luluty

configpl

Apr 17th, 2019
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  1. assault1:
  2. Item_Information:
  3. Item_Name: "&fAssault Rifle"
  4. Item_Type: 258
  5. Item_Lore: "&7Type &8: &7AssaultRifle|&7- Dmg &8: &75|&7- Reload &8: &75s |&7- Speed &8: &720|&7- FireRate &8: &73|&7- Precision &8: &763%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eMedium Bullet|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Recoil_Amount: 0
  18. Projectile_Amount: 1
  19. Projectile_Type: snowball
  20. Remove_Arrows_On_Impact: false
  21. Remove_Bullet_Drop: true
  22. Removal_Or_Drag_Delay: false
  23. Projectile_Speed: 20
  24. Projectile_Damage: 5
  25. Projectile_Flames: false
  26. Projectile_Incendiary:
  27. Enable: false
  28. Duration: 0
  29. Bullet_Spread: 0.45
  30. Reset_Fall_Distance: true
  31. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  32. Fully_Automatic:
  33. Enable: true
  34. Fire_Rate: 1
  35. Sneak:
  36. Enable: false
  37. No_Recoil: false
  38. Bullet_Spread: 0.35
  39. Sneak_Before_Shooting: false
  40. Burstfire:
  41. Enable: false
  42. Shots_Per_Burst: 1
  43. Delay_Between_Shots_In_Burst: 10
  44. Ammo:
  45. Enable: true
  46. Ammo_Item_ID: 371
  47. Take_Ammo_Per_Shot: true
  48. Ammo_Name_Check: "&eMedium Bullet"
  49. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  50. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  51. Reload:
  52. Enable: true
  53. Reload_Amount: 30
  54. Reload_With_Mouse: false
  55. Starting_Amount: 30
  56. Reload_Bullets_Individually: false
  57. Take_Ammo_On_Reload: false
  58. Take_Ammo_As_Magazine: false
  59. Reload_Duration: 100
  60. Reload_Shoot_Delay: 10
  61. Destroy_When_Empty: false
  62. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  63. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  64. Scope:
  65. Enable: false
  66. Night_Vision: true
  67. Zoom_Amount: 8
  68. Zoom_Bullet_Spread: 0
  69. Zoom_Before_Shooting: false
  70. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  71. Custom_Death_Message:
  72. Normal: "&9<shooter>&r &6&l》&7&l[ &fAssaultRifle &7&l] &6&l》&r&c<victim> "
  73. Headshot:
  74. Enable: false
  75. Bonus_Damage: 2
  76. Message_Shooter: "&3HeadShot!"
  77. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  78. Abilities:
  79. Reset_Hit_Cooldown: true
  80. Knockback: 0
  81. Break_Blocks: false-35~1
  82. Hit_Events:
  83. Enable: true
  84. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  85. Particles:
  86. Enable: true
  87. Particle_Terrain: true
  88.  
  89. assault2:
  90. Item_Information:
  91. Item_Name: "&bAssault Rifle"
  92. Item_Type: 258
  93. Item_Lore: "&7Type &8: &7AssaultRifle|&7- Dmg &8: &75|&7- Reload &8: &75s |&7- Speed &8: &720|&7- FireRate &8: &73|&7- Precision &8: &766%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eMedium Bullet|&7----------------------------------"
  94. Melee_Mode: false
  95. Skip_Name_Check: false
  96. Remove_Unused_Tag: false
  97. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  98. Hidden_From_List: false
  99. Shooting:
  100. Disable: false
  101. Dual_Wield: false
  102. Right_Click_To_Shoot: true
  103. Cancel_Left_Click_Block_Damage: true
  104. Cancel_Right_Click_Interactions: true
  105. Recoil_Amount: 0
  106. Projectile_Amount: 1
  107. Projectile_Type: snowball
  108. Remove_Arrows_On_Impact: false
  109. Remove_Bullet_Drop: true
  110. Removal_Or_Drag_Delay: false
  111. Projectile_Speed: 20
  112. Projectile_Damage: 5
  113. Projectile_Flames: false
  114. Projectile_Incendiary:
  115. Enable: false
  116. Duration: 0
  117. Bullet_Spread: 0.42
  118. Reset_Fall_Distance: true
  119. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  120. Fully_Automatic:
  121. Enable: true
  122. Fire_Rate: 1
  123. Sneak:
  124. Enable: false
  125. No_Recoil: false
  126. Bullet_Spread: 0.32
  127. Sneak_Before_Shooting: false
  128. Burstfire:
  129. Enable: false
  130. Shots_Per_Burst: 1
  131. Delay_Between_Shots_In_Burst: 10
  132. Ammo:
  133. Enable: true
  134. Ammo_Item_ID: 371
  135. Take_Ammo_Per_Shot: true
  136. Ammo_Name_Check: "&eMedium Bullet"
  137. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  138. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  139. Reload:
  140. Enable: true
  141. Reload_Amount: 30
  142. Reload_With_Mouse: false
  143. Starting_Amount: 30
  144. Reload_Bullets_Individually: false
  145. Take_Ammo_On_Reload: false
  146. Take_Ammo_As_Magazine: false
  147. Reload_Duration: 100
  148. Reload_Shoot_Delay: 10
  149. Destroy_When_Empty: false
  150. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  151. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  152. Scope:
  153. Enable: false
  154. Night_Vision: true
  155. Zoom_Amount: 8
  156. Zoom_Bullet_Spread: 0
  157. Zoom_Before_Shooting: false
  158. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  159. Custom_Death_Message:
  160. Normal: "&9<shooter>&r &6&l》&7&l[ &bAssaultRifle &7&l] &6&l》&r&c<victim> "
  161. Headshot:
  162. Enable: false
  163. Bonus_Damage: 2
  164. Message_Shooter: "&3HeadShot!"
  165. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  166. Abilities:
  167. Reset_Hit_Cooldown: true
  168. Knockback: 0
  169. Break_Blocks: false-35~1
  170. Hit_Events:
  171. Enable: true
  172. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  173. Particles:
  174. Enable: true
  175. Particle_Terrain: true
  176.  
  177. assault3:
  178. Item_Information:
  179. Item_Name: "&5Assault Rifle"
  180. Item_Type: 258
  181. Item_Lore: "&7Type &8: &7AssaultRifle|&7- Dmg &8: &76|&7- Reload &8: &75s |&7- Speed &8: &720|&7- FireRate &8: &73|&7- Precision &8: &769%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eMedium Bullet|&7----------------------------------"
  182. Melee_Mode: false
  183. Skip_Name_Check: false
  184. Remove_Unused_Tag: false
  185. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  186. Hidden_From_List: false
  187. Shooting:
  188. Disable: false
  189. Dual_Wield: false
  190. Right_Click_To_Shoot: true
  191. Cancel_Left_Click_Block_Damage: true
  192. Cancel_Right_Click_Interactions: true
  193. Recoil_Amount: 0
  194. Projectile_Amount: 1
  195. Projectile_Type: snowball
  196. Remove_Arrows_On_Impact: false
  197. Remove_Bullet_Drop: true
  198. Removal_Or_Drag_Delay: false
  199. Projectile_Speed: 20
  200. Projectile_Damage: 6
  201. Projectile_Flames: false
  202. Projectile_Incendiary:
  203. Enable: false
  204. Duration: 0
  205. Bullet_Spread: 0.39
  206. Reset_Fall_Distance: true
  207. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  208. Fully_Automatic:
  209. Enable: true
  210. Fire_Rate: 1
  211. Sneak:
  212. Enable: false
  213. No_Recoil: false
  214. Bullet_Spread: 0.29
  215. Sneak_Before_Shooting: false
  216. Burstfire:
  217. Enable: false
  218. Shots_Per_Burst: 1
  219. Delay_Between_Shots_In_Burst: 10
  220. Ammo:
  221. Enable: true
  222. Ammo_Item_ID: 371
  223. Take_Ammo_Per_Shot: true
  224. Ammo_Name_Check: "&eMedium Bullet"
  225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  226. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  227. Reload:
  228. Enable: true
  229. Reload_Amount: 30
  230. Reload_With_Mouse: false
  231. Starting_Amount: 30
  232. Reload_Bullets_Individually: false
  233. Take_Ammo_On_Reload: false
  234. Take_Ammo_As_Magazine: false
  235. Reload_Duration: 100
  236. Reload_Shoot_Delay: 10
  237. Destroy_When_Empty: false
  238. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  239. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  240. Scope:
  241. Enable: false
  242. Night_Vision: true
  243. Zoom_Amount: 8
  244. Zoom_Bullet_Spread: 0
  245. Zoom_Before_Shooting: false
  246. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  247. Custom_Death_Message:
  248. Normal: "&9<shooter>&r &6&l》&7&l[ &5AssaultRifle &7&l] &6&l》&r&c<victim> "
  249. Headshot:
  250. Enable: false
  251. Bonus_Damage: 2
  252. Message_Shooter: "&3HeadShot!"
  253. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  254. Abilities:
  255. Reset_Hit_Cooldown: true
  256. Knockback: 0
  257. Break_Blocks: false-35~1
  258. Hit_Events:
  259. Enable: true
  260. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  261. Particles:
  262. Enable: true
  263. Particle_Terrain: true
  264.  
  265. assault4:
  266. Item_Information:
  267. Item_Name: "&6Assault Rifle"
  268. Item_Type: 258
  269. Item_Lore: "&7Type &8: &7AssaultRifle|&7- Dmg &8: &76|&7- Reload &8: &75s |&7- Speed &8: &720|&7- FireRate &8: &73|&7- Precision &8: &772%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eMedium Bullet|&7----------------------------------"
  270. Melee_Mode: false
  271. Skip_Name_Check: false
  272. Remove_Unused_Tag: false
  273. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  274. Hidden_From_List: false
  275. Shooting:
  276. Disable: false
  277. Dual_Wield: false
  278. Right_Click_To_Shoot: true
  279. Cancel_Left_Click_Block_Damage: true
  280. Cancel_Right_Click_Interactions: true
  281. Recoil_Amount: 0
  282. Projectile_Amount: 1
  283. Projectile_Type: snowball
  284. Remove_Arrows_On_Impact: false
  285. Remove_Bullet_Drop: true
  286. Removal_Or_Drag_Delay: false
  287. Projectile_Speed: 20
  288. Projectile_Damage: 6
  289. Projectile_Flames: false
  290. Projectile_Incendiary:
  291. Enable: false
  292. Duration: 0
  293. Bullet_Spread: 0.36
  294. Reset_Fall_Distance: true
  295. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  296. Fully_Automatic:
  297. Enable: true
  298. Fire_Rate: 1
  299. Sneak:
  300. Enable: false
  301. No_Recoil: false
  302. Bullet_Spread: 0.26
  303. Sneak_Before_Shooting: false
  304. Burstfire:
  305. Enable: false
  306. Shots_Per_Burst: 1
  307. Delay_Between_Shots_In_Burst: 10
  308. Ammo:
  309. Enable: true
  310. Ammo_Item_ID: 371
  311. Take_Ammo_Per_Shot: true
  312. Ammo_Name_Check: "&eMedium Bullet"
  313. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  314. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  315. Reload:
  316. Enable: true
  317. Reload_Amount: 30
  318. Reload_With_Mouse: false
  319. Starting_Amount: 30
  320. Reload_Bullets_Individually: false
  321. Take_Ammo_On_Reload: false
  322. Take_Ammo_As_Magazine: false
  323. Reload_Duration: 100
  324. Reload_Shoot_Delay: 10
  325. Destroy_When_Empty: false
  326. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  327. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  328. Scope:
  329. Enable: false
  330. Night_Vision: true
  331. Zoom_Amount: 8
  332. Zoom_Bullet_Spread: 0
  333. Zoom_Before_Shooting: false
  334. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  335. Custom_Death_Message:
  336. Normal: "&9<shooter>&r &6&l》&7&l[ &6AssaultRifle &7&l] &6&l》&r&c<victim> "
  337. Headshot:
  338. Enable: false
  339. Bonus_Damage: 2
  340. Message_Shooter: "&3HeadShot!"
  341. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  342. Abilities:
  343. Reset_Hit_Cooldown: true
  344. Knockback: 0
  345. Break_Blocks: false-35~1
  346. Hit_Events:
  347. Enable: true
  348. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  349. Particles:
  350. Enable: true
  351. Particle_Terrain: true
  352.  
