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Dec 21st, 2024
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  1. local redzlib = loadstring(game:HttpGet("https://raw.githubusercontent.com/REDzHUB/RedzLibV5/main/Source.Lua"))()
  2. local Window = redzlib:MakeWindow({
  3. Title = "redz Hub : Blox Fruits",
  4. SubTitle = "by redz9999",
  5. SaveFolder = "redz Hub | Blox Fruits.lua"
  6. })
  7.  
  8. local AFKOptions = {}
  9.  
  10. local Discord = Window:MakeTab({"Discord", "Info"})
  11. Discord:AddDiscordInvite({
  12. Name = "redz Hub | Community",
  13. Description = "Join our discord community to receive information about the next update",
  14. Logo = "rbxassetid://15298567397",
  15. Invite = "https://discord.gg/7aR7kNVt4g"
  16. })
  17. local MainFarm = Window:MakeTab({"Farm", "Home"})
  18. if Sea3 then
  19. local AutoSea = Window:MakeTab({"Sea", "Waves"})
  20. AutoSea:AddSection({"Kitsune"})
  21. local KILabel = AutoSea:AddParagraph({"Kitsune Island : not spawn"})
  22. AutoSea:AddToggle({Name = "Auto Kitsune Island",Callback = function(Value)
  23. getgenv().AutoKitsuneIsland = Value;AutoKitsuneIsland()
  24. end})
  25. AutoSea:AddToggle({Name = "Auto Trade Azure Ember",Callback = function(Value)
  26. getgenv().TradeAzureEmber = Value
  27. task.spawn(function()
  28. local Modules = ReplicatedStorage:WaitForChild("Modules", 9e9)
  29. local Net = Modules:WaitForChild("Net", 9e9)
  30. local KitsuneRemote = Net:WaitForChild("RF/KitsuneStatuePray", 9e9)
  31.  
  32. while getgenv().TradeAzureEmber do task.wait(1)
  33. KitsuneRemote:InvokeServer()
  34. end
  35. end)
  36. end})
  37. task.spawn(function()
  38. local Map = workspace:WaitForChild("Map", 9e9)
  39. task.spawn(function()
  40. while task.wait() do
  41. if Map:FindFirstChild("KitsuneIsland") then
  42. local plrPP = Player.Character and Player.Character.PrimaryPart
  43. if plrPP then
  44. Distance = tostring(math.floor((plrPP.Position - Map.KitsuneIsland.WorldPivot.p).Magnitude / 3))
  45. end
  46. end
  47. end
  48. end)
  49.  
  50. while task.wait() do
  51. if Map:FindFirstChild("KitsuneIsland") then
  52. KILabel:SetTitle("Kitsune Island : Spawned | Distance : " .. Distance)
  53. else
  54. KILabel:SetTitle("Kitsune Island : not Spawn")
  55. end
  56. end
  57. end)
  58. AutoSea:AddSection({"Sea"})
  59. AutoSea:AddToggle({Name = "Auto Farm Sea",Callback = function(Value)
  60. getgenv().AutoFarmSea = Value;AutoFarmSea()
  61. end})
  62. AutoSea:AddButton({Name = "Buy New Boat",Callback = function()
  63. BuyNewBoat()
  64. end})
  65. AutoSea:AddSection({"Material"})
  66. AutoSea:AddToggle({"Auto Wood Planks", false, function(Value)
  67. getgenv().AutoWoodPlanks = Value
  68. task.spawn(function()
  69. local Map = workspace:WaitForChild("Map", 9e9)
  70. local BoatCastle = Map:WaitForChild("Boat Castle", 9e9)
  71.  
  72. local function TreeModel()
  73. for _,Model in pairs(BoatCastle["IslandModel"]:GetChildren()) do
  74. if Model.Name == "Model" and Model:FindFirstChild("Tree") then
  75. return Model
  76. end
  77. end
  78. end
  79.  
  80. local function GetTree()
  81. local Tree = TreeModel()
  82. if Tree then
  83. local Nearest = math.huge
  84. local selected
  85. for _,tree in pairs(Tree:GetChildren()) do
  86. local plrPP = Player.Character and Player.Character.PrimaryPart
  87. if tree and tree.PrimaryPart and tree.PrimaryPart.Anchored then
  88. if plrPP and (plrPP.Position - tree.PrimaryPart.Position).Magnitude < Nearest then
  89. Nearest = (plrPP.Position - tree.PrimaryPart.Position).Magnitude
  90. selected = tree
  91. end
  92. end
  93. end
  94. return selected
  95. end
  96. end
  97.  
  98. local RandomEquip = ""
  99. task.spawn(function()
  100. while getgenv().AutoWoodPlanks do
  101. if VerifyToolTip("Melee") then
  102. RandomEquip = "Melee"task.wait(2)
  103. end
  104. if VerifyToolTip("Blox Fruit") then
  105. RandomEquip = "Blox Fruit"task.wait(3)
  106. end
  107. if VerifyToolTip("Sword") then
  108. RandomEquip = "Sword"task.wait(2)
  109. end
  110. if VerifyToolTip("Gun") then
  111. RandomEquip = "Gun"task.wait(2)
  112. end
  113. end
  114. end)
  115.  
  116. while getgenv().AutoWoodPlanks do task.wait()
  117. local Tree = GetTree()EquipToolTip(RandomEquip)
  118.  
  119. if Tree and Tree.PrimaryPart then
  120. PlayerTP(Tree.PrimaryPart.CFrame)
  121. local plrPP = Player.Character and Player.Character.PrimaryPart
  122. if plrPP and (plrPP.Position - Tree.PrimaryPart.Position).Magnitude < 10 then
  123. if getgenv().SeaSkillZ then
  124. KeyboardPress("Z")
  125. end
  126. if getgenv().SeaSkillX then
  127. KeyboardPress("X")
  128. end
  129. if getgenv().SeaSkillC then
  130. KeyboardPress("C")
  131. end
  132. if getgenv().SeaSkillV then
  133. KeyboardPress("V")
  134. end
  135. if getgenv().SeaSkillF then
  136. KeyboardPress("F")
  137. end
  138. if getgenv().SeaAimBotSkill then
  139. AimBotPart(Tree.PrimaryPart)
  140. end
  141. end
  142. end
  143. end
  144. end)
  145. end})
  146. AutoSea:AddSection({"Panic Mode"})
  147. AutoSea:AddSlider({Name = "Select Health",Min = 20,Max = 70,Default = 25,Callback = function(Value)
  148. getgenv().HealthPanic = Value
  149. end})
  150. AutoSea:AddToggle({"Panic Mode", true, function(Value)
  151. getgenv().PanicMode = Value
  152. end, "Sea/PanicMode"})
  153. AutoSea:AddSection({"Farm Select"})
  154. AutoSea:AddParagraph({"Fish"})
  155. AutoSea:AddToggle({Name = "Terrorshark", Flag = "Sea/TerrorShark", Default = true,Callback = function(Value)
  156. getgenv().Terrorshark = Value
  157. end})
  158. AutoSea:AddToggle({Name = "Piranha", Flag = "Sea/Piranha", Default = true,Callback = function(Value)
  159. getgenv().Piranha = Value
  160. end})
  161. AutoSea:AddToggle({Name = "Fish Crew Member", Flag = "Sea/FishCrewMember", Default = true,Callback = function(Value)
  162. getgenv().FishCrewMember = Value
  163. end})
  164. AutoSea:AddToggle({Name = "Shark", Flag = "Sea/Shark", Default = true,Callback = function(Value)
  165. getgenv().Shark = Value
  166. end})
  167. AutoSea:AddParagraph({"Boats"})
  168. AutoSea:AddToggle({Name = "Pirate Brigade", Flag = "Sea/PirateBrigade", Default = true,Callback = function(Value)
  169. getgenv().PirateBrigade = Value
  170. end})
  171. AutoSea:AddToggle({Name = "Pirate Grand Brigade", Flag = "Sea/PirateGrandBrigade", Default = true,Callback = function(Value)
  172. getgenv().PirateGrandBrigade = Value
  173. end})
  174. AutoSea:AddToggle({Name = "Fish Boat", Flag = "Sea/FishBoat", Default = true,Callback = function(Value)
  175. getgenv().FishBoat = Value
  176. end})
  177. --[[AddTextLabel(AutoSea, {"Sea Beast"})
  178. AutoSea:AddToggle({Name = "Sea Beast",Default = true,Callback = function(Value)
  179. getgenv().SeaBeast = Value
  180. end})
  181. AutoSea:AddToggle({Name = "Triple Sea Beast",Default = true,Callback = function(Value)
  182. getgenv().SeaBeastTriple = Value
  183. end})]]
  184. AutoSea:AddSection({"Skill"})
  185. AutoSea:AddToggle({Name = "AimBot Skill Enemie", Flag = "Mastery/Aimbot", Default = true,Callback = function(Value)
  186. getgenv().SeaAimBotSkill = Value
  187. end})
  188. AutoSea:AddToggle({Name = "Skill Z", Flag = "Mastery/Z", Default = true,Callback = function(Value)
  189. getgenv().SeaSkillZ = Value
  190. end})
  191. AutoSea:AddToggle({Name = "Skill X", Flag = "Mastery/X", Default = true,Callback = function(Value)
  192. getgenv().SeaSkillX = Value
  193. end})
  194. AutoSea:AddToggle({Name = "Skill C", Flag = "Mastery/C", Default = true,Callback = function(Value)
  195. getgenv().SeaSkillC = Value
  196. end})
  197. AutoSea:AddToggle({Name = "Skill V", Flag = "Mastery/V", Default = true,Callback = function(Value)
  198. getgenv().SeaSkillV = Value
  199. end})
  200. AutoSea:AddToggle({Name = "Skill F", Flag = "Mastery/F", Callback = function(Value)
  201. getgenv().SeaSkillF = Value
  202. end})
  203. AutoSea:AddSection({"NPCs"})
  204. AutoSea:AddToggle({Name = "Teleport To Shark Hunter",Callback = function(Value)
  205. getgenv().NPCtween = Value
  206. task.spawn(function()
  207. while getgenv().NPCtween do task.wait()
  208. PlayerTP(CFrame.new(-16526, 108, 752))
  209. end
  210. end)
  211. end})
  212. AutoSea:AddToggle({Name = "Teleport To Beast Hunter",Callback = function(Value)
  213. getgenv().NPCtween = Value
  214. task.spawn(function()
  215. while getgenv().NPCtween do task.wait()
  216. PlayerTP(CFrame.new(-16281, 73, 263))
  217. end
  218. end)
  219. end})
  220. AutoSea:AddToggle({Name = "Teleport To Spy",Callback = function(Value)
  221. getgenv().NPCtween = Value
  222. task.spawn(function()
  223. while getgenv().NPCtween do task.wait()
  224. PlayerTP(CFrame.new(-16471, 528, 539))
  225. end
  226. end)
  227. end})
  228. AutoSea:AddSection({"Configs"})
  229. AutoSea:AddDropdown({
  230. Name = "Tween Sea Level",
  231. Options = {"1", "2", "3", "4", "5", "6", "inf"},
  232. Default = {"6"},
  233. Flag = "Sea/SeaLevel",
  234. Callback = function(Value)
  235. getgenv().SeaLevelTP = Value
  236. end
  237. })
  238. AutoSea:AddSlider({
  239. Name = "Boat Tween Speed",
  240. Min = 100,
  241. Max = 300,
  242. Increase = 10,
  243. Default = 250,
  244. Flag = "Sea/BoatSpeed",
  245. Callback = function(Value)
  246. getgenv().SeaBoatSpeed = Value
  247. end
  248. })
  249. end
  250. if Sea3 and IsOwner then
  251. local MirageTab = Window:MakeTab({"Race V4", ""})
  252.  
  253. MirageTab:AddToggle({"Auto Pull Lever", false, function(Value)
  254.  
  255. end})
  256.  
  257. MirageTab:AddToggle({"Auto Stone Puzzle", false, function(Value)
  258.  
  259. end})
  260.  
  261. MirageTab:AddSection({"Auto Mirage"})
  262.  
  263. MirageTab:AddToggle({"Auto Find Mirage", false, function(Value)
  264.  
  265. end})
  266.  
  267. MirageTab:AddToggle({"Auto Gear Puzzle", false, function(Value)
  268. getgenv().AutoMiragePuzzle = Value
  269.  
  270. local function GetGear()
  271.  
  272. end
  273.  
  274. local function LookToMoon()
  275. local MoonDirection = Lighting:GetMoonDirection()
  276. local LookToPos = Camera.CFrame.p + moonDir * 100
  277. Camera.CFrame = CFrame.lookAt(Camera.CFrame.p, LookToPos0)
  278. end
  279.  
  280. local Connection = RunService.Heartbeat:Connect(LookToMoon)
  281. while getgenv().AutoMiragePuzzle do task.wait()end
  282. if Connection then
  283. Connection:Disconnect()
  284. end
  285. end})
  286.  
  287. MirageTab:AddSection({"Auto Race"})
  288.  
  289. MirageTab:AddToggle({"Auto Finish Trial", false, function(Value)
  290. getgenv().AutoFinishTrial = Value
  291. task.spawn(function()
  292. local PlayerRace
  293. task.spawn(function()
  294. while getgenv().AutoFinishTrial do task.wait()
  295. PlayerRace = Player.Data.Race.Value
  296. end
  297. end)
  298.  
  299. while getgenv().AutoFinishTrial do task.wait()
  300. if PlayerRace and typeof(PlayerRace) == "string" then
  301. if PlayerRace == "Cyborg" then
  302. PlayerTP(CFrame.new(28654, 14898, -30))
  303. elseif PlayerRace == "Ghoul" then
  304. KillAura()
  305. elseif PlayerRace == "Human" then
  306. KillAura()
  307. elseif PlayerRace == "Mink" then
  308. for _,part in pairs(workspace:GetDescendants()) do
  309. if part.Name == "StartPoint" then
  310. PlayerTP(part.CFrame)
  311. end
  312. end
  313. elseif PlayerRace == "Skypiea" then
  314. pcall(function()
  315. for _,part in pairs(workspace.Map.SkyTrial.Model:GetDescendants()) do
  316. if part.Name == "snowisland_Cylinder.081" then
  317. PlayerTP(part.CFrame)
  318. end
  319. end
  320. end)
  321. end
  322. end
  323. end
  324. end)
  325. end})
  326. end
  327. local QuestsTabs = Window:MakeTab({"Quests/Items", "Swords"})
  328. local FruitAndRaid = Window:MakeTab({"Fruit/Raid", "Cherry"})
  329. --[[local Informacoes = Window:MakeTab({"Info", "Search"})
  330. Informacoes:AddSection({"Player"})
  331. local Nerd = Informacoes:AddParagraph({"Nerd < Accessories Info >"})
  332. task.spawn(function()
  333. while task.wait() do
  334. Nerd:SetDesc(FireRemote("Nerd"))
  335. end
  336. end)]]
  337. if PlayerLevel.Value < MaxLavel then
  338. local StatsTab = Window:MakeTab({"Stats", "signal"})
  339. local PointsSlider, Melee, Defense, Sword, Gun, DemonFruit = 1
  340.  
