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DrawingJhon

Kill

Apr 25th, 2020 (edited)
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  1. --Simple kill all xd
  2. wait()
  3. script.Parent = game.Lighting
  4. local function scann(part)
  5. for i,v in pairs(part:GetChildren()) do
  6. scann(v)
  7. if v.ClassName == "Part" then
  8. v:destroy()
  9. end
  10. if v.ClassName == "Humanoid" then
  11. v.Health = 0
  12. end
  13. if v.ClassName == "Seat" then
  14. v:destroy()
  15. end
  16. if v.ClassName == "SpawnLocation" then
  17. v:destroy()
  18. end
  19. if v.ClassName == "MeshPart" then
  20. v:destroy()
  21. end
  22. if v.ClassName == "Sound" then
  23. v:destroy()
  24. end
  25. end
  26. end
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