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Schrottpresse

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Oct 15th, 2020
17
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  1. new g_Object[130];
  2. new g_Vehicle[13];
  3. new g_Pickup[3];
  4. g_Object[0] = CreateObject(1684, 2255.7314, -2148.1875, 14.0520, 0.0000, 0.0000, 134.5997); //portakabin
  5. SetObjectMaterial(g_Object[0], 0, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  6. SetObjectMaterial(g_Object[0], 1, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  7. SetObjectMaterial(g_Object[0], 2, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  8. SetObjectMaterial(g_Object[0], 3, 14584, "ab_abbatoir01", "cj_sheetmetal", 0xFFFFFFFF);
  9. g_Object[1] = CreateObject(1684, 2261.3120, -2142.6813, 14.0520, 0.0000, 0.0000, 134.5997); //portakabin
  10. SetObjectMaterial(g_Object[1], 0, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  11. SetObjectMaterial(g_Object[1], 1, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  12. SetObjectMaterial(g_Object[1], 2, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  13. SetObjectMaterial(g_Object[1], 3, 14584, "ab_abbatoir01", "cj_sheetmetal", 0xFFFFFFFF);
  14. g_Object[2] = CreateObject(1684, 2249.1445, -2154.6796, 14.0520, 0.0000, 0.0000, 134.5997); //portakabin
  15. SetObjectMaterial(g_Object[2], 0, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  16. SetObjectMaterial(g_Object[2], 1, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  17. SetObjectMaterial(g_Object[2], 2, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  18. SetObjectMaterial(g_Object[2], 3, 14584, "ab_abbatoir01", "cj_sheetmetal", 0xFFFFFFFF);
  19. g_Object[3] = CreateObject(1684, 2243.6943, -2160.0646, 14.0520, 0.0000, 0.0000, 134.5997); //portakabin
  20. SetObjectMaterial(g_Object[3], 0, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  21. SetObjectMaterial(g_Object[3], 1, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  22. SetObjectMaterial(g_Object[3], 2, 10051, "carimpound_sfe", "poundroofblock_sfe", 0xFFFFFFFF);
  23. SetObjectMaterial(g_Object[3], 3, 14584, "ab_abbatoir01", "cj_sheetmetal", 0xFFFFFFFF);
  24. g_Object[4] = CreateObject(16327, 2294.8618, -2152.9628, 12.3318, 0.0000, 0.0000, -134.0000); //des_bycontowr
  25. g_Object[5] = CreateObject(3594, 2305.1608, -2134.2988, 13.1948, 0.0000, 0.0000, 52.7000); //la_fuckcar1
  26. g_Object[6] = CreateObject(3594, 2303.4821, -2136.5024, 13.1948, 0.0000, 0.0000, 52.7000); //la_fuckcar1
  27. g_Object[7] = CreateObject(3594, 2305.0820, -2134.4023, 14.0047, 0.0000, 0.0000, 52.7000); //la_fuckcar1
  28. g_Object[8] = CreateObject(3594, 2305.0820, -2134.4023, 14.8449, 0.0000, 0.0000, 52.7000); //la_fuckcar1
  29. g_Object[9] = CreateObject(3594, 2308.5439, -2142.1384, 13.1948, 0.0000, 0.0000, 40.7000); //la_fuckcar1
  30. g_Object[10] = CreateObject(3594, 2308.5439, -2142.1384, 13.9349, 0.0000, 0.0000, 40.7000); //la_fuckcar1
  31. g_Object[11] = CreateObject(3593, 2297.5236, -2127.5356, 13.1806, 0.0000, 0.0000, 47.7999); //la_fuckcar2
  32. g_Object[12] = CreateObject(3593, 2297.5236, -2127.5356, 13.9504, 0.0000, 0.0000, 49.5998); //la_fuckcar2
  33. g_Object[13] = CreateObject(3594, 2284.3066, -2144.1657, 13.1049, 0.0000, 0.0000, 50.2000); //la_fuckcar1
  34. g_Object[14] = CreateObject(3593, 2285.9799, -2114.2321, 13.0606, 0.0000, 0.0000, 130.3999); //la_fuckcar2
  35. g_Object[15] = CreateObject(3594, 2285.7954, -2114.0708, 13.8849, 0.0000, 0.0000, -50.2999); //la_fuckcar1
  36. g_Object[16] = CreateObject(3593, 2285.9799, -2114.2321, 14.7104, 0.0000, 0.0000, 130.3999); //la_fuckcar2