  341. local function AutoStats()
  342. local function AddStats(Stats)
  343. if Player.Data.Points.Value >= 1 then
  344. local Points = math.clamp(PointsSlider, 1, Player.Data.Points.Value)
  345. FireRemote("AddPoint", Stats, Points)
  346. end
  347. end
  348.  
  349. while getgenv().AutoStats do task.wait()
  350. if Melee then
  351. AddStats("Melee")
  352. end
  353. if Defense then
  354. AddStats("Defense")
  355. end
  356. if Sword then
  357. AddStats("Sword")
  358. end
  359. if Gun then
  360. AddStats("Gun")
  361. end
  362. if DemonFruit then
  363. AddStats("Demon Fruit")
  364. end
  365. end
  366. end
  367.  
  368. StatsTab:AddToggle({
  369. Name = "Auto Stats",
  370. Flag = "Stats/AutoStats",
  371. Callback = function(Value)
  372. getgenv().AutoStats = Value
  373. AutoStats()
  374. end
  375. })
  376.  
  377. StatsTab:AddSlider({
  378. Name = "Select Points",
  379. Flag = "Stats/SelectPoints",
  380. Min = 1,
  381. Max = 100,
  382. Increase = 1,
  383. Default = 1,
  384. Callback = function(Value)
  385. PointsSlider = Value
  386. end
  387. })
  388.  
  389. StatsTab:AddSection({"Select Stats"})
  390.  
  391. StatsTab:AddToggle({Name = "Melee", Flag = "Stats/SelectMelee", Callback = function(Value)
  392. Melee = Value
  393. end})
  394. StatsTab:AddToggle({Name = "Defense", Flag = "Stats/SelectDefense", Callback = function(Value)
  395. Defense = Value
  396. end})
  397. StatsTab:AddToggle({Name = "Sword", Flag = "Stats/SelectSword", Callback = function(Value)
  398. Sword = Value
  399. end})
  400. StatsTab:AddToggle({Name = "Gun", Flag = "Stats/SelectGun", Callback = function(Value)
  401. Gun = Value
  402. end})
  403. StatsTab:AddToggle({Name = "Demon Fruit", Flag = "Stats/SelectDemonFruit", Callback = function(Value)
  404. DemonFruit = Value
  405. end})
  406. end
  407. local Teleport = Window:MakeTab({"Teleport", "Locate"})
  408. local Visual = Window:MakeTab({"Visual", "User"})
  409. local Shop = Window:MakeTab({"Shop", "ShoppingCart"})
  410. local Misc = Window:MakeTab({"Misc", "Settings"})
  411.  
  412. MainFarm:AddDropdown({
  413. Name = "Farm Tool",
  414. Options = {"Melee", "Sword", "Blox Fruit"},
  415. Default = {"Melee"},
  416. Flag = "Main/FarmTool",
  417. Callback = function(Value)
  418. getgenv().FarmTool = Value
  419. end
  420. })
  421.  
  422. if PlayerLevel.Value >= MaxLavel and Sea3 then
  423. MainFarm:AddToggle({
  424. Name = "Start Multi Farm < BETA >",
  425. Callback = function(Value)
  426. table.foreach(AFKOptions, function(_,Val)
  427. task.spawn(function()
  428. Val:Set(Value)
  429. end)
  430. end)
  431. end
  432. })
  433. end
  434.  
  435. MainFarm:AddSection({"Farm"})
  436.  
  437. MainFarm:AddToggle({"Auto Farm Level", false, function(Value)
  438. getgenv().AutoFarm_Level = Value;AutoFarm_Level()
  439. end, Description = "Lavel Farm"})
  440.  
  441. MainFarm:AddToggle({"Auto Farm Nearest", false, function(Value)
  442. getgenv().AutoFarmNearest = Value;AutoFarmNearest()
  443. end})
  444.  
  445. if Sea3 then
  446. table.insert(AFKOptions, MainFarm:AddToggle({"Auto Pirates Sea", false, function(Value)
  447. getgenv().AutoPiratesSea = Value;AutoPiratesSea()
  448. end}))
  449. elseif Sea2 then
  450. MainFarm:AddToggle({"Auto Factory", false, function(Value)
  451. getgenv().AutoFactory = Value;AutoFactory()
  452. end})
  453. end
  454.  
  455. --[[MainFarm:AddSection({"Christmas"})
  456.  
  457. local TimeLabel = MainFarm:AddLabel({"Text", "Time for next gift : nil"})
  458.  
  459. task.spawn(function()
  460. local Counter = workspace:WaitForChild("Countdown", 9e9)
  461. local SurfaceGui = Counter:WaitForChild("SurfaceGui", 9e9)
  462. local TextLabel = SurfaceGui:WaitForChild("TextLabel", 9e9)
  463.  
  464. while task.wait() do
  465. TimeLabel:SetTitle("Time to Next gift : " .. TextLabel.Text)
  466.  
  467. if TextLabel.Text ~= "STARTING!" then
  468. local TimerL, Timer = TextLabel.Text:split(":"), 0
  469. if tonumber(TimerL[2]) >= 1 then
  470. Timer = tonumber(TimerL[2]) * 60
  471. end
  472. Timer = Timer + tonumber(TimerL[3])
  473.  
  474. getgenv().TimeToGift = Timer
  475. else
  476. getgenv().TimeToGift = 0
  477. end
  478. end
  479. end)
  480.  
  481. if PlayerLevel.Value >= MaxLavel and Sea3 then
  482. MainFarm:AddToggle({"Auto Farm Candy", false, function(Value)
  483. getgenv().AutoCandy = Value
  484. task.spawn(function()
  485. local Enemies1 = workspace:WaitForChild("Enemies", 9e9)
  486. local Enemies2 = ReplicatedStorage
  487.  
  488. local function GetProxyNPC()
  489. local Distance = math.huge
  490. local NPC = nil
  491. local plrChar = Player and Player.Character and Player.Character.PrimaryPart
  492.  
  493. for _,npc in pairs(Enemies1:GetChildren()) do
  494. if npc.Name == "Isle Champion" or npc.Name == "Sun-kissed Warrior" or npc.Name == "Island Boy" or npc.Name == "Isle Outlaw" then
  495. if plrChar and npc and npc:FindFirstChild("HumanoidRootPart") and (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude <= Distance then
  496. Distance = (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude
  497. NPC = npc
  498. end
  499. end
  500. end
  501. for _,npc in pairs(Enemies2:GetChildren()) do
  502. if npc.Name == "Isle Champion" or npc.Name == "Sun-kissed Warrior" or npc.Name == "Island Boy" or npc.Name == "Isle Outlaw" then
  503. if plrChar and npc and npc:FindFirstChild("HumanoidRootPart") and (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude <= Distance then
  504. Distance = (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude
  505. NPC = npc
  506. end
  507. end
  508. end
  509. return NPC
  510. end
  511.  
  512. while getgenv().AutoCandy do task.wait()
  513. if Configure("Candy") then
  514. else
  515. local Enemie = GetProxyNPC()
  516. if Enemie then
  517. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  518. pcall(function()PlayerClick()ActiveHaki()EquipTool()BringNPC(Enemie, true)end)
  519. end
  520. end
  521. end
  522. end)
  523. end})
  524. end
  525.  
  526. MainFarm:AddToggle({"Auto Gift", false, function(Value)
  527. getgenv().AutoGift = Value
  528. task.spawn(function()
  529. local function GetGift()
  530. for _,part in pairs(workspace["_WorldOrigin"]:GetChildren()) do
  531. if part.Name == "Present" then
  532. if part:FindFirstChild("Box") and part.Box:FindFirstChild("ProximityPrompt") then
  533. return part, part.Box.ProximityPrompt
  534. end
  535. end
  536. end
  537. end
  538.  
  539. while getgenv().AutoGift do task.wait()
  540. local Gift, Prompt = GetGift()
  541.  
  542. if Gift and Gift.PrimaryPart then
  543. PlayerTP(Gift.PrimaryPart.CFrame)
  544. if Prompt then
  545. fireproximityprompt(Prompt)
  546. end
  547. elseif getgenv().TimeToGift < 90 then
  548. if Sea3 then
  549. PlayerTP(CFrame.new(-1076, 14, -14437))
  550. elseif Sea2 then
  551. PlayerTP(CFrame.new(-5219, 15, 1532))
  552. elseif Sea1 then
  553. PlayerTP(CFrame.new(1007, 15, -3805))
  554. end
  555. end
  556. end
  557. end)
  558. end})]]
  559.  
  560. if Sea3 then
  561. MainFarm:AddSection({"Bone"})
  562.  
  563. table.insert(AFKOptions, MainFarm:AddToggle({
  564. Name = "Auto Farm Bone",
  565. Callback = function(Value)
  566. getgenv().AutoFarmBone = Value
  567. AutoFarmBone()
  568. end
  569. }))
  570.  
  571. table.insert(AFKOptions, MainFarm:AddToggle({
  572. Name = "Auto Hallow Scythe",
  573. Callback = function(Value)
  574. getgenv().AutoSoulReaper = Value
  575. AutoSoulReaper()
  576. end
  577. }))
  578.  
  579. table.insert(AFKOptions, MainFarm:AddToggle({
  580. Name = "Auto Trade Bone",
  581. Callback = function(Value)
  582. getgenv().AutoTradeBone = Value
  583. while getgenv().AutoTradeBone do task.wait()
  584. FireRemote("Bones", "Buy", 1, 1)
  585. end
  586. end
  587. }))
  588.  
  589. elseif Sea2 then
  590.  
  591. MainFarm:AddSection({"Ectoplasm"})
  592.  
  593. MainFarm:AddToggle({
  594. Name = "Auto Farm Ectoplasm",
  595. Callback = function(Value)
  596. getgenv().AutoFarmEctoplasm = Value
  597. AutoFarmEctoplasm()
  598. end
  599. })
  600. end
  601.  
  602. MainFarm:AddSection({"Chest"})
  603.  
  604. MainFarm:AddToggle({
  605. Name = "Auto Chest < Tween >",
  606. Callback = function(Value)
  607. getgenv().AutoChestTween = Value
  608. AutoChestTween()
  609. end
  610. })
  611.  
  612. MainFarm:AddToggle({
  613. Name = "Auto Chest < Bypass >",
  614. Callback = function(Value)
  615. getgenv().AutoChestBypass = Value
  616. AutoChestBypass()
  617. end
  618. })
  619.  
  620. MainFarm:AddSection({"Bosses"})
  621.  
  622. MainFarm:AddButton({
  623. Name = "Update Boss List",
  624. Callback = function()
  625. pcall(function()UpdateBossList()end)
  626. end
  627. })
  628.  
  629. local BossList = MainFarm:AddDropdown({
  630. Name = "Boss List",
  631. Callback = function(Value)
  632. getgenv().BossSelected = Value
  633. end
  634. })
  635.  
  636. function UpdateBossList()
  637. local NewOptions = {}
  638. for ___,NameBoss in pairs(BossListT) do
  639. if VerifyNPC(NameBoss) then
  640. table.insert(NewOptions, NameBoss)
  641. end
  642. end
  643. BossList:Set(NewOptions, true)
  644. end
  645. UpdateBossList()
  646.  
  647. MainFarm:AddToggle({
  648. Name = "Auto Farm Boss Selected",
  649. Callback = function(Value)
  650. getgenv().AutoFarmBossSelected = Value
  651. AutoFarmBossSelected()
  652. end
  653. })
  654.  
  655. MainFarm:AddToggle({
  656. Name = "Auto Farm All Boss",
  657. Callback = function(Value)
  658. getgenv().KillAllBosses = Value
  659. KillAllBosses()
  660. end
  661. })
  662.  
  663. MainFarm:AddToggle({
  664. Name = "Take Quest",
  665. Default = true,
  666. Callback = function(Value)
  667. getgenv().TakeQuestBoss = Value
  668. end
  669. })
  670.  
  671. MainFarm:AddButton({
  672. Name = "Server HOP",
  673. Callback = function()
  674. ServerHop()
  675. end
  676. })
  677.  
  678. MainFarm:AddSection({"Material"})
  679.  
  680. local MaterialList = {}
  681.  
  682. if Sea1 then
  683. MaterialList = {
  684. "Angel Wings",
  685. "Leather + Scrap Metal",
  686. "Magma Ore",
  687. "Fish Tail"
  688. }
  689. elseif Sea2 then
  690. MaterialList = {
  691. "Leather + Scrap Metal",
  692. "Magma Ore",
  693. "Mystic Droplet",
  694. "Radiactive Material",
  695. "Vampire Fang"
  696. }
  697. elseif Sea3 then
  698. MaterialList = {
  699. "Leather + Scrap Metal",
  700. "Fish Tail",
  701. "Gunpowder",
  702. "Mini Tusk",
  703. "Conjured Cocoa",
  704. "Dragon Scale"
  705. }
  706. end
  707.  
  708. MainFarm:AddDropdown({
  709. Name = "Material List",
  710. Options = MaterialList,
  711. Flag = "Material/Selected",
  712. Callback = function(Value)
  713. getgenv().MaterialSelected = Value
  714. end
  715. })
  716.  
  717. MainFarm:AddToggle({
  718. Name = "Auto Farm Material",
  719. Callback = function(Value)
  720. getgenv().AutoFarmMaterial = Value
  721. AutoFarmMaterial()
  722. end
  723. })
  724.  
  725. MainFarm:AddSection({"Mastery"})
  726.  
  727. MainFarm:AddSlider({
  728. Name = "Select Health",
  729. Min = 10,
  730. Max = 100,
  731. Default = 25,
  732. Callback = function(Value)
  733. getgenv().HealthSkill = Value
  734. end
  735. })
  736.  
  737. MainFarm:AddDropdown({
  738. Name = "Select Tool",
  739. Options = {"Blox Fruit"},
  740. Default = {"Blox Fruit"},
  741. Callback = function(Value)
  742. getgenv().ToolMastery = Value
  743. end
  744. })
  745.  
  746. MainFarm:AddToggle({
  747. Name = "Auto Farm Mastery",
  748. Callback = function(Value)
  749. getgenv().AutoFarmMastery = Value
  750. AutoFarmMastery()
  751. end
  752. })
  753.  
  754. MainFarm:AddSection({"Skill"})
  755.  
  756. MainFarm:AddToggle({
  757. Name = "AimBot Skill Enemie",
  758. Flag = "Sea/Aimbot",
  759. Default = true,
  760. Callback = function(Value)
  761. getgenv().AimBotSkill = Value
  762. end
  763. })
  764.  
  765. MainFarm:AddToggle({
  766. Name = "Skill Z",
  767. Flag = "Sea/Z",
  768. Default = true,
  769. Callback = function(Value)
  770. getgenv().SkillZ = Value
  771. end
  772. })
  773.  
