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  1. 1>------ Rebuild All started: Project: MapGen, Configuration: Development_Editor x64 ------
  2. 1>Cleaning MapGenEditor Binaries...
  3. 1>Compiling game modules for hot reload
  4. 1>Compiling game modules for hot reload
  5. 1>Performing full C++ include scan (no include cache file)
  6. 1>Parsing headers for MapGenEditor
  7. 1> Running UnrealHeaderTool "C:\Users\Jacob\Desktop\MapGen\MapGen.uproject" "C:\Users\Jacob\Desktop\MapGen\Intermediate\Build\Win64\MapGenEditor\Development\MapGenEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
  8. 1>Reflection code generated for MapGenEditor in 3.6769299 seconds
  9. 1>Performing 10 actions (4 in parallel)
  10. 1>[2/10] Resource ModuleVersionResource.rc.inl
  11. 1>[3/10] Resource PCLaunch.rc
  12. 1>SharedPCH.Engine.cpp
  13. 1>Room.cpp
  14. 1>MapGen.cpp
  15. 1>MapLayout.cpp
  16. 1>MapGenGameModeBase.cpp
  17. 1>MapGen.generated.cpp
  18. 1>[9/10] Link UE4Editor-MapGen-1122.dll
  19. 1>[10/10] Link UE4Editor-MapGen-1122.lib
  20. 1> Creating library C:\Users\Jacob\Desktop\MapGen\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MapGen-1122.lib and object C:\Users\Jacob\Desktop\MapGen\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MapGen-1122.exp
  21. 1> Creating library C:\Users\Jacob\Desktop\MapGen\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MapGen-1122.suppressed.lib and object C:\Users\Jacob\Desktop\MapGen\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MapGen-1122.suppressed.exp
  22. 1>Deploying MapGenEditor Win64 Development...
  23. 1>Total build time: 46.12 seconds (Local executor: 38.87 seconds)
  24. ========== Rebuild All: 1 succeeded, 0 failed, 0 skipped ==========
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