  37. g_Object[17] = CreateObject(3594, 2284.3066, -2144.1657, 13.8747, 0.0000, 0.0000, 50.2000); //la_fuckcar1
  38. g_Object[18] = CreateObject(3594, 2284.3066, -2144.1657, 14.6049, 0.0000, 0.0000, 45.3997); //la_fuckcar1
  39. g_Object[19] = CreateObject(3594, 2286.1821, -2141.9157, 13.1049, 0.0000, 0.0000, 53.2000); //la_fuckcar1
  40. g_Object[20] = CreateObject(16327, 2266.3132, -2119.6997, 12.3318, 0.0000, 0.0000, -134.0000); //des_bycontowr
  41. g_Object[21] = CreateObject(19975, 2261.1115, -2094.7895, 14.9187, 0.0000, 0.0000, 134.8999); //SAMPRoadSign28
  42. SetObjectMaterialText(g_Object[21], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  43. g_Object[22] = CreateObject(19975, 2260.7497, -2111.5683, 14.9187, 0.0000, 0.0000, -45.0000); //SAMPRoadSign28
  44. SetObjectMaterialText(g_Object[22], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  45. g_Object[23] = CreateObject(19976, 2261.2937, -2112.2202, 12.6834, 0.0000, 0.0000, -50.9000); //SAMPRoadSign29
  46. SetObjectMaterialText(g_Object[23], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  47. g_Object[24] = CreateObject(19976, 2260.6606, -2094.1044, 12.6834, 0.0000, 0.0000, 135.2998); //SAMPRoadSign29
  48. SetObjectMaterialText(g_Object[24], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  49. g_Object[25] = CreateObject(1359, 2261.4570, -2128.8376, 13.2234, 0.0000, 0.0000, 0.0000); //CJ_BIN1
  50. g_Object[26] = CreateObject(1968, 2256.5185, -2123.2219, 13.0658, 0.0000, 0.0000, 44.7999); //dinerseat_2
  51. g_Object[27] = CreateObject(1968, 2257.5258, -2124.2360, 13.0658, 0.0000, 0.0000, 44.7999); //dinerseat_2
  52. g_Object[28] = CreateObject(997, 2263.5048, -2121.0063, 12.5591, 0.0000, 0.0000, -44.9000); //lhouse_barrier3
  53. g_Object[29] = CreateObject(997, 2265.8781, -2123.3718, 12.5591, 0.0000, 0.0000, -44.9000); //lhouse_barrier3
  54. g_Object[30] = CreateObject(997, 2274.4763, -2131.9433, 12.5591, 0.0000, 0.0000, -44.9000); //lhouse_barrier3
  55. g_Object[31] = CreateObject(1216, 2260.6706, -2131.3293, 13.1787, 0.0000, 0.0000, 43.2000); //phonebooth1
  56. g_Object[32] = CreateObject(997, 2276.6579, -2134.2373, 12.5591, 0.0000, 0.0000, -132.9998); //lhouse_barrier3
  57. g_Object[33] = CreateObject(1216, 2259.9104, -2132.0688, 13.1787, 0.0000, 0.0000, 43.2000); //phonebooth1
  58. g_Object[34] = CreateObject(1571, 2260.7785, -2126.2998, 13.8219, 0.0000, 0.0000, 133.6999); //CJ_NOODLE_1
  59. g_Object[35] = CreateObject(19923, 2260.5600, -2127.3432, 12.7819, 0.0000, 0.0000, 133.9998); //MKIslandCooker1
  60. SetObjectMaterial(g_Object[35], 0, 14584, "ab_abbatoir01", "cj_sheetmetal", 0xFFFFFFFF);
  61. g_Object[36] = CreateObject(1234, 2261.1835, -2130.4824, 14.0306, 0.0000, 0.0000, 41.0000); //phonesign
  62. g_Object[37] = CreateObject(2452, 2259.2739, -2126.5097, 12.6519, 0.0000, 0.0000, 133.0997); //CJ_FF_FRIDGE2
  63. SetObjectMaterial(g_Object[37], 3, 14584, "ab_abbatoir01", "cj_sheetmetal", 0xFFFFFFFF);
  64. g_Object[38] = CreateObject(997, 2268.2253, -2125.5258, 12.5591, 0.0000, 0.0000, 47.5000); //lhouse_barrier3
  65. g_Object[39] = CreateObject(19868, 2776.4099, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  66. g_Object[40] = CreateObject(19868, 2753.8452, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  67. g_Object[41] = CreateObject(19868, 2765.8173, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  68. g_Object[42] = CreateObject(19868, 2771.1086, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  69. g_Object[43] = CreateObject(19868, 2781.7106, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  70. g_Object[44] = CreateObject(19868, 2787.0019, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  71. g_Object[45] = CreateObject(19868, 2792.2727, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  72. g_Object[46] = CreateObject(19868, 2797.5537, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  73. g_Object[47] = CreateObject(19868, 2802.8649, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  74. g_Object[48] = CreateObject(19868, 2804.5166, -2361.0368, 12.5469, 0.0000, 0.0000, 180.0000); //MeshFence1