  774. MainFarm:AddToggle({
  775. Name = "Skill X",
  776. Flag = "Sea/X",
  777. Default = true,
  778. Callback = function(Value)
  779. getgenv().SkillX = Value
  780. end
  781. })
  782.  
  783. MainFarm:AddToggle({
  784. Name = "Skill C",
  785. Flag = "Sea/C",
  786. Default = true,
  787. Callback = function(Value)
  788. getgenv().SkillC = Value
  789. end
  790. })
  791.  
  792. MainFarm:AddToggle({
  793. Name = "Skill V",
  794. Flag = "Sea/V",
  795. Default = true,
  796. Callback = function(Value)
  797. getgenv().SkillV = Value
  798. end
  799. })
  800.  
  801. MainFarm:AddToggle({
  802. Name = "Skill F",
  803. Flag = "Sea/F",
  804. Callback = function(Value)
  805. getgenv().SkillF = Value
  806. end
  807. })
  808.  
  809. FruitAndRaid:AddSection({"Fruits"})
  810.  
  811. local Fruit_BlackList = {}
  812.  
  813. FruitAndRaid:AddToggle({
  814. Name = "Auto Store Fruits",
  815. Flag = "Fruits/AutoStore",
  816. Callback = function(Value)
  817. getgenv().AutoStoreFruits = Value
  818. task.spawn(function()
  819. local Remote = ReplicatedStorage:WaitForChild("Remotes", 9e9):WaitForChild("CommF_", 9e9)
  820.  
  821. while getgenv().AutoStoreFruits do task.wait()
  822. local plrBag = Player.Backpack
  823. local plrChar = Player.Character
  824. if plrChar then
  825. for _,Fruit in pairs(plrChar:GetChildren()) do
  826. if not table.find(Fruit_BlackList, Fruit.Name) and Fruit:IsA("Tool") and Fruit:FindFirstChild("Fruit") then
  827. if Remote:InvokeServer("StoreFruit", Get_Fruit(Fruit.Name), Fruit) ~= true then
  828. table.insert(Fruit_BlackList, Fruit.Name)
  829. end
  830. end
  831. end
  832. end
  833. for _,Fruit in pairs(plrBag:GetChildren()) do
  834. if not table.find(Fruit_BlackList, Fruit.Name) and Fruit:IsA("Tool") and Fruit:FindFirstChild("Fruit") then
  835. if Remote:InvokeServer("StoreFruit", Get_Fruit(Fruit.Name), Fruit) ~= true then
  836. table.insert(Fruit_BlackList, Fruit.Name)
  837. end
  838. end
  839. end
  840. end
  841. end)
  842. end
  843. })
  844.  
  845. table.insert(AFKOptions, FruitAndRaid:AddToggle({
  846. Name = "Teleport to Fruits",
  847. Flag = "Fruits/Teleport",
  848. Callback = function(Value)
  849. getgenv().TeleportToFruit = Value
  850. task.spawn(function()
  851. while getgenv().TeleportToFruit do task.wait()
  852. if Configure("Fruit") then getgenv().TeleportingToFruit = false
  853. else
  854. local Fruit = FruitFind()
  855. if Fruit then
  856. PlayerTP(Fruit.CFrame)
  857. getgenv().TeleportingToFruit = true
  858. else
  859. getgenv().TeleportingToFruit = false
  860. end
  861. end
  862. end
  863. end)
  864. end
  865. }))
  866.  
  867. FruitAndRaid:AddToggle({
  868. Name = "Auto Random Fruit",
  869. Flag = "Fruits/AutoRandom",
  870. Callback = function(Value)
  871. getgenv().AutoRandomFruit = Value
  872. task.spawn(function()
  873. while getgenv().AutoRandomFruit do task.wait(1)
  874. FireRemote("Cousin", "Buy")
  875. end
  876. end)
  877. end
  878. })
  879.  
  880. FruitAndRaid:AddSection({"Raid"})
  881. if Sea1 then FruitAndRaid:AddParagraph({"Only on Sea 2 and 3"})
  882. elseif Sea2 or Sea3 then
  883. Raids_Chip = {}
  884. local Raids = require(ReplicatedStorage.Raids)
  885.  
  886. table.foreach(Raids.advancedRaids, function(a, b)table.insert(Raids_Chip, b)end)
  887. table.foreach(Raids.raids, function(a, b)table.insert(Raids_Chip, b)end)
  888.  
  889. FruitAndRaid:AddDropdown({
  890. Name = "Select Raid",
  891. Options = Raids_Chip,
  892. Flag = "Raid/SelectedChip",
  893. Callback = function(Value)
  894. getgenv().SelectRaidChip = Value
  895. end
  896. })
  897.  
  898. FruitAndRaid:AddToggle({
  899. Name = "Auto Farm Raid",
  900. Callback = function(Value)
  901. getgenv().AutoFarmRaid = Value
  902. task.spawn(function()
  903. local Islands = workspace:WaitForChild("_WorldOrigin", 9e9):WaitForChild("Locations", 9e9)
  904.  
  905. local function GetIsland(Island)
  906. local plrChar = Player and Player.Character
  907. local plrPP = plrChar and plrChar.PrimaryPart
  908.  
  909. for _,island in pairs(Islands:GetChildren()) do
  910. if island and island.Name == Island and plrPP and (island.Position - plrPP.Position).Magnitude < 3000 then
  911. return island
  912. end
  913. end
  914. end
  915.  
  916. task.spawn(function()
  917. while getgenv().AutoFarmRaid do task.wait(0.5)
  918. if Configure("Raid") then
  919. else
  920. FireRemote("Awakener", "Check")FireRemote("Awakener", "Awaken")
  921. end
  922. end
  923. end)
  924.  
  925. task.spawn(function()
  926. while getgenv().AutoFarmRaid do task.wait(0.5)
  927. if getgenv().SelectRaidChip == "Rumble" then
  928. FireRemote("ThunderGodTalk", true)
  929. FireRemote("ThunderGodTalk")
  930. end
  931. end
  932. end)
  933.  
  934. task.spawn(function()
  935. while getgenv().AutoFarmRaid do task.wait()
  936. if Configure("Raid") then
  937. getgenv().FarmingRaid = false
  938. else
  939. if Player.PlayerGui.Main.Timer.Visible then EquipTool()
  940. local Island1 = GetIsland("Island 1")
  941. local Island2 = GetIsland("Island 2")
  942. local Island3 = GetIsland("Island 3")
  943. local Island4 = GetIsland("Island 4")
  944. local Island5 = GetIsland("Island 5")
  945.  
  946. if Island5 then
  947. getgenv().FarmingRaid = true
  948. PlayerTP(Island5.CFrame + Vector3.new(0, 70, 0))
  949. elseif Island4 then
  950. getgenv().FarmingRaid = true
  951. PlayerTP(Island4.CFrame + Vector3.new(0, 70, 0))
  952. elseif Island3 then
  953. getgenv().FarmingRaid = true
  954. PlayerTP(Island3.CFrame + Vector3.new(0, 70, 0))
  955. elseif Island2 then
  956. getgenv().FarmingRaid = true
  957. PlayerTP(Island2.CFrame + Vector3.new(0, 70, 0))
  958. elseif Island1 then
  959. getgenv().FarmingRaid = true
  960. PlayerTP(Island1.CFrame + Vector3.new(0, 70, 0))
  961. else
  962. getgenv().FarmingRaid = false
  963. end
  964. else
  965. getgenv().FarmingRaid = false
  966. end
  967. end
  968. end
  969. end)
  970.  
  971. while getgenv().AutoFarmRaid do task.wait()
  972. if Configure("Raid") then
  973. else
  974. if not Player.PlayerGui.Main.Timer.Visible and VerifyTool("Special Microchip") then
  975. if not GetIsland("Island 1")
  976. and not GetIsland("Island 2")
  977. and not GetIsland("Island 3")
  978. and not GetIsland("Island 4")
  979. and not GetIsland("Island 5") then
  980. pcall(function()
  981. if Sea2 then
  982. fireclickdetector(workspace.Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector)
  983. repeat task.wait()until GetIsland("Island 1")task.wait(1)
  984. elseif Sea3 then
  985. fireclickdetector(workspace.Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector)
  986. repeat task.wait()until GetIsland("Island 1")task.wait(1)
  987. end
  988. end)
  989. end
  990. end
  991. end
  992. end
  993. end)
  994. getgenv().AutoKillAura = Value
  995. AutoKillAura()
  996. end
  997. })
  998.  
  999. FruitAndRaid:AddToggle({"Auto Buy Chip", false, function(Value)
  1000. getgenv().AutoBuyChip = Value
  1001. task.spawn(function()
  1002. while getgenv().AutoBuyChip do task.wait()
  1003. if not VerifyTool("Special Microchip") then
  1004. FireRemote("RaidsNpc", "Select", getgenv().SelectRaidChip)task.wait(1)
  1005. end
  1006. end
  1007. end)
  1008. end})
  1009. end
  1010.  
  1011. if Sea1 then
  1012. QuestsTabs:AddSection({"Second Sea"})
  1013.  
  1014. QuestsTabs:AddToggle({
  1015. Name = "Auto Second Sea",
  1016. Callback = function(Value)
  1017. getgenv().AutoSecondSea = Value
  1018. AutoSecondSea()
  1019. end
  1020. })
  1021.  
  1022. QuestsTabs:AddSection({"Saber"})
  1023.  
  1024. QuestsTabs:AddToggle({
  1025. Name = "Auto Unlock Saber < Level +200 >",
  1026. Callback = function(Value)
  1027. getgenv().AutoUnlockSaber = Value
  1028. AutoUnlockSaber()
  1029. end
  1030. })
  1031.  
  1032. QuestsTabs:AddSection({"God Boss"})
  1033.  
  1034. QuestsTabs:AddToggle({
  1035. Name = "Auto Pole V1",
  1036. Callback = function(Value)
  1037. getgenv().AutoEnelBossPole = Value
  1038. AutoEnelBossPole()
  1039. end
  1040. })
  1041.  
  1042. QuestsTabs:AddSection({"The Saw"})
  1043.  
  1044. QuestsTabs:AddToggle({
  1045. Name = "Auto Saw Sword",
  1046. Callback = function(Value)
  1047. getgenv().AutoSawBoss = Value
  1048. AutoSawBoss()
  1049. end
  1050. })
  1051.  
  1052. elseif Sea2 then
  1053. QuestsTabs:AddSection({"Third Sea"})
  1054.  
  1055. QuestsTabs:AddToggle({
  1056. Name = "Auto Third Sea",
  1057. Callback = function(Value)
  1058. getgenv().AutoThirdSea = Value
  1059. AutoThirdSea()
  1060. end
  1061. })
  1062.  
  1063. QuestsTabs:AddToggle({
  1064. Name = "Auto Kill Don Swan",
  1065. Callback = function(Value)
  1066. getgenv().AutoKillDonSwan = Value
  1067. AutoKillDonSwan()
  1068. end
  1069. })
  1070.  
  1071. QuestsTabs:AddToggle({
  1072. Name = "Auto Don Swan Hop",
  1073. Callback = function(Value)
  1074. getgenv().AutoDonSwanHop = Value
  1075. end
  1076. })
  1077.  
  1078. QuestsTabs:AddSection({"Bartilo Quest"})
  1079.  
  1080. QuestsTabs:AddToggle({
  1081. Name = "Auto Bartilo Quest",
  1082. Callback = function(Value)
  1083. getgenv().AutoBartiloQuest = Value
  1084. AutoBartiloQuest()
  1085. end
  1086. })
  1087.  
  1088. QuestsTabs:AddSection({"Rengoku"})
  1089.  
  1090. QuestsTabs:AddToggle({
  1091. Name = "Auto Rengoku",
  1092. Callback = function(Value)
  1093. getgenv().AutoRengoku = Value
  1094. AutoRengoku()
  1095. end
  1096. })
  1097.  
  1098. QuestsTabs:AddToggle({
  1099. Name = "Auto Rengoku Hop",
  1100. Callback = function(Value)
  1101. getgenv().AutoRengokuHop = Value
  1102. end
  1103. })
  1104.  
  1105. QuestsTabs:AddSection({"Legendary Sword"})
  1106.  
  1107. QuestsTabs:AddToggle({"Auto Buy Legendary Sword", false, function(Value)
  1108. getgenv().AutoLegendarySword = Value
  1109. task.spawn(function()
  1110. while getgenv().AutoLegendarySword do task.wait(0.5)
  1111. FireRemote("LegendarySwordDealer", "1")
  1112. FireRemote("LegendarySwordDealer", "2")
  1113. FireRemote("LegendarySwordDealer", "3")
  1114. end
  1115. end)
  1116. end, "Buy/LegendarySword",})
  1117.  
  1118. QuestsTabs:AddToggle({
  1119. Name = "Auto Buy True Triple Katana",
  1120. Flag = "Buy/TTK",
  1121. Callback = function(Value)
  1122. getgenv().AutoTTK = Value
  1123. task.spawn(function()
  1124. while getgenv().AutoTTK do task.wait()
  1125. FireRemote("MysteriousMan", "1")
  1126. FireRemote("MysteriousMan", "2")
  1127. end
  1128. end)
  1129. end
  1130. })
  1131.  
  1132. QuestsTabs:AddSection({"Race"})
  1133.  
  1134. QuestsTabs:AddToggle({
  1135. Name = "Auto Evo Race V2",
  1136. Callback = function(Value)
  1137. getgenv().AutoRaceV2 = Value
  1138. AutoRaceV2()
  1139. end
  1140. })
  1141.  
  1142. QuestsTabs:AddSection({"Cursed Captain"})
  1143.  
  1144. QuestsTabs:AddToggle({
  1145. Name = "Auto Cursed Captain",
  1146. Callback = function(Value)
  1147. getgenv().AutoCursedCaptain = Value
  1148. AutoCursedCaptain()
  1149. end
  1150. })
  1151.  
  1152. QuestsTabs:AddSection({"Dark Beard"})
  1153.  
  1154. QuestsTabs:AddToggle({
  1155. Name = "Auto Dark Beard",
  1156. Callback = function(Value)
  1157. getgenv().AutoDarkbeard = Value
  1158. AutoDarkbeard()
  1159. end
  1160. })
  1161.  
  1162. QuestsTabs:AddSection({"Law"})
  1163.  
  1164. QuestsTabs:AddToggle({
  1165. Name = "Auto Buy Law Chip",
  1166. Callback = function(Value)
  1167. getgenv().AutoBuyLawChip = Value
  1168. task.spawn(function()
  1169. while getgenv().AutoBuyLawChip do task.wait()
  1170. if not VerifyNPC("Order") and not VerifyTool("Microchip") then
  1171. FireRemote("BlackbeardReward", "Microchip", "2")
  1172. end
  1173. end
  1174. end)
  1175. end
  1176. })
  1177.  
