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- --quoc bao rayfield scripts
- local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
- local Window = Rayfield:CreateWindow({
- Name = "Slendy Hub",
- LoadingTitle = "Slendy Hub",
- LoadingSubtitle = "by Slendy lol",
- ConfigurationSaving = {
- Enabled = true,
- FolderName = nil, -- Create a custom folder for your hub/game
- FileName = "Big Hub"
- },
- Discord = {
- Enabled = false,
- Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
- RememberJoins = true -- Set this to false to make them join the discord every time they load it up
- },
- KeySystem = false, -- Set this to true to use our key system
- KeySettings = {
- Title = "Untitled",
- Subtitle = "Key System",
- Note = "No method of obtaining the key is provided",
- FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
- SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
- GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
- }
- })
- local PlayerTab = Window:CreateTab("Blox Fruit", 4483362458) -- Title, Image
- local Section = Tab:CreateSection("Main")
- Rayfield:Notify({
- Title = "Thông Báo :))",
- Content = "Script bởi Quốc Bảo",
- Duration = 6.5,
- Image = 4483362458,
- Actions = { -- Notification Buttons
- Ignore = {
- Name = "biết rồi má!",
- Callback = function()
- print("The user tapped biết rồi má!")
- end
- },
- },
- })
- local Slider = Tab:CreateSlider({
- Name = "WalkSpeed",
- Range = {1, 1000},
- Increment = 1,
- Suffix = "Speed",
- CurrentValue = 10,
- Flag = "Slider1",
- Callback = function(Value)
- game.Players.localPlayer.Character:SetAttribute("SpeedMultiplier",Value)
- end,
- })
- local Slider = Tab:CreateSlider({
- Name = "Dash Lenght",
- Range = {1, 1000},
- Increment = 1,
- Suffix = "Lenght",
- CurrentValue = 10,
- Flag = "Slider2",
- Callback = function(Value)
- game.Players.localPlayer.Character:SetAttribute("DashLenght",Value)
- end,
- })
- local Slider = Tab:CreateSlider({
- Name = "Jump Height",
- Range = {1, 1000},
- Increment = 1,
- Suffix = "Height",
- CurrentValue = 10,
- Flag = "Slider3",
- Callback = function(Value)
- game.Players.localPlayer.Character.JumpPower = Value
- end,
- })
- local PlayerTab = Window:CreateTab("LocalPlayer", 4483362458) -- Title, Image
- local Section = Tab:CreateSection("Mod")
- local Slider = Tab:CreateSlider({
- Name = "Jump Height",
- Range = {1, 1000},
- Increment = 1,
- Suffix = "Height",
- CurrentValue = 10,
- Flag = "Slider1",
- Callback = function(Value)
- game.Players.localPlayer.Character.Humanoid.JumpPower = Value
- end,
- })
- local Slider = Tab:CreateSlider({
- Name = "WalkSpeed",
- Range = {1, 1000},
- Increment = 1,
- Suffix = "Speed",
- CurrentValue = 10,
- Flag = "Slider1",
- Callback = function(Value)
- game.Players.localPlayer.Character.Humanoid.WalkSpeed = Value
- end,
- })
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