vulcan_

windows info for bug report

Oct 24th, 2025
283
0
6 days
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Batch 12.74 KB | Software | 0 0
  1. OpenSCAD Version: 2025.10.21 (git d05aec3ed)
  2. System information: Microsoft Windows 11 (10.0.26120) x86_64 32 CPUs 31.77 GB RAM
  3. User Agent: OpenSCAD/2025.10.21 (git d05aec3ed) (Microsoft Windows 11 (10.0.26120) x86_64)
  4. Compiler: GCC "14.3.0" 64bit
  5. MinGW build: MingW64
  6. Debug build: No
  7. Boost version: 1_85
  8. Eigen version: 3.4.0
  9. CGAL version, kernels: 6.0.1, Cartesian<Gmpq>, Extended_cartesian<Gmpq>
  10. OpenCSG version: OpenCSG 1.5.0
  11. Clipper2 version: 1.5.2
  12. Manifold version: 3.2.1
  13. Qt version: 5.15.17
  14. QScintilla version: 2.11.2
  15. InputDrivers:
  16. GLib version: 2.85.3
  17. lodepng version: 20230410
  18. libzip version: 1.5.2
  19. fontconfig version: 2.16.0
  20. freetype version: 2.13.3
  21. harfbuzz version: 11.4.1
  22. cairo version: 1.18.4
  23. lib3mf version: 1.8.1
  24. Features: roof*, input-driver-dbus, lazy-union, vertex-object-renderers-indexing, textmetrics*, import-function*, object-function*, predictible-output
  25. Application Path: C:/Program Files/OpenSCAD (Nightly)
  26. Documents Path: C:\Users\Jeff\Documents
  27. User Documents Path: C:\Users\Jeff\Documents
  28. Resource Path: C:/Program Files/OpenSCAD (Nightly)
  29. User Library Path: C:/Users/Jeff/Documents/OpenSCAD/libraries
  30. User Examples Path: C:/Users/Jeff/Documents/OpenSCAD/examples
  31. User Config Path: C:\Users\Jeff\AppData\Local/OpenSCAD
  32. Backup Path: C:/Users/Jeff/Documents/OpenSCAD/backups
  33. OPENSCADPATH: <not set>
  34. OpenSCAD library path:
  35. C:/Users/Jeff/Documents/OpenSCAD/libraries
  36. C:/Program Files/OpenSCAD (Nightly)\libraries
  37.  
  38. OPENSCAD_FONT_PATH: <not set>
  39. OpenSCAD font path:
  40. C:/WINDOWS/fonts
  41. C:/Users/Jeff/AppData/Local/Microsoft/Windows/Fonts
  42. C:/Users/Jeff/AppData/Roaming/fonts
  43. C:/usr/local/share/fonts
  44. C:/usr/share/fonts
  45. C:/usr/X11/lib/X11/fonts
  46. C:/System/Library/Fonts
  47. C:/Library/Fonts
  48. C:/Users/Jeff/Library/Fonts
  49. GLEW version: 2.1.0
  50. OpenGL Version: 4.6.0 NVIDIA 581.29
  51. GL Renderer: NVIDIA GeForce RTX 4080/PCIe/SSE2
  52. GL Vendor: NVIDIA Corporation
  53. RGBA(8888), depth(24), stencil(8)
  54. GL_ARB_framebuffer_object: yes
  55. GL_EXT_framebuffer_object: yes
  56. GL_EXT_packed_depth_stencil: yes
  57.  
  58. Qt graphics widget: QOpenGLWidget
  59. QSurfaceFormat: RGBA(8888), depth(24), stencil(8)
  60.  