  1178. QuestsTabs:AddToggle({
  1179. Name = "Auto Start Law Raid",
  1180. Callback = function(Value)
  1181. getgenv().AutoStartLawRaid = Value
  1182. task.spawn(function()
  1183. while getgenv().AutoStartLawRaid do task.wait()
  1184. if not VerifyNPC("Order") and VerifyTool("Microchip") then
  1185. pcall(function()
  1186. fireclickdetector(workspace.Map.CircleIsland.RaidSummon.Button.Main.ClickDetector)
  1187. end)
  1188. end
  1189. end
  1190. end)
  1191. end
  1192. })
  1193.  
  1194. QuestsTabs:AddToggle({
  1195. Name = "Auto Kill Law Boss",
  1196. Callback = function(Value)
  1197. getgenv().AutoKillLawBoss = Value
  1198. AutoKillLawBoss()
  1199. end
  1200. })
  1201.  
  1202. elseif Sea3 then
  1203. QuestsTabs:AddSection({"Elite Hunter"})
  1204.  
  1205. local LabelElite = QuestsTabs:AddParagraph({"Elite Stats : not Spawn"})
  1206. local LabelElit3 = QuestsTabs:AddParagraph({"Elite Hunter progress : 0"})
  1207.  
  1208. task.spawn(function()
  1209. while task.wait() do
  1210. if VerifyNPC("Urban") or VerifyNPC("Deandre") or VerifyNPC("Diablo") then
  1211. LabelElite:SetTitle("Elite Stats : Spawned")
  1212. else
  1213. LabelElite:SetTitle("Elite Stats : not Spawn")
  1214. end
  1215. end
  1216. end)
  1217.  
  1218. if not IsOwner then
  1219. task.spawn(function()
  1220. while task.wait(1) do
  1221. LabelElit3:SetTitle("Elite Hunter progress : " .. FireRemote("EliteHunter", "Progress"))
  1222. end
  1223. end)
  1224. end
  1225.  
  1226. table.insert(AFKOptions, QuestsTabs:AddToggle({
  1227. Name = "Auto Elite Hunter",
  1228. Callback = function(Value)
  1229. getgenv().AutoEliteHunter = Value
  1230. AutoEliteHunter()
  1231. end
  1232. }))
  1233.  
  1234. table.insert(AFKOptions, QuestsTabs:AddToggle({
  1235. Name = "Auto Collect Yama < Need 30 >",
  1236. Flag = "Collect/Yama",
  1237. Callback = function(Value)
  1238. getgenv().AutoCollectYama = Value
  1239. task.spawn(function()
  1240. while getgenv().AutoCollectYama do task.wait()
  1241. pcall(function()
  1242. if FireRemote("EliteHunter", "Progress") >= 30 then
  1243. fireclickdetector(workspace.Map.Waterfall.SealedKatana.Handle.ClickDetector)
  1244. end
  1245. end)
  1246. end
  1247. end)
  1248. end
  1249. }))
  1250.  
  1251. QuestsTabs:AddToggle({
  1252. Name = "Auto Elite Hunter Hop",
  1253. Callback = function(Value)
  1254. getgenv().AutoEliteHunterHop = Value
  1255. end
  1256. })
  1257.  
  1258. QuestsTabs:AddSection({"Tushita"})
  1259.  
  1260. local LabelRipIndra = QuestsTabs:AddParagraph({"Rip Indra Stats : not Spawn"})
  1261.  
  1262. task.spawn(function()
  1263. while task.wait(0.5) do
  1264. if VerifyNPC("rip_indra True Form") then
  1265. LabelRipIndra:SetTitle("Rip Indra Stats : Spawned")
  1266. else
  1267. LabelRipIndra:SetTitle("Rip Indra Stats : not Spawn")
  1268. end
  1269. end
  1270. end)
  1271.  
  1272. QuestsTabs:AddToggle({
  1273. Name = "Auto Tushita",
  1274. Callback = function(Value)
  1275. getgenv().AutoTushita = Value
  1276. task.spawn(function()
  1277. local Map = workspace:WaitForChild("Map", 9e9)
  1278. local Turtle = Map:WaitForChild("Turtle", 9e9)
  1279. local QuestTorches = Turtle:WaitForChild("QuestTorches", 9e9)
  1280.  
  1281. local Active1 = false
  1282. local Active2 = false
  1283. local Active3 = false
  1284. local Active4 = false
  1285. local Active5 = false
  1286.  
  1287. while getgenv().AutoTushita do task.wait()
  1288. if not Turtle:FindFirstChild("TushitaGate") then
  1289. local Enemie = Enemies:FindFirstChild("Longma")
  1290.  
  1291. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1292. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1293. pcall(function()PlayerClick()ActiveHaki()EquipTool()end)
  1294. else
  1295. PlayerTP(CFrame.new(-10218, 333, -9444))
  1296. end
  1297. elseif VerifyNPC("rip_indra True Form") then
  1298. if not VerifyTool("Holy Torch") then
  1299. PlayerTP(CFrame.new(5152, 142, 912))
  1300. else
  1301. local Torch1 = QuestTorches:FindFirstChild("Torch1")
  1302. local Torch2 = QuestTorches:FindFirstChild("Torch2")
  1303. local Torch3 = QuestTorches:FindFirstChild("Torch3")
  1304. local Torch4 = QuestTorches:FindFirstChild("Torch4")
  1305. local Torch5 = QuestTorches:FindFirstChild("Torch5")
  1306.  
  1307. local args1 = Torch1 and Torch1:FindFirstChild("Particles")
  1308. and Torch1.Particles:FindFirstChild("PointLight") and not Torch1.Particles.PointLight.Enabled
  1309. local args2 = Torch2 and Torch2:FindFirstChild("Particles")
  1310. and Torch2.Particles:FindFirstChild("PointLight") and not Torch2.Particles.PointLight.Enabled
  1311. local args3 = Torch3 and Torch3:FindFirstChild("Particles")
  1312. and Torch3.Particles:FindFirstChild("PointLight") and not Torch3.Particles.PointLight.Enabled
  1313. local args4 = Torch4 and Torch4:FindFirstChild("Particles")
  1314. and Torch4.Particles:FindFirstChild("PointLight") and not Torch4.Particles.PointLight.Enabled
  1315. local args5 = Torch5 and Torch5:FindFirstChild("Particles")
  1316. and Torch5.Particles:FindFirstChild("PointLight") and not Torch5.Particles.PointLight.Enabled
  1317.  
  1318. if not Active1 and args1 then
  1319. PlayerTP(Torch1.CFrame)
  1320. elseif not Active2 and args2 then
  1321. PlayerTP(Torch2.CFrame)Active1 = true
  1322. elseif not Active3 and args3 then
  1323. PlayerTP(Torch3.CFrame)Active2 = true
  1324. elseif not Active4 and args4 then
  1325. PlayerTP(Torch4.CFrame)Active3 = true
  1326. elseif not Active5 and args5 then
  1327. PlayerTP(Torch5.CFrame)Active4 = true
  1328. else
  1329. Active5 = true
  1330. end
  1331. end
  1332. else
  1333. if VerifyTool("God's Chalice") then
  1334. EquipToolName("God's Chalice")
  1335. PlayerTP(CFrame.new(-5561, 314, -2663))
  1336. else
  1337. local NPC = "EliteBossVerify"QuestVisible()
  1338.  
  1339. if VerifyQuest("Diablo") then
  1340. NPC = "Diablo"
  1341. elseif VerifyQuest("Deandre") then
  1342. NPC = "Deandre"
  1343. elseif VerifyQuest("Urban") then
  1344. NPC = "Urban"
  1345. else
  1346. task.spawn(function()FireRemote("EliteHunter")end)
  1347. end
  1348.  
  1349. local EliteBoss = GetEnemies({NPC})
  1350.  
  1351. if EliteBoss and EliteBoss:FindFirstChild("HumanoidRootPart") then
  1352. PlayerTP(EliteBoss.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1353. pcall(function()PlayerClick()ActiveHaki()EquipTool()end)
  1354. elseif not VerifyNPC("Deandre") and not VerifyNPC("Diablo") and not VerifyNPC("Urban") then
  1355. if getgenv().AutoTushitaHop then
  1356. ServerHop()
  1357. end
  1358. end
  1359. end
  1360. end
  1361. end
  1362. end)
  1363. end
  1364. })
  1365.  
  1366. QuestsTabs:AddToggle({
  1367. Name = "Auto Tushita Hop",
  1368. Callback = function(Value)
  1369. getgenv().AutoTushitaHop = Value
  1370. end
  1371. })
  1372.  
  1373. QuestsTabs:AddSection({"Cake Prince + Dough King"})
  1374.  
  1375. local CakeLabel = QuestsTabs:AddParagraph({"Stats : 0"})
  1376.  
  1377. if not IsOwner then
  1378. task.spawn(function()
  1379. while task.wait(1) do
  1380. if VerifyNPC("Dough King") then
  1381. CakeLabel:SetTitle("Stats : Spawned | Dough King")
  1382. elseif VerifyNPC("Cake Prince") then
  1383. CakeLabel:SetTitle("Stats : Spawned | Cake Prince")
  1384. else
  1385. local EnemiesCake = FireRemote("CakePrinceSpawner", true)
  1386. CakeLabel:SetTitle("Stats : " .. string.gsub(tostring(EnemiesCake), "%D", ""))
  1387. end
  1388. end
  1389. end)
  1390. end
  1391.  
  1392. local CakePrinceToggle = QuestsTabs:AddToggle({"Auto Cake Prince", false, function(Value)
  1393. getgenv().AutoCakePrince = Value
  1394. AutoCakePrince()
  1395. end})
  1396.  
  1397. local DoughKingToggle = QuestsTabs:AddToggle({"Auto Dough King", false, function(Value)
  1398. getgenv().AutoDoughKing = Value
  1399. AutoDoughKing()
  1400. end})
  1401.  
  1402. CakePrinceToggle:Callback(function()DoughKingToggle:Set(false)end)
  1403. DoughKingToggle:Callback(function()CakePrinceToggle:Set(false)end)
  1404.  
  1405. QuestsTabs:AddSection({"Rip Indra"})
  1406.  
  1407. local ActiveButtonToggle = QuestsTabs:AddToggle({"Auto Active Button Haki Color", false, function(Value)
  1408. getgenv().RipIndraLegendaryHaki = Value
  1409. task.spawn(function()
  1410. while getgenv().RipIndraLegendaryHaki do task.wait()
  1411. local plrChar = Player and Player.Character and Player.Character.PrimaryPart
  1412. if (plrChar.Position - Vector3.new(-5415, 314, -2212)).Magnitude < 5 then
  1413. FireRemote("activateColor", "Pure Red")
  1414. elseif (plrChar.Position - Vector3.new(-4972, 336, -3720)).Magnitude < 5 then
  1415. FireRemote("activateColor", "Snow White")
  1416. elseif (plrChar.Position - Vector3.new(-5420, 1089, -2667)).Magnitude < 5 then
  1417. FireRemote("activateColor", "Winter Sky")
  1418. end
  1419. end
  1420. end)
  1421.  
  1422. task.spawn(function()
  1423. while getgenv().RipIndraLegendaryHaki do task.wait()
  1424. if not getgenv().AutoFarm_Level and not getgenv().AutoFarmBone and not getgenv().AutoCakePrince then
  1425. if GetButton() then
  1426. PlayerTP(GetButton().CFrame)
  1427. elseif not GetButton() and not getgenv().AutoRipIndra then
  1428. PlayerTP(CFrame.new(-5119, 315, -2964))
  1429. end
  1430. end
  1431. end
  1432. end)
  1433. end})
  1434.  
  1435. local RipIndraToggle = QuestsTabs:AddToggle({"Auto Rip Indra", false, function(Value)
  1436. getgenv().AutoRipIndra = Value
  1437. AutoRipIndra()
  1438. end})
  1439.  
  1440. RipIndraToggle:Callback(function()ActiveButtonToggle:Set(false)end)
  1441. ActiveButtonToggle:Callback(function()RipIndraToggle:Set(false)end)
  1442.  
  1443. --[[QuestsTabs:AddSection({"Ken Haki"})
  1444.  
  1445. QuestsTabs:AddToggle({
  1446. Name = "Auto Ken Haki V2",
  1447. Callback = function(Value)
  1448. getgenv().AutoKenV2 = Value
  1449. AutoKenV2()
  1450. end
  1451. })]]
  1452.  
  1453. QuestsTabs:AddSection({"Musketeer Hat"})
  1454.  
  1455. QuestsTabs:AddToggle({
  1456. Name = "Auto Musketeer Hat",
  1457. Callback = function(Value)
  1458. getgenv().AutoMusketeerHat = Value
  1459. AutoMusketeerHat()
  1460. end
  1461. })
  1462.  
  1463. QuestsTabs:AddButton({
  1464. Name = "Server HOP",
  1465. Callback = function()
  1466. ServerHop()
  1467. end
  1468. })
  1469. end
  1470.  
  1471. if Sea2 or Sea3 then
  1472. QuestsTabs:AddSection({"Fighting Style"})
  1473.  
  1474. QuestsTabs:AddToggle({
  1475. Name = "Auto Death Step",
  1476. Callback = function(Value)
  1477. getgenv().AutoDeathStep = Value
  1478. task.spawn(function()
  1479. local MasteryBlackLeg = 0
  1480. local KeyFind = false
  1481.  
  1482. local function GetProxyNPC()
  1483. local Distance = math.huge
  1484. local NPC = nil
  1485. local plrChar = Player and Player.Character and Player.Character.PrimaryPart
  1486.  
  1487. for _,npc in pairs(Enemies:GetChildren()) do
  1488. if npc.Name == "Reborn Skeleton" or npc.Name == "Living Zombie" or npc.Name == "Demonic Soul" or npc.Name == "Posessed Mummy" or npc.Name == "Water Fighter" then
  1489. if plrChar and npc and npc:FindFirstChild("HumanoidRootPart") and (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude <= Distance then
  1490. Distance = (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude
  1491. NPC = npc
  1492. end
  1493. end
  1494. end
  1495. return NPC
  1496. end
  1497.  
  1498. while getgenv().AutoDeathStep do task.wait()
  1499. if VerifyTool("Black Leg") then
  1500. MasteryBlackLeg = GetToolLevel("Black Leg")
  1501. end
  1502.  
  1503. if MasteryBlackLeg >= 400 and Sea3 then
  1504. FireRemote("TravelDressrosa")
  1505. end
  1506.  
  1507. if KeyFind then
  1508. FireRemote("BuyDeathStep")
  1509. end
  1510.  
  1511. if VerifyTool("Death Step") then
  1512. EquipToolName("Death Step")
  1513. elseif MasteryBlackLeg >= 400 then
  1514. local Enemie = Enemies:FindFirstChild("Awakened Ice Admiral")
  1515.  
