CFrame.new(-733.021729, 5.88009167, 125.637993))
  1628. ReEquip()
  1629. wait(0.30)
  1630. TP(CFrame.new(uzilocate))
  1631. ReEquip()
  1632. end)
  1633.  
  1634. Elypse('burger','burger',{},
  1635. function(ARGS, SPEAKER)
  1636. local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
  1637. TP(CFrame.new(-723.99176, 5.46408606, 125.588669))
  1638. ReEquip()
  1639. wait(0.30)
  1640. TP(CFrame.new(uzilocate))
  1641. ReEquip()
  1642. end)
  1643.  
  1644. cykayhwervbgwiyeiri = false
  1645.  
  1646. Elypse('view','view [plr]',{},
  1647. function(ARGS, SPEAKER)
  1648. local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
  1649. for i,v in pairs(PLAYERS) do
  1650. local PCHAR = ElypsePlayers[v].Character
  1651. ElypseWorkspace.CurrentCamera.CameraSubject = PCHAR
  1652. end
  1653. end)
  1654.  
  1655. Elypse('jp','jp [plr] [int]',{},
  1656. function(ARGS, SPEAKER)
  1657. local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
  1658. for i,v in pairs(PLAYERS) do
  1659. local PCHAR = ElypsePlayers[v].Character
  1660. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  1661. end
  1662. end)
  1663.  
  1664. Elypse('ws','ws [plr] [int]',{},
  1665. function(ARGS, SPEAKER)
  1666. local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
  1667. for i,v in pairs(PLAYERS) do
  1668. local PCHAR = ElypsePlayers[v].Character
  1669. if PCHAR:FindFirstChild('Humanoid') then
  1670. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1671. end
  1672. end
  1673. end)
  1674.  
  1675. Elypse('unview','unview',{},
  1676. function()
  1677. ElypseWorkspace.CurrentCamera.CameraSubject = ElypsePlayers.LocalPlayer.Character
  1678. end)
  1679.  
  1680. Elypse('cmds','cmds',{},
  1681. function()
  1682. NOTIFY('Press F9 To See All Commands', 255, 0, 0)
  1683. print("====Commands For Admin====")
  1684. warn('ws [plr] [int]')
  1685. warn('jp [plr] [int]')
  1686. warn('view [plr]')
  1687. warn('unview')
  1688. warn('burger')
  1689. warn('chicken')
  1690. warn('drink')
  1691. warn('annoy [plr]')
  1692. warn('unannoy [plr]')
  1693. warn('to [plr]')
  1694. warn('kill [plr]')
  1695. warn('bring [plr]')
  1696. warn('fegod')
  1697. warn('unfegod')
  1698. warn('fly [plr]')
  1699. warn('unfly')
  1700. warn('prefix [string')
  1701. warn('lockws')
  1702. warn('unlockws')
  1703. end)
  1704.  
  1705.  
  1706. function OPEN_COMMANDS()
  1707. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  1708. SETH_MAIN.main.holder.holders.search.Visible = true
  1709. end
  1710.  
  1711.  
  1712. function CLOSE_COMMANDS()
  1713. SETH_MAIN.main.holder.holders.search.Visible = false
  1714. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  1715. end
  1716.  
  1717. function ShowTab(TAB)
  1718. if not ElypseCoreGui:FindFirstChild('seth_main') then OPEN_MAIN() end
  1719. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  1720. if b.Name ~= TAB then
  1721. b.Visible = false
  1722. else
  1723. b.Visible = true
  1724. end
  1725. if TAB ~= 'cmds' then
  1726. CLOSE_COMMANDS()
  1727. else
  1728. OPEN_COMMANDS()
  1729. end
  1730. end
  1731. end
  1732.  
  1733. MOUSE.KeyDown:connect(function(key)
  1734. if key:byte() == 29 then
  1735. if not NOCLIP then
  1736. ECOMMAND('noclip')
  1737. elseif NOCLIP then
  1738. ECOMMAND('clip')
  1739. end
  1740. elseif key:byte() == 30 then
  1741. if not JESUSFLY then
  1742. ECOMMAND('jesusfly')
  1743. elseif JESUSFLY then
  1744. ECOMMAND('nojfly')
  1745. end
  1746. end
  1747. end)
  1748.  
  1749. -- / after loaded
  1750.  
  1751. function CHECK_FE()
  1752. if not ElypseWorkspace.FilteringEnabled then
  1753. NOTIFY('Filtering is disabled', 50, 255, 50)
  1754. elseif ElypseWorkspace.FilteringEnabled then
  1755. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  1756. end
  1757. end
  1758.  
  1759. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  1760.  