  353. Sniper1:
  354. Item_Information:
  355. Item_Name: "&fSniper Rifle"
  356. Item_Type: 257
  357. Item_Lore: "&7Type &8: &7SniperRifle|&7- Dmg &8: &718|&7- HeadShotDmg &8: &718|&7- Reload &8: &73s |&7- Speed &8: &720|&7- FireRate &8: &7None|&7- Dexterity &8: &795%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eHeavy Bullet|&7----------------------------------"
  358. Melee_Mode: false
  359. Skip_Name_Check: false
  360. Remove_Unused_Tag: false
  361. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  362. Hidden_From_List: false
  363. Shooting:
  364. Disable: false
  365. Dual_Wield: false
  366. Right_Click_To_Shoot: true
  367. Cancel_Left_Click_Block_Damage: true
  368. Cancel_Right_Click_Interactions: true
  369. Recoil_Amount: 1
  370. Projectile_Amount: 1
  371. Projectile_Type: snowball
  372. Remove_Arrows_On_Impact: false
  373. Remove_Bullet_Drop: true
  374. Removal_Or_Drag_Delay: false
  375. Projectile_Speed: 20
  376. Projectile_Damage: 18
  377. Projectile_Flames: false
  378. Projectile_Incendiary:
  379. Enable: false
  380. Duration: 0
  381. Bullet_Spread: 1.5
  382. Reset_Fall_Distance: true
  383. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  384. Fully_Automatic:
  385. Enable: true
  386. Fire_Rate: 1
  387. Sneak:
  388. Enable: false
  389. No_Recoil: false
  390. Bullet_Spread: 0.05
  391. Sneak_Before_Shooting: false
  392. Burstfire:
  393. Enable: false
  394. Shots_Per_Burst: 1
  395. Delay_Between_Shots_In_Burst: 10
  396. Ammo:
  397. Enable: true
  398. Ammo_Item_ID: 371
  399. Take_Ammo_Per_Shot: true
  400. Ammo_Name_Check: "&eHeavy Bullet"
  401. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  402. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  403. Reload:
  404. Enable: true
  405. Reload_Amount: 1
  406. Reload_With_Mouse: false
  407. Starting_Amount: 1
  408. Reload_Bullets_Individually: false
  409. Take_Ammo_On_Reload: false
  410. Take_Ammo_As_Magazine: false
  411. Reload_Duration: 60
  412. Reload_Shoot_Delay: 10
  413. Destroy_When_Empty: false
  414. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  415. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  416. Scope:
  417. Enable: true
  418. Night_Vision: true
  419. Zoom_Amount: 10
  420. Zoom_Bullet_Spread: 0
  421. Zoom_Before_Shooting: false
  422. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  423. Custom_Death_Message:
  424. Normal: "&9<shooter>&r &6&l》&7&l[ &fSniper Rifle &7&l] &6&l》&r&c<victim> "
  425. Headshot:
  426. Enable: true
  427. Bonus_Damage: 18
  428. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  429. Abilities:
  430. Reset_Hit_Cooldown: true
  431. Knockback: 2
  432. Break_Blocks: false-35~1
  433. Hit_Events:
  434. Enable: true
  435. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  436. Particles:
  437. Enable: true
  438. Particle_Terrain: true
  439.  
  440. Sniper2:
  441. Item_Information:
  442. Item_Name: "&bSniper Rifle"
  443. Item_Type: 257
  444. Item_Lore: "&7Type &8: &7SniperRifle|&7- Dmg &8: &720|&7- HeadShotDmg &8: &720|&7- Reload &8: &73s |&7- Speed &8: &722|&7- FireRate &8: &7None|&7- Dexterity &8: &795%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eHeavy Bullet|&7----------------------------------"
  445. Melee_Mode: false
  446. Skip_Name_Check: false
  447. Remove_Unused_Tag: false
  448. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  449. Hidden_From_List: false
  450. Shooting:
  451. Disable: false
  452. Dual_Wield: false
  453. Right_Click_To_Shoot: true
  454. Cancel_Left_Click_Block_Damage: true
  455. Cancel_Right_Click_Interactions: true
  456. Recoil_Amount: 1
  457. Projectile_Amount: 1
  458. Projectile_Type: snowball
  459. Remove_Arrows_On_Impact: false
  460. Remove_Bullet_Drop: true
  461. Removal_Or_Drag_Delay: false
  462. Projectile_Speed: 20
  463. Projectile_Damage: 20
  464. Projectile_Flames: false
  465. Projectile_Incendiary:
  466. Enable: false
  467. Duration: 0
  468. Bullet_Spread: 1.5
  469. Reset_Fall_Distance: true
  470. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  471. Fully_Automatic:
  472. Enable: true
  473. Fire_Rate: 1
  474. Sneak:
  475. Enable: false
  476. No_Recoil: false
  477. Bullet_Spread: 0.05
  478. Sneak_Before_Shooting: false
  479. Burstfire:
  480. Enable: false
  481. Shots_Per_Burst: 1
  482. Delay_Between_Shots_In_Burst: 10
  483. Ammo:
  484. Enable: true
  485. Ammo_Item_ID: 371
  486. Take_Ammo_Per_Shot: true
  487. Ammo_Name_Check: "&eHeavy Bullet"
  488. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  489. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  490. Reload:
  491. Enable: true
  492. Reload_Amount: 1
  493. Reload_With_Mouse: false
  494. Starting_Amount: 1
  495. Reload_Bullets_Individually: false
  496. Take_Ammo_On_Reload: false
  497. Take_Ammo_As_Magazine: false
  498. Reload_Duration: 60
  499. Reload_Shoot_Delay: 10
  500. Destroy_When_Empty: false
  501. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  502. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  503. Scope:
  504. Enable: true
  505. Night_Vision: true
  506. Zoom_Amount: 10
  507. Zoom_Bullet_Spread: 0
  508. Zoom_Before_Shooting: false
  509. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  510. Custom_Death_Message:
  511. Normal: "&9<shooter>&r &6&l》&7&l[ &bSniper Rifle &7&l] &6&l》&r&c<victim> "
  512. Headshot:
  513. Enable: true
  514. Bonus_Damage: 20
  515. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  516. Abilities:
  517. Reset_Hit_Cooldown: true
  518. Knockback: 2
  519. Break_Blocks: false-35~1
  520. Hit_Events:
  521. Enable: true
  522. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  523. Particles:
  524. Enable: true
  525. Particle_Terrain: true
  526.  
  527. Sniper3:
  528. Item_Information:
  529. Item_Name: "&5Sniper Rifle"
  530. Item_Type: 257
  531. Item_Lore: "&7Type &8: &7SniperRifle|&7- Dmg &8: &722|&7- HeadShotDmg &8: &723|&7- Reload &8: &73s |&7- Speed &8: &722|&7- FireRate &8: &7None|&7- Dexterity &8: &795%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eHeavy Bullet|&7----------------------------------"
  532. Melee_Mode: false
  533. Skip_Name_Check: false
  534. Remove_Unused_Tag: false
  535. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  536. Hidden_From_List: false
  537. Shooting:
  538. Disable: false
  539. Dual_Wield: false
  540. Right_Click_To_Shoot: true
  541. Cancel_Left_Click_Block_Damage: true
  542. Cancel_Right_Click_Interactions: true
  543. Recoil_Amount: 1
  544. Projectile_Amount: 1
  545. Projectile_Type: snowball
  546. Remove_Arrows_On_Impact: false
  547. Remove_Bullet_Drop: true
  548. Removal_Or_Drag_Delay: false
  549. Projectile_Speed: 20
  550. Projectile_Damage: 22
  551. Projectile_Flames: false
  552. Projectile_Incendiary:
  553. Enable: false
  554. Duration: 0
  555. Bullet_Spread: 1.5
  556. Reset_Fall_Distance: true
  557. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  558. Fully_Automatic:
  559. Enable: true
  560. Fire_Rate: 1
  561. Sneak:
  562. Enable: false
  563. No_Recoil: false
  564. Bullet_Spread: 0.05
  565. Sneak_Before_Shooting: false
  566. Burstfire:
  567. Enable: false
  568. Shots_Per_Burst: 1
  569. Delay_Between_Shots_In_Burst: 10
  570. Ammo:
  571. Enable: true
  572. Ammo_Item_ID: 371
  573. Take_Ammo_Per_Shot: true
  574. Ammo_Name_Check: "&eHeavy Bullet"
  575. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  576. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  577. Reload:
  578. Enable: true
  579. Reload_Amount: 1
  580. Reload_With_Mouse: false
  581. Starting_Amount: 1
  582. Reload_Bullets_Individually: false
  583. Take_Ammo_On_Reload: false
  584. Take_Ammo_As_Magazine: false
  585. Reload_Duration: 60
  586. Reload_Shoot_Delay: 10
  587. Destroy_When_Empty: false
  588. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  589. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  590. Scope:
  591. Enable: true
  592. Night_Vision: true
  593. Zoom_Amount: 10
  594. Zoom_Bullet_Spread: 0
  595. Zoom_Before_Shooting: false
  596. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  597. Custom_Death_Message:
  598. Normal: "&9<shooter>&r &6&l》&7&l[ &5Sniper Rifle &7&l] &6&l》&r&c<victim> "
  599. Headshot:
  600. Enable: true
  601. Bonus_Damage: 23
  602. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  603. Abilities:
  604. Reset_Hit_Cooldown: true
  605. Knockback: 2
  606. Break_Blocks: false-35~1
  607. Hit_Events:
  608. Enable: true
  609. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  610. Particles:
  611. Enable: true
  612. Particle_Terrain: true
  613.  
  614. Sniper4:
  615. Item_Information:
  616. Item_Name: "&6Sniper Rifle"
  617. Item_Type: 257
  618. Item_Lore: "&7Type &8: &7SniperRifle|&7- Dmg &8: &725|&7- HeadShotDmg &8: &725|&7- Reload &8: &73s |&7- Speed &8: &725|&7- FireRate &8: &7None|&7- Dexterity &8: &7100%|&7- Control &8: &6S|&7------------&cExplanation&7------------|&7Rare : &6Epic|&7AmmoType : &eHeavy Bullet|&7----------------------------------"
  619. Melee_Mode: false
  620. Skip_Name_Check: false
  621. Remove_Unused_Tag: false
  622. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  623. Hidden_From_List: false
  624. Shooting:
  625. Disable: false
  626. Dual_Wield: false
  627. Right_Click_To_Shoot: true
  628. Cancel_Left_Click_Block_Damage: true
  629. Cancel_Right_Click_Interactions: true
  630. Recoil_Amount: 1
  631. Projectile_Amount: 1
  632. Projectile_Type: snowball
  633. Remove_Arrows_On_Impact: false
  634. Remove_Bullet_Drop: true
  635. Removal_Or_Drag_Delay: false
  636. Projectile_Speed: 20
  637. Projectile_Damage: 25
  638. Projectile_Flames: false
  639. Projectile_Incendiary:
  640. Enable: false
  641. Duration: 0
  642. Bullet_Spread: 1.5
  643. Reset_Fall_Distance: true
  644. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  645. Fully_Automatic:
  646. Enable: true
  647. Fire_Rate: 1
  648. Sneak:
  649. Enable: false
  650. No_Recoil: false
  651. Bullet_Spread: 0.05
  652. Sneak_Before_Shooting: false
  653. Burstfire:
  654. Enable: false
  655. Shots_Per_Burst: 1
  656. Delay_Between_Shots_In_Burst: 10
  657. Ammo:
  658. Enable: true
  659. Ammo_Item_ID: 371
  660. Take_Ammo_Per_Shot: true
  661. Ammo_Name_Check: "&eHeavy Bullet"
  662. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  663. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  664. Reload:
  665. Enable: true
  666. Reload_Amount: 1
  667. Reload_With_Mouse: false
  668. Starting_Amount: 1
  669. Reload_Bullets_Individually: false
  670. Take_Ammo_On_Reload: false
  671. Take_Ammo_As_Magazine: false
  672. Reload_Duration: 60
  673. Reload_Shoot_Delay: 10
  674. Destroy_When_Empty: false
  675. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  676. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  677. Scope:
  678. Enable: true
  679. Night_Vision: true
  680. Zoom_Amount: 10
  681. Zoom_Bullet_Spread: 0
  682. Zoom_Before_Shooting: false
  683. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  684. Custom_Death_Message:
  685. Normal: "&9<shooter>&r &6&l》&7&l[ &6Sniper Rifle &7&l] &6&l》&r&c<victim> "
  686. Headshot:
  687. Enable: true
  688. Bonus_Damage: 25
  689. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  690. Abilities:
  691. Reset_Hit_Cooldown: true
  692. Knockback: 3
  693. Break_Blocks: false-35~1
  694. Hit_Events:
  695. Enable: true
  696. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  697. Particles:
  698. Enable: true
  699. Particle_Terrain: true
  700.  
  701.  
  702. Hand1:
  703. Item_Information:
  704. Item_Name: "&fHand Gun"
  705. Item_Type: 292
  706. Item_Lore: "&7Type &8: &7HandGun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &72|&7- Reload &8: &73s |&7- Speed &8: &722|&7- FireRate &8: &71|&7- Dexterity &8: &780%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eLight Bullet|&7----------------------------------"
  707. Melee_Mode: false
  708. Skip_Name_Check: false
  709. Remove_Unused_Tag: false
  710. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  711. Hidden_From_List: false
  712. Shooting:
  713. Disable: false
  714. Dual_Wield: false
  715. Right_Click_To_Shoot: true
  716. Delay_Between_Shots: 2
  717. Cancel_Left_Click_Block_Damage: true
  718. Cancel_Right_Click_Interactions: true
  719. Recoil_Amount: 0
  720. Projectile_Amount: 1
  721. Projectile_Type: snowball
  722. Remove_Arrows_On_Impact: false
  723. Remove_Bullet_Drop: true
  724. Removal_Or_Drag_Delay: false
  725. Projectile_Speed: 22
  726. Projectile_Damage: 2
  727. Projectile_Flames: false
  728. Projectile_Incendiary:
  729. Enable: false
  730. Duration: 0
  731. Bullet_Spread: 0.25
  732. Reset_Fall_Distance: true
  733. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  734. Fully_Automatic:
  735. Enable: false
  736. Fire_Rate: 1
  737. Sneak:
  738. Enable: false
  739. No_Recoil: false
  740. Bullet_Spread: 0.20
  741. Sneak_Before_Shooting: false
  742. Burstfire:
  743. Enable: false
  744. Shots_Per_Burst: 1
  745. Delay_Between_Shots_In_Burst: 10
  746. Ammo:
  747. Enable: true
  748. Ammo_Item_ID: 371
  749. Take_Ammo_Per_Shot: true
  750. Ammo_Name_Check: "&eLight Bullet"
  751. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  752. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  753. Reload:
  754. Enable: true
  755. Reload_Amount: 8
  756. Reload_With_Mouse: false
  757. Starting_Amount: 8
  758. Reload_Bullets_Individually: false
  759. Take_Ammo_On_Reload: false
  760. Take_Ammo_As_Magazine: false
  761. Reload_Duration: 60
  762. Reload_Shoot_Delay: 10
  763. Destroy_When_Empty: false
  764. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  765. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  766. Scope:
  767. Enable: false
  768. Night_Vision: true
  769. Zoom_Amount: 10
  770. Zoom_Bullet_Spread: 0
  771. Zoom_Before_Shooting: false
  772. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  773. Custom_Death_Message:
  774. Normal: "&9<shooter>&r &6&l》&7&l[ &fHand Gun &7&l] &6&l》&r&c<victim> "
  775. Headshot:
  776. Enable: true
  777. Bonus_Damage: 2
  778. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  779. Abilities:
  780. Reset_Hit_Cooldown: true
  781. Knockback: 0
  782. Break_Blocks: false-35~1
  783. Hit_Events:
  784. Enable: true
  785. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  786. Particles:
  787. Enable: true
  788. Particle_Terrain: true
  789.  
  790. Hand2:
  791. Item_Information:
  792. Item_Name: "&bHand Gun"
  793. Item_Type: 292
  794. Item_Lore: "&7Type &8: &7HandGun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &73|&7- Reload &8: &73s |&7- Speed &8: &722|&7- FireRate &8: &71|&7- Dexterity &8: &782%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eLight Bullet|&7----------------------------------"
  795. Melee_Mode: false
  796. Skip_Name_Check: false
  797. Remove_Unused_Tag: false
  798. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  799. Hidden_From_List: false
  800. Shooting:
  801. Disable: false
  802. Dual_Wield: false
  803. Right_Click_To_Shoot: true
  804. Delay_Between_Shots: 2
  805. Cancel_Left_Click_Block_Damage: true
  806. Cancel_Right_Click_Interactions: true
  807. Recoil_Amount: 0
  808. Projectile_Amount: 1
  809. Projectile_Type: snowball
  810. Remove_Arrows_On_Impact: false
  811. Remove_Bullet_Drop: true
  812. Removal_Or_Drag_Delay: false
  813. Projectile_Speed: 22
  814. Projectile_Damage: 2
  815. Projectile_Flames: false
  816. Projectile_Incendiary:
  817. Enable: false
  818. Duration: 0
  819. Bullet_Spread: 0.23
  820. Reset_Fall_Distance: true
  821. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  822. Fully_Automatic:
  823. Enable: false
  824. Fire_Rate: 1
  825. Sneak:
  826. Enable: false
  827. No_Recoil: false
  828. Bullet_Spread: 0.18
  829. Sneak_Before_Shooting: false
  830. Burstfire:
  831. Enable: false
  832. Shots_Per_Burst: 1
  833. Delay_Between_Shots_In_Burst: 10
  834. Ammo:
  835. Enable: true
  836. Ammo_Item_ID: 371
  837. Take_Ammo_Per_Shot: true
  838. Ammo_Name_Check: "&eLight Bullet"
  839. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  840. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  841. Reload:
  842. Enable: true
  843. Reload_Amount: 8
  844. Reload_With_Mouse: false
  845. Starting_Amount: 8
  846. Reload_Bullets_Individually: false
  847. Take_Ammo_On_Reload: false
  848. Take_Ammo_As_Magazine: false
  849. Reload_Duration: 60
  850. Reload_Shoot_Delay: 10
  851. Destroy_When_Empty: false
  852. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  853. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  854. Scope:
  855. Enable: false
  856. Night_Vision: true
  857. Zoom_Amount: 10
  858. Zoom_Bullet_Spread: 0
  859. Zoom_Before_Shooting: false
  860. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  861. Custom_Death_Message:
  862. Normal: "&9<shooter>&r &6&l》&7&l[ &bHand Gun &7&l] &6&l》&r&c<victim> "
  863. Headshot:
  864. Enable: true
  865. Bonus_Damage: 2
  866. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  867. Abilities:
  868. Reset_Hit_Cooldown: true
  869. Knockback: 0
  870. Break_Blocks: false-35~1
  871. Hit_Events:
  872. Enable: true
  873. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  874. Particles:
  875. Enable: true
  876. Particle_Terrain: true
  877.  
  878. Canon1:
  879. Item_Information:
  880. Item_Name: "&5Hand Canon"
  881. Item_Type: 294
  882. Item_Lore: "&7Type &8: &7HandGun|&7- Dmg &8: &79|&7- HeadShotDmg &8: &75|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Dexterity &8: &760%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eLight Bullet|&7----------------------------------"
  883. Melee_Mode: false
  884. Skip_Name_Check: false
  885. Remove_Unused_Tag: false
  886. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  887. Hidden_From_List: false
  888. Shooting:
  889. Disable: false
  890. Dual_Wield: false
  891. Right_Click_To_Shoot: true
  892. Delay_Between_Shots: 20
  893. Cancel_Left_Click_Block_Damage: true
  894. Cancel_Right_Click_Interactions: true
  895. Recoil_Amount: 1
  896. Projectile_Amount: 1
  897. Projectile_Type: snowball
  898. Remove_Arrows_On_Impact: false
  899. Remove_Bullet_Drop: true
  900. Removal_Or_Drag_Delay: false
  901. Projectile_Speed: 17
  902. Projectile_Damage: 9
  903. Projectile_Flames: false
  904. Projectile_Incendiary:
  905. Enable: false
  906. Duration: 0
  907. Bullet_Spread: 0.40
  908. Reset_Fall_Distance: true
  909. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  910. Fully_Automatic:
  911. Enable: false
  912. Fire_Rate: 1
  913. Sneak:
  914. Enable: true
  915. No_Recoil: true
  916. Bullet_Spread: 0.30
  917. Sneak_Before_Shooting: false
  918. Burstfire:
  919. Enable: false
  920. Shots_Per_Burst: 1
  921. Delay_Between_Shots_In_Burst: 10
  922. Ammo:
  923. Enable: true
  924. Ammo_Item_ID: 371
  925. Take_Ammo_Per_Shot: true
  926. Ammo_Name_Check: "&eLight Bullet"
  927. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  928. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  929. Reload:
  930. Enable: true
  931. Reload_Amount: 5
  932. Reload_With_Mouse: false
  933. Starting_Amount: 5
  934. Reload_Bullets_Individually: false
  935. Take_Ammo_On_Reload: false
  936. Take_Ammo_As_Magazine: false
  937. Reload_Duration: 100
  938. Reload_Shoot_Delay: 10
  939. Destroy_When_Empty: false
  940. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  941. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  942. Scope:
  943. Enable: false
  944. Night_Vision: true
  945. Zoom_Amount: 10
  946. Zoom_Bullet_Spread: 0
  947. Zoom_Before_Shooting: false
  948. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  949. Custom_Death_Message:
  950. Normal: "&9<shooter>&r &6&l》&7&l[ &5Hand Canon &7&l] &6&l》&r&c<victim> "
  951. Headshot:
  952. Enable: true
  953. Bonus_Damage: 5
  954. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  955. Abilities:
  956. Reset_Hit_Cooldown: true
  957. Knockback: 1
  958. Break_Blocks: false-35~1
  959. Hit_Events:
  960. Enable: true
  961. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  962. Particles:
  963. Enable: true
  964. Particle_Terrain: true
  965.  
  966. Canon2:
  967. Item_Information:
  968. Item_Name: "&6Hand Canon"
  969. Item_Type: 294
  970. Item_Lore: "&7Type &8: &7HandGun|&7- Dmg &8: &710|&7- HeadShotDmg &8: &76|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Dexterity &8: &765%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eLight Bullet|&7----------------------------------"
  971. Melee_Mode: false
  972. Skip_Name_Check: false
  973. Remove_Unused_Tag: false
  974. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  975. Hidden_From_List: false
  976. Shooting:
  977. Disable: false
  978. Dual_Wield: false
  979. Right_Click_To_Shoot: true
  980. Delay_Between_Shots: 20
  981. Cancel_Left_Click_Block_Damage: true
  982. Cancel_Right_Click_Interactions: true
  983. Recoil_Amount: 1
  984. Projectile_Amount: 1
  985. Projectile_Type: snowball
  986. Remove_Arrows_On_Impact: false
  987. Remove_Bullet_Drop: true
  988. Removal_Or_Drag_Delay: false
  989. Projectile_Speed: 17
  990. Projectile_Damage: 10
  991. Projectile_Flames: false
  992. Projectile_Incendiary:
  993. Enable: false
  994. Duration: 0
  995. Bullet_Spread: 0.35
  996. Reset_Fall_Distance: true
  997. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  998. Fully_Automatic:
  999. Enable: false
  1000. Fire_Rate: 1
  1001. Sneak:
  1002. Enable: true
  1003. No_Recoil: true
  1004. Bullet_Spread: 0.25
  1005. Sneak_Before_Shooting: false
  1006. Burstfire:
  1007. Enable: false
  1008. Shots_Per_Burst: 1
  1009. Delay_Between_Shots_In_Burst: 10
  1010. Ammo:
  1011. Enable: true
  1012. Ammo_Item_ID: 371
  1013. Take_Ammo_Per_Shot: true
  1014. Ammo_Name_Check: "&eLight Bullet"
  1015. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1016. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1017. Reload:
  1018. Enable: true
  1019. Reload_Amount: 5
  1020. Reload_With_Mouse: false
  1021. Starting_Amount: 5
  1022. Reload_Bullets_Individually: false
  1023. Take_Ammo_On_Reload: false
  1024. Take_Ammo_As_Magazine: false
  1025. Reload_Duration: 100
  1026. Reload_Shoot_Delay: 10
  1027. Destroy_When_Empty: false
  1028. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1029. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1030. Scope:
  1031. Enable: false
  1032. Night_Vision: true
  1033. Zoom_Amount: 10
  1034. Zoom_Bullet_Spread: 0
  1035. Zoom_Before_Shooting: false
  1036. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1037. Custom_Death_Message:
  1038. Normal: "&9<shooter>&r &6&l》&7&l[ &6Hand Canon &7&l] &6&l》&r&c<victim> "
  1039. Headshot:
  1040. Enable: true
  1041. Bonus_Damage: 6
  1042. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1043. Abilities:
  1044. Reset_Hit_Cooldown: true
  1045. Knockback: 1
  1046. Break_Blocks: false-35~1
  1047. Hit_Events:
  1048. Enable: true
  1049. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1050. Particles:
  1051. Enable: true
  1052. Particle_Terrain: true
  1053.  
  1054. Sub1:
  1055. Item_Information:
  1056. Item_Name: "&fSubmachine Gun"
  1057. Item_Type: 256
  1058. Item_Lore: "&7Type &8: &7Submachine Gun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &71|&7- Reload &8: &74s |&7- Speed &8: &722|&7- FireRate &8: &74|&7- Precision &8: &765%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eLight Bullet|&7----------------------------------"
  1059. Melee_Mode: false
  1060. Skip_Name_Check: false
  1061. Remove_Unused_Tag: false
  1062. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1063. Hidden_From_List: false
  1064. Shooting:
  1065. Disable: false
  1066. Dual_Wield: false
  1067. Right_Click_To_Shoot: true
  1068. Cancel_Left_Click_Block_Damage: true
  1069. Cancel_Right_Click_Interactions: true
  1070. Recoil_Amount: 0
  1071. Projectile_Amount: 1
  1072. Projectile_Type: snowball
  1073. Remove_Arrows_On_Impact: false
  1074. Remove_Bullet_Drop: true
  1075. Removal_Or_Drag_Delay: false
  1076. Projectile_Speed: 22
  1077. Projectile_Damage: 2
  1078. Projectile_Flames: false
  1079. Projectile_Incendiary:
  1080. Enable: false
  1081. Duration: 0
  1082. Bullet_Spread: 0.35
  1083. Reset_Fall_Distance: true
  1084. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1085. Fully_Automatic:
  1086. Enable: true
  1087. Fire_Rate: 2
  1088. Sneak:
  1089. Enable: false
  1090. No_Recoil: false
  1091. Bullet_Spread: 0.32
  1092. Sneak_Before_Shooting: false
  1093. Burstfire:
  1094. Enable: false
  1095. Shots_Per_Burst: 1
  1096. Delay_Between_Shots_In_Burst: 10
  1097. Ammo:
  1098. Enable: true
  1099. Ammo_Item_ID: 371
  1100. Take_Ammo_Per_Shot: true
  1101. Ammo_Name_Check: "&eLight Bullet"
  1102. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1103. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1104. Reload:
  1105. Enable: true
  1106. Reload_Amount: 25
  1107. Reload_With_Mouse: false
  1108. Starting_Amount: 25
  1109. Reload_Bullets_Individually: false
  1110. Take_Ammo_On_Reload: false
  1111. Take_Ammo_As_Magazine: false
  1112. Reload_Duration: 80
  1113. Reload_Shoot_Delay: 10
  1114. Destroy_When_Empty: false
  1115. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1116. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1117. Scope:
  1118. Enable: false
  1119. Night_Vision: true
  1120. Zoom_Amount: 8
  1121. Zoom_Bullet_Spread: 0
  1122. Zoom_Before_Shooting: false
  1123. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1124. Custom_Death_Message:
  1125. Normal: "&9<shooter>&r &6&l》&7&l[ &fSubmachine Gun &7&l] &6&l》&r&c<victim> "
  1126. Headshot:
  1127. Enable: true
  1128. Bonus_Damage: 1
  1129. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1130. Abilities:
  1131. Reset_Hit_Cooldown: true
  1132. Knockback: 0
  1133. Break_Blocks: false-35~1
  1134. Hit_Events:
  1135. Enable: true
  1136. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1137. Particles:
  1138. Enable: true
  1139. Particle_Terrain: true
  1140.  
  1141. Sub2:
  1142. Item_Information:
  1143. Item_Name: "&bSubmachine Gun"
  1144. Item_Type: 256
  1145. Item_Lore: "&7Type &8: &7Submachine Gun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &71|&7- Reload &8: &74s |&7- Speed &8: &722|&7- FireRate &8: &74|&7- Precision &8: &768%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eLight Bullet|&7----------------------------------"
  1146. Melee_Mode: false
  1147. Skip_Name_Check: false
  1148. Remove_Unused_Tag: false
  1149. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1150. Hidden_From_List: false
  1151. Shooting:
  1152. Disable: false
  1153. Dual_Wield: false
  1154. Right_Click_To_Shoot: true
  1155. Cancel_Left_Click_Block_Damage: true
  1156. Cancel_Right_Click_Interactions: true
  1157. Recoil_Amount: 0
  1158. Projectile_Amount: 1
  1159. Projectile_Type: snowball
  1160. Remove_Arrows_On_Impact: false
  1161. Remove_Bullet_Drop: true
  1162. Removal_Or_Drag_Delay: false
  1163. Projectile_Speed: 22
  1164. Projectile_Damage: 2
  1165. Projectile_Flames: false
  1166. Projectile_Incendiary:
  1167. Enable: false
  1168. Duration: 0
  1169. Bullet_Spread: 0.32
  1170. Reset_Fall_Distance: true
  1171. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1172. Fully_Automatic:
  1173. Enable: true
  1174. Fire_Rate: 2
  1175. Sneak:
  1176. Enable: false
  1177. No_Recoil: false
  1178. Bullet_Spread: 0.29
  1179. Sneak_Before_Shooting: false
  1180. Burstfire:
  1181. Enable: false
  1182. Shots_Per_Burst: 1
  1183. Delay_Between_Shots_In_Burst: 10
  1184. Ammo:
  1185. Enable: true
  1186. Ammo_Item_ID: 371
  1187. Take_Ammo_Per_Shot: true
  1188. Ammo_Name_Check: "&eLight Bullet"
  1189. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1190. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1191. Reload:
  1192. Enable: true
  1193. Reload_Amount: 25
  1194. Reload_With_Mouse: false
  1195. Starting_Amount: 25
  1196. Reload_Bullets_Individually: false
  1197. Take_Ammo_On_Reload: false
  1198. Take_Ammo_As_Magazine: false
  1199. Reload_Duration: 80
  1200. Reload_Shoot_Delay: 10
  1201. Destroy_When_Empty: false
  1202. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1203. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1204. Scope:
  1205. Enable: false
  1206. Night_Vision: true
  1207. Zoom_Amount: 8
  1208. Zoom_Bullet_Spread: 0
  1209. Zoom_Before_Shooting: false
  1210. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1211. Custom_Death_Message:
  1212. Normal: "&9<shooter>&r &6&l》&7&l[ &bSubmachine Gun &7&l] &6&l》&r&c<victim> "
  1213. Headshot:
  1214. Enable: true
  1215. Bonus_Damage: 1
  1216. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1217. Abilities:
  1218. Reset_Hit_Cooldown: true
  1219. Knockback: 0
  1220. Break_Blocks: false-35~1
  1221. Hit_Events:
  1222. Enable: true
  1223. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1224. Particles:
  1225. Enable: true
  1226. Particle_Terrain: true
  1227.  
  1228. Sub3:
  1229. Item_Information:
  1230. Item_Name: "&5Submachine Gun"
  1231. Item_Type: 256
  1232. Item_Lore: "&7Type &8: &7Submachine Gun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &72|&7- Reload &8: &74s |&7- Speed &8: &722|&7- FireRate &8: &74|&7- Precision &8: &771%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eLight Bullet|&7----------------------------------"
  1233. Melee_Mode: false
  1234. Skip_Name_Check: false
  1235. Remove_Unused_Tag: false
  1236. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1237. Hidden_From_List: false
  1238. Shooting:
  1239. Disable: false
  1240. Dual_Wield: false
  1241. Right_Click_To_Shoot: true
  1242. Cancel_Left_Click_Block_Damage: true
  1243. Cancel_Right_Click_Interactions: true
  1244. Recoil_Amount: 0
  1245. Projectile_Amount: 1
  1246. Projectile_Type: snowball
  1247. Remove_Arrows_On_Impact: false
  1248. Remove_Bullet_Drop: true
  1249. Removal_Or_Drag_Delay: false
  1250. Projectile_Speed: 22
  1251. Projectile_Damage: 2
  1252. Projectile_Flames: false
  1253. Projectile_Incendiary:
  1254. Enable: false
  1255. Duration: 0
  1256. Bullet_Spread: 0.29
  1257. Reset_Fall_Distance: true
  1258. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1259. Fully_Automatic:
  1260. Enable: true
  1261. Fire_Rate: 2
  1262. Sneak:
  1263. Enable: false
  1264. No_Recoil: false
  1265. Bullet_Spread: 0.25
  1266. Sneak_Before_Shooting: false
  1267. Burstfire:
  1268. Enable: false
  1269. Shots_Per_Burst: 1
  1270. Delay_Between_Shots_In_Burst: 10
  1271. Ammo:
  1272. Enable: true
  1273. Ammo_Item_ID: 371
  1274. Take_Ammo_Per_Shot: true
  1275. Ammo_Name_Check: "&eLight Bullet"
  1276. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1277. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1278. Reload:
  1279. Enable: true
  1280. Reload_Amount: 25
  1281. Reload_With_Mouse: false
  1282. Starting_Amount: 25
  1283. Reload_Bullets_Individually: false
  1284. Take_Ammo_On_Reload: false
  1285. Take_Ammo_As_Magazine: false
  1286. Reload_Duration: 80
  1287. Reload_Shoot_Delay: 10
  1288. Destroy_When_Empty: false
  1289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1290. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1291. Scope:
  1292. Enable: false
  1293. Night_Vision: true
  1294. Zoom_Amount: 8
  1295. Zoom_Bullet_Spread: 0
  1296. Zoom_Before_Shooting: false
  1297. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1298. Custom_Death_Message:
  1299. Normal: "&9<shooter>&r &6&l》&7&l[ &5Submachine Gun &7&l] &6&l》&r&c<victim> "
  1300. Headshot:
  1301. Enable: true
  1302. Bonus_Damage: 2
  1303. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1304. Abilities:
  1305. Reset_Hit_Cooldown: true
  1306. Knockback: 0
  1307. Break_Blocks: false-35~1
  1308. Hit_Events:
  1309. Enable: true
  1310. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1311. Particles:
  1312. Enable: true
  1313. Particle_Terrain: true
  1314.  
  1315. Sub4:
  1316. Item_Information:
  1317. Item_Name: "&6Submachine Gun"
  1318. Item_Type: 256
  1319. Item_Lore: "&7Type &8: &7Submachine Gun|&7- Dmg &8: &73|&7- HeadShotDmg &8: &72|&7- Reload &8: &74s |&7- Speed &8: &722|&7- FireRate &8: &74|&7- Precision &8: &775%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eLight Bullet|&7----------------------------------"
  1320. Melee_Mode: false
  1321. Skip_Name_Check: false
  1322. Remove_Unused_Tag: false
  1323. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1324. Hidden_From_List: false
  1325. Shooting:
  1326. Disable: false
  1327. Dual_Wield: false
  1328. Right_Click_To_Shoot: true
  1329. Cancel_Left_Click_Block_Damage: true
  1330. Cancel_Right_Click_Interactions: true
  1331. Recoil_Amount: 0
  1332. Projectile_Amount: 1
  1333. Projectile_Type: snowball
  1334. Remove_Arrows_On_Impact: false
  1335. Remove_Bullet_Drop: true
  1336. Removal_Or_Drag_Delay: false
  1337. Projectile_Speed: 22
  1338. Projectile_Damage: 3
  1339. Projectile_Flames: false
  1340. Projectile_Incendiary:
  1341. Enable: false
  1342. Duration: 0
  1343. Bullet_Spread: 0.25
  1344. Reset_Fall_Distance: true
  1345. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1346. Fully_Automatic:
  1347. Enable: true
  1348. Fire_Rate: 2
  1349. Sneak:
  1350. Enable: false
  1351. No_Recoil: false
  1352. Bullet_Spread: 0.22
  1353. Sneak_Before_Shooting: false
  1354. Burstfire:
  1355. Enable: false
  1356. Shots_Per_Burst: 1
  1357. Delay_Between_Shots_In_Burst: 10
  1358. Ammo:
  1359. Enable: true
  1360. Ammo_Item_ID: 371
  1361. Take_Ammo_Per_Shot: true
  1362. Ammo_Name_Check: "&eLight Bullet"
  1363. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1364. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1365. Reload:
  1366. Enable: true
  1367. Reload_Amount: 25
  1368. Reload_With_Mouse: false
  1369. Starting_Amount: 25
  1370. Reload_Bullets_Individually: false
  1371. Take_Ammo_On_Reload: false
  1372. Take_Ammo_As_Magazine: false
  1373. Reload_Duration: 80
  1374. Reload_Shoot_Delay: 10
  1375. Destroy_When_Empty: false
  1376. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1377. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1378. Scope:
  1379. Enable: false
  1380. Night_Vision: true
  1381. Zoom_Amount: 8
  1382. Zoom_Bullet_Spread: 0
  1383. Zoom_Before_Shooting: false
  1384. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1385. Custom_Death_Message:
  1386. Normal: "&9<shooter>&r &6&l》&7&l[ &6Submachine Gun &7&l] &6&l》&r&c<victim> "
  1387. Headshot:
  1388. Enable: true
  1389. Bonus_Damage: 2
  1390. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1391. Abilities:
  1392. Reset_Hit_Cooldown: true
  1393. Knockback: 0
  1394. Break_Blocks: false-35~1
  1395. Hit_Events:
  1396. Enable: true
  1397. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1398. Particles:
  1399. Enable: true
  1400. Particle_Terrain: true
  1401.  
  1402. Pumpshot1:
  1403. Item_Information:
  1404. Item_Name: "&fPump Shot Gun"
  1405. Item_Type: 275
  1406. Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x8|&7- HeadShotDmg &8: &71|&7- Reload &8: &72s |&7- Speed &8: &718|&7- FireRate &8: &7None|&7- Precision &8: &715%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eShotGun Shells |&7----------------------------------"
  1407. Melee_Mode: false
  1408. Skip_Name_Check: false
  1409. Remove_Unused_Tag: false
  1410. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1411. Hidden_From_List: false
  1412. Shooting:
  1413. Disable: false
  1414. Dual_Wield: false
  1415. Right_Click_To_Shoot: true
  1416. Cancel_Left_Click_Block_Damage: true
  1417. Cancel_Right_Click_Interactions: true
  1418. Recoil_Amount: 1
  1419. Delay_Between_Shots: 25
  1420. Projectile_Amount: 8
  1421. Projectile_Type: snowball
  1422. Remove_Arrows_On_Impact: false
  1423. Remove_Bullet_Drop: true
  1424. Removal_Or_Drag_Delay: 3-true
  1425. Projectile_Speed: 18
  1426. Projectile_Damage: 2
  1427. Projectile_Flames: false
  1428. Projectile_Incendiary:
  1429. Enable: false
  1430. Duration: 0
  1431. Bullet_Spread: 1.5
  1432. Reset_Fall_Distance: true
  1433. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1434. Fully_Automatic:
  1435. Enable: false
  1436. Fire_Rate: 1
  1437. Sneak:
  1438. Enable: false
  1439. No_Recoil: false
  1440. Bullet_Spread: 1.3
  1441. Sneak_Before_Shooting: false
  1442. Burstfire:
  1443. Enable: false
  1444. Shots_Per_Burst: 1
  1445. Delay_Between_Shots_In_Burst: 10
  1446. Ammo:
  1447. Enable: true
  1448. Ammo_Item_ID: 371
  1449. Take_Ammo_Per_Shot: true
  1450. Ammo_Name_Check: "&eShotGun Shells"
  1451. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1452. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1453. Reload:
  1454. Enable: true
  1455. Reload_Amount: 5
  1456. Reload_With_Mouse: false
  1457. Starting_Amount: 5
  1458. Reload_Bullets_Individually: true
  1459. Take_Ammo_On_Reload: false
  1460. Take_Ammo_As_Magazine: false
  1461. Reload_Duration: 40
  1462. Reload_Shoot_Delay: 10
  1463. Destroy_When_Empty: false
  1464. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1465. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1466. Scope:
  1467. Enable: false
  1468. Night_Vision: true
  1469. Zoom_Amount: 8
  1470. Zoom_Bullet_Spread: 0
  1471. Zoom_Before_Shooting: false
  1472. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1473. Custom_Death_Message:
  1474. Normal: "&9<shooter>&r &6&l》&7&l[ &fPump Shot Gun &7&l] &6&l》&r&c<victim> "
  1475. Headshot:
  1476. Enable: true
  1477. Bonus_Damage: 1
  1478. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1479. Abilities:
  1480. Reset_Hit_Cooldown: true
  1481. Knockback: 0
  1482. Break_Blocks: false-35~1
  1483. Hit_Events:
  1484. Enable: true
  1485. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1486. Particles:
  1487. Enable: true
  1488. Particle_Terrain: true
  1489.  
  1490. Pumpshot2:
  1491. Item_Information:
  1492. Item_Name: "&bPump Shot Gun"
  1493. Item_Type: 275
  1494. Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x8|&7- HeadShotDmg &8: &71|&7- Reload &8: &72s |&7- Speed &8: &718|&7- FireRate &8: &7None|&7- Precision &8: &720%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eShotGun Shells |&7----------------------------------"
  1495. Melee_Mode: false
  1496. Skip_Name_Check: false
  1497. Remove_Unused_Tag: false
  1498. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1499. Hidden_From_List: false
  1500. Shooting:
  1501. Disable: false
  1502. Dual_Wield: false
  1503. Delay_Between_Shots: 25
  1504. Right_Click_To_Shoot: true
  1505. Cancel_Left_Click_Block_Damage: true
  1506. Cancel_Right_Click_Interactions: true
  1507. Recoil_Amount: 1
  1508. Projectile_Amount: 8
  1509. Projectile_Type: snowball
  1510. Remove_Arrows_On_Impact: false
  1511. Remove_Bullet_Drop: true
  1512. Removal_Or_Drag_Delay: 3-true
  1513. Projectile_Speed: 18
  1514. Projectile_Damage: 2
  1515. Projectile_Flames: false
  1516. Projectile_Incendiary:
  1517. Enable: false
  1518. Duration: 0
  1519. Bullet_Spread: 1.4
  1520. Reset_Fall_Distance: true
  1521. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1522. Fully_Automatic:
  1523. Enable: false
  1524. Fire_Rate: 1
  1525. Sneak:
  1526. Enable: false
  1527. No_Recoil: false
  1528. Bullet_Spread: 1.25
  1529. Sneak_Before_Shooting: false
  1530. Burstfire:
  1531. Enable: false
  1532. Shots_Per_Burst: 1
  1533. Delay_Between_Shots_In_Burst: 10
  1534. Ammo:
  1535. Enable: true
  1536. Ammo_Item_ID: 371
  1537. Take_Ammo_Per_Shot: true
  1538. Ammo_Name_Check: "&eShotGun Shells"
  1539. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1540. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1541. Reload:
  1542. Enable: true
  1543. Reload_Amount: 5
  1544. Reload_With_Mouse: false
  1545. Starting_Amount: 5
  1546. Reload_Bullets_Individually: true
  1547. Take_Ammo_On_Reload: false
  1548. Take_Ammo_As_Magazine: false
  1549. Reload_Duration: 40
  1550. Reload_Shoot_Delay: 10
  1551. Destroy_When_Empty: false
  1552. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1553. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1554. Scope:
  1555. Enable: false
  1556. Night_Vision: true
  1557. Zoom_Amount: 8
  1558. Zoom_Bullet_Spread: 0
  1559. Zoom_Before_Shooting: false
  1560. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1561. Custom_Death_Message:
  1562. Normal: "&9<shooter>&r &6&l》&7&l[ &bPump Shot Gun &7&l] &6&l》&r&c<victim> "
  1563. Headshot:
  1564. Enable: true
  1565. Bonus_Damage: 1
  1566. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1567. Abilities:
  1568. Reset_Hit_Cooldown: true
  1569. Knockback: 0
  1570. Break_Blocks: false-35~1
  1571. Hit_Events:
  1572. Enable: true
  1573. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1574. Particles:
  1575. Enable: true
  1576. Particle_Terrain: true
  1577.  
  1578. Pumpshot3:
  1579. Item_Information:
  1580. Item_Name: "&5Pump Shot Gun"
  1581. Item_Type: 275
  1582. Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x10|&7- HeadShotDmg &8: &71|&7- Reload &8: &72s |&7- Speed &8: &718|&7- FireRate &8: &7None|&7- Precision &8: &722%|&7- Control &8: &7B-|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eShotGun Shells |&7----------------------------------"
  1583. Melee_Mode: false
  1584. Skip_Name_Check: false
  1585. Remove_Unused_Tag: false
  1586. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1587. Hidden_From_List: false
  1588. Shooting:
  1589. Disable: false
  1590. Dual_Wield: false
  1591. Right_Click_To_Shoot: true
  1592. Delay_Between_Shots: 25
  1593. Cancel_Left_Click_Block_Damage: true
  1594. Cancel_Right_Click_Interactions: true
  1595. Recoil_Amount: 1
  1596. Projectile_Amount: 10
  1597. Projectile_Type: snowball
  1598. Remove_Arrows_On_Impact: false
  1599. Remove_Bullet_Drop: true
  1600. Removal_Or_Drag_Delay: 3-true
  1601. Projectile_Speed: 18
  1602. Projectile_Damage: 2
  1603. Projectile_Flames: false
  1604. Projectile_Incendiary:
  1605. Enable: false
  1606. Duration: 0
  1607. Bullet_Spread: 1.35
  1608. Reset_Fall_Distance: true
  1609. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1610. Fully_Automatic:
  1611. Enable: false
  1612. Fire_Rate: 1
  1613. Sneak:
  1614. Enable: false
  1615. No_Recoil: false
  1616. Bullet_Spread: 1.2
  1617. Sneak_Before_Shooting: false
  1618. Burstfire:
  1619. Enable: false
  1620. Shots_Per_Burst: 1
  1621. Delay_Between_Shots_In_Burst: 10
  1622. Ammo:
  1623. Enable: true
  1624. Ammo_Item_ID: 371
  1625. Take_Ammo_Per_Shot: true
  1626. Ammo_Name_Check: "&eShotGun Shells"
  1627. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1628. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1629. Reload:
  1630. Enable: true
  1631. Reload_Amount: 5
  1632. Reload_With_Mouse: false
  1633. Starting_Amount: 5
  1634. Reload_Bullets_Individually: true
  1635. Take_Ammo_On_Reload: false
  1636. Take_Ammo_As_Magazine: false
  1637. Reload_Duration: 40
  1638. Reload_Shoot_Delay: 10
  1639. Destroy_When_Empty: false
  1640. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1641. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1642. Scope:
  1643. Enable: false
  1644. Night_Vision: true
  1645. Zoom_Amount: 8
  1646. Zoom_Bullet_Spread: 0
  1647. Zoom_Before_Shooting: false
  1648. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1649. Custom_Death_Message:
  1650. Normal: "&9<shooter>&r &6&l》&7&l[ &5Pump Shot Gun &7&l] &6&l》&r&c<victim> "
  1651. Headshot:
  1652. Enable: true
  1653. Bonus_Damage: 1
  1654. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1655. Abilities:
  1656. Reset_Hit_Cooldown: true
  1657. Knockback: 0
  1658. Break_Blocks: false-35~1
  1659. Hit_Events:
  1660. Enable: true
  1661. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1662. Particles:
  1663. Enable: true
  1664. Particle_Terrain: true
  1665.  
  1666. Pumpshot4:
  1667. Item_Information:
  1668. Item_Name: "&6Pump Shot Gun"
  1669. Item_Type: 275
  1670. Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x10|&7- HeadShotDmg &8: &72|&7- Reload &8: &72s |&7- Speed &8: &718|&7- FireRate &8: &7None|&7- Precision &8: &724%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eShotGun Shells |&7----------------------------------"
  1671. Melee_Mode: false
  1672. Skip_Name_Check: false
  1673. Remove_Unused_Tag: false
  1674. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1675. Hidden_From_List: false
  1676. Shooting:
  1677. Disable: false
  1678. Dual_Wield: false
  1679. Right_Click_To_Shoot: true
  1680. Cancel_Left_Click_Block_Damage: true
  1681. Cancel_Right_Click_Interactions: true
  1682. Delay_Between_Shots: 25
  1683. Recoil_Amount: 1
  1684. Projectile_Amount: 10
  1685. Projectile_Type: snowball
  1686. Remove_Arrows_On_Impact: false
  1687. Remove_Bullet_Drop: true
  1688. Removal_Or_Drag_Delay: 3-true
  1689. Projectile_Speed: 18
  1690. Projectile_Damage: 2
  1691. Projectile_Flames: false
  1692. Projectile_Incendiary:
  1693. Enable: false
  1694. Duration: 0
  1695. Bullet_Spread: 1.32
  1696. Reset_Fall_Distance: true
  1697. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1698. Fully_Automatic:
  1699. Enable: false
  1700. Fire_Rate: 1
  1701. Sneak:
  1702. Enable: false
  1703. No_Recoil: false
  1704. Bullet_Spread: 1.17
  1705. Sneak_Before_Shooting: false
  1706. Burstfire:
  1707. Enable: false
  1708. Shots_Per_Burst: 1
  1709. Delay_Between_Shots_In_Burst: 10
  1710. Ammo:
  1711. Enable: true
  1712. Ammo_Item_ID: 371
  1713. Take_Ammo_Per_Shot: true
  1714. Ammo_Name_Check: "&eShotGun Shells"
  1715. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1716. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1717. Reload:
  1718. Enable: true
  1719. Reload_Amount: 5
  1720. Reload_With_Mouse: false
  1721. Starting_Amount: 5
  1722. Reload_Bullets_Individually: true
  1723. Take_Ammo_On_Reload: false
  1724. Take_Ammo_As_Magazine: false
  1725. Reload_Duration: 40
  1726. Reload_Shoot_Delay: 10
  1727. Destroy_When_Empty: false
  1728. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1729. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1730. Scope:
  1731. Enable: false
  1732. Night_Vision: true
  1733. Zoom_Amount: 8
  1734. Zoom_Bullet_Spread: 0
  1735. Zoom_Before_Shooting: false
  1736. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1737. Custom_Death_Message:
  1738. Normal: "&9<shooter>&r &6&l》&7&l[ &6Pump Shot Gun &7&l] &6&l》&r&c<victim> "
  1739. Headshot:
  1740. Enable: true
  1741. Bonus_Damage: 1
  1742. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1743. Abilities:
  1744. Reset_Hit_Cooldown: true
  1745. Knockback: 0
  1746. Break_Blocks: false-35~1
  1747. Hit_Events:
  1748. Enable: true
  1749. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1750. Particles:
  1751. Enable: true
  1752. Particle_Terrain: true
  1753.  