  1516. if VerifyTool("Library Key") then
  1517. KeyFind = true
  1518. EquipToolName("Library Key")
  1519. PlayerTP(CFrame.new(6373, 293, -6839))
  1520. elseif Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1521. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1522. pcall(function()PlayerClick()ActiveHaki()EquipTool()end)
  1523. else
  1524. PlayerTP(CFrame.new(6473, 297, -6944))
  1525. end
  1526. elseif not VerifyTool("Black Leg") and MasteryBlackLeg < 400 then
  1527. FireRemote("BuyBlackLeg")
  1528. elseif VerifyTool("Black Leg") and MasteryBlackLeg < 400 then
  1529. EquipToolName("Black Leg")
  1530.  
  1531. local Enemie = GetProxyNPC()
  1532.  
  1533. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1534. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1535. pcall(function()PlayerClick()ActiveHaki()BringNPC(Enemie)end)
  1536. else
  1537. if Sea3 then
  1538. PlayerTP(CFrame.new(-9513, 164, 5786))
  1539. else
  1540. PlayerTP(CFrame.new(-3350, 282, -10527))
  1541. end
  1542. end
  1543. end
  1544. end
  1545. end)
  1546. end
  1547. })
  1548.  
  1549. QuestsTabs:AddToggle({
  1550. Name = "Auto Electric Claw <BETA>",
  1551. Callback = function(Value)
  1552. getgenv().AutoElectricClaw = Value
  1553. task.spawn(function()
  1554. local MasteryElectro = 0
  1555. local MasteryElectricClaw = 0
  1556.  
  1557. local function GetProxyNPC()
  1558. local Distance = math.huge
  1559. local NPC = nil
  1560. local plrChar = Player and Player.Character and Player.Character.PrimaryPart
  1561.  
  1562. for _,npc in pairs(Enemies:GetChildren()) do
  1563. if npc.Name == "Reborn Skeleton" or npc.Name == "Living Zombie" or npc.Name == "Demonic Soul" or npc.Name == "Posessed Mummy" or npc.Name == "Water Fighter" then
  1564. if plrChar and npc and npc:FindFirstChild("HumanoidRootPart") and (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude <= Distance then
  1565. Distance = (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude
  1566. NPC = npc
  1567. end
  1568. end
  1569. end
  1570. return NPC
  1571. end
  1572.  
  1573. while getgenv().AutoElectricClaw do task.wait()
  1574. if VerifyTool("Electro") then
  1575. MasteryElectro = GetToolLevel("Electro")
  1576. elseif VerifyTool("Electric Claw") then
  1577. MasteryElectricClaw = GetToolLevel("Electric Claw")
  1578. end
  1579.  
  1580. if MasteryElectro < 400 then
  1581. if not VerifyTool("Electro") then
  1582. FireRemote("BuyElectro")
  1583. else
  1584. EquipToolName("Electro")
  1585. end
  1586. elseif MasteryElectricClaw < 600 then
  1587. if not VerifyTool("Electric Claw") then
  1588. FireRemote("BuyElectricClaw")
  1589. else
  1590. EquipToolName("Electric Claw")
  1591. end
  1592. end
  1593.  
  1594. local Enemie = GetProxyNPC()
  1595.  
  1596. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1597. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1598. pcall(function()PlayerClick()ActiveHaki()BringNPC(Enemie)end)
  1599. else
  1600. if Sea3 then
  1601. PlayerTP(CFrame.new(-9513, 164, 5786))
  1602. else
  1603. PlayerTP(CFrame.new(-3350, 282, -10527))
  1604. end
  1605. end
  1606. end
  1607. end)
  1608. end
  1609. })
  1610.  
  1611. QuestsTabs:AddToggle({
  1612. Name = "Auto Sharkman Karate",
  1613. Callback = function(Value)
  1614. getgenv().AutoSharkmanKarate = Value
  1615. task.spawn(function()
  1616. local MasteryFishmanKarate = 0
  1617. local MasterySharkmanKarate = 0
  1618. local SharkmanStats = 0
  1619.  
  1620. task.spawn(function()
  1621. while getgenv().AutoSharkmanKarate do task.wait()
  1622. SharkmanStats = FireRemote("BuySharkmanKarate", true)
  1623. end
  1624. end)
  1625.  
  1626. while getgenv().AutoSharkmanKarate do task.wait()
  1627. if VerifyTool("Fishman Karate") then
  1628. MasteryFishmanKarate = GetToolLevel("Fishman Karate")
  1629. elseif VerifyTool("Sharkman Karate") then
  1630. MasterySharkmanKarate = GetToolLevel("Sharkman Karate")
  1631. end
  1632.  
  1633. if SharkmanStats == 1 then
  1634. FireRemote("BuySharkmanKarate")
  1635. elseif VerifyTool("Sharkman Karate") then
  1636. EquipToolName("Sharkman Karate")
  1637. local Enemie = Enemies:FindFirstChild("Water Fighter")
  1638.  
  1639. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1640. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1641. pcall(function()PlayerClick()ActiveHaki()BringNPC(Enemie, true)end)
  1642. else
  1643. TweenNPCSpawn({CFrame.new(-3339, 290, -10412), CFrame.new(-3518, 290, -10419), CFrame.new(-3536, 290, -10607), CFrame.new(-3345, 280, -10667)}, "Water Fighter")
  1644. end
  1645. elseif VerifyTool("Water Key") and MasteryFishmanKarate >= 400 then
  1646. FireRemote("BuySharkmanKarate", true)
  1647. elseif not VerifyTool("Water Key") and MasteryFishmanKarate >= 400 then
  1648. local Enemie = Enemies:FindFirstChild("Water Fighter")
  1649.  
  1650. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1651. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1652. pcall(function()PlayerClick()ActiveHaki()EquipTool()BringNPC(Enemie, true)end)
  1653. else
  1654. TweenNPCSpawn({CFrame.new(-3339, 290, -10412), CFrame.new(-3518, 290, -10419), CFrame.new(-3536, 290, -10607), CFrame.new(-3345, 280, -10667)}, "Water Fighter")
  1655. end
  1656. elseif not VerifyTool("Fishman Karate") and MasteryFishmanKarate < 400 then
  1657. FireRemote("BuyFishmanKarate")
  1658. elseif VerifyTool("Fishman Karate") and MasteryFishmanKarate < 400 then
  1659. EquipToolName("Fishman Karate")
  1660. local Enemie = Enemies:FindFirstChild("Water Fighter")
  1661.  
  1662. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1663. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1664. pcall(function()PlayerClick()ActiveHaki()BringNPC(Enemie, true)end)
  1665. else
  1666. TweenNPCSpawn({CFrame.new(-3339, 290, -10412), CFrame.new(-3518, 290, -10419), CFrame.new(-3536, 290, -10607),CFrame.new(-3345, 280, -10667)}, "Water Fighter")
  1667. end
  1668. end
  1669. end
  1670. end)
  1671. end
  1672. })
  1673.  
  1674. QuestsTabs:AddToggle({
  1675. Name = "Auto Dragon Talon",
  1676. Callback = function(Value)
  1677. getgenv().AutoDragonTalon = Value
  1678. task.spawn(function()
  1679. local MasteryDragonClaw = 0
  1680. local FireEssence = false
  1681.  
  1682. local function GetProxyNPC()
  1683. local Distance = math.huge
  1684. local NPC = nil
  1685. local plrChar = Player and Player.Character and Player.Character.PrimaryPart
  1686.  
  1687. for _,npc in pairs(Enemies:GetChildren()) do
  1688. if npc.Name == "Reborn Skeleton" or npc.Name == "Living Zombie" or npc.Name == "Demonic Soul" or npc.Name == "Posessed Mummy" or npc.Name == "Water Fighter" then
  1689. if plrChar and npc and npc:FindFirstChild("HumanoidRootPart") and (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude <= Distance then
  1690. Distance = (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude
  1691. NPC = npc
  1692. end
  1693. end
  1694. end
  1695. return NPC
  1696. end
  1697.  
  1698. task.spawn(function()
  1699. while getgenv().AutoDragonTalon do task.wait()
  1700. if not VerifyTool("Fire Essence") then
  1701. FireRemote("Bones", "Buy", 1, 1)
  1702. else
  1703. FireRemote("BuyDragonTalon", true)
  1704. FireEssence = true
  1705. end
  1706. end
  1707. end)
  1708.  
  1709. while getgenv().AutoDragonTalon do task.wait()
  1710. if VerifyTool("Dragon Claw") then
  1711. MasteryDragonClaw = GetToolLevel("Dragon Claw")
  1712. end
  1713.  
  1714. if MasteryDragonClaw >= 400 and Sea2 then
  1715. FireRemote("TravelZou")
  1716. end
  1717.  
  1718. if FireEssence and MasteryDragonClaw >= 400 then
  1719. FireRemote("BuyDragonTalon")
  1720. elseif not VerifyTool("Dragon Claw") and MasteryDragonClaw < 400 or not FireEssence and not VerifyTool("Dragon Claw") then
  1721. FireRemote("BlackbeardReward", "DragonClaw", "1")
  1722. FireRemote("BlackbeardReward", "DragonClaw", "2")
  1723. elseif VerifyTool("Dragon Claw") and MasteryDragonClaw < 400 or not FireEssence and VerifyTool("Dragon Claw") then
  1724. EquipToolName("Dragon Claw")
  1725.  
  1726. local Enemie = GetProxyNPC()
  1727.  
  1728. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1729. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1730. pcall(function()PlayerClick()ActiveHaki()BringNPC(Enemie)end)
  1731. else
  1732. if Sea3 then
  1733. PlayerTP(CFrame.new(-9513, 164, 5786))
  1734. else
  1735. PlayerTP(CFrame.new(-3350, 282, -10527))
  1736. end
  1737. end
  1738. end
  1739. end
  1740. end)
  1741. end
  1742. })
  1743.  
  1744. QuestsTabs:AddToggle({
  1745. Name = "Auto Superhuman",
  1746. Callback = function(Value)
  1747. getgenv().AutoSuperhuman = Value
  1748. task.spawn(function()
  1749. local MasteryBlackLeg = 0
  1750. local MasteryElectro = 0
  1751. local MasteryFishmanKarate = 0
  1752. local MasteryDragonClaw = 0
  1753. local MasterySuperhuman = 0
  1754.  
  1755. local function GetProxyNPC()
  1756. local Distance = math.huge
  1757. local NPC = nil
  1758. local plrChar = Player and Player.Character and Player.Character.PrimaryPart
  1759.  
  1760. for _,npc in pairs(Enemies:GetChildren()) do
  1761. if npc.Name == "Reborn Skeleton" or npc.Name == "Living Zombie" or npc.Name == "Demonic Soul" or npc.Name == "Posessed Mummy" or npc.Name == "Water Fighter" then
  1762. if plrChar and npc and npc:FindFirstChild("HumanoidRootPart") and (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude <= Distance then
  1763. Distance = (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude
  1764. NPC = npc
  1765. end
  1766. end
  1767. end
  1768. return NPC
  1769. end
  1770.  
  1771. while getgenv().AutoSuperhuman do task.wait()
  1772. if VerifyTool("Black Leg") then
  1773. MasteryBlackLeg = GetToolLevel("Black Leg")
  1774. elseif VerifyTool("Electro") then
  1775. MasteryElectro = GetToolLevel("Electro")
  1776. elseif VerifyTool("Fishman Karate") then
  1777. MasteryFishmanKarate = GetToolLevel("Fishman Karate")
  1778. elseif VerifyTool("Dragon Claw") then
  1779. MasteryDragonClaw = GetToolLevel("Dragon Claw")
  1780. elseif VerifyTool("Superhuman") then
  1781. MasterySuperhuman = GetToolLevel("Superhuman")
  1782. end
  1783.  
  1784. if MasteryBlackLeg < 300 then
  1785. if not VerifyTool("Black Leg") then
  1786. FireRemote("BuyBlackLeg")
  1787. else
  1788. EquipToolName("Black Leg")
  1789. end
  1790. elseif MasteryElectro < 300 then
  1791. if not VerifyTool("Electro") then
  1792. FireRemote("BuyElectro")
  1793. else
  1794. EquipToolName("Electro")
  1795. end
  1796. elseif MasteryFishmanKarate < 300 then
  1797. if not VerifyTool("Fishman Karate") then
  1798. FireRemote("BuyFishmanKarate")
  1799. else
  1800. EquipToolName("Fishman Karate")
  1801. end
  1802. elseif MasteryDragonClaw < 300 then
  1803. if not VerifyTool("Dragon Claw") then
  1804. FireRemote("BlackbeardReward","DragonClaw","1")
  1805. FireRemote("BlackbeardReward","DragonClaw","2")
  1806. else
  1807. EquipToolName("Dragon Claw")
  1808. end
  1809. elseif MasterySuperhuman < 600 then
  1810. if not VerifyTool("Superhuman") then
  1811. FireRemote("BuySuperhuman")
  1812. else
  1813. EquipToolName("Superhuman")
  1814. end
  1815. end
  1816.  
  1817. local Enemie = GetProxyNPC()
  1818.  
  1819. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1820. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1821. pcall(function()PlayerClick()ActiveHaki()BringNPC(Enemie)end)
  1822. else
  1823. if Sea3 then
  1824. PlayerTP(CFrame.new(-9513, 164, 5786))
  1825. else
  1826. PlayerTP(CFrame.new(-3350, 282, -10527))
  1827. end
  1828. end
  1829. end
  1830. end)
  1831. end
  1832. })
  1833.  
  1834. QuestsTabs:AddToggle({
  1835. Name = "Auto God Human",
  1836. Callback = function(Value)
  1837. getgenv().AutoGodHuman = Value
  1838. task.spawn(function()
  1839. local function GetProxyNPC()
  1840. local Distance = math.huge
  1841. local NPC = nil
  1842. local plrChar = Player and Player.Character and Player.Character.PrimaryPart
  1843.  
  1844. for _,npc in pairs(Enemies:GetChildren()) do
  1845. if npc.Name == "Reborn Skeleton" or npc.Name == "Living Zombie" or npc.Name == "Demonic Soul" or npc.Name == "Posessed Mummy" then
  1846. if plrChar and npc and npc:FindFirstChild("HumanoidRootPart") and (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude <= Distance then
  1847. Distance = (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude
  1848. NPC = npc
  1849. end
  1850. end
  1851. end
  1852. return NPC
  1853. end
  1854.  
  1855. -- V1
  1856. local MasteryBlackLeg = 0
  1857. local MasteryElectro = 0
  1858. local MasteryFishmanKarate = 0
  1859. local MasteryDragonClaw = 0
  1860. local MasterySuperhuman = 0
  1861.  
  1862. -- V2
  1863. local MasteryElectricClaw = 0
  1864. local MasteryDragonTalon = 0
  1865. local MasterySharkmanKarate = 0
  1866. local MasteryDeathStep = 0
  1867. local MasteryGodHuman = 0
  1868.  
  1869. while getgenv().AutoGodHuman do task.wait()
  1870. if Sea2 then
  1871. FireRemote("TravelZou")
  1872. end
  1873.  