  75. g_Object[49] = CreateObject(19868, 2754.6384, -2345.0964, 12.5469, 0.0000, 0.0000, 90.0000); //MeshFence1
  76. g_Object[50] = CreateObject(19868, 2754.6384, -2332.8054, 12.5469, 0.0000, 0.0000, 90.0000); //MeshFence1
  77. g_Object[51] = CreateObject(19868, 2754.6384, -2338.1247, 12.5469, 0.0000, 0.0000, 90.0000); //MeshFence1
  78. g_Object[52] = CreateObject(19327, 2765.7868, -2361.7834, 16.9111, 0.0000, 0.0000, 0.0000); //7_11_sign02
  79. SetObjectMaterialText(g_Object[52], "__________________", 0, 90, "Arial", 70, 1, 0xFF20202C, 0x0, 0);
  80. g_Object[53] = CreateObject(3334, 2765.3613, -2361.6323, 16.1294, 0.0000, 0.0000, -90.0000); //BIG_COCK_SIGN
  81. SetObjectMaterial(g_Object[53], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  82. g_Object[54] = CreateObject(19868, 2807.1196, -2332.9155, 12.5469, 0.0000, 0.0000, -90.0000); //MeshFence1
  83. g_Object[55] = CreateObject(19868, 2807.1196, -2338.2355, 12.5469, 0.0000, 0.0000, -90.0000); //MeshFence1
  84. g_Object[56] = CreateObject(19868, 2807.1196, -2343.5466, 12.5469, 0.0000, 0.0000, -90.0000); //MeshFence1
  85. g_Object[57] = CreateObject(19868, 2807.1196, -2348.8569, 12.5469, 0.0000, 0.0000, -90.0000); //MeshFence1
  86. g_Object[58] = CreateObject(19868, 2807.1196, -2354.1679, 12.5469, 0.0000, 0.0000, -90.0000); //MeshFence1
  87. g_Object[59] = CreateObject(19868, 2807.1196, -2358.4594, 12.5469, 0.0000, 0.0000, -90.0000); //MeshFence1
  88. g_Object[60] = CreateObject(2921, 2754.6887, -2352.6999, 20.0137, 0.0000, -15.1999, 150.0998); //kmb_cam
  89. g_Object[61] = CreateObject(19327, 2767.1369, -2361.7834, 16.9811, 0.0000, 0.0000, 0.0000); //7_11_sign02
  90. SetObjectMaterialText(g_Object[61], "tion", 0, 90, "Arial", 70, 1, 0xFF20202C, 0x0, 0);
  91. g_Object[62] = CreateObject(19327, 2764.7668, -2361.7834, 16.9811, 0.0000, 0.0000, 0.0000); //7_11_sign02
  92. SetObjectMaterialText(g_Object[62], "Abholsta", 0, 90, "Arial", 70, 1, 0xFF20202C, 0x0, 0);
  93. g_Object[63] = CreateObject(19327, 2764.8061, -2361.7834, 18.3612, 0.0000, 0.0000, 0.0000); //7_11_sign02
  94. SetObjectMaterialText(g_Object[63], "__________________", 0, 90, "Arial", 70, 1, 0xFF20202C, 0x0, 0);
  95. g_Object[64] = CreateObject(19327, 2765.9177, -2361.7834, 17.5811, 0.0000, 0.0000, 0.0000); //7_11_sign02
  96. SetObjectMaterialText(g_Object[64], "Old Car", 0, 90, "Arial", 70, 1, 0xFF20202C, 0x0, 0);
  97. g_Object[65] = CreateObject(19327, 2764.8762, -2361.7834, 17.6912, 0.0000, 0.0000, 0.0000); //7_11_sign02
  98. SetObjectMaterialText(g_Object[65], "A", 0, 90, "Webdings", 80, 1, 0xFF20202C, 0x0, 0);
  99. g_Object[66] = CreateObject(2921, 2754.2177, -2352.4213, 19.8568, 0.0000, -0.3998, -112.0000); //kmb_cam
  100. g_Object[67] = CreateObject(969, 2762.9506, -2360.8566, 12.7501, 0.0000, 0.0000, 0.0000); //Electricgate
  101. SetObjectMaterial(g_Object[67], 0, 14584, "ab_abbatoir01", "cj_sheetmetal", 0xFFFFFFFF);
  102. SetObjectMaterialText(g_Object[67], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  103. SetObjectMaterial(g_Object[67], 2, 1413, "break_f_mesh", "CJ_CORRIGATED", 0xFFFFFFFF);