  1754. Semishot1:
  1755. Item_Information:
  1756. Item_Name: "&fShot Gun"
  1757. Item_Type: 286
  1758. Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x6|&7- HeadShotDmg &8: &71|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Precision &8: &720%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eShotGun Shells |&7----------------------------------"
  1759. Melee_Mode: false
  1760. Skip_Name_Check: false
  1761. Remove_Unused_Tag: false
  1762. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1763. Hidden_From_List: false
  1764. Shooting:
  1765. Disable: false
  1766. Dual_Wield: false
  1767. Right_Click_To_Shoot: true
  1768. Cancel_Left_Click_Block_Damage: true
  1769. Cancel_Right_Click_Interactions: true
  1770. Recoil_Amount: 1
  1771. Delay_Between_Shots: 15
  1772. Projectile_Amount: 6
  1773. Projectile_Type: snowball
  1774. Remove_Arrows_On_Impact: false
  1775. Remove_Bullet_Drop: true
  1776. Removal_Or_Drag_Delay: 3-true
  1777. Projectile_Speed: 17
  1778. Projectile_Damage: 2
  1779. Projectile_Flames: false
  1780. Projectile_Incendiary:
  1781. Enable: false
  1782. Duration: 0
  1783. Bullet_Spread: 1.3
  1784. Reset_Fall_Distance: true
  1785. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1786. Fully_Automatic:
  1787. Enable: false
  1788. Fire_Rate: 1
  1789. Sneak:
  1790. Enable: false
  1791. No_Recoil: false
  1792. Bullet_Spread: 1.2
  1793. Sneak_Before_Shooting: false
  1794. Burstfire:
  1795. Enable: false
  1796. Shots_Per_Burst: 1
  1797. Delay_Between_Shots_In_Burst: 10
  1798. Ammo:
  1799. Enable: true
  1800. Ammo_Item_ID: 371
  1801. Take_Ammo_Per_Shot: true
  1802. Ammo_Name_Check: "&eShotGun Shells"
  1803. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1804. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1805. Reload:
  1806. Enable: true
  1807. Reload_Amount: 8
  1808. Reload_With_Mouse: false
  1809. Starting_Amount: 8
  1810. Reload_Bullets_Individually: false
  1811. Take_Ammo_On_Reload: false
  1812. Take_Ammo_As_Magazine: false
  1813. Reload_Duration: 100
  1814. Reload_Shoot_Delay: 10
  1815. Destroy_When_Empty: false
  1816. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1817. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1818. Scope:
  1819. Enable: false
  1820. Night_Vision: true
  1821. Zoom_Amount: 8
  1822. Zoom_Bullet_Spread: 0
  1823. Zoom_Before_Shooting: false
  1824. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1825. Custom_Death_Message:
  1826. Normal: "&9<shooter>&r &6&l》&7&l[ &fShot Gun &7&l] &6&l》&r&c<victim> "
  1827. Headshot:
  1828. Enable: true
  1829. Bonus_Damage: 1
  1830. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1831. Abilities:
  1832. Reset_Hit_Cooldown: true
  1833. Knockback: 0
  1834. Break_Blocks: false-35~1
  1835. Hit_Events:
  1836. Enable: true
  1837. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1838. Particles:
  1839. Enable: true
  1840. Particle_Terrain: true
  1841.  
  1842. Semishot2:
  1843. Item_Information:
  1844. Item_Name: "&bShot Gun"
  1845. Item_Type: 286
  1846. Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x7|&7- HeadShotDmg &8: &71|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Precision &8: &723%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eShotGun Shells |&7----------------------------------"
  1847. Melee_Mode: false
  1848. Skip_Name_Check: false
  1849. Remove_Unused_Tag: false
  1850. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1851. Hidden_From_List: false
  1852. Shooting:
  1853. Disable: false
  1854. Dual_Wield: false
  1855. Right_Click_To_Shoot: true
  1856. Cancel_Left_Click_Block_Damage: true
  1857. Cancel_Right_Click_Interactions: true
  1858. Recoil_Amount: 1
  1859. Delay_Between_Shots: 15
  1860. Projectile_Amount: 7
  1861. Projectile_Type: snowball
  1862. Remove_Arrows_On_Impact: false
  1863. Remove_Bullet_Drop: true
  1864. Removal_Or_Drag_Delay: 3-true
  1865. Projectile_Speed: 17
  1866. Projectile_Damage: 2
  1867. Projectile_Flames: false
  1868. Projectile_Incendiary:
  1869. Enable: false
  1870. Duration: 0
  1871. Bullet_Spread: 1.25
  1872. Reset_Fall_Distance: true
  1873. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1874. Fully_Automatic:
  1875. Enable: false
  1876. Fire_Rate: 1
  1877. Sneak:
  1878. Enable: false
  1879. No_Recoil: false
  1880. Bullet_Spread: 1.16
  1881. Sneak_Before_Shooting: false
  1882. Burstfire:
  1883. Enable: false
  1884. Shots_Per_Burst: 1
  1885. Delay_Between_Shots_In_Burst: 10
  1886. Ammo:
  1887. Enable: true
  1888. Ammo_Item_ID: 371
  1889. Take_Ammo_Per_Shot: true
  1890. Ammo_Name_Check: "&eShotGun Shells"
  1891. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1892. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1893. Reload:
  1894. Enable: true
  1895. Reload_Amount: 8
  1896. Reload_With_Mouse: false
  1897. Starting_Amount: 8
  1898. Reload_Bullets_Individually: false
  1899. Take_Ammo_On_Reload: false
  1900. Take_Ammo_As_Magazine: false
  1901. Reload_Duration: 100
  1902. Reload_Shoot_Delay: 10
  1903. Destroy_When_Empty: false
  1904. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1905. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1906. Scope:
  1907. Enable: false
  1908. Night_Vision: true
  1909. Zoom_Amount: 8
  1910. Zoom_Bullet_Spread: 0
  1911. Zoom_Before_Shooting: false
  1912. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1913. Custom_Death_Message:
  1914. Normal: "&9<shooter>&r &6&l》&7&l[ &bShot Gun &7&l] &6&l》&r&c<victim> "
  1915. Headshot:
  1916. Enable: true
  1917. Bonus_Damage: 1
  1918. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1919. Abilities:
  1920. Reset_Hit_Cooldown: true
  1921. Knockback: 0
  1922. Break_Blocks: false-35~1
  1923. Hit_Events:
  1924. Enable: true
  1925. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1926. Particles:
  1927. Enable: true
  1928. Particle_Terrain: true
  1929.  
  1930. semishot3:
  1931. Item_Information:
  1932. Item_Name: "&5Shot Gun"
  1933. Item_Type: 286
  1934. Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x7|&7- HeadShotDmg &8: &71|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Precision &8: &725%|&7- Control &8: &7B-|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eShotGun Shells |&7----------------------------------"
  1935. Melee_Mode: false
  1936. Skip_Name_Check: false
  1937. Remove_Unused_Tag: false
  1938. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1939. Hidden_From_List: false
  1940. Shooting:
  1941. Disable: false
  1942. Dual_Wield: false
  1943. Right_Click_To_Shoot: true
  1944. Cancel_Left_Click_Block_Damage: true
  1945. Cancel_Right_Click_Interactions: true
  1946. Recoil_Amount: 1
  1947. Delay_Between_Shots: 15
  1948. Projectile_Amount: 7
  1949. Projectile_Type: snowball
  1950. Remove_Arrows_On_Impact: false
  1951. Remove_Bullet_Drop: true
  1952. Removal_Or_Drag_Delay: 3-true
  1953. Projectile_Speed: 17
  1954. Projectile_Damage: 2
  1955. Projectile_Flames: false
  1956. Projectile_Incendiary:
  1957. Enable: false
  1958. Duration: 0
  1959. Bullet_Spread: 1.22
  1960. Reset_Fall_Distance: true
  1961. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1962. Fully_Automatic:
  1963. Enable: false
  1964. Fire_Rate: 1
  1965. Sneak:
  1966. Enable: false
  1967. No_Recoil: false
  1968. Bullet_Spread: 1.12
  1969. Sneak_Before_Shooting: false
  1970. Burstfire:
  1971. Enable: false
  1972. Shots_Per_Burst: 1
  1973. Delay_Between_Shots_In_Burst: 10
  1974. Ammo:
  1975. Enable: true
  1976. Ammo_Item_ID: 371
  1977. Take_Ammo_Per_Shot: true
  1978. Ammo_Name_Check: "&eShotGun Shells"
  1979. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1980. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1981. Reload:
  1982. Enable: true
  1983. Reload_Amount: 8
  1984. Reload_With_Mouse: false
  1985. Starting_Amount: 8
  1986. Reload_Bullets_Individually: false
  1987. Take_Ammo_On_Reload: false
  1988. Take_Ammo_As_Magazine: false
  1989. Reload_Duration: 100
  1990. Reload_Shoot_Delay: 10
  1991. Destroy_When_Empty: false
  1992. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1993. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1994. Scope:
  1995. Enable: false
  1996. Night_Vision: true
  1997. Zoom_Amount: 8
  1998. Zoom_Bullet_Spread: 0
  1999. Zoom_Before_Shooting: false
  2000. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2001. Custom_Death_Message:
  2002. Normal: "&9<shooter>&r &6&l》&7&l[ &5Shot Gun &7&l] &6&l》&r&c<victim> "
  2003. Headshot:
  2004. Enable: true
  2005. Bonus_Damage: 1
  2006. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2007. Abilities:
  2008. Reset_Hit_Cooldown: true
  2009. Knockback: 0
  2010. Break_Blocks: false-35~1
  2011. Hit_Events:
  2012. Enable: true
  2013. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2014. Particles:
  2015. Enable: true
  2016. Particle_Terrain: true
  2017.  
  2018. semishot4:
  2019. Item_Information:
  2020. Item_Name: "&6Shot Gun"
  2021. Item_Type: 286
  2022. Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x7|&7- HeadShotDmg &8: &72|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Precision &8: &725%|&7- Control &8: &7B-|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eShotGun Shells |&7----------------------------------"
  2023. Melee_Mode: false
  2024. Skip_Name_Check: false
  2025. Remove_Unused_Tag: false
  2026. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2027. Hidden_From_List: false
  2028. Shooting:
  2029. Disable: false
  2030. Dual_Wield: false
  2031. Right_Click_To_Shoot: true
  2032. Cancel_Left_Click_Block_Damage: true
  2033. Cancel_Right_Click_Interactions: true
  2034. Recoil_Amount: 1
  2035. Delay_Between_Shots: 15
  2036. Projectile_Amount: 7
  2037. Projectile_Type: snowball
  2038. Remove_Arrows_On_Impact: false
  2039. Remove_Bullet_Drop: true
  2040. Removal_Or_Drag_Delay: 3-true
  2041. Projectile_Speed: 17
  2042. Projectile_Damage: 2
  2043. Projectile_Flames: false
  2044. Projectile_Incendiary:
  2045. Enable: false
  2046. Duration: 0
  2047. Bullet_Spread: 1.20
  2048. Reset_Fall_Distance: true
  2049. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2050. Fully_Automatic:
  2051. Enable: false
  2052. Fire_Rate: 1
  2053. Sneak:
  2054. Enable: false
  2055. No_Recoil: false
  2056. Bullet_Spread: 1.10
  2057. Sneak_Before_Shooting: false
  2058. Burstfire:
  2059. Enable: false
  2060. Shots_Per_Burst: 1
  2061. Delay_Between_Shots_In_Burst: 10
  2062. Ammo:
  2063. Enable: true
  2064. Ammo_Item_ID: 371
  2065. Take_Ammo_Per_Shot: true
  2066. Ammo_Name_Check: "&eShotGun Shells"
  2067. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2068. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2069. Reload:
  2070. Enable: true
  2071. Reload_Amount: 8
  2072. Reload_With_Mouse: false
  2073. Starting_Amount: 8
  2074. Reload_Bullets_Individually: false
  2075. Take_Ammo_On_Reload: false
  2076. Take_Ammo_As_Magazine: false
  2077. Reload_Duration: 100
  2078. Reload_Shoot_Delay: 10
  2079. Destroy_When_Empty: false
  2080. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2081. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2082. Scope:
  2083. Enable: false
  2084. Night_Vision: true
  2085. Zoom_Amount: 8
  2086. Zoom_Bullet_Spread: 0
  2087. Zoom_Before_Shooting: false
  2088. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2089. Custom_Death_Message:
  2090. Normal: "&9<shooter>&r &6&l》&7&l[ &6Shot Gun &7&l] &6&l》&r&c<victim> "
  2091. Headshot:
  2092. Enable: true
  2093. Bonus_Damage: 1
  2094. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2095. Abilities:
  2096. Reset_Hit_Cooldown: true
  2097. Knockback: 0
  2098. Break_Blocks: false-35~1
  2099. Hit_Events:
  2100. Enable: true
  2101. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2102. Particles:
  2103. Enable: true
  2104. Particle_Terrain: true
  2105.  
  2106. RPG1:
  2107. Item_Information:
  2108. Item_Name: "&5RPG"
  2109. Item_Type: 418
  2110. Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &7A|&7- HeadShotDmg &8: &750|&7- Reload &8: &75s |&7- Speed &8: &715|&7- FireRate &8: &7None|&7- Precision &8: &785%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eRocket |&7----------------------------------"
  2111. Melee_Mode: false
  2112. Skip_Name_Check: false
  2113. Remove_Unused_Tag: false
  2114. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2115. Hidden_From_List: false
  2116. Shooting:
  2117. Disable: false
  2118. Dual_Wield: false
  2119. Right_Click_To_Shoot: true
  2120. Cancel_Left_Click_Block_Damage: true
  2121. Cancel_Right_Click_Interactions: true
  2122. Delay_Between_Shots: 10
  2123. Recoil_Amount: 3
  2124. Projectile_Amount: 1
  2125. Projectile_Type: egg
  2126. Remove_Arrows_On_Impact: false
  2127. Remove_Bullet_Drop: true
  2128. Removal_Or_Drag_Delay: false
  2129. Projectile_Speed: 15
  2130. Projectile_Damage: 10
  2131. Projectile_Flames: false
  2132. Projectile_Incendiary:
  2133. Enable: false
  2134. Duration: 0
  2135. Bullet_Spread: 0.15
  2136. Reset_Fall_Distance: true
  2137. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2138. Fully_Automatic:
  2139. Enable: false
  2140. Fire_Rate: 5
  2141. Sneak:
  2142. Enable: true
  2143. No_Recoil: false
  2144. Bullet_Spread: 0.05
  2145. Sneak_Before_Shooting: false
  2146. Burstfire:
  2147. Enable: false
  2148. Shots_Per_Burst: 1
  2149. Delay_Between_Shots_In_Burst: 10
  2150. Ammo:
  2151. Enable: true
  2152. Ammo_Item_ID: 372
  2153. Take_Ammo_Per_Shot: true
  2154. Ammo_Name_Check: "&eRocket"
  2155. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2156. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2157. Reload:
  2158. Enable: true
  2159. Reload_Amount: 1
  2160. Reload_With_Mouse: false
  2161. Starting_Amount: 1
  2162. Reload_Bullets_Individually: false
  2163. Take_Ammo_On_Reload: false
  2164. Take_Ammo_As_Magazine: false
  2165. Reload_Duration: 150
  2166. Reload_Shoot_Delay: 10
  2167. Destroy_When_Empty: false
  2168. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2169. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2170. Scope:
  2171. Enable: true
  2172. Night_Vision: true
  2173. Zoom_Amount: 8
  2174. Zoom_Bullet_Spread: 0
  2175. Zoom_Before_Shooting: false
  2176. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2177. Custom_Death_Message:
  2178. Normal: "&9<shooter>&r &6&l》&7&l[ &5RPG &7&l] &6&l》&r&c<victim> "
  2179. Headshot:
  2180. Enable: true
  2181. Bonus_Damage: 50
  2182. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2183. Abilities:
  2184. Reset_Hit_Cooldown: true
  2185. No_Vertical_Recoil: true
  2186. Knockback: 3
  2187. Break_Blocks: false-35~1
  2188. Hit_Events:
  2189. Enable: true
  2190. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2191. Critical_Hits:
  2192. Enable: true
  2193. Bonus_Damage: 6
  2194. Chance: 35
  2195. Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
  2196. Explosions:
  2197. Enable: true
  2198. Knockback: 3
  2199. Ignite_Victims: 0
  2200. Damage_Multiplier: 100
  2201. Enable_Friendly_Fire: false
  2202. Enable_Owner_Immunity: true
  2203. Explosion_No_Damage: false
  2204. Explosion_No_Grief: true
  2205. Explosion_Radius: 3
  2206. Explosion_Incendiary: false
  2207. On_Impact_With_Anything: true
  2208. Projectile_Activation_Time: 0
  2209. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2210. Particles:
  2211. Enable: true
  2212. Particle_Terrain: true
  2213.  
  2214. RPG2:
  2215. Item_Information:
  2216. Item_Name: "&6RPG"
  2217. Item_Type: 418
  2218. Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &6S|&7- HeadShotDmg &8: &750|&7- Reload &8: &75s |&7- Speed &8: &715|&7- FireRate &8: &7None|&7- Precision &8: &790%|&7- Control &8: &7A+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eRocket |&7----------------------------------"
  2219. Melee_Mode: false
  2220. Skip_Name_Check: false
  2221. Remove_Unused_Tag: false
  2222. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2223. Hidden_From_List: false
  2224. Shooting:
  2225. Disable: false
  2226. Dual_Wield: false
  2227. Right_Click_To_Shoot: true
  2228. Cancel_Left_Click_Block_Damage: true
  2229. Cancel_Right_Click_Interactions: true
  2230. Delay_Between_Shots: 10
  2231. Recoil_Amount: 3
  2232. Projectile_Amount: 1
  2233. Projectile_Type: egg
  2234. Remove_Arrows_On_Impact: false
  2235. Remove_Bullet_Drop: true
  2236. Removal_Or_Drag_Delay: false
  2237. Projectile_Speed: 15
  2238. Projectile_Damage: 10
  2239. Projectile_Flames: false
  2240. Projectile_Incendiary:
  2241. Enable: false
  2242. Duration: 0
  2243. Bullet_Spread: 0.10
  2244. Reset_Fall_Distance: true
  2245. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2246. Fully_Automatic:
  2247. Enable: false
  2248. Fire_Rate: 5
  2249. Sneak:
  2250. Enable: true
  2251. No_Recoil: false
  2252. Bullet_Spread: 0.02
  2253. Sneak_Before_Shooting: false
  2254. Burstfire:
  2255. Enable: false
  2256. Shots_Per_Burst: 1
  2257. Delay_Between_Shots_In_Burst: 10
  2258. Ammo:
  2259. Enable: true
  2260. Ammo_Item_ID: 372
  2261. Take_Ammo_Per_Shot: true
  2262. Ammo_Name_Check: "&eRocket"
  2263. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2264. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2265. Reload:
  2266. Enable: true
  2267. Reload_Amount: 1
  2268. Reload_With_Mouse: false
  2269. Starting_Amount: 1
  2270. Reload_Bullets_Individually: false
  2271. Take_Ammo_On_Reload: false
  2272. Take_Ammo_As_Magazine: false
  2273. Reload_Duration: 150
  2274. Reload_Shoot_Delay: 10
  2275. Destroy_When_Empty: false
  2276. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2277. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2278. Scope:
  2279. Enable: true
  2280. Night_Vision: true
  2281. Zoom_Amount: 8
  2282. Zoom_Bullet_Spread: 0
  2283. Zoom_Before_Shooting: false
  2284. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2285. Custom_Death_Message:
  2286. Normal: "&9<shooter>&r &6&l》&7&l[ &6RPG &7&l] &6&l》&r&c<victim> "
  2287. Headshot:
  2288. Enable: true
  2289. Bonus_Damage: 50
  2290. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2291. Abilities:
  2292. Reset_Hit_Cooldown: true
  2293. No_Vertical_Recoil: true
  2294. Knockback: 3
  2295. Break_Blocks: false-35~1
  2296. Hit_Events:
  2297. Enable: true
  2298. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2299. Critical_Hits:
  2300. Enable: true
  2301. Bonus_Damage: 6
  2302. Chance: 35
  2303. Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
  2304. Explosions:
  2305. Enable: true
  2306. Knockback: 3
  2307. Ignite_Victims: 0
  2308. Damage_Multiplier: 120
  2309. Enable_Friendly_Fire: false
  2310. Enable_Owner_Immunity: true
  2311. Explosion_No_Damage: false
  2312. Explosion_No_Grief: true
  2313. Explosion_Radius: 3
  2314. Explosion_Incendiary: false
  2315. On_Impact_With_Anything: true
  2316. Projectile_Activation_Time: 0
  2317. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2318. Particles:
  2319. Enable: true
  2320. Particle_Terrain: true
  2321.  
  2322. launcher1:
  2323. Item_Information:
  2324. Item_Name: "&5Grenado Launcher"
  2325. Item_Type: 417
  2326. Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &6B+|&7- HeadShotDmg &8: &70|&7- Reload &8: &76s |&7- Speed &8: &710|&7- FireRate &8: &7None|&7- Precision &8: &775%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eRocket |&7----------------------------------"
  2327. Melee_Mode: false
  2328. Skip_Name_Check: false
  2329. Remove_Unused_Tag: false
  2330. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2331. Hidden_From_List: false
  2332. Shooting:
  2333. Disable: false
  2334. Dual_Wield: false
  2335. Right_Click_To_Shoot: true
  2336. Cancel_Left_Click_Block_Damage: true
  2337. Cancel_Right_Click_Interactions: true
  2338. Delay_Between_Shots: 20
  2339. Recoil_Amount: 1
  2340. Projectile_Amount: 1
  2341. Projectile_Type: snowball
  2342. Remove_Arrows_On_Impact: false
  2343. Remove_Bullet_Drop: false
  2344. Removal_Or_Drag_Delay: false
  2345. Projectile_Speed: 10
  2346. Projectile_Damage: 10
  2347. Projectile_Flames: false
  2348. Projectile_Incendiary:
  2349. Enable: false
  2350. Duration: 0
  2351. Bullet_Spread: 0.25
  2352. Reset_Fall_Distance: true
  2353. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-0.8-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2354. Fully_Automatic:
  2355. Enable: false
  2356. Fire_Rate: 1
  2357. Sneak:
  2358. Enable: false
  2359. No_Recoil: false
  2360. Bullet_Spread: 0.15
  2361. Sneak_Before_Shooting: false
  2362. Burstfire:
  2363. Enable: false
  2364. Shots_Per_Burst: 1
  2365. Delay_Between_Shots_In_Burst: 10
  2366. Ammo:
  2367. Enable: false
  2368. Ammo_Item_ID: 372
  2369. Take_Ammo_Per_Shot: true
  2370. Ammo_Name_Check: "&eRocket"
  2371. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2372. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2373. Reload:
  2374. Enable: true
  2375. Reload_Amount: 6
  2376. Reload_With_Mouse: false
  2377. Starting_Amount: 6
  2378. Reload_Bullets_Individually: false
  2379. Take_Ammo_On_Reload: false
  2380. Take_Ammo_As_Magazine: false
  2381. Reload_Duration: 120
  2382. Reload_Shoot_Delay: 10
  2383. Destroy_When_Empty: true
  2384. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2385. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2386. Scope:
  2387. Enable: false
  2388. Night_Vision: true
  2389. Zoom_Amount: 8
  2390. Zoom_Bullet_Spread: 0
  2391. Zoom_Before_Shooting: false
  2392. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2393. Custom_Death_Message:
  2394. Normal: "&9<shooter>&r &6&l》&7&l[ &5Grenado Launcher &7&l] &6&l》&r&c<victim> "
  2395. Headshot:
  2396. Enable: false
  2397. Bonus_Damage: 2
  2398. Message_Shooter: "&3HeadShot!"
  2399. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2400. Abilities:
  2401. Reset_Hit_Cooldown: true
  2402. Knockback: 0
  2403. Break_Blocks: false-35~1
  2404. Hit_Events:
  2405. Enable: true
  2406. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2407. Explosions:
  2408. Enable: true
  2409. Knockback: 1
  2410. Ignite_Victims: 0
  2411. Damage_Multiplier: 50
  2412. Enable_Friendly_Fire: false
  2413. Enable_Owner_Immunity: true
  2414. Explosion_No_Damage: false
  2415. Explosion_No_Grief: true
  2416. Explosion_Radius: 4
  2417. Explosion_Incendiary: false
  2418. On_Impact_With_Anything: true
  2419. Projectile_Activation_Time: 5
  2420. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2421. Cluster_Bombs:
  2422. Enable: true
  2423. Bomblet_Type: 46
  2424. Particles:
  2425. Enable: true
  2426. Particle_Terrain: true
  2427. Particle_Player_Shoot: explosion
  2428. Particle_Player_Shoot: SMOKE
  2429.  