  61. GL Extensions:
  62. GL_AMD_multi_draw_indirect
  63. GL_AMD_seamless_cubemap_per_texture
  64. GL_AMD_vertex_shader_layer
  65. GL_AMD_vertex_shader_viewport_index
  66. GL_ARB_ES2_compatibility
  67. GL_ARB_ES3_1_compatibility
  68. GL_ARB_ES3_2_compatibility
  69. GL_ARB_ES3_compatibility
  70. GL_ARB_arrays_of_arrays
  71. GL_ARB_base_instance
  72. GL_ARB_bindless_texture
  73. GL_ARB_blend_func_extended
  74. GL_ARB_buffer_storage
  75. GL_ARB_clear_buffer_object
  76. GL_ARB_clear_texture
  77. GL_ARB_clip_control
  78. GL_ARB_color_buffer_float
  79. GL_ARB_compatibility
  80. GL_ARB_compressed_texture_pixel_storage
  81. GL_ARB_compute_shader
  82. GL_ARB_compute_variable_group_size
  83. GL_ARB_conditional_render_inverted
  84. GL_ARB_conservative_depth
  85. GL_ARB_copy_buffer
  86. GL_ARB_copy_image
  87. GL_ARB_cull_distance
  88. GL_ARB_debug_output
  89. GL_ARB_depth_buffer_float
  90. GL_ARB_depth_clamp
  91. GL_ARB_depth_texture
  92. GL_ARB_derivative_control
  93. GL_ARB_direct_state_access
  94. GL_ARB_draw_buffers
  95. GL_ARB_draw_buffers_blend
  96. GL_ARB_draw_elements_base_vertex
  97. GL_ARB_draw_indirect
  98. GL_ARB_draw_instanced
  99. GL_ARB_enhanced_layouts
  100. GL_ARB_explicit_attrib_location
  101. GL_ARB_explicit_uniform_location
  102. GL_ARB_fragment_coord_conventions
  103. GL_ARB_fragment_layer_viewport
  104. GL_ARB_fragment_program
  105. GL_ARB_fragment_program_shadow
  106. GL_ARB_fragment_shader
  107. GL_ARB_fragment_shader_interlock
  108. GL_ARB_framebuffer_no_attachments
  109. GL_ARB_framebuffer_object
  110. GL_ARB_framebuffer_sRGB
  111. GL_ARB_geometry_shader4
  112. GL_ARB_get_program_binary
  113. GL_ARB_get_texture_sub_image
  114. GL_ARB_gl_spirv
  115. GL_ARB_gpu_shader5
  116. GL_ARB_gpu_shader_fp64
  117. GL_ARB_gpu_shader_int64
  118. GL_ARB_half_float_pixel
  119. GL_ARB_half_float_vertex
  120. GL_ARB_imaging
  121. GL_ARB_indirect_parameters
  122. GL_ARB_instanced_arrays
  123. GL_ARB_internalformat_query
  124. GL_ARB_internalformat_query2
  125. GL_ARB_invalidate_subdata
  126. GL_ARB_map_buffer_alignment
  127. GL_ARB_map_buffer_range
  128. GL_ARB_multi_bind
  129. GL_ARB_multi_draw_indirect
  130. GL_ARB_multisample
  131. GL_ARB_multitexture
  132. GL_ARB_occlusion_query
  133. GL_ARB_occlusion_query2
  134. GL_ARB_parallel_shader_compile
  135. GL_ARB_pipeline_statistics_query
  136. GL_ARB_pixel_buffer_object
  137. GL_ARB_point_parameters
  138. GL_ARB_point_sprite
  139. GL_ARB_polygon_offset_clamp
  140. GL_ARB_post_depth_coverage
  141. GL_ARB_program_interface_query
  142. GL_ARB_provoking_vertex
  143. GL_ARB_query_buffer_object
  144. GL_ARB_robust_buffer_access_behavior
  145. GL_ARB_robustness
  146. GL_ARB_sample_locations
  147. GL_ARB_sample_shading
  148. GL_ARB_sampler_objects
  149. GL_ARB_seamless_cube_map
  150. GL_ARB_seamless_cubemap_per_texture
  151. GL_ARB_separate_shader_objects
  152. GL_ARB_shader_atomic_counter_ops
  153. GL_ARB_shader_atomic_counters
  154. GL_ARB_shader_ballot
  155. GL_ARB_shader_bit_encoding
  156. GL_ARB_shader_clock
  157. GL_ARB_shader_draw_parameters
  158. GL_ARB_shader_group_vote
  159. GL_ARB_shader_image_load_store
  160. GL_ARB_shader_image_size
  161. GL_ARB_shader_objects
  162. GL_ARB_shader_precision
  163. GL_ARB_shader_storage_buffer_object