  104. SetObjectMaterialText(g_Object[67], " ", 3, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  105. g_Object[68] = CreateObject(19868, 2754.5483, -2350.3969, 12.5469, 0.0000, 0.0000, 87.9000); //MeshFence1
  106. g_Object[69] = CreateObject(2930, 2754.6794, -2340.7590, 15.2243, 0.0000, 0.0000, 0.0000); //chinaTgate
  107. SetObjectMaterial(g_Object[69], 0, 1413, "break_f_mesh", "CJ_CORRIGATED", 0xFFFFFFFF);
  108. SetObjectMaterial(g_Object[69], 1, 14584, "ab_abbatoir01", "cj_sheetmetal", 0xFFFFFFFF);
  109. g_Object[70] = CreateObject(5126, 2763.4296, -2340.6599, 27.5375, 0.0000, 0.0000, 0.0000); //dockcranescale0
  110. g_Object[71] = CreateObject(19445, 2287.4101, -2127.4138, 12.5921, 0.0000, 90.0000, 44.7999); //wall085
  111. SetObjectMaterial(g_Object[71], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  112. g_Object[72] = CreateObject(19089, 2784.3476, -2340.5917, 26.9843, 0.0000, 0.0000, 0.0000); //Rope3
  113. SetObjectMaterial(g_Object[72], 0, 16640, "a51", "concreteyellow256 copy", 0xFFFFFFFF);
  114. g_Object[73] = CreateObject(19089, 2784.3476, -2340.5917, 24.5142, 0.0000, 0.0000, 0.0000); //Rope3
  115. SetObjectMaterial(g_Object[73], 0, 16640, "a51", "concreteyellow256 copy", 0xFFFFFFFF);
  116. g_Object[74] = CreateObject(19089, 2784.3476, -2340.4416, 26.9843, 0.0000, 0.0000, 0.0000); //Rope3
  117. SetObjectMaterial(g_Object[74], 0, 16640, "a51", "concreteyellow256 copy", 0xFFFFFFFF);
  118. g_Object[75] = CreateObject(19089, 2784.3476, -2340.4416, 24.4843, 0.0000, 0.0000, 0.0000); //Rope3
  119. SetObjectMaterial(g_Object[75], 0, 16640, "a51", "concreteyellow256 copy", 0xFFFFFFFF);
  120. g_Object[76] = CreateObject(1301, 2784.3767, -2340.5480, 16.4127, 0.0000, 0.0000, 0.0000); //heli_magnet
  121. g_Object[77] = CreateObject(19445, 2285.7426, -2128.8696, 12.6021, 0.0000, 90.0000, 44.7999); //wall085
  122. SetObjectMaterial(g_Object[77], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  123. g_Object[78] = CreateObject(19445, 2280.6181, -2120.5749, 12.5921, 0.0000, 90.0000, 44.7999); //wall085
  124. SetObjectMaterial(g_Object[78], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  125. g_Object[79] = CreateObject(19445, 2273.8330, -2113.7402, 12.5921, 0.0000, 90.0000, 44.7999); //wall085
  126. SetObjectMaterial(g_Object[79], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  127. g_Object[80] = CreateObject(19445, 2267.0478, -2106.9069, 12.5921, 0.0000, 90.0000, 44.7999); //wall085
  128. SetObjectMaterial(g_Object[80], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  129. g_Object[81] = CreateObject(19445, 2278.9538, -2122.0273, 12.6021, 0.0000, 90.0000, 44.7999); //wall085
  130. SetObjectMaterial(g_Object[81], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  131. g_Object[82] = CreateObject(19445, 2272.1669, -2115.1955, 12.6021, 0.0000, 90.0000, 44.7999); //wall085
  132. SetObjectMaterial(g_Object[82], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  133. g_Object[83] = CreateObject(19445, 2269.1235, -2112.1728, 12.6121, 0.0000, 90.0000, 44.7999); //wall085
  134. SetObjectMaterial(g_Object[83], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  135. g_Object[84] = CreateObject(19445, 2253.4931, -2093.4660, 12.5921, 0.0000, 90.0000, 45.2999); //wall085
  136. SetObjectMaterial(g_Object[84], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  137. g_Object[85] = CreateObject(19445, 2246.6413, -2086.6899, 12.5921, 0.0000, 90.0000, 45.2999); //wall085
  138. SetObjectMaterial(g_Object[85], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  139. g_Object[86] = CreateObject(19445, 2239.8034, -2079.9248, 12.5921, 0.0000, 90.0000, 45.2999); //wall085