  2430. launcher2:
  2431. Item_Information:
  2432. Item_Name: "&6Grenado Launcher"
  2433. Item_Type: 417
  2434. Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &6A|&7- HeadShotDmg &8: &70|&7- Reload &8: &76s |&7- Speed &8: &710|&7- FireRate &8: &7None|&7- Precision &8: &780%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eRocket |&7----------------------------------"
  2435. Melee_Mode: false
  2436. Skip_Name_Check: false
  2437. Remove_Unused_Tag: false
  2438. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2439. Hidden_From_List: false
  2440. Shooting:
  2441. Disable: false
  2442. Dual_Wield: false
  2443. Right_Click_To_Shoot: true
  2444. Cancel_Left_Click_Block_Damage: true
  2445. Cancel_Right_Click_Interactions: true
  2446. Delay_Between_Shots: 20
  2447. Recoil_Amount: 1
  2448. Projectile_Amount: 1
  2449. Projectile_Type: snowball
  2450. Remove_Arrows_On_Impact: false
  2451. Remove_Bullet_Drop: false
  2452. Removal_Or_Drag_Delay: false
  2453. Projectile_Speed: 10
  2454. Projectile_Damage: 10
  2455. Projectile_Flames: false
  2456. Projectile_Incendiary:
  2457. Enable: false
  2458. Duration: 0
  2459. Bullet_Spread: 0.20
  2460. Reset_Fall_Distance: true
  2461. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-0.8-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2462. Fully_Automatic:
  2463. Enable: false
  2464. Fire_Rate: 1
  2465. Sneak:
  2466. Enable: false
  2467. No_Recoil: false
  2468. Bullet_Spread: 0.12
  2469. Sneak_Before_Shooting: false
  2470. Burstfire:
  2471. Enable: false
  2472. Shots_Per_Burst: 1
  2473. Delay_Between_Shots_In_Burst: 10
  2474. Ammo:
  2475. Enable: false
  2476. Ammo_Item_ID: 372
  2477. Take_Ammo_Per_Shot: true
  2478. Ammo_Name_Check: "&eRocket"
  2479. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2480. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2481. Reload:
  2482. Enable: true
  2483. Reload_Amount: 6
  2484. Reload_With_Mouse: false
  2485. Starting_Amount: 6
  2486. Reload_Bullets_Individually: false
  2487. Take_Ammo_On_Reload: false
  2488. Take_Ammo_As_Magazine: false
  2489. Reload_Duration: 120
  2490. Reload_Shoot_Delay: 10
  2491. Destroy_When_Empty: true
  2492. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2493. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2494. Scope:
  2495. Enable: false
  2496. Night_Vision: true
  2497. Zoom_Amount: 8
  2498. Zoom_Bullet_Spread: 0
  2499. Zoom_Before_Shooting: false
  2500. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2501. Custom_Death_Message:
  2502. Normal: "&9<shooter>&r &6&l》&7&l[ &6Grenado Launcher &7&l] &6&l》&r&c<victim> "
  2503. Headshot:
  2504. Enable: false
  2505. Bonus_Damage: 2
  2506. Message_Shooter: "&3HeadShot!"
  2507. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2508. Abilities:
  2509. Reset_Hit_Cooldown: true
  2510. Knockback: 0
  2511. Break_Blocks: false-35~1
  2512. Hit_Events:
  2513. Enable: true
  2514. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2515. Explosions:
  2516. Enable: true
  2517. Knockback: 1
  2518. Ignite_Victims: 0
  2519. Damage_Multiplier: 65
  2520. Enable_Friendly_Fire: false
  2521. Enable_Owner_Immunity: true
  2522. Explosion_No_Damage: false
  2523. Explosion_No_Grief: true
  2524. Explosion_Radius: 4
  2525. Explosion_Incendiary: false
  2526. On_Impact_With_Anything: true
  2527. Projectile_Activation_Time: 5
  2528. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2529. Cluster_Bombs:
  2530. Enable: true
  2531. Bomblet_Type: 46
  2532. Particles:
  2533. Enable: true
  2534. Particle_Terrain: true
  2535. Particle_Player_Shoot: explosion
  2536. Particle_Player_Shoot: SMOKE
  2537.  
  2538. Grenade1:
  2539. Item_Information:
  2540. Item_Name: "&fGrenado"
  2541. Item_Type: 402
  2542. Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &6A|&7- HeadShotDmg &8: &7None|&7- Reload &8: &7None |&7- Speed &8: &710|&7- FireRate &8: &7None|&7- Precision &8: &7100%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &6Common |&7AmmoType : &eNone |&7----------------------------------"
  2543. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2544. Remove_Unused_Tag: true
  2545. Skip_Name_Check: true
  2546. Shooting:
  2547. Right_Click_To_Shoot: true
  2548. Cancel_Right_Click_Interactions: true
  2549. Delay_Between_Shots: 10
  2550. Projectile_Amount: 1
  2551. Projectile_Type: grenade
  2552. Projectile_Subtype: 46
  2553. Projectile_Speed: 10
  2554. Sounds_Shoot: SHOOT_ARROW-2-0-0
  2555. Explosions:
  2556. Damage_Multiplier: 150
  2557. Enable: true
  2558. Enable_Owner_Immunity: true
  2559. Explosion_No_Grief: true
  2560. Explosion_Radius: 5
  2561. Explosion_Delay: 60
  2562. Extras:
  2563. One_Time_Use: true
  2564. Custom_Death_Message:
  2565. Normal: "&9<shooter>&r &6&l》&7&l[ &fGrenado &7&l] &6&l》&r&c<victim> "
  2566.  
  2567. mini1:
  2568. Item_Information:
  2569. Item_Name: "&5Mini Gun"
  2570. Item_Type: 419
  2571. Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &61|&7- HeadShotDmg &8: &71|&7- Reload &8: &7None |&7- Speed &8: &718|&7- FireRate &8: &712|&7- Precision &8: &760%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eLight Bullet |&7----------------------------------"
  2572. Melee_Mode: false
  2573. Skip_Name_Check: false
  2574. Remove_Unused_Tag: false
  2575. Skip_Name_Check: false
  2576. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2577. Hidden_From_List: false
  2578. Shooting:
  2579. Disable: false
  2580. Dual_Wield: false
  2581. Right_Click_To_Shoot: true
  2582. Cancel_Left_Click_Block_Damage: true
  2583. Cancel_Right_Click_Interactions: true
  2584. Recoil_Amount: 0
  2585. Projectile_Amount: 1
  2586. Projectile_Type: snowball
  2587. Remove_Arrows_On_Impact: false
  2588. Remove_Bullet_Drop: true
  2589. Removal_Or_Drag_Delay: false
  2590. Projectile_Speed: 18
  2591. Projectile_Damage: 2
  2592. Projectile_Flames: false
  2593. Projectile_Incendiary:
  2594. Enable: false
  2595. Duration: 0
  2596. Bullet_Spread: 0.35
  2597. Reset_Fall_Distance: true
  2598. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2599. Fully_Automatic:
  2600. Enable: true
  2601. Fire_Rate: 5
  2602. Sneak:
  2603. Enable: true
  2604. No_Recoil: false
  2605. Bullet_Spread: 0.30
  2606. Sneak_Before_Shooting: false
  2607. Burstfire:
  2608. Enable: false
  2609. Shots_Per_Burst: 1
  2610. Delay_Between_Shots_In_Burst: 10
  2611. Ammo:
  2612. Enable: true
  2613. Ammo_Item_ID: 371
  2614. Take_Ammo_Per_Shot: true
  2615. Ammo_Name_Check: "&eLight Bullet"
  2616. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2617. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2618. Reload:
  2619. Enable: true
  2620. Reload_Amount: 300
  2621. Reload_With_Mouse: false
  2622. Starting_Amount: 300
  2623. Reload_Bullets_Individually: false
  2624. Take_Ammo_On_Reload: false
  2625. Take_Ammo_As_Magazine: false
  2626. Reload_Duration: 100
  2627. Reload_Shoot_Delay: 10
  2628. Destroy_When_Empty: false
  2629. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2630. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2631. Scope:
  2632. Enable: false
  2633. Night_Vision: true
  2634. Zoom_Amount: 8
  2635. Zoom_Bullet_Spread: 0
  2636. Zoom_Before_Shooting: false
  2637. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2638. Custom_Death_Message:
  2639. Normal: "&9<shooter>&r &6&l》&7&l[ &5Mini Gun &7&l] &6&l》&r&c<victim> "
  2640. Headshot:
  2641. Enable: true
  2642. Bonus_Damage: 1
  2643. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2644. Abilities:
  2645. Reset_Hit_Cooldown: true
  2646. No_Vertical_Recoil: true
  2647. Knockback: 0
  2648. Break_Blocks: false-35~1
  2649. Hit_Events:
  2650. Enable: true
  2651. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2652. Particles:
  2653. Enable: false
  2654. Particle_Terrain: true
  2655. Particle_Player_Shoot: SMOKE
  2656.  
  2657. mini2:
  2658. Item_Information:
  2659. Item_Name: "&6Mini Gun"
  2660. Item_Type: 419
  2661. Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &61|&7- HeadShotDmg &8: &71|&7- Reload &8: &7None |&7- Speed &8: &718|&7- FireRate &8: &713|&7- Precision &8: &765%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eLight Bullet |&7----------------------------------"
  2662. Melee_Mode: false
  2663. Skip_Name_Check: false
  2664. Remove_Unused_Tag: false
  2665. Skip_Name_Check: false
  2666. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2667. Hidden_From_List: false
  2668. Shooting:
  2669. Disable: false
  2670. Dual_Wield: false
  2671. Right_Click_To_Shoot: true
  2672. Cancel_Left_Click_Block_Damage: true
  2673. Cancel_Right_Click_Interactions: true
  2674. Recoil_Amount: 0
  2675. Projectile_Amount: 1
  2676. Projectile_Type: snowball
  2677. Remove_Arrows_On_Impact: false
  2678. Remove_Bullet_Drop: true
  2679. Removal_Or_Drag_Delay: false
  2680. Projectile_Speed: 18
  2681. Projectile_Damage: 2
  2682. Projectile_Flames: false
  2683. Projectile_Incendiary:
  2684. Enable: false
  2685. Duration: 0
  2686. Bullet_Spread: 0.32
  2687. Reset_Fall_Distance: true
  2688. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2689. Fully_Automatic:
  2690. Enable: true
  2691. Fire_Rate: 5
  2692. Sneak:
  2693. Enable: true
  2694. No_Recoil: false
  2695. Bullet_Spread: 0.28
  2696. Sneak_Before_Shooting: false
  2697. Burstfire:
  2698. Enable: false
  2699. Shots_Per_Burst: 1
  2700. Delay_Between_Shots_In_Burst: 10
  2701. Ammo:
  2702. Enable: true
  2703. Ammo_Item_ID: 371
  2704. Take_Ammo_Per_Shot: true
  2705. Ammo_Name_Check: "&eLight Bullet"
  2706. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2707. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2708. Reload:
  2709. Enable: true
  2710. Reload_Amount: 300
  2711. Reload_With_Mouse: false
  2712. Starting_Amount: 300
  2713. Reload_Bullets_Individually: false
  2714. Take_Ammo_On_Reload: false
  2715. Take_Ammo_As_Magazine: false
  2716. Reload_Duration: 100
  2717. Reload_Shoot_Delay: 10
  2718. Destroy_When_Empty: false
  2719. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2720. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2721. Scope:
  2722. Enable: false
  2723. Night_Vision: true
  2724. Zoom_Amount: 8
  2725. Zoom_Bullet_Spread: 0
  2726. Zoom_Before_Shooting: false
  2727. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2728. Custom_Death_Message:
  2729. Normal: "&9<shooter>&r &6&l》&7&l[ &6Mini Gun &7&l] &6&l》&r&c<victim> "
  2730. Headshot:
  2731. Enable: true
  2732. Bonus_Damage: 1
  2733. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  2734. Abilities:
  2735. Reset_Hit_Cooldown: true
  2736. No_Vertical_Recoil: true
  2737. Knockback: 0
  2738. Break_Blocks: false-35~1
  2739. Hit_Events:
  2740. Enable: true
  2741. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2742. Particles:
  2743. Enable: false
  2744. Particle_Terrain: true
  2745. Particle_Player_Shoot: SMOKE
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