  164. GL_ARB_shader_subroutine
  165. GL_ARB_shader_texture_image_samples
  166. GL_ARB_shader_texture_lod
  167. GL_ARB_shader_viewport_layer_array
  168. GL_ARB_shading_language_100
  169. GL_ARB_shading_language_420pack
  170. GL_ARB_shading_language_include
  171. GL_ARB_shading_language_packing
  172. GL_ARB_shadow
  173. GL_ARB_sparse_buffer
  174. GL_ARB_sparse_texture
  175. GL_ARB_sparse_texture2
  176. GL_ARB_sparse_texture_clamp
  177. GL_ARB_spirv_extensions
  178. GL_ARB_stencil_texturing
  179. GL_ARB_sync
  180. GL_ARB_tessellation_shader
  181. GL_ARB_texture_barrier
  182. GL_ARB_texture_border_clamp
  183. GL_ARB_texture_buffer_object
  184. GL_ARB_texture_buffer_object_rgb32
  185. GL_ARB_texture_buffer_range
  186. GL_ARB_texture_compression
  187. GL_ARB_texture_compression_bptc
  188. GL_ARB_texture_compression_rgtc
  189. GL_ARB_texture_cube_map
  190. GL_ARB_texture_cube_map_array
  191. GL_ARB_texture_env_add
  192. GL_ARB_texture_env_combine
  193. GL_ARB_texture_env_crossbar
  194. GL_ARB_texture_env_dot3
  195. GL_ARB_texture_filter_anisotropic
  196. GL_ARB_texture_filter_minmax
  197. GL_ARB_texture_float
  198. GL_ARB_texture_gather
  199. GL_ARB_texture_mirror_clamp_to_edge
  200. GL_ARB_texture_mirrored_repeat
  201. GL_ARB_texture_multisample
  202. GL_ARB_texture_non_power_of_two
  203. GL_ARB_texture_query_levels
  204. GL_ARB_texture_query_lod
  205. GL_ARB_texture_rectangle
  206. GL_ARB_texture_rg
  207. GL_ARB_texture_rgb10_a2ui
  208. GL_ARB_texture_stencil8
  209. GL_ARB_texture_storage
  210. GL_ARB_texture_storage_multisample
  211. GL_ARB_texture_swizzle
  212. GL_ARB_texture_view
  213. GL_ARB_timer_query
  214. GL_ARB_transform_feedback2
  215. GL_ARB_transform_feedback3
  216. GL_ARB_transform_feedback_instanced
  217. GL_ARB_transform_feedback_overflow_query
  218. GL_ARB_transpose_matrix
  219. GL_ARB_uniform_buffer_object
  220. GL_ARB_vertex_array_bgra
  221. GL_ARB_vertex_array_object
  222. GL_ARB_vertex_attrib_64bit
  223. GL_ARB_vertex_attrib_binding
  224. GL_ARB_vertex_buffer_object
  225. GL_ARB_vertex_program
  226. GL_ARB_vertex_shader
  227. GL_ARB_vertex_type_10f_11f_11f_rev
  228. GL_ARB_vertex_type_2_10_10_10_rev
  229. GL_ARB_viewport_array
  230. GL_ARB_window_pos
  231. GL_ATI_draw_buffers
  232. GL_ATI_texture_float
  233. GL_ATI_texture_mirror_once
  234. GL_EXTX_framebuffer_mixed_formats
  235. GL_EXT_Cg_shader
  236. GL_EXT_abgr
  237. GL_EXT_bgra
  238. GL_EXT_bindable_uniform
  239. GL_EXT_blend_color
  240. GL_EXT_blend_equation_separate
  241. GL_EXT_blend_func_separate
  242. GL_EXT_blend_minmax
  243. GL_EXT_blend_subtract
  244. GL_EXT_compiled_vertex_array
  245. GL_EXT_depth_bounds_test
  246. GL_EXT_direct_state_access
  247. GL_EXT_draw_buffers2
  248. GL_EXT_draw_instanced
  249. GL_EXT_draw_range_elements
  250. GL_EXT_fog_coord
  251. GL_EXT_framebuffer_blit
  252. GL_EXT_framebuffer_multisample
  253. GL_EXT_framebuffer_multisample_blit_scaled
  254. GL_EXT_framebuffer_object
  255. GL_EXT_framebuffer_sRGB
  256. GL_EXT_geometry_shader4
  257. GL_EXT_gpu_program_parameters
  258. GL_EXT_gpu_shader4
  259. GL_EXT_import_sync_object
  260. GL_EXT_memory_object
  261. GL_EXT_memory_object_win32
  262. GL_EXT_multi_draw_arrays
  263. GL_EXT_multiview_texture_multisample
  264. GL_EXT_multiview_timer_query
  265. GL_EXT_packed_depth_stencil
  266. GL_EXT_packed_float
  267. GL_EXT_packed_pixels
  268. GL_EXT_pixel_buffer_object
  269. GL_EXT_point_parameters
  270. GL_EXT_polygon_offset_clamp
  271. GL_EXT_post_depth_coverage
  272. GL_EXT_provoking_vertex
  273. GL_EXT_raster_multisample
  274. GL_EXT_rescale_normal
  275. GL_EXT_secondary_color
  276. GL_EXT_semaphore
  277. GL_EXT_semaphore_win32
  278. GL_EXT_separate_shader_objects
  279. GL_EXT_separate_specular_color
  280. GL_EXT_shader_image_load_formatted
  281. GL_EXT_shader_image_load_store
  282. GL_EXT_shader_integer_mix
  283. GL_EXT_shadow_funcs
  284. GL_EXT_sparse_texture2
  285. GL_EXT_stencil_two_side
  286. GL_EXT_stencil_wrap
  287. GL_EXT_texture3D
  288. GL_EXT_texture_array
  289. GL_EXT_texture_buffer_object
  290. GL_EXT_texture_compression_dxt1
  291. GL_EXT_texture_compression_latc
  292. GL_EXT_texture_compression_rgtc
  293. GL_EXT_texture_compression_s3tc
  294. GL_EXT_texture_cube_map
  295. GL_EXT_texture_edge_clamp
  296. GL_EXT_texture_env_add
  297. GL_EXT_texture_env_combine
  298. GL_EXT_texture_env_dot3
  299. GL_EXT_texture_filter_anisotropic
  300. GL_EXT_texture_filter_minmax
  301. GL_EXT_texture_integer
  302. GL_EXT_texture_lod
  303. GL_EXT_texture_lod_bias
  304. GL_EXT_texture_mirror_clamp
  305. GL_EXT_texture_object
  306. GL_EXT_texture_sRGB
  307. GL_EXT_texture_sRGB_R8
  308. GL_EXT_texture_sRGB_decode
  309. GL_EXT_texture_shadow_lod
  310. GL_EXT_texture_shared_exponent
  311. GL_EXT_texture_storage
  312. GL_EXT_texture_swizzle
  313. GL_EXT_timer_query
  314. GL_EXT_transform_feedback2
  315. GL_EXT_vertex_array
  316. GL_EXT_vertex_array_bgra
  317. GL_EXT_vertex_attrib_64bit
  318. GL_EXT_win32_keyed_mutex
  319. GL_EXT_window_rectangles
  320. GL_IBM_rasterpos_clip
  321. GL_IBM_texture_mirrored_repeat
  322. GL_KHR_blend_equation_advanced
  323. GL_KHR_blend_equation_advanced_coherent
  324. GL_KHR_context_flush_control
  325. GL_KHR_debug
  326. GL_KHR_no_error
  327. GL_KHR_parallel_shader_compile
  328. GL_KHR_robust_buffer_access_behavior
  329. GL_KHR_robustness
  330. GL_KHR_shader_subgroup
  331. GL_KTX_buffer_region
  332. GL_NVX_blend_equation_advanced_multi_draw_buffers
  333. GL_NVX_conditional_render
  334. GL_NVX_gpu_memory_info
  335. GL_NVX_gpu_multicast2
  336. GL_NVX_linked_gpu_multicast
  337. GL_NVX_multigpu_info
  338. GL_NVX_nvenc_interop
  339. GL_NVX_progress_fence
  340. GL_NV_ES1_1_compatibility
  341. GL_NV_ES3_1_compatibility
  342. GL_NV_alpha_to_coverage_dither_control
  343. GL_NV_bindless_multi_draw_indirect
  344. GL_NV_bindless_multi_draw_indirect_count
  345. GL_NV_bindless_texture
  346. GL_NV_blend_equation_advanced
  347. GL_NV_blend_equation_advanced_coherent
  348. GL_NV_blend_minmax_factor
  349. GL_NV_blend_square
  350. GL_NV_clip_space_w_scaling
  351. GL_NV_command_list
  352. GL_NV_compute_program5
  353. GL_NV_compute_shader_derivatives
  354. GL_NV_conditional_render
  355. GL_NV_conservative_raster
  356. GL_NV_conservative_raster_dilate
  357. GL_NV_conservative_raster_pre_snap
  358. GL_NV_conservative_raster_pre_snap_triangles
  359. GL_NV_conservative_raster_underestimation
  360. GL_NV_copy_depth_to_color
  361. GL_NV_copy_image
  362. GL_NV_depth_buffer_float
  363. GL_NV_depth_clamp
  364. GL_NV_draw_texture