  140. SetObjectMaterial(g_Object[86], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  141. g_Object[87] = CreateObject(19445, 2251.7834, -2094.9362, 12.6021, 0.0000, 90.0000, 44.7999); //wall085
  142. SetObjectMaterial(g_Object[87], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  143. g_Object[88] = CreateObject(19445, 2245.0004, -2088.1013, 12.6021, 0.0000, 90.0000, 44.7999); //wall085
  144. SetObjectMaterial(g_Object[88], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  145. g_Object[89] = CreateObject(19445, 2238.2160, -2081.2670, 12.6021, 0.0000, 90.0000, 44.7999); //wall085
  146. SetObjectMaterial(g_Object[89], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  147. g_Object[90] = CreateObject(19445, 2235.8757, -2083.8344, 12.4980, 0.0000, 85.5999, 44.7999); //wall085
  148. SetObjectMaterial(g_Object[90], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  149. g_Object[91] = CreateObject(19445, 2229.0898, -2077.0017, 12.4980, 0.0000, 85.5999, 44.7999); //wall085
  150. SetObjectMaterial(g_Object[91], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  151. g_Object[92] = CreateObject(19445, 2231.5524, -2074.5646, 12.6041, 0.0000, 90.0000, 44.7999); //wall085
  152. SetObjectMaterial(g_Object[92], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  153. g_Object[93] = CreateObject(19445, 2232.9504, -2073.1450, 12.5921, 0.0000, 90.0000, 45.2999); //wall085
  154. SetObjectMaterial(g_Object[93], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  155. g_Object[94] = CreateObject(19327, 2252.6401, -2144.1801, 14.7664, 0.0000, 0.0000, -135.2998); //7_11_sign02
  156. SetObjectMaterialText(g_Object[94], "A", 0, 90, "Arial", 100, 1, 0xFF20202C, 0x0, 0);
  157. g_Object[95] = CreateObject(19327, 2246.0812, -2150.6303, 14.7664, 0.0000, 0.0000, -135.2998); //7_11_sign02
  158. SetObjectMaterialText(g_Object[95], "B", 0, 90, "Arial", 100, 1, 0xFF20202C, 0x0, 0);
  159. g_Object[96] = CreateObject(19327, 2240.6022, -2156.0539, 14.7664, 0.0000, 0.0000, -135.2998); //7_11_sign02
  160. SetObjectMaterialText(g_Object[96], "C", 0, 90, "Arial", 100, 1, 0xFF20202C, 0x0, 0);
  161. g_Object[97] = CreateObject(19327, 2258.2744, -2138.6013, 14.7063, 0.0000, 0.0000, -135.2998); //7_11_sign02
  162. SetObjectMaterialText(g_Object[97], "Anmeldung", 0, 90, "Arial", 35, 1, 0xFF20202C, 0x0, 0);
  163. g_Object[98] = CreateObject(3722, 2145.1201, -2006.9935, 16.7119, 0.0000, 0.0000, -136.0999); //laxrf_scrapbox
  164. g_Object[99] = CreateObject(3620, 2148.7617, -1985.8708, 25.6119, 0.0000, 0.0000, 0.0000); //redockrane_LAS
  165. g_Object[100] = CreateObject(18766, 2213.9860, -2077.0810, 12.1320, 90.0000, 0.0000, 134.0001); //Concrete10mx1mx5m
  166. SetObjectMaterial(g_Object[100], 0, 12822, "ce_bankalley3", "Metal1_128", 0xFFFFFFFF);
  167. g_Object[101] = CreateObject(18766, 2228.3801, -2091.9858, 12.1320, 90.0000, 0.0000, 134.0001); //Concrete10mx1mx5m
  168. SetObjectMaterial(g_Object[101], 0, 12822, "ce_bankalley3", "Metal1_128", 0xFFFFFFFF);
  169. g_Object[102] = CreateObject(18766, 2216.4155, -2074.7241, 12.1339, 90.0000, 0.0000, 134.0001); //Concrete10mx1mx5m
  170. SetObjectMaterial(g_Object[102], 0, 12822, "ce_bankalley3", "Metal1_128", 0xFFFFFFFF);
  171. g_Object[103] = CreateObject(18763, 2225.0256, -2088.4995, 14.0201, 90.0000, 0.0000, -46.0000); //Concrete3mx3mx5m
  172. SetObjectMaterial(g_Object[103], 0, 18250, "cw_junkbuildcs_t", "Was_scrpyd_rustmetal", 0xFFFFFFFF);
  173. g_Object[104] = CreateObject(18763, 2231.7248, -2095.4365, 14.0201, 90.0000, 0.0000, -46.0000); //Concrete3mx3mx5m