  1874. if VerifyTool("Black Leg") then
  1875. MasteryBlackLeg = GetToolLevel("Black Leg")
  1876. elseif VerifyTool("Electro") then
  1877. MasteryElectro = GetToolLevel("Electro")
  1878. elseif VerifyTool("Fishman Karate") then
  1879. MasteryFishmanKarate = GetToolLevel("Fishman Karate")
  1880. elseif VerifyTool("Dragon Claw") then
  1881. MasteryDragonClaw = GetToolLevel("Dragon Claw")
  1882. elseif VerifyTool("Superhuman") then
  1883. MasterySuperhuman = GetToolLevel("Superhuman")
  1884. elseif VerifyTool("Death Step") then
  1885. MasteryDeathStep = GetToolLevel("Death Step")
  1886. elseif VerifyTool("Electric Claw") then
  1887. MasteryElectricClaw = GetToolLevel("Electric Claw")
  1888. elseif VerifyTool("Sharkman Karate") then
  1889. MasterySharkmanKarate = GetToolLevel("Sharkman Karate")
  1890. elseif VerifyTool("Dragon Talon") then
  1891. MasteryDragonTalon = GetToolLevel("Dragon Talon")
  1892. elseif VerifyTool("Godhuman") then
  1893. MasteryGodHuman = GetToolLevel("Godhuman")
  1894. end
  1895.  
  1896. if MasteryBlackLeg < 400 then
  1897. if not VerifyTool("Black Leg") then
  1898. BuyFightStyle("BuyBlackLeg")
  1899. else
  1900. EquipToolName("Black Leg")
  1901. end
  1902. elseif MasteryElectro < 400 then
  1903. if not VerifyTool("Electro") then
  1904. BuyFightStyle("BuyElectro")
  1905. else
  1906. EquipToolName("Electro")
  1907. end
  1908. elseif MasteryFishmanKarate < 400 then
  1909. if not VerifyTool("Fishman Karate") then
  1910. BuyFightStyle("BuyFishmanKarate")
  1911. else
  1912. EquipToolName("Fishman Karate")
  1913. end
  1914. elseif MasteryDragonClaw < 400 then
  1915. if not VerifyTool("Dragon Claw") then
  1916. FireRemote("BlackbeardReward","DragonClaw","1")
  1917. FireRemote("BlackbeardReward","DragonClaw","2")
  1918. else
  1919. EquipToolName("Dragon Claw")
  1920. end
  1921. elseif MasterySuperhuman < 400 then
  1922. if not VerifyTool("Superhuman") then
  1923. BuyFightStyle("BuySuperhuman")
  1924. else
  1925. EquipToolName("Superhuman")
  1926. end
  1927. elseif MasteryDeathStep < 400 then
  1928. if not VerifyTool("Death Step") then
  1929. BuyFightStyle("BuyDeathStep")
  1930. else
  1931. EquipToolName("Death Step")
  1932. end
  1933. elseif MasteryElectricClaw < 400 then
  1934. if not VerifyTool("Electric Claw") then
  1935. BuyFightStyle("BuyElectricClaw")
  1936. else
  1937. EquipToolName("Electric Claw")
  1938. end
  1939. elseif MasterySharkmanKarate < 400 then
  1940. if not VerifyTool("Sharkman Karate") then
  1941. BuyFightStyle("BuySharkmanKarate")
  1942. else
  1943. EquipToolName("Sharkman Karate")
  1944. end
  1945. elseif MasteryDragonTalon < 400 then
  1946. if not VerifyTool("Dragon Talon") then
  1947. BuyFightStyle("BuyDragonTalon")
  1948. else
  1949. EquipToolName("Dragon Talon")
  1950. end
  1951. else
  1952. if not VerifyTool("Godhuman") then
  1953. BuyFightStyle("BuyGodhuman")
  1954. else
  1955. EquipToolName("Godhuman")
  1956. end
  1957. end
  1958.  
  1959. local Enemie = GetProxyNPC()
  1960.  
  1961. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  1962. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  1963. pcall(function()PlayerClick()ActiveHaki()BringNPC(Enemie)end)
  1964. else
  1965. PlayerTP(CFrame.new(-9513, 164, 5786))
  1966. end
  1967. end
  1968. end)
  1969. end
  1970. })
  1971. end
  1972.  
  1973. if Sea3 then
  1974. QuestsTabs:AddSection({"Auto Mastery All"})
  1975.  
  1976. QuestsTabs:AddSlider({
  1977. Name = "Select Mastery",
  1978. Min = 100,
  1979. Max = 600,
  1980. Default = 600,
  1981. Flag = "FMastery/Selected",
  1982. Callback = function(Value)
  1983. getgenv().AutoMasteryValue = Value
  1984. end
  1985. })
  1986.  
  1987. table.insert(AFKOptions, QuestsTabs:AddToggle({
  1988. Name = "Auto Mastery All Fighting Style",
  1989. Callback = function(Value)
  1990. getgenv().AutoMasteryFightingStyle = Value
  1991. task.spawn(function()
  1992. local function GetProxyNPC()
  1993. local Distance = math.huge
  1994. local NPC = nil
  1995. local plrChar = Player and Player.Character and Player.Character.PrimaryPart
  1996.  
  1997. for _,npc in pairs(Enemies:GetChildren()) do
  1998. if npc.Name == "Reborn Skeleton" or npc.Name == "Living Zombie" or npc.Name == "Demonic Soul" or npc.Name == "Posessed Mummy" then
  1999. if plrChar and npc and npc:FindFirstChild("HumanoidRootPart") and (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude <= Distance then
  2000. Distance = (plrChar.Position - npc.HumanoidRootPart.Position).Magnitude
  2001. NPC = npc
  2002. end
  2003. end
  2004. end
  2005. return NPC
  2006. end
  2007.  
  2008. -- V1
  2009. local MasteryBlackLeg = 0
  2010. local MasteryElectro = 0
  2011. local MasteryFishmanKarate = 0
  2012. local MasteryDragonClaw = 0
  2013. local MasterySuperhuman = 0
  2014.  
  2015. -- V2
  2016. local MasteryElectricClaw = 0
  2017. local MasteryDragonTalon = 0
  2018. local MasterySharkmanKarate = 0
  2019. local MasteryDeathStep = 0
  2020. local MasteryGodHuman = 0
  2021.  
  2022. -- New
  2023. local MasterySanguineArt = 0
  2024.  
  2025. while getgenv().AutoMasteryFightingStyle do task.wait()
  2026. local MaxMastery = getgenv().AutoMasteryValue
  2027.  
  2028. if VerifyTool("Black Leg") then
  2029. MasteryBlackLeg = GetToolLevel("Black Leg")
  2030. elseif VerifyTool("Electro") then
  2031. MasteryElectro = GetToolLevel("Electro")
  2032. elseif VerifyTool("Fishman Karate") then
  2033. MasteryFishmanKarate = GetToolLevel("Fishman Karate")
  2034. elseif VerifyTool("Dragon Claw") then
  2035. MasteryDragonClaw = GetToolLevel("Dragon Claw")
  2036. elseif VerifyTool("Superhuman") then
  2037. MasterySuperhuman = GetToolLevel("Superhuman")
  2038. elseif VerifyTool("Death Step") then
  2039. MasteryDeathStep = GetToolLevel("Death Step")
  2040. elseif VerifyTool("Electric Claw") then
  2041. MasteryElectricClaw = GetToolLevel("Electric Claw")
  2042. elseif VerifyTool("Sharkman Karate") then
  2043. MasterySharkmanKarate = GetToolLevel("Sharkman Karate")
  2044. elseif VerifyTool("Dragon Talon") then
  2045. MasteryDragonTalon = GetToolLevel("Dragon Talon")
  2046. elseif VerifyTool("Godhuman") then
  2047. MasteryGodHuman = GetToolLevel("Godhuman")
  2048. elseif VerifyTool("Sanguine Art") then
  2049. MasterySanguineArt = GetToolLevel("Sanguine Art")
  2050. end
  2051.  
  2052. if MasteryBlackLeg < MaxMastery then
  2053. if not VerifyTool("Black Leg") then
  2054. BuyFightStyle("BuyBlackLeg")
  2055. else
  2056. EquipToolName("Black Leg")
  2057. end
  2058. elseif MasteryElectro < MaxMastery then
  2059. if not VerifyTool("Electro") then
  2060. BuyFightStyle("BuyElectro")
  2061. else
  2062. EquipToolName("Electro")
  2063. end
  2064. elseif MasteryFishmanKarate < MaxMastery then
  2065. if not VerifyTool("Fishman Karate") then
  2066. BuyFightStyle("BuyFishmanKarate")
  2067. else
  2068. EquipToolName("Fishman Karate")
  2069. end
  2070. elseif MasteryDragonClaw < MaxMastery then
  2071. if not VerifyTool("Dragon Claw") then
  2072. FireRemote("BlackbeardReward","DragonClaw","1")
  2073. FireRemote("BlackbeardReward","DragonClaw","2")
  2074. else
  2075. EquipToolName("Dragon Claw")
  2076. end
  2077. elseif MasterySuperhuman < MaxMastery then
  2078. if not VerifyTool("Superhuman") then
  2079. BuyFightStyle("BuySuperhuman")
  2080. else
  2081. EquipToolName("Superhuman")
  2082. end
  2083. elseif MasteryDeathStep < MaxMastery then
  2084. if not VerifyTool("Death Step") then
  2085. BuyFightStyle("BuyDeathStep")
  2086. else
  2087. EquipToolName("Death Step")
  2088. end
  2089. elseif MasteryElectricClaw < MaxMastery then
  2090. if not VerifyTool("Electric Claw") then
  2091. BuyFightStyle("BuyElectricClaw")
  2092. else
  2093. EquipToolName("Electric Claw")
  2094. end
  2095. elseif MasterySharkmanKarate < MaxMastery then
  2096. if not VerifyTool("Sharkman Karate") then
  2097. BuyFightStyle("BuySharkmanKarate")
  2098. else
  2099. EquipToolName("Sharkman Karate")
  2100. end
  2101. elseif MasteryDragonTalon < MaxMastery then
  2102. if not VerifyTool("Dragon Talon") then
  2103. BuyFightStyle("BuyDragonTalon")
  2104. else
  2105. EquipToolName("Dragon Talon")
  2106. end
  2107. elseif MasteryGodHuman < MaxMastery then
  2108. if not VerifyTool("Godhuman") then
  2109. BuyFightStyle("BuyGodhuman")
  2110. else
  2111. EquipToolName("Godhuman")
  2112. end
  2113. elseif MasterySanguineArt < MaxMastery then
  2114. if not VerifyTool("Sanguine Art") then
  2115. BuyFightStyle("BuySanguineArt")
  2116. else
  2117. EquipToolName("Sanguine Art")
  2118. end
  2119. end
  2120.  
  2121. if not getgenv().AutoFarm_Level and not getgenv().AutoFarmBone and not getgenv().AutoFarmEctoplasm then
  2122. local Enemie = GetProxyNPC()
  2123.  
  2124. if Enemie and Enemie:FindFirstChild("HumanoidRootPart") then
  2125. PlayerTP(Enemie.HumanoidRootPart.CFrame + getgenv().FarmPos)
  2126. pcall(function()PlayerClick()ActiveHaki()BringNPC(Enemie)end)
  2127. else
  2128. PlayerTP(CFrame.new(-9513, 164, 5786))
  2129. end
  2130. end
  2131. end
  2132. end)
  2133. end
  2134. }))
  2135. end
  2136.  
  2137. QuestsTabs:AddSection({"Haki Color"})
  2138.  
  2139. table.insert(AFKOptions, QuestsTabs:AddToggle({
  2140. Name = "Auto Buy Haki Color",
  2141. Flag = "Buy/HakiColor",
  2142. Callback = function(Value)
  2143. getgenv().AutoBuyHakiColor = Value
  2144. task.spawn(function()
  2145. while getgenv().AutoBuyHakiColor do task.wait(0.5)
  2146. pcall(function()
  2147. FireRemote("ColorsDealer", "1")
  2148. FireRemote("ColorsDealer", "2")
  2149. end)
  2150. end
  2151. end)
  2152. end
  2153. }))
  2154.  
  2155. if Sea3 then
  2156. QuestsTabs:AddToggle({
  2157. Name = "Auto Rainbow Haki",
  2158. Callback = function(Value)
  2159. getgenv().AutoRainbowHaki = Value
  2160. AutoRainbowHaki()
  2161. end
  2162. })
  2163.  
  2164. QuestsTabs:AddToggle({
  2165. Name = "Auto Rainbow Haki HOP",
  2166. Callback = function(Value)
  2167. getgenv().RainbowHakiHop = Value
  2168. end
  2169. })
  2170.  
  2171. --[[QuestsTabs:AddSection({"Soul Guitar"})
  2172.  
  2173. QuestsTabs:AddToggle({
  2174. Name = "Auto Soul Guitar <Soon>",
  2175. Callback = function(Value)
  2176. getgenv().AutoSoulGuitar = Value
  2177. AutoSoulGuitar()
  2178. end
  2179. })]]
  2180.  
  2181. --[[QuestsTabs:AddSection({"Cursed Dual Katana"})
  2182.  
  2183. QuestsTabs:AddToggle({
  2184. Name = "Auto CDK",
  2185. Callback = function(Value)
  2186. getgenv().AutoCursedDualKatana = Value
  2187. AutoCursedDualKatana()
  2188. end
  2189. })]]
  2190. end
  2191.  
  2192. Teleport:AddSection({"Teleport to Sea"})
  2193.  
  2194. Teleport:AddButton({
  2195. Name = "Teleport to Sea 1",
  2196. Callback = function()
  2197. FireRemote("TravelMain")
  2198. end
  2199. })
  2200.  
  2201. Teleport:AddButton({
  2202. Name = "Teleport to Sea 2",
  2203. Callback = function()
  2204. FireRemote("TravelDressrosa")
  2205. end
  2206. })
  2207.  
  2208. Teleport:AddButton({
  2209. Name = "Teleport to Sea 3",
  2210. Callback = function()
  2211. FireRemote("TravelZou")
  2212. end
  2213. })
  2214.  
  2215. Teleport:AddSection({"Islands"})
  2216.  
  2217. local IslandsList = {}
  2218.  
  2219. if Sea1 then
  2220. IslandsList = {
  2221. "WindMill",
  2222. "Marine",
  2223. "Middle Town",
  2224. "Jungle",
  2225. "Pirate Village",
  2226. "Desert",
  2227. "Snow Island",
  2228. "MarineFord",
  2229. "Colosseum",
  2230. "Sky Island 1",
  2231. "Sky Island 2",
  2232. "Sky Island 3",
  2233. "Prison",
  2234. "Magma Village",
  2235. "Under Water Island",
  2236. "Fountain City"
  2237. }
  2238. elseif Sea2 then
  2239. IslandsList = {
  2240. "The Cafe",
  2241. "Frist Spot",
  2242. "Dark Area",
  2243. "Flamingo Mansion",
  2244. "Flamingo Room",
  2245. "Green Zone",
  2246. "Zombie Island",
  2247. "Two Snow Mountain",
  2248. "Punk Hazard",
  2249. "Cursed Ship",
  2250. "Ice Castle",
  2251. "Forgotten Island",
  2252. "Ussop Island"
  2253. }
  2254. elseif Sea3 then
  2255. IslandsList = {
  2256. "Mansion",
  2257. "Port Town",
  2258. "Great Tree",
  2259. "Castle On The Sea",
  2260. "Hydra Island",
  2261. "Floating Turtle",
  2262. "Haunted Castle",
  2263. "Ice Cream Island",
  2264. "Peanut Island",
  2265. "Cake Island",
  2266. "Candy Cane Island",
  2267. "Tiki Outpost"
  2268. }
  2269. end
  2270.  
