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- Config = {}
- --------------------------
- -- Utility
- --------------------------
- Config.Target = "qb-target" -- Your qb-target name
- Config.QBMenu = "qb-menu" -- Your qb-menu name
- Config.Core = "qb-core" -- Your core name
- Config.Phone = "qs-smartphone" -- "qb-phone", "qs-smartphone", "gksphone"
- Config.Skillbar = "qb-lock" -- "qb-lock" or "qb-skillbar"
- Config.PoliceNeed = 0 -- Amount of police online to start the mission
- Config.PoliceJob = "police" -- Your job name police
- Config.NeedMask = true -- Need mask to heist?
- Config.TimeRob = 10000 -- Time to rob the register [10000 -> 10s]
- Config.TimeOpen = 10000 -- Time to open the register [10000 -> 10s]
- Config.TimeTrade = 10000 -- Time to trade the register [10000 -> 10s]
- Config.ChanceCops = 50 -- Chance call cops [ 50 -> 50% ]
- Config.InitialMoney = { min = 1500, max = 3000 } -- Some money they earn before changing the cash register
- Config.PaymentSafe = "cash" -- "cash" or "markedbills"
- Config.SafeMoney = { min = 3000, max = 4500 } -- if Config.PaymentSafe = "cash"
- Config.SafeBlackMoney = { min = 1, max = 5 } -- if Config.PaymentSafe = "markedbills"
- Config.SafeRareDrop = true -- Enable rare drop on safe?
- Config.ChanceRareDrop = 50 -- % to get a rare drop on safe
- Config.CooldownTime = 45 -- 45 Minutes
- Config.SafeDrops = { -- List of possible items drop on safe
- [1] = "lockpick",
- [2] = "advancedlockpick",
- -- You can add more items here
- }
- ---------------
- -- Outfit
- ---------------
- Config.Outfit = {
- Trigger = "qb-clothing:client:loadOutfit", -- Your trigger
- Man = 35, -- Number of the mask you want to appear on the player
- Woman = 2, -- Number of the mask you want to appear on the player
- }
- ---------------
- -- Animations
- ---------------
- Config.AnimationRob = "amb@prop_human_bum_bin@idle_b"
- Config.SubAnimationRob = "idle_d"
- ---------------
- -- Peds
- ---------------
- Config.Peds = {
- Ped = {type = 4, hash= GetHashKey("s_m_y_garbage"), x = 868.92, y = -1056.06, z = 28.44, h = 90.90}, -- Start mission
- }
- ---------------
- -- Shop with items, you can add more items if you want
- ---------------
- Config.Shop = {
- [1] = { name = "lockpick", price = 500, amount = 10, info = {}, type = "item", slot = 1 },
- [2] = { name = "advancedlockpick", price = 1000, amount = 10, info = {}, type = "item", slot = 2 },
- [3] = { name = "mask", price = 250, amount = 200, info = {}, type = "item", slot = 3 },
- }
- ---------------
- -- Stores, you can add more items if you want
- ---------------
- Config.Stores = {
- [1] = {
- Location = vector3(-47.24, -1757.65, 29.53),
- },
- [2] = {
- Location = vector3(-1486.26, -378.0, 40.16),
- },
- [3] = {
- Location = vector3(-1222.03, -908.32, 12.32),
- },
- [4] = {
- Location = vector3(-706.09, -913.39, 19.22),
- },
- [5] = {
- Location = vector3(24.89, -1345.7, 29.5),
- },
- [6] = {
- Location = vector3(1134.15, -982.53, 46.41),
- },
- }
- ---------------
- -- Safes
- ---------------
- Config.Safes = {
- [1] = { x = -42.38, y = -1749.22, z = 29.42, h = 320.15 },
- [2] = { x = -1479.80, y = -373.03, z = 39.16, h = 318.45 },
- [3] = { x = -1218.49, y = -915.56, z = 11.33, h = 212.42 },
- [4] = { x = -708.44, y = -904.42, z = 19.22, h = 356.90 },
- [5] = { x = 30.5, y = -1339.41, z = 29.50, h = 268.00 },
- [6] = { x = 1126.16, y = -982.54, z = 45.42, h = 100.81 },
- }
- ---------------
- -- Mini-Games
- ---------------
- Config.QBSkillbar = {
- duration = math.random(2500,5000),
- pos = math.random(10, 30),
- width = math.random(10, 20),
- }
- Config.QBLock = {
- circles = math.random(2,4),
- time = math.random(7,10),
- }
- Config.MemoryGame = {
- correctBlocks = 5,
- incorrectBlocks = 3,
- timetoShow = 3,
- timetoLose = 10,
- }
- ---------------
- -- Level System
- ---------------
- Config.Reward = { min = 5000, max = 10000 } -- Reward after trade the register
- Config.XPEarn = { min = 5, max = 10 } -- XP earn after each robbery
- Config.LevelSystem = {
- Level_0 = 0, -- x1 The Reward [ Example: Config.Reward x 1 ]
- Level_1 = 75, -- x2 The Reward [ Example: Config.Reward x 2 ]
- Level_2 = 150, -- x3 The Reward [ Example: Config.Reward x 3 ]
- Level_3 = 225, -- x4 The Reward [ Example: Config.Reward x 4 ]
- Level_4 = 300, -- x5 The Reward [ Example: Config.Reward x 5 ]
- Level_5 = 500, -- x6 The Reward [ Example: Config.Reward x 6 ]
- }
- ---------------
- -- WEBHOOKS
- ---------------
- Config.Webhooks = true
- Config.LogName = "storerobbery"
- Config.LogColour = "lightgreen"
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