  174. SetObjectMaterial(g_Object[104], 0, 18250, "cw_junkbuildcs_t", "Was_scrpyd_rustmetal", 0xFFFFFFFF);
  175. g_Object[105] = CreateObject(19447, 2227.8361, -2092.5087, 15.5403, 0.0000, 90.0000, 44.0000); //wall087
  176. SetObjectMaterial(g_Object[105], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  177. g_Object[106] = CreateObject(19447, 2226.6367, -2093.6674, 13.8702, 0.0000, 0.0000, 44.0000); //wall087
  178. SetObjectMaterial(g_Object[106], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  179. g_Object[107] = CreateObject(18766, 2230.8144, -2089.6350, 12.1339, 90.0000, 0.0000, 134.0001); //Concrete10mx1mx5m
  180. SetObjectMaterial(g_Object[107], 0, 12822, "ce_bankalley3", "Metal1_128", 0xFFFFFFFF);
  181. g_Object[108] = CreateObject(983, 2231.3225, -2093.7590, 12.5406, 0.0000, 0.0000, -46.0000); //fenceshit3
  182. SetObjectMaterialText(g_Object[108], " ", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  183. SetObjectMaterialText(g_Object[108], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  184. SetObjectMaterialText(g_Object[108], " ", 2, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  185. SetObjectMaterialText(g_Object[108], " ", 3, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  186. SetObjectMaterialText(g_Object[108], " ", 4, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  187. SetObjectMaterial(g_Object[108], 5, 10840, "bigshed_sfse", "ws_corr_metal2", 0xFFFFFFFF);
  188. g_Object[109] = CreateObject(19447, 2228.9394, -2091.4431, 15.5419, 0.0000, 90.0000, 44.0000); //wall087
  189. SetObjectMaterial(g_Object[109], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  190. g_Object[110] = CreateObject(19435, 2232.9282, -2093.1638, 13.8697, 0.0000, 0.0000, 44.1000); //wall075
  191. SetObjectMaterial(g_Object[110], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  192. g_Object[111] = CreateObject(19435, 2227.3562, -2087.3918, 13.8697, 0.0000, 0.0000, 44.1000); //wall075
  193. SetObjectMaterial(g_Object[111], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  194. g_Object[112] = CreateObject(983, 2231.4018, -2089.2775, 12.5406, 0.0000, 0.0000, 43.9999); //fenceshit3
  195. SetObjectMaterialText(g_Object[112], " ", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  196. SetObjectMaterialText(g_Object[112], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  197. SetObjectMaterialText(g_Object[112], " ", 2, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  198. SetObjectMaterialText(g_Object[112], " ", 3, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  199. SetObjectMaterialText(g_Object[112], " ", 4, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  200. SetObjectMaterial(g_Object[112], 5, 10840, "bigshed_sfse", "ws_corr_metal2", 0xFFFFFFFF);
  201. g_Object[113] = CreateObject(983, 2226.6889, -2088.9614, 12.5406, 0.0000, 0.0000, -46.0000); //fenceshit3
  202. SetObjectMaterialText(g_Object[113], " ", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  203. SetObjectMaterialText(g_Object[113], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  204. SetObjectMaterialText(g_Object[113], " ", 2, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  205. SetObjectMaterialText(g_Object[113], " ", 3, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  206. SetObjectMaterialText(g_Object[113], " ", 4, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  207. SetObjectMaterial(g_Object[113], 5, 10840, "bigshed_sfse", "ws_corr_metal2", 0xFFFFFFFF);
  208. g_Object[114] = CreateObject(983, 2231.1520, -2089.0339, 12.5406, 0.0000, 0.0000, 43.9999); //fenceshit3
  209. SetObjectMaterialText(g_Object[114], " ", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  210. SetObjectMaterialText(g_Object[114], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  211. SetObjectMaterialText(g_Object[114], " ", 2, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  212. SetObjectMaterialText(g_Object[114], " ", 3, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  213. SetObjectMaterialText(g_Object[114], " ", 4, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  214. SetObjectMaterial(g_Object[114], 5, 10840, "bigshed_sfse", "ws_corr_metal2", 0xFFFFFFFF);
  215. g_Object[115] = CreateObject(19526, 2233.5031, -2092.9125, 12.6056, 0.0000, 0.0000, 133.6000); //ATMFixed
  216. g_Object[116] = CreateObject(18763, 2217.2275, -2080.4245, 14.0201, 90.0000, 0.0000, -46.0000); //Concrete3mx3mx5m
  217. SetObjectMaterial(g_Object[116], 0, 18250, "cw_junkbuildcs_t", "Was_scrpyd_rustmetal", 0xFFFFFFFF);
  218. g_Object[117] = CreateObject(18763, 2210.6093, -2073.5720, 14.0201, 90.0000, 0.0000, -46.0000); //Concrete3mx3mx5m
  219. SetObjectMaterial(g_Object[117], 0, 18250, "cw_junkbuildcs_t", "Was_scrpyd_rustmetal", 0xFFFFFFFF);
  220. g_Object[118] = CreateObject(19447, 2212.1657, -2078.6848, 13.8702, 0.0000, 0.0000, 44.0000); //wall087
  221. SetObjectMaterial(g_Object[118], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  222. g_Object[119] = CreateObject(19447, 2213.3662, -2077.5263, 15.5403, 0.0000, 90.0000, 44.0000); //wall087
  223. SetObjectMaterial(g_Object[119], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  224. g_Object[120] = CreateObject(19447, 2214.4731, -2076.4633, 15.5419, 0.0000, 90.0000, 44.0000); //wall087
  225. SetObjectMaterial(g_Object[120], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  226. g_Object[121] = CreateObject(19435, 2218.4541, -2078.1892, 13.8697, 0.0000, 0.0000, 44.1000); //wall075
  227. SetObjectMaterial(g_Object[121], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  228. g_Object[122] = CreateObject(19435, 2212.8806, -2072.4184, 13.8697, 0.0000, 0.0000, 44.1000); //wall075
  229. SetObjectMaterial(g_Object[122], 0, 18245, "cw_junkyardmachin", "Was_scrpyd_baler_gen", 0xFFFFFFFF);
  230. g_Object[123] = CreateObject(983, 2216.8330, -2078.7558, 12.5406, 0.0000, 0.0000, -46.0000); //fenceshit3
  231. SetObjectMaterialText(g_Object[123], " ", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  232. SetObjectMaterialText(g_Object[123], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  233. SetObjectMaterialText(g_Object[123], " ", 2, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  234. SetObjectMaterialText(g_Object[123], " ", 3, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  235. SetObjectMaterialText(g_Object[123], " ", 4, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  236. SetObjectMaterial(g_Object[123], 5, 10840, "bigshed_sfse", "ws_corr_metal2", 0xFFFFFFFF);
  237. g_Object[124] = CreateObject(983, 2212.2568, -2074.0173, 12.5406, 0.0000, 0.0000, -46.0000); //fenceshit3
  238. SetObjectMaterialText(g_Object[124], " ", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  239. SetObjectMaterialText(g_Object[124], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  240. SetObjectMaterialText(g_Object[124], " ", 2, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  241. SetObjectMaterialText(g_Object[124], " ", 3, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  242. SetObjectMaterialText(g_Object[124], " ", 4, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  243. SetObjectMaterial(g_Object[124], 5, 10840, "bigshed_sfse", "ws_corr_metal2", 0xFFFFFFFF);