  2271. Teleport:AddDropdown({
  2272. Name = "Select Island",
  2273. Options = IslandsList,
  2274. Default = "",
  2275. Callback = function(Value)
  2276. getgenv().TeleportIslandSelect = Value
  2277. end
  2278. })
  2279. local TPToggle = Teleport:AddToggle({Name = "Teleport To Island",Callback = function(Value)
  2280. getgenv().TeleportToIsland = Value
  2281. task.spawn(function()
  2282. while getgenv().TeleportToIsland do task.wait()
  2283. local Island = getgenv().TeleportIslandSelect
  2284. if Sea1 then
  2285. -- Sea 1 Teleports
  2286. if Island == "Middle Town" then
  2287. PlayerTP(CFrame.new(-688, 15, 1585))
  2288. elseif Island == "MarineFord" then
  2289. PlayerTP(CFrame.new(-4810, 21, 4359))
  2290. elseif Island == "Marine" then
  2291. PlayerTP(CFrame.new(-2728, 25, 2056))
  2292. elseif Island == "WindMill" then
  2293. PlayerTP(CFrame.new(889, 17, 1434))
  2294. elseif Island == "Desert" then
  2295. PlayerTP(CFrame.new())
  2296. elseif Island == "Snow Island" then
  2297. PlayerTP(CFrame.new(1298, 87, -1344))
  2298. elseif Island == "Pirate Village" then
  2299. PlayerTP(CFrame.new(-1173, 45, 3837))
  2300. elseif Island == "Jungle" then
  2301. PlayerTP(CFrame.new(-1614, 37, 146))
  2302. elseif Island == "Prison" then
  2303. PlayerTP(CFrame.new(4870, 6, 736))
  2304. elseif Island == "Under Water Island" then
  2305. PlayerTP(CFrame.new(61164, 5, 1820))
  2306. elseif Island == "Colosseum" then
  2307. PlayerTP(CFrame.new(-1535, 7, -3014))
  2308. elseif Island == "Magma Village" then
  2309. PlayerTP(CFrame.new(-5290, 9, 8349))
  2310. elseif Island == "Sky Island 1" then
  2311. PlayerTP(CFrame.new(-4814, 718, -2551))
  2312. elseif Island == "Sky Island 2" then
  2313. PlayerTP(CFrame.new(-4652, 873, -1754))
  2314. elseif Island == "Sky Island 3" then
  2315. PlayerTP(CFrame.new(-7895, 5547, -380))
  2316. elseif Island == "Fountain City" then
  2317. PlayerTP(CFrame.new())
  2318. end
  2319. elseif Sea2 then
  2320. -- Sea 2 Teleports
  2321. if Island == "The Cafe" then
  2322. PlayerTP(CFrame.new(-382, 73, 290))
  2323. elseif Island == "Frist Spot" then
  2324. PlayerTP(CFrame.new(-11, 29, 2771))
  2325. elseif Island == "Dark Area" then
  2326. PlayerTP(CFrame.new(3494, 13, -3259))
  2327. elseif Island == "Flamingo Mansion" then
  2328. PlayerTP(CFrame.new(-317, 331, 597))
  2329. elseif Island == "Flamingo Room" then
  2330. PlayerTP(CFrame.new(2285, 15, 905))
  2331. elseif Island == "Green Zone" then
  2332. PlayerTP(CFrame.new(-2258, 73, -2696))
  2333. elseif Island == "Zombie Island" then
  2334. PlayerTP(CFrame.new(-5552, 194, -776))
  2335. elseif Island == "Two Snow Mountain" then
  2336. PlayerTP(CFrame.new(752, 408, -5277))
  2337. elseif Island == "Punk Hazard" then
  2338. PlayerTP(CFrame.new(-5897, 18, -5096))
  2339. elseif Island == "Cursed Ship" then
  2340. PlayerTP(CFrame.new(919, 125, 32869))
  2341. elseif Island == "Ice Castle" then
  2342. PlayerTP(CFrame.new(5505, 40, -6178))
  2343. elseif Island == "Forgotten Island" then
  2344. PlayerTP(CFrame.new(-3050, 240, -10178))
  2345. elseif Island == "Ussop Island" then
  2346. PlayerTP(CFrame.new(4816, 8, 2863))
  2347. end
  2348. elseif Sea3 then
  2349. -- Sea 3 Teleports
  2350. if Island == "Mansion" then
  2351. PlayerTP(CFrame.new(-12471, 374, -7551))
  2352. elseif Island == "Port Town" then
  2353. PlayerTP(CFrame.new(-334, 7, 5300))
  2354. elseif Island == "Castle On The Sea" then
  2355. PlayerTP(CFrame.new(-5073, 315, -3153))
  2356. elseif Island == "Hydra Island" then
  2357. PlayerTP(CFrame.new(5756, 610, -282))
  2358. elseif Island == "Great Tree" then
  2359. PlayerTP(CFrame.new(2681, 1682, -7190))
  2360. elseif Island == "Floating Turtle" then
  2361. PlayerTP(CFrame.new(-12528, 332, -8658))
  2362. elseif Island == "Haunted Castle" then
  2363. PlayerTP(CFrame.new(-9517, 142, 5528))
  2364. elseif Island == "Ice Cream Island" then
  2365. PlayerTP(CFrame.new(-902, 79, -10988))
  2366. elseif Island == "Peanut Island" then
  2367. PlayerTP(CFrame.new(-2062, 50, -10232))
  2368. elseif Island == "Cake Island" then
  2369. PlayerTP(CFrame.new(-1897, 14, -11576))
  2370. elseif Island == "Candy Cane Island" then
  2371. PlayerTP(CFrame.new(-1038, 10, -14076))
  2372. elseif Island == "Tiki Outpost" then
  2373. PlayerTP(CFrame.new(-16224, 9, 439))
  2374. end
  2375. end
  2376. end
  2377. end)
  2378. end})
  2379.  
  2380. TPToggle:Callback(function(Value)
  2381. if Value then
  2382. local Mag = math.huge
  2383. repeat task.wait()
  2384. local plrPP = Player.Character and Player.Character.PrimaryPart
  2385. if plrPP then
  2386. Mag = (plrPP.Position - TeleportPos).Magnitude
  2387. end
  2388. until not getgenv().TeleportToIsland or Mag < 15
  2389. TPToggle:Set(false)
  2390. end
  2391. end)
  2392.  
  2393. if Sea3 then
  2394. Teleport:AddSection({"Race V4"})
  2395.  
  2396. Teleport:AddButton({"Teleport To Temple of Time", function()
  2397. for i = 1, 5 do task.wait()
  2398. Player.Character:SetPrimaryPartCFrame(CFrame.new(28286, 14897, 103))
  2399. end
  2400. end})
  2401. end
  2402.  
  2403. Misc:AddSection({"Join Server"})
  2404. local ServerId = ""
  2405. Misc:AddTextBox({Name = "Input Job Id",Default = "",PlaceholderText = "Job ID",Callback = function(Value)
  2406. ServerId = Value
  2407. end})
  2408. Misc:AddButton({"Join Server", function()
  2409. loadstring(game:HttpGet("https://raw.githubusercontent.com/REDzHUB/Webhook/main/BloxFruits.lua"))():Teleport(ServerId)
  2410. end})
  2411. Misc:AddSection({"Configs"})
  2412.  
  2413. Misc:AddSlider({"Farm Distance", 5, 30, 1, 20, function(Value)
  2414. getgenv().FarmPos = Vector3.new(0, Value or 15, Value or 10)getgenv().FarmDistance = Value
  2415. end, "Misc/FarmDistance"})
  2416.  
  2417. Misc:AddSlider({"Tween Speed", 50, 300, 5, 170, function(Value)
  2418. getgenv().TweenSpeed = Value
  2419. end, "Misc/TweenSpeed"})
  2420.  
  2421. Misc:AddSlider({"Bring Mobs Distance", 50, 500, 10, 250, function(Value)
  2422. getgenv().BringMobsDistance = Value or 250
  2423. end, "Misc/BringMobsDistance"})
  2424.  
  2425. Misc:AddSlider({"Auto Click Delay", 0.15, 1, 0.01, 0.2, function(Value)
  2426. getgenv().AutoClickDelay = Value
  2427. end, "Misc/AutoClickDelay"})
  2428.  
  2429. Misc:AddToggle({"Fast Attack", true, function(Value)
  2430. getgenv().FastAttack = Value
  2431. end, "Misc/FastAttack"})
  2432.  
  2433. Misc:AddToggle({"Increase Attack Distance", true, function(Value)
  2434. getgenv().AttackDistance = Value
  2435. task.spawn(AttackDistance)
  2436. end, "Misc/IncreaseAttackDistance"})
  2437.  
  2438. Misc:AddToggle({"Auto Click", true, function(Value)
  2439. getgenv().AutoClick = Value
  2440. end, "Misc/AutoClick"})
  2441.  
  2442. Misc:AddToggle({"Bring Mobs", true, function(Value)
  2443. getgenv().BringMobs = Value
  2444. end, "Misc/BringMobs"})
  2445.  
  2446. Misc:AddToggle({"Auto Haki", true, function(Value)
  2447. getgenv().AutoHaki = Value
  2448. end, "Misc/AutoHaki"})
  2449.  
  2450. Misc:AddSection({"Codes"})
  2451. Misc:AddButton({
  2452. Name = "Redeem all Codes",
  2453. Callback = function()
  2454. local Codes = {
  2455. "REWARDFUN",
  2456. "Chandler",
  2457. "NEWTROLL",
  2458. "KITT_RESET",
  2459. "Sub2CaptainMaui",
  2460. "DEVSCOOKING",
  2461. "kittgaming",
  2462. "Sub2Fer999",
  2463. "Enyu_is_Pro",
  2464. "Magicbus",
  2465. "JCWK",
  2466. "Starcodeheo",
  2467. "Bluxxy",
  2468. "fudd10_v2",
  2469. "SUB2GAMERROBOT_EXP1",
  2470. "Sub2NoobMaster123",
  2471. "Sub2UncleKizaru",
  2472. "Sub2Daigrock",
  2473. "Axiore",
  2474. "TantaiGaming",
  2475. "StrawHatMaine",
  2476. "Sub2OfficialNoobie",
  2477. "Fudd10",
  2478. "Bignews",
  2479. "TheGreatAce",
  2480. "DRAGONABUSE",
  2481. "SECRET_ADMIN",
  2482. "ADMIN_TROLL",
  2483. "STAFFBATTLE",
  2484. "ADMIN_STRENGTH",
  2485. "JULYUPDATE_RESET",
  2486. "NOOB_REFUND",
  2487. "15B_BESTBROTHERS",
  2488. "CINCODEMAYO_BOOST",
  2489. "ADMINGIVEAWAY",
  2490. "GAMER_ROBOT_1M",
  2491. "SUBGAMERROBOT_RESET",
  2492. "SUB2GAMERROBOT_RESET1",
  2493. "GAMERROBOT_YT",
  2494. "TY_FOR_WATCHING",
  2495. "EXP_5B",
  2496. "RESET_5B",
  2497. "UPD16",
  2498. "3BVISITS",
  2499. "2BILLION",
  2500. "UPD15",
  2501. "THIRDSEA",
  2502. "1MLIKES_RESET",
  2503. "UPD14",
  2504. "1BILLION",
  2505. "ShutDownFix2",
  2506. "XmasExp",
  2507. "XmasReset",
  2508. "Update11",
  2509. "PointsReset",
  2510. "Update10",
  2511. "Control",
  2512. "SUB2OFFICIALNOOBIE",
  2513. "AXIORE",
  2514. "BIGNEWS",
  2515. "BLUXXY",
  2516. "CHANDLER",
  2517. "ENYU_IS_PRO",
  2518. "FUDD10",
  2519. "FUDD10_V2",
  2520. "KITTGAMING",
  2521. "MAGICBUS",
  2522. "STARCODEHEO",
  2523. "STRAWHATMAINE",
  2524. "SUB2CAPTAINMAUI",
  2525. "SUB2DAIGROCK",
  2526. "SUB2FER999",
  2527. "SUB2NOOBMASTER123",
  2528. "SUB2UNCLEKIZARU",
  2529. "TANTAIGAMING",
  2530. "THEGREATACE",
  2531. "CONTROL",
  2532. "UPDATE11",
  2533. "XMASEXP",
  2534. "Colosseum"
  2535. }
  2536.  
  2537. for _,code in pairs(Codes) do
  2538. task.spawn(function()ReplicatedStorage.Remotes.Redeem:InvokeServer(code)end)
  2539. end
  2540. end
  2541. })
  2542.  
  2543. Misc:AddSection({"Team"})
  2544. Misc:AddButton({"Join Pirates Team", function()
  2545. FireRemote("SetTeam", "Pirates")
  2546. end})
  2547. Misc:AddButton({"Join Marines Team", function()
  2548. FireRemote("SetTeam", "Marines")
  2549. end})
  2550. Misc:AddSection({"Menu"})
  2551.  
  2552. Misc:AddButton({"Devil Fruit Shop", function()
  2553. FireRemote("GetFruits")
  2554. Player.PlayerGui.Main.FruitShop.Visible = true
  2555. end})
  2556.  
  2557. Misc:AddButton({"Titles", function()
  2558. FireRemote("getTitles")
  2559. Player.PlayerGui.Main.Titles.Visible = true
  2560. end})
  2561.  
  2562. Misc:AddButton({"Haki Color", function()
  2563. Player.PlayerGui.Main.Colors.Visible = true
  2564. end})
  2565.  
  2566. Misc:AddSection({"Visual"})
  2567.  
  2568. Misc:AddButton({"Remove Fog", function()
  2569. local LightingLayers, Sky = Lighting:FindFirstChild("LightingLayers"), Lighting:FindFirstChild("Sky")
  2570. if Sky then
  2571. Sky:Destroy()
  2572. end
  2573. if LightingLayers then
  2574. LightingLayers:Destroy()
  2575. end
  2576. end})
  2577.  
  2578. Misc:AddSection({"More FPS"})
  2579.  