  1761. local GOING_IN = true
  1762. CMD_BAR_H.bar.Changed:connect(function()
  1763. if CMD_BAR_H.bar.Text ~= 'Press ; To Execute A Command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  1764. if CMD_BAR_H.bar.Text ~= '' then
  1765. if not CMD_BAR_H.bar.Text:find(' ') then
  1766. CMD_BAR_H.bar.commands.Visible = true
  1767. CMD_BAR_H.bar.commands:ClearAllChildren()
  1768. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  1769. local Y_COMMANDS = 0
  1770. for i,v in pairs(COMMANDS) do
  1771. if v.N:find(CMD_BAR_H.bar.Text) then
  1772. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  1773. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  1774. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  1775. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  1776. COMMANDS_C.Visible = true
  1777. COMMANDS_C.Text = ' ' .. v.D
  1778. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  1779. Y_COMMANDS = Y_COMMANDS + 20
  1780. end
  1781. end
  1782. end
  1783. else
  1784. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  1785. CMD_BAR_H.bar.commands:ClearAllChildren()
  1786. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  1787. end
  1788. end
  1789. end)
  1790.  
  1791. CMD_BAR_H.bar.FocusLost:connect(function()
  1792. GOING_IN = true
  1793. if CMD_BAR_H.bar.Text ~= '' then
  1794. spawn(function()
  1795. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  1796. end)
  1797. end
  1798. CMD_BAR_H.bar.commands:ClearAllChildren()
  1799. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  1800. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  1801. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  1802. end)
  1803. MOUSE.KeyDown:connect(function(K)
  1804. if K:byte() == 59 then
  1805. GOING_IN = false
  1806. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  1807. CMD_BAR_H.bar:CaptureFocus()
  1808. end
  1809. end)
  1810.  
  1811. local player = game.Players.LocalPlayer
  1812. local heart = game:GetService('RunService').Heartbeat
  1813. playing = false
  1814. local storage = {
  1815. }
  1816. spawn(function()
  1817. while wait(1) do
  1818. if playing then
  1819. pcall(function()
  1820. -- check if player has a tool out
  1821. local savedTool
  1822. for i,v in pairs(player.Character:GetChildren()) do
  1823. if v:IsA('Tool') then
  1824. if v.Name ~= 'BoomBox' then
  1825. savedTool = v
  1826. v.Parent = player.Backpack
  1827. end
  1828. end
  1829. end
  1830. -- update radio position
  1831. player.Backpack.BoomBox.Parent = player.Character
  1832. heart:wait()
  1833. player.Character.BoomBox.Parent = player.Backpack
  1834. -- put back previous tool
  1835. if savedTool then
  1836. savedTool.Parent = player.Character
  1837. end
  1838. end)
  1839. end
  1840. end
  1841. end)
  1842. commands = {
  1843. ['play'] = {0, function(id)
  1844. if not playing then
  1845. local boombox = player.Character:FindFirstChild('BoomBox') or player.Backpack:FindFirstChild('BoomBox')
  1846. if boombox then
  1847. boombox.Parent = player.Character
  1848. boombox.Remote:FireServer('PlaySong', id)
  1849. repeat heart:wait() until boombox.Handle.Sound.IsLoaded
  1850. storage.server = boombox.Server
  1851. storage.server.Parent = nil
  1852. boombox.Parent = player.Backpack
  1853. playing = true
  1854. end
  1855. end
  1856. end},
  1857. ['stop'] = {0, function()
  1858. if playing then
  1859. playing = false
  1860. local boombox = player.Character:FindFirstChild('BoomBox') or player.Backpack:FindFirstChild('BoomBox')
  1861. boombox:Destroy()
  1862. end
  1863. end}
  1864. }
  1865. local function run(plyr)
  1866. plyr.Chatted:connect(function(msg)
  1867. if msg:sub(1, 1) == '!' then
  1868. local msg = msg:sub(2, #msg)
  1869. for cmd, tab in pairs(commands) do
  1870. if msg:sub(1, #cmd) == cmd then
  1871. local argument = msg:sub(#cmd + 2, #msg)
  1872. print(argument)
  1873. if tab[1] == 0 then
  1874. if plyr == player then
  1875. tab[2](argument)
  1876. end
  1877. elseif tab[1] == 1 then
  1878. tab[2](argument)
  1879. end
  1880. end
  1881. end
  1882. end
  1883. end)
  1884. end
  1885.  
  1886. run(player)
  1887. local userinput = game:GetService("UserInputService")
  1888. userinput.InputBegan:connect(function(input)
  1889. if userinput:GetFocusedTextBox() then
  1890. return
  1891. end
  1892. if input.KeyCode == Enum.KeyCode.R then
  1893. end
  1894. end)
  1895. local userinput = game:GetService("UserInputService")
  1896. userinput.InputBegan:connect(function(input)
  1897. if userinput:GetFocusedTextBox() then
  1898. return
  1899. end
  1900. if input.KeyCode == Enum.KeyCode.Q then
  1901. end
  1902. end)
  1903.  
  1904. NOTIFY('Welcome To RTS!', 255, 0, 0)
  1905. wait(0)
  1906. NOTIFY('RTS = RIP THE STREETS', 255, 0, 0)
  1907. wait(0)
  1908. NOTIFY('Prefix is [ ! ]', 255, 0, 0)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement