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- assault1:
- Item_Information:
- Item_Name: "&fAssault Rifle"
- Item_Type: 258
- Item_Lore: "&7Type &8: &7AssaultRifle|&7- Dmg &8: &75|&7- Reload &8: &75s |&7- Speed &8: &720|&7- FireRate &8: &73|&7- Precision &8: &763%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eMedium Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.45
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eMedium Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &fAssaultRifle &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- assault2:
- Item_Information:
- Item_Name: "&bAssault Rifle"
- Item_Type: 258
- Item_Lore: "&7Type &8: &7AssaultRifle|&7- Dmg &8: &75|&7- Reload &8: &75s |&7- Speed &8: &720|&7- FireRate &8: &73|&7- Precision &8: &766%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eMedium Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.42
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.32
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eMedium Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &bAssaultRifle &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- assault3:
- Item_Information:
- Item_Name: "&5Assault Rifle"
- Item_Type: 258
- Item_Lore: "&7Type &8: &7AssaultRifle|&7- Dmg &8: &76|&7- Reload &8: &75s |&7- Speed &8: &720|&7- FireRate &8: &73|&7- Precision &8: &769%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eMedium Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 6
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.39
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.29
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eMedium Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &5AssaultRifle &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- assault4:
- Item_Information:
- Item_Name: "&6Assault Rifle"
- Item_Type: 258
- Item_Lore: "&7Type &8: &7AssaultRifle|&7- Dmg &8: &76|&7- Reload &8: &75s |&7- Speed &8: &720|&7- FireRate &8: &73|&7- Precision &8: &772%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eMedium Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 6
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.36
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.26
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eMedium Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &6AssaultRifle &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Sniper1:
- Item_Information:
- Item_Name: "&fSniper Rifle"
- Item_Type: 257
- Item_Lore: "&7Type &8: &7SniperRifle|&7- Dmg &8: &718|&7- HeadShotDmg &8: &718|&7- Reload &8: &73s |&7- Speed &8: &720|&7- FireRate &8: &7None|&7- Dexterity &8: &795%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eHeavy Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 18
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eHeavy Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &fSniper Rifle &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 18
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 2
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Sniper2:
- Item_Information:
- Item_Name: "&bSniper Rifle"
- Item_Type: 257
- Item_Lore: "&7Type &8: &7SniperRifle|&7- Dmg &8: &720|&7- HeadShotDmg &8: &720|&7- Reload &8: &73s |&7- Speed &8: &722|&7- FireRate &8: &7None|&7- Dexterity &8: &795%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eHeavy Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 20
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eHeavy Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &bSniper Rifle &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 20
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 2
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Sniper3:
- Item_Information:
- Item_Name: "&5Sniper Rifle"
- Item_Type: 257
- Item_Lore: "&7Type &8: &7SniperRifle|&7- Dmg &8: &722|&7- HeadShotDmg &8: &723|&7- Reload &8: &73s |&7- Speed &8: &722|&7- FireRate &8: &7None|&7- Dexterity &8: &795%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eHeavy Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 22
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eHeavy Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &5Sniper Rifle &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 23
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 2
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Sniper4:
- Item_Information:
- Item_Name: "&6Sniper Rifle"
- Item_Type: 257
- Item_Lore: "&7Type &8: &7SniperRifle|&7- Dmg &8: &725|&7- HeadShotDmg &8: &725|&7- Reload &8: &73s |&7- Speed &8: &725|&7- FireRate &8: &7None|&7- Dexterity &8: &7100%|&7- Control &8: &6S|&7------------&cExplanation&7------------|&7Rare : &6Epic|&7AmmoType : &eHeavy Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 25
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eHeavy Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &6Sniper Rifle &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 25
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 3
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Hand1:
- Item_Information:
- Item_Name: "&fHand Gun"
- Item_Type: 292
- Item_Lore: "&7Type &8: &7HandGun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &72|&7- Reload &8: &73s |&7- Speed &8: &722|&7- FireRate &8: &71|&7- Dexterity &8: &780%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eLight Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 2
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 22
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.25
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.20
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &fHand Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Hand2:
- Item_Information:
- Item_Name: "&bHand Gun"
- Item_Type: 292
- Item_Lore: "&7Type &8: &7HandGun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &73|&7- Reload &8: &73s |&7- Speed &8: &722|&7- FireRate &8: &71|&7- Dexterity &8: &782%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eLight Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 2
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 22
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.23
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.18
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &bHand Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Canon1:
- Item_Information:
- Item_Name: "&5Hand Canon"
- Item_Type: 294
- Item_Lore: "&7Type &8: &7HandGun|&7- Dmg &8: &79|&7- HeadShotDmg &8: &75|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Dexterity &8: &760%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eLight Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 20
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 17
- Projectile_Damage: 9
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.40
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.30
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &5Hand Canon &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Canon2:
- Item_Information:
- Item_Name: "&6Hand Canon"
- Item_Type: 294
- Item_Lore: "&7Type &8: &7HandGun|&7- Dmg &8: &710|&7- HeadShotDmg &8: &76|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Dexterity &8: &765%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eLight Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 20
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 17
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.35
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.25
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &6Hand Canon &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 6
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Sub1:
- Item_Information:
- Item_Name: "&fSubmachine Gun"
- Item_Type: 256
- Item_Lore: "&7Type &8: &7Submachine Gun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &71|&7- Reload &8: &74s |&7- Speed &8: &722|&7- FireRate &8: &74|&7- Precision &8: &765%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eLight Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 22
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.35
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.32
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_With_Mouse: false
- Starting_Amount: 25
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &fSubmachine Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Sub2:
- Item_Information:
- Item_Name: "&bSubmachine Gun"
- Item_Type: 256
- Item_Lore: "&7Type &8: &7Submachine Gun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &71|&7- Reload &8: &74s |&7- Speed &8: &722|&7- FireRate &8: &74|&7- Precision &8: &768%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eLight Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 22
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.32
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.29
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_With_Mouse: false
- Starting_Amount: 25
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &bSubmachine Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Sub3:
- Item_Information:
- Item_Name: "&5Submachine Gun"
- Item_Type: 256
- Item_Lore: "&7Type &8: &7Submachine Gun|&7- Dmg &8: &72|&7- HeadShotDmg &8: &72|&7- Reload &8: &74s |&7- Speed &8: &722|&7- FireRate &8: &74|&7- Precision &8: &771%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eLight Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 22
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.29
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.25
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_With_Mouse: false
- Starting_Amount: 25
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &5Submachine Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Sub4:
- Item_Information:
- Item_Name: "&6Submachine Gun"
- Item_Type: 256
- Item_Lore: "&7Type &8: &7Submachine Gun|&7- Dmg &8: &73|&7- HeadShotDmg &8: &72|&7- Reload &8: &74s |&7- Speed &8: &722|&7- FireRate &8: &74|&7- Precision &8: &775%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eLight Bullet|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 22
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.25
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.22
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_With_Mouse: false
- Starting_Amount: 25
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &6Submachine Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Pumpshot1:
- Item_Information:
- Item_Name: "&fPump Shot Gun"
- Item_Type: 275
- Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x8|&7- HeadShotDmg &8: &71|&7- Reload &8: &72s |&7- Speed &8: &718|&7- FireRate &8: &7None|&7- Precision &8: &715%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eShotGun Shells |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Delay_Between_Shots: 25
- Projectile_Amount: 8
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 18
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 1.3
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eShotGun Shells"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &fPump Shot Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Pumpshot2:
- Item_Information:
- Item_Name: "&bPump Shot Gun"
- Item_Type: 275
- Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x8|&7- HeadShotDmg &8: &71|&7- Reload &8: &72s |&7- Speed &8: &718|&7- FireRate &8: &7None|&7- Precision &8: &720%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eShotGun Shells |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Delay_Between_Shots: 25
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 8
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 18
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 1.25
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eShotGun Shells"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &bPump Shot Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Pumpshot3:
- Item_Information:
- Item_Name: "&5Pump Shot Gun"
- Item_Type: 275
- Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x10|&7- HeadShotDmg &8: &71|&7- Reload &8: &72s |&7- Speed &8: &718|&7- FireRate &8: &7None|&7- Precision &8: &722%|&7- Control &8: &7B-|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eShotGun Shells |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 25
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 10
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 18
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.35
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 1.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eShotGun Shells"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &5Pump Shot Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Pumpshot4:
- Item_Information:
- Item_Name: "&6Pump Shot Gun"
- Item_Type: 275
- Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x10|&7- HeadShotDmg &8: &72|&7- Reload &8: &72s |&7- Speed &8: &718|&7- FireRate &8: &7None|&7- Precision &8: &724%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eShotGun Shells |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 25
- Recoil_Amount: 1
- Projectile_Amount: 10
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 18
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.32
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 1.17
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eShotGun Shells"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &6Pump Shot Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Semishot1:
- Item_Information:
- Item_Name: "&fShot Gun"
- Item_Type: 286
- Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x6|&7- HeadShotDmg &8: &71|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Precision &8: &720%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &fCommon |&7AmmoType : &eShotGun Shells |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Delay_Between_Shots: 15
- Projectile_Amount: 6
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 17
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 1.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eShotGun Shells"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &fShot Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Semishot2:
- Item_Information:
- Item_Name: "&bShot Gun"
- Item_Type: 286
- Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x7|&7- HeadShotDmg &8: &71|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Precision &8: &723%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &bRare |&7AmmoType : &eShotGun Shells |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Delay_Between_Shots: 15
- Projectile_Amount: 7
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 17
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.25
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 1.16
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eShotGun Shells"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &bShot Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- semishot3:
- Item_Information:
- Item_Name: "&5Shot Gun"
- Item_Type: 286
- Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x7|&7- HeadShotDmg &8: &71|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Precision &8: &725%|&7- Control &8: &7B-|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eShotGun Shells |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Delay_Between_Shots: 15
- Projectile_Amount: 7
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 17
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.22
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 1.12
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eShotGun Shells"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &5Shot Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- semishot4:
- Item_Information:
- Item_Name: "&6Shot Gun"
- Item_Type: 286
- Item_Lore: "&7Type &8: &7Shot Gun|&7- Dmg &8: &72 x7|&7- HeadShotDmg &8: &72|&7- Reload &8: &75s |&7- Speed &8: &717|&7- FireRate &8: &7None|&7- Precision &8: &725%|&7- Control &8: &7B-|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eShotGun Shells |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Delay_Between_Shots: 15
- Projectile_Amount: 7
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 17
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.20
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-1.4-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 1.10
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eShotGun Shells"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &6Shot Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- RPG1:
- Item_Information:
- Item_Name: "&5RPG"
- Item_Type: 418
- Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &7A|&7- HeadShotDmg &8: &750|&7- Reload &8: &75s |&7- Speed &8: &715|&7- FireRate &8: &7None|&7- Precision &8: &785%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eRocket |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 15
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.15
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 372
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eRocket"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 150
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &5RPG &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 50
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 6
- Chance: 35
- Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
- Explosions:
- Enable: true
- Knockback: 3
- Ignite_Victims: 0
- Damage_Multiplier: 100
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Explosion_Incendiary: false
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- RPG2:
- Item_Information:
- Item_Name: "&6RPG"
- Item_Type: 418
- Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &6S|&7- HeadShotDmg &8: &750|&7- Reload &8: &75s |&7- Speed &8: &715|&7- FireRate &8: &7None|&7- Precision &8: &790%|&7- Control &8: &7A+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eRocket |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 15
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.10
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.02
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 372
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eRocket"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 150
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &6RPG &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 50
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 6
- Chance: 35
- Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
- Explosions:
- Enable: true
- Knockback: 3
- Ignite_Victims: 0
- Damage_Multiplier: 120
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Explosion_Incendiary: false
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- launcher1:
- Item_Information:
- Item_Name: "&5Grenado Launcher"
- Item_Type: 417
- Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &6B+|&7- HeadShotDmg &8: &70|&7- Reload &8: &76s |&7- Speed &8: &710|&7- FireRate &8: &7None|&7- Precision &8: &775%|&7- Control &8: &7B|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eRocket |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 10
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.25
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-0.8-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.15
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: false
- Ammo_Item_ID: 372
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eRocket"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &5Grenado Launcher &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Explosions:
- Enable: true
- Knockback: 1
- Ignite_Victims: 0
- Damage_Multiplier: 50
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Incendiary: false
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 5
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 46
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: explosion
- Particle_Player_Shoot: SMOKE
- launcher2:
- Item_Information:
- Item_Name: "&6Grenado Launcher"
- Item_Type: 417
- Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &6A|&7- HeadShotDmg &8: &70|&7- Reload &8: &76s |&7- Speed &8: &710|&7- FireRate &8: &7None|&7- Precision &8: &780%|&7- Control &8: &7B+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eRocket |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 10
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.20
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-0.8-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.12
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: false
- Ammo_Item_ID: 372
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eRocket"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &6Grenado Launcher &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Explosions:
- Enable: true
- Knockback: 1
- Ignite_Victims: 0
- Damage_Multiplier: 65
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Incendiary: false
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 5
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 46
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: explosion
- Particle_Player_Shoot: SMOKE
- Grenade1:
- Item_Information:
- Item_Name: "&fGrenado"
- Item_Type: 402
- Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &6A|&7- HeadShotDmg &8: &7None|&7- Reload &8: &7None |&7- Speed &8: &710|&7- FireRate &8: &7None|&7- Precision &8: &7100%|&7- Control &8: &7A|&7------------&cExplanation&7------------|&7Rare : &6Common |&7AmmoType : &eNone |&7----------------------------------"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 46
- Projectile_Speed: 10
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Explosions:
- Damage_Multiplier: 150
- Enable: true
- Enable_Owner_Immunity: true
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Explosion_Delay: 60
- Extras:
- One_Time_Use: true
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &fGrenado &7&l] &6&l》&r&c<victim> "
- mini1:
- Item_Information:
- Item_Name: "&5Mini Gun"
- Item_Type: 419
- Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &61|&7- HeadShotDmg &8: &71|&7- Reload &8: &7None |&7- Speed &8: &718|&7- FireRate &8: &712|&7- Precision &8: &760%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &5Legendary |&7AmmoType : &eLight Bullet |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Skip_Name_Check: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 18
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.35
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.30
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 300
- Reload_With_Mouse: false
- Starting_Amount: 300
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &5Mini Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: false
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- mini2:
- Item_Information:
- Item_Name: "&6Mini Gun"
- Item_Type: 419
- Item_Lore: "&7Type &8: &7Explode|&7- Dmg &8: &61|&7- HeadShotDmg &8: &71|&7- Reload &8: &7None |&7- Speed &8: &718|&7- FireRate &8: &713|&7- Precision &8: &765%|&7- Control &8: &7C+|&7------------&cExplanation&7------------|&7Rare : &6Epic |&7AmmoType : &eLight Bullet |&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Skip_Name_Check: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 18
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.32
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.28
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eLight Bullet"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 300
- Reload_With_Mouse: false
- Starting_Amount: 300
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[ &6Mini Gun &7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Break_Blocks: false-35~1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: false
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
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