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Blue_Tec

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Apr 3rd, 2018
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  1. options:
  2. title: &a[SKYWARS]&f
  3.  
  4. on join:
  5. add 1 to {players.list}
  6. if {players.list} is greater than 3:
  7. broadcast "{@title} &eGame will start."
  8. wait 1 second
  9. if {players.list} is greater than 3:
  10. broadcast "{@title} &eGame start in &c5 &eseconds."
  11. wait 1 second
  12. if {players.list} is greater than 3:
  13. broadcast "{@title} &eGame start in &c4 &eseconds."
  14. wait 1 second
  15. if {players.list} is greater than 3:
  16. broadcast "{@title} &eGame start in &c3 &eseconds."
  17. wait 1 second
  18. if {players.list} is greater than 3:
  19. broadcast "{@title} &eGame start in &c2 &eseconds."
  20. wait 1 second
  21. if {players.list} is greater than 3:
  22. broadcast "{@title} &eGame start in &c1 &eseconds."
  23. wait 1 second
  24. if {map.start.1} is true:
  25. teleport all players to {map.list.1}
  26. set {map.start.1} to false
  27. set {map.start.2} to true
  28. execute console command "/random"
  29. stop
  30. if {map.start.2} is true:
  31. teleport all players to {map.list.2}
  32. set {map.start.2} to false
  33. set {map.start.1} to true
  34. stop
  35.  
  36. on join:
  37. add 1 to {start.wait.count}
  38. if {start.wait.count} is 1:
  39. set {map.wait.1.%player%} to true
  40. if {start.wait.count} is 2:
  41. set {map.wait.2.%player%} to true
  42. if {start.wait.count} is 3:
  43. set {map.wait.3.%player%} to true
  44. if {start.wait.count} is 4:
  45. set {map.wait.4.%player%} to true
  46. if {start.wait.count} is 5:
  47. set {map.wait.5.%player%} to true
  48. if {start.wait.count} is 6:
  49. set {map.wait.6.%player%} to true
  50. if {start.wait.count} is 7:
  51. set {map.wait.7.%player%} to true
  52. if {start.wait.count} is 8:
  53. set {map.wait.8.%player%} to true
  54. if {start.wait.count} is 9:
  55. set {map.wait.9.%player%} to true
  56. if {start.wait.count} is 10:
  57. set {map.wait.10.%player%} to true
  58. if {start.wait.count} is 11:
  59. set {map.wait.11.%player%} to true
  60. if {start.wait.count} is 12:
  61. set {map.wait.12.%player%} to true
  62.  
  63. on quit:
  64. remove 1 from {start.wait.count}
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