  244. g_Object[125] = CreateObject(983, 2216.7170, -2074.1008, 12.5406, 0.0000, 0.0000, 43.9999); //fenceshit3
  245. SetObjectMaterialText(g_Object[125], " ", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  246. SetObjectMaterialText(g_Object[125], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  247. SetObjectMaterialText(g_Object[125], " ", 2, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  248. SetObjectMaterialText(g_Object[125], " ", 3, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  249. SetObjectMaterialText(g_Object[125], " ", 4, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  250. SetObjectMaterial(g_Object[125], 5, 10840, "bigshed_sfse", "ws_corr_metal2", 0xFFFFFFFF);
  251. g_Object[126] = CreateObject(983, 2216.9050, -2074.2812, 12.5406, 0.0000, 0.0000, 43.9999); //fenceshit3
  252. SetObjectMaterialText(g_Object[126], " ", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  253. SetObjectMaterialText(g_Object[126], " ", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  254. SetObjectMaterialText(g_Object[126], " ", 2, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  255. SetObjectMaterialText(g_Object[126], " ", 3, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  256. SetObjectMaterialText(g_Object[126], " ", 4, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  257. SetObjectMaterial(g_Object[126], 5, 10840, "bigshed_sfse", "ws_corr_metal2", 0xFFFFFFFF);
  258. g_Object[127] = CreateObject(19526, 2219.0720, -2077.7551, 12.6056, 0.0000, 0.0000, 133.6000); //ATMFixed
  259. g_Object[128] = CreateObject(12957, 2213.8784, -2076.8715, 13.3301, 0.0000, 0.0000, 41.8000); //sw_pickupwreck01
  260. g_Object[129] = CreateObject(2972, 2228.5039, -2091.8620, 12.5598, 0.0000, 0.0000, -46.0999); //k_cargo4
  261. SetObjectMaterial(g_Object[129], 0, 5123, "chemgrnd_las2", "Was_side", 0xFFFFFFFF);
  262. SetObjectMaterial(g_Object[129], 1, 5123, "chemgrnd_las2", "Was_side", 0xFFFFFFFF);
  263. g_Vehicle[0] = CreateVehicle(578, 2270.5644, -2137.6689, 14.1313, 315.8125, 107, 163, -1); //DFT-30
  264. g_Vehicle[1] = CreateVehicle(401, 2776.5478, -2334.5749, 13.3791, 179.2841, 28, 170, -1); //Bravura
  265. g_Vehicle[2] = CreateVehicle(436, 2780.5087, -2334.7138, 13.4029, 181.1374, 107, 207, -1); //Previon
  266. g_Vehicle[3] = CreateVehicle(438, 2776.4152, -2341.0058, 13.6398, 358.0378, 46, 106, -1); //Cabbie
  267. g_Vehicle[4] = CreateVehicle(438, 2780.3986, -2341.1457, 13.6171, 357.9457, 46, 106, -1); //Cabbie
  268. g_Vehicle[5] = CreateVehicle(438, 2784.3637, -2341.2661, 13.6391, 358.0263, 46, 106, -1); //Cabbie
  269. g_Vehicle[6] = CreateVehicle(458, 2788.3740, -2334.8618, 13.5115, 182.0930, 48, 247, -1); //Solair
  270. g_Vehicle[7] = CreateVehicle(458, 2784.3308, -2334.9797, 13.5115, 180.7651, 36, 247, -1); //Solair
  271. g_Vehicle[8] = CreateVehicle(467, 2788.7116, -2341.3386, 13.3746, 0.1412, 29, 54, -1); //Oceanic
  272. g_Vehicle[9] = CreateVehicle(578, 2289.2656, -2129.5473, 14.2876, 224.4234, 76, 119, -1); //DFT-30
  273. g_Vehicle[10] = CreateVehicle(530, 2276.8225, -2136.7687, 13.4018, 317.4985, 48, 44, -1); //Forklift
  274. g_Vehicle[11] = CreateVehicle(530, 2278.3725, -2138.2658, 13.3016, 314.9866, 48, 44, -1); //Forklift
  275. g_Vehicle[12] = CreateVehicle(530, 2279.8117, -2139.7805, 13.2909, 314.8342, 48, 44, -1); //Forklift
  276. g_Pickup[0] = CreatePickup(1239, 1, 2255.2485, -2144.1677, 13.5300, -1); //info
  277. g_Pickup[1] = CreatePickup(1581, 1, 2260.9311, -2138.4997, 13.8238, -1); //keycard
  278. g_Pickup[2] = CreatePickup(1239, 1, 2248.6970, -2150.5688, 13.5300, -1); //info
RAW Paste Data