  2580. Misc:AddToggle({"Remove Damage", true, function(Value)
  2581. ReplicatedStorage.Assets.GUI.DamageCounter.Enabled = not Value
  2582. end, "Misc/RemoveDamage"})
  2583. table.insert(AFKOptions, Misc:AddToggle({"Remove Notifications", false, function(Value)
  2584. Player.PlayerGui.Notifications.Enabled = not Value
  2585. end, "Misc/RemoveNotifications"}))
  2586.  
  2587. Misc:AddSection({"Others"})
  2588.  
  2589. Misc:AddToggle({"Walk On Water", true, function(Value)
  2590. getgenv().WalkOnWater = Value
  2591. task.spawn(function()
  2592. local Map = workspace:WaitForChild("Map", 9e9)
  2593.  
  2594. while getgenv().WalkOnWater do task.wait(0.1)
  2595. Map:WaitForChild("WaterBase-Plane", 9e9).Size = Vector3.new(1000, 113, 1000)
  2596. end
  2597. Map:WaitForChild("WaterBase-Plane", 9e9).Size = Vector3.new(1000, 80, 1000)
  2598. end)
  2599. end, "Misc/WalkOnWater"})
  2600. Misc:AddToggle({"Anti AFK", true, function(Value)
  2601. getgenv().AntiAFK = Value
  2602. task.spawn(function()
  2603. while getgenv().AntiAFK do
  2604. VirtualUser:CaptureController()
  2605. VirtualUser:ClickButton1(Vector2.new(math.huge, math.huge))task.wait(600)
  2606. end
  2607. end)
  2608. end, "Misc/AntiAFK"})
  2609.  
  2610. --[[Shop:AddSection({"Christmas"})
  2611. Shop:AddButton({"Buy 2x EXP (15 mins.) < 50 Candies >", function()FireRemote("Candies", "Check")FireRemote("Candies", "Buy", 1, 1)end})
  2612. Shop:AddButton({"Stats Refund < 75 Candies >", function()FireRemote("Candies", "Check")FireRemote("Candies", "Buy", 1, 2)end})
  2613. Shop:AddButton({"Race Reroll < 100 Candies >", function()FireRemote("Candies", "Check")FireRemote("Candies", "Buy", 1, 3)end})
  2614. Shop:AddSection({""})
  2615. Shop:AddButton({"Buy 200 Frags < 50 Candies >", function()FireRemote("Candies", "Check")FireRemote("Candies", "Buy", 2, 2)end})
  2616. Shop:AddButton({"Buy 500 Frags < 100 Candies >", function()FireRemote("Candies", "Check")FireRemote("Candies", "Buy", 2, 2)end})
  2617. Shop:AddSection({"Bones"})
  2618. Shop:AddButton({"Buy Surprise < 50 Bones >", function()FireRemote("Bones", "Buy", 1, 1)end})
  2619. Shop:AddButton({"Stats Refund < 150 Bones >", function()FireRemote("Bones", "Buy", 1, 2)end})
  2620. Shop:AddButton({"Race Reroll < 300 Bones >", function()FireRemote("Bones", "Buy", 1, 3)end})]]
  2621. --[[Shop:AddSection({"Ectoplasm"})
  2622. Shop:AddButton({"Midnight Blade", function()end})
  2623. Shop:AddButton({"Bizarre Rifle", function()end})
  2624. Shop:AddButton({"Midnight Blade", function()end})]]
  2625. Shop:AddSection({"Frags"})
  2626. Shop:AddButton({"Race Rerol", function()
  2627. FireRemote("BlackbeardReward", "Reroll", "1")FireRemote("BlackbeardReward", "Reroll", "2")end})
  2628. Shop:AddButton({"Reset Stats", function()
  2629. FireRemote("BlackbeardReward", "Refund", "1")FireRemote("BlackbeardReward", "Refund", "2")end})
  2630. Shop:AddSection({"Fighting Style"})
  2631. Shop:AddButton({"Buy Black Leg", function()FireRemote("BuyBlackLeg")end})
  2632. Shop:AddButton({"Buy Electro", function()FireRemote("BuyElectro")end})
  2633. Shop:AddButton({"Buy Fishman Karate", function()FireRemote("BuyFishmanKarate")end})
  2634. Shop:AddButton({"Buy Dragon Claw", function()
  2635. FireRemote("BlackbeardReward","DragonClaw","1")FireRemote("BlackbeardReward","DragonClaw","2")end})
  2636. Shop:AddButton({"Buy Superhuman", function()FireRemote("BuySuperhuman")end})
  2637. Shop:AddButton({"Buy Death Step", function()FireRemote("BuyDeathStep")end})
  2638. Shop:AddButton({"Buy Sharkman Karate", function()FireRemote("BuySharkmanKarate")end})
  2639. Shop:AddButton({"Buy Electric Claw", function()FireRemote("BuyElectricClaw")end})
  2640. Shop:AddButton({"Buy Dragon Talon", function()FireRemote("BuyDragonTalon")end})
  2641. Shop:AddButton({"Buy GodHuman", function()FireRemote("BuyGodhuman")end})
  2642. Shop:AddButton({"Buy Sanguine Art", function()FireRemote("BuySanguineArt")end})
  2643. Shop:AddSection({"Ability Teacher"})
  2644. Shop:AddButton({"Buy Geppo", function()FireRemote("BuyHaki", "Geppo")end})
  2645. Shop:AddButton({"Buy Buso", function()FireRemote("BuyHaki", "Buso")end})
  2646. Shop:AddButton({"Buy Soru", function()FireRemote("BuyHaki", "Soru")end})
  2647. Shop:AddSection({"Sword"})
  2648. Shop:AddButton({"Buy Katana", function()FireRemote("BuyItem", "Katana")end})
  2649. Shop:AddButton({"Buy Cutlass", function()FireRemote("BuyItem", "Cutlass")end})
  2650. Shop:AddButton({"Buy Dual Katana", function()FireRemote("BuyItem", "Dual Katana")end})
  2651. Shop:AddButton({"Buy Iron Mace", function()FireRemote("BuyItem", "Iron Mace")end})
  2652. Shop:AddButton({"Buy Triple Katana", function()FireRemote("BuyItem", "Triple Katana")end})
  2653. Shop:AddButton({"Buy Pipe", function()FireRemote("BuyItem", "Pipe")end})
  2654. Shop:AddButton({"Buy Dual-Headed Blade", function()FireRemote("BuyItem", "Dual-Headed Blade")end})
  2655. Shop:AddButton({"Buy Soul Cane", function()FireRemote("BuyItem", "Soul Cane")end})
  2656. Shop:AddButton({"Buy Bisento", function()FireRemote("BuyItem", "Bisento")end})
  2657. Shop:AddSection({"Gun"})
  2658. Shop:AddButton({"Buy Musket", function()FireRemote("BuyItem", "Musket")end})
  2659. Shop:AddButton({"Buy Slingshot", function()FireRemote("BuyItem", "Slingshot")end})
  2660. Shop:AddButton({"Buy Flintlock", function()FireRemote("BuyItem", "Flintlock")end})
  2661. Shop:AddButton({"Buy Refined Slingshot", function()FireRemote("BuyItem", "Refined Slingshot")end})
  2662. Shop:AddButton({"Buy Refined Flintlock", function()FireRemote("BuyItem", "Refined Flintlock")end})
  2663. Shop:AddButton({"Buy Cannon", function()FireRemote("BuyItem", "Cannon")end})
  2664. Shop:AddButton({"Buy Kabucha", function()
  2665. FireRemote("BlackbeardReward", "Slingshot", "1")FireRemote("BlackbeardReward", "Slingshot", "2")end})
  2666. Shop:AddSection({"Accessories"})
  2667. Shop:AddButton({"Buy Black Cape", function()FireRemote("BuyItem", "Black Cape")end})
  2668. Shop:AddButton({"Buy Swordsman Hat", function()FireRemote("BuyItem", "Swordsman Hat")end})
  2669. Shop:AddButton({"Buy Tomoe Ring", function()FireRemote("BuyItem", "Tomoe Ring")end})
  2670. Shop:AddSection({"Race"})
  2671. Shop:AddButton({"Ghoul Race", function()FireRemote("Ectoplasm", "Change", 4)end})
  2672. Shop:AddButton({"Cyborg Race", function()FireRemote("CyborgTrainer", "Buy")end})
  2673.  
  2674. local NotifiFruits = false
  2675. local NotifiTime = 15
  2676.  
  2677. workspace.ChildAdded:Connect(function(part)
  2678. if NotifiFruits then
  2679. if part:IsA("Tool") or string.find(part.Name, "Fruit") then
  2680. redzlib:MakeNotify({
  2681. Name = "Fruit Notifier",
  2682. Text = "The fruit '" .. part.Name .. "' Spawned on the Map",
  2683. Time = NotifiTime
  2684. })
  2685. end
  2686. end
  2687. end)
  2688.  
  2689. Visual:AddSection({"Notifications"})
  2690. Visual:AddSlider({Name = "Nofication Time",Max = 120, Min = 5, Increase = 1, Default = 15, Callback = function(Value)
  2691. NotifiTime = Value
  2692. end, Flag = "Notify/Time"})
  2693. Visual:AddToggle({Name = "Fruit Spawn",Callback = function(Value)
  2694. NotifiFruits = Value
  2695. end, Flag = "Notify/Fruit"})
  2696. Visual:AddSection({"ESP"})
  2697. if Sea2 then
  2698. Visual:AddToggle({Name = "ESP Flowers",Callback = function(Value)
  2699. getgenv().EspFlowers = Value;EspFlowers()
  2700. end})end
  2701. Visual:AddToggle({Name = "ESP Players",Callback = function(Value)
  2702. getgenv().EspPlayer = Value;EspPlayer()
  2703. end})
  2704. Visual:AddToggle({Name = "ESP Fruits",Callback = function(Value)
  2705. getgenv().EspFruits = Value;EspFruits()
  2706. end, Flag = "ESP/Fruits"})
  2707. Visual:AddToggle({Name = "ESP Chests",Callback = function(Value)
  2708. getgenv().EspChests = Value;EspChests()
  2709. end})
  2710. Visual:AddToggle({Name = "ESP Islands",Callback = function(Value)
  2711. getgenv().EspIslands = Value;EspIslands()
  2712. end})
  2713. if IsOwner then
  2714. Visual:AddSection({"Fruits"})
  2715. Visual:AddButton({"Rain Fruit", function(value)
  2716. for _,Fruit in pairs(game:GetObjects("rbxassetid://14759368201")[1]:GetChildren()) do
  2717. Fruit.Parent = Map
  2718. Fruit:MoveTo(Player.Character.PrimaryPart.Position + Vector3.new(math.random(-50, 50), 80, math.random(-50, 50)))
  2719. Fruit:WaitForChild("Handle").Touched:Connect(function(part)
  2720. if part.Parent:FindFirstChild("Humanoid") then
  2721. Fruit.Parent = Players[part.Parent.Name].Backpack
  2722. end
  2723. end)
  2724. pcall(function()
  2725. Fruit.Fruit["AnimationController"]:LoadAnimation(Fruit.Fruit.Idle):Play()
  2726. end)
  2727. end
  2728. end})
  2729. Visual:AddButton({"Bring Fruits", function()
  2730. for _,Fruit in pairs(Map:GetChildren()) do
  2731. if Fruit:IsA("Tool") or Fruit.Name:find("Fruit") then
  2732. Fruit.Parent = Player.Backpack
  2733. end
  2734. end
  2735. end})
  2736. end
  2737. Visual:AddSection({"Fake"})
  2738. Visual:AddParagraph({"Fake Stats"})
  2739. Visual:AddTextBox({Name = "Fake Defense",Default = "",PlaceholderText = "Defense",Callback = function(Value)
  2740. Player.Data.Stats.Defense.Level.Value = Value
  2741. end})
  2742. Visual:AddTextBox({Name = "Fake Fruit",Default = "",PlaceholderText = "Fruit",Callback = function(Value)
  2743. Player.Data.Stats["Demon Fruit"].Level.Value = Value
  2744. end})
  2745. Visual:AddTextBox({Name = "Fake Gun",Default = "",PlaceholderText = "Gun",Callback = function(Value)
  2746. Player.Data.Stats.Gun.Level.Value = Value
  2747. end})
  2748. Visual:AddTextBox({Name = "Fake Melee",Default = "",PlaceholderText = "Melee",Callback = function(Value)
  2749. Player.Data.Stats.Melee.Level.Value = Value
  2750. end})
  2751. Visual:AddTextBox({Name = "Fake Sword",Default = "",PlaceholderText = "Sword",Callback = function(Sword)
  2752. Player.Data.Stats.Sword.Level.Value = Value
  2753. end})
  2754. Visual:AddParagraph({"Fake Mode"})
  2755. Visual:AddTextBox({Name = "Fake Level",Default = "",PlaceholderText = "Level",Callback = function(Value)
  2756. PlayerLevel.Value = Value
  2757. end})
  2758. Visual:AddTextBox({Name = "Fake Points",Default = "",PlaceholderText = "Points",Callback = function(Value)
  2759. Player.Data.Points.Value = Value
  2760. end})
  2761. Visual:AddTextBox({Name = "Fake Bounty",Default = "",PlaceholderText = "Bounty",Callback = function(Value)
  2762. Player.leaderstats["Bounty/Honor"].Value = Value
  2763. end})
  2764. Visual:AddTextBox({Name = "Fake Energy",Default = "",PlaceholderText = "Energy",Callback = function(Value)
  2765. local plrEnergy = Player and Player.Character and Player.Character:FindFirstChild("Energy")
  2766. if plrEnergy then
  2767. plrEnergy.Max = Value
  2768. plrEnergy.Value = Value
  2769. end
  2770. end})
  2771. Visual:AddTextBox({Name = "Fake Health",Default = "",PlaceholderText = "Health",Callback = function(Value)
  2772. local plrHealth = Player and Player.Character and Player.Character:FindFirstChild("Humanoid")
  2773. if plrHealth then
  2774. plrHealth.MaxHealth = Value
  2775. plrHealth.Health = Value
  2776. end
  2777. end})
  2778. Visual:AddTextBox({Name = "Fake Money",Default = "",PlaceholderText = "Money",Callback = function(Value)
  2779. Player.Data.Beli.Value = Value
  2780. end})
  2781. Visual:AddTextBox({Name = "Fake Fragments",Default = "",PlaceholderText = "Fragments",Callback = function(Value)
  2782. Player.Data.Fragments.Value = Value
  2783. end})
  2784.  
  2785. -- ////////////////////////////////////// --
  2786.  
  2787. task.spawn(function()
  2788. local EffectContainer = ReplicatedStorage:WaitForChild("Effect", 9e9):WaitForChild("Container", 9e9)
  2789.  
  2790. RunService.RenderStepped:Connect(function()
  2791. local DeathEffect = EffectContainer:FindFirstChild("Death")
  2792.  
  2793. if DeathEffect then
  2794. DeathEffect:Destroy()
  2795. end
  2796. end)
  2797.  
  2798. hookfunction(error, function()end)
  2799. hookfunction(warn, function()end)
  2800. end)
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