  365. GL_NV_draw_vulkan_image
  366. GL_NV_explicit_multisample
  367. GL_NV_feature_query
  368. GL_NV_fence
  369. GL_NV_fill_rectangle
  370. GL_NV_float_buffer
  371. GL_NV_fog_distance
  372. GL_NV_fragment_coverage_to_color
  373. GL_NV_fragment_program
  374. GL_NV_fragment_program2
  375. GL_NV_fragment_program_option
  376. GL_NV_fragment_shader_barycentric
  377. GL_NV_fragment_shader_interlock
  378. GL_NV_framebuffer_mixed_samples
  379. GL_NV_framebuffer_multisample_coverage
  380. GL_NV_geometry_shader4
  381. GL_NV_geometry_shader_passthrough
  382. GL_NV_gpu_multicast
  383. GL_NV_gpu_program4
  384. GL_NV_gpu_program4_1
  385. GL_NV_gpu_program5
  386. GL_NV_gpu_program5_mem_extended
  387. GL_NV_gpu_program_fp64
  388. GL_NV_gpu_program_multiview
  389. GL_NV_gpu_shader5
  390. GL_NV_half_float
  391. GL_NV_internalformat_sample_query
  392. GL_NV_light_max_exponent
  393. GL_NV_memory_attachment
  394. GL_NV_memory_object_sparse
  395. GL_NV_mesh_shader
  396. GL_NV_multisample_coverage
  397. GL_NV_multisample_filter_hint
  398. GL_NV_occlusion_query
  399. GL_NV_packed_depth_stencil
  400. GL_NV_parameter_buffer_object
  401. GL_NV_parameter_buffer_object2
  402. GL_NV_path_rendering
  403. GL_NV_path_rendering_shared_edge
  404. GL_NV_pixel_data_range
  405. GL_NV_point_sprite
  406. GL_NV_primitive_restart
  407. GL_NV_primitive_shading_rate
  408. GL_NV_query_resource
  409. GL_NV_query_resource_tag
  410. GL_NV_register_combiners
  411. GL_NV_register_combiners2
  412. GL_NV_representative_fragment_test
  413. GL_NV_sample_locations
  414. GL_NV_sample_mask_override_coverage
  415. GL_NV_scissor_exclusive
  416. GL_NV_shader_atomic_counters
  417. GL_NV_shader_atomic_float
  418. GL_NV_shader_atomic_float64
  419. GL_NV_shader_atomic_fp16_vector
  420. GL_NV_shader_atomic_int64
  421. GL_NV_shader_buffer_load
  422. GL_NV_shader_storage_buffer_object
  423. GL_NV_shader_subgroup_partitioned
  424. GL_NV_shader_texture_footprint
  425. GL_NV_shader_thread_group
  426. GL_NV_shader_thread_shuffle
  427. GL_NV_shading_rate_image
  428. GL_NV_stereo_view_rendering
  429. GL_NV_texgen_reflection
  430. GL_NV_texture_barrier
  431. GL_NV_texture_compression_vtc
  432. GL_NV_texture_dirty_tile_map
  433. GL_NV_texture_env_combine4
  434. GL_NV_texture_multisample
  435. GL_NV_texture_rectangle
  436. GL_NV_texture_rectangle_compressed
  437. GL_NV_texture_shader
  438. GL_NV_texture_shader2
  439. GL_NV_texture_shader3
  440. GL_NV_timeline_semaphore
  441. GL_NV_transform_feedback
  442. GL_NV_transform_feedback2
  443. GL_NV_uniform_buffer_std430_layout
  444. GL_NV_uniform_buffer_unified_memory
  445. GL_NV_vertex_array_range
  446. GL_NV_vertex_array_range2
  447. GL_NV_vertex_attrib_integer_64bit
  448. GL_NV_vertex_buffer_unified_memory
  449. GL_NV_vertex_program
  450. GL_NV_vertex_program1_1
  451. GL_NV_vertex_program2
  452. GL_NV_vertex_program2_option
  453. GL_NV_vertex_program3
  454. GL_NV_viewport_array2
  455. GL_NV_viewport_swizzle
  456. GL_OVR_multiview
  457. GL_OVR_multiview2
  458. GL_S3_s3tc
  459. GL_SGIS_generate_mipmap
  460. GL_SGIS_texture_lod
  461. GL_SGIX_depth_texture
  462. GL_SGIX_shadow
  463. GL_SUN_slice_accum
  464. GL_WIN_swap_hint
  465. WGL_EXT_swap_control
  466.  
Tags: OpenSCAD
Advertisement
Add Comment
Please, Sign In to add comment