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- 00007FF6A33CD960 IntegerSum(A, B): Sum
- 00007FF6A33CD980 IntegerSubtract(A, B): Result
- 00007FF6A33CD9A0 IntegerProduct(A, B): Product
- 00007FF6A33CD9C0 IntegerDivide(A, B): Quotient
- 00007FF6A33CD9E0 IntegerMin(A, B): Minimum
- 00007FF6A33CDA00 IntegerMax(A, B): Maximum
- 00007FF6A33CDA20 IntegerModulo(Num, Mod): Return
- 00007FF6A33CDA40 RealSum(A, B): Sum
- 00007FF6A33CDA60 RealSubtract(A, B): Result
- 00007FF6A33CDA80 RealProduct(A, B): Product
- 00007FF6A33CDAA0 RealDivide(A, B): Quotient
- 00007FF6A33CDAC0 RealMin(A, B): Minimum
- 00007FF6A33CDB00 RealMax(A, B): Maximum
- 00007FF6A33CDB40 RealToInteger(R): I
- 00007FF6A33CDB60 IntegerToReal(I): R
- 00007FF6A33CDB80 Random(Modulo): Random
- 00007FF6A33DA310 AppearAt(Character, Target, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
- 00007FF6A33DA330 AppearAtPosition(Character, X, Y, Z, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
- 00007FF6A33DA350 AppearOutOfSightTo(Character, Target, DirectionFrom, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
- 00007FF6A33DA370 AppearOutOfSightToPosition(Character, X, Y, Z, DirectionFrom, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
- 00007FF6A33DA390 AppearOnTrailOutOfSightTo(Character, Target, DirectionFrom, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
- 00007FF6A33DA3D0 DisappearOutOfSightTo(Character, Target, MovementSpeed, IncreaseSpeed, DisappearEvent)
- 00007FF6A33DA5D0 FleeFrom(Character, FleeFromRelationType, FleeRange)
- 00007FF6A33DA760 FleeFromObject(FleeingCharacter, FleeFrom, FleeRange)
- 00007FF6A33DA860 TeleportPartiesWithMovie(Target, Event, Movie)
- 00007FF6A33DA920 TeleportPartiesWithMovieRequestCallback(Target, Event)
- 00007FF6A33DA9A0 SetTeleportMovie(UserId, Movie)
- 00007FF6A33DAA40 AddExplorationExperience(Character, Gain)
- 00007FF6A33DAA80 Resurrect(Character, ResurrectAnimationOverride, ResetXPReward)
- 00007FF6A33DAC20 IsDead(Character): Bool
- 00007FF6A33DAC60 GetDeathType(Character): DeathType
- 00007FF6A33DACF0 AddSpell(Character, Spell, ShowNotification, AddContainerSpells)
- 00007FF6A33DADA0 RemoveSpell(Character, Spell, RemoveContainerSpells)
- 00007FF6A33DAE60 HasSpell(Character, Spell): Bool
- 00007FF6A33DAFD0 UseSpell(Character, SpellID, Target, Target2)
- 00007FF6A33DAFE0 UseSpellAtPosition(Character, SpellID, X, Y, Z)
- 00007FF6A33DAFF0 HasSkill(Character, Skill): Value
- 00007FF6A33DB0A0 Pickup(Character, Item, Event)
- 00007FF6A33DB1B0 Use(Character, Item, UseItem, IsInteraction, Event)
- 00007FF6A33DB2E0 MoveItemTo(Character, Item, Target, Amount, Event)
- 00007FF6A33DB550 CharacterMoveTo(Character, Target, MovementSpeed, Event)
- 00007FF6A33DB420 CharacterMoveToPosition(Character, X, Y, Z, MovementSpeed, Event)
- 00007FF6A33DB8F0 CharacterMoveToAndTalk(Character, Target, Dialog, MoveID, MovementSpeed, Timeout)
- 00007FF6A33DBAA0 CharacterMoveToAndTalkFail(Character, Target, MoveId, Reason)
- 00007FF6A33DBC30 IterateCharacters(Event, CompletionEvent)
- 00007FF6A33DBD20 IterateCharactersAround(Center, Radius, Event, CompletionEvent)
- 00007FF6A33DBF70 PartyAddGold(Character, Count)
- 00007FF6A33DBFE0 PartyGetGold(Character): Gold
- 00007FF6A33DC030 UserAddGold(Character, Count)
- 00007FF6A33DC100 UserGetGold(Character): Gold
- 00007FF6A33DC1A0 SetWeaponUnsheathed(Character, Enabled, Immediately)
- 00007FF6A33DC200 IsWeaponUnsheathed(Character): Bool
- 00007FF6A33DC240 ReadyCheckStart(Player, Id, Force)
- 00007FF6A33DC410 SetReadyCheckBlocked(Character, Value)
- 00007FF6A33DC450 LookFromTrigger(Character, Trigger, SnapToTarget)
- 00007FF6A33DC540 LookAt(Character, Target, BoneAttachTo, ForceFullbodyTurn, IsPersistent)
- 00007FF6A33DC6E0 CanSee(Character, Target): Bool
- 00007FF6A33DC870 StartSightEvents(Character)
- 00007FF6A33DC8E0 StopSightEvents(Character)
- 00007FF6A33DC950 CanMove(Character): Bool
- 00007FF6A33DC9D0 IsMovementBlocked(Character): Bool
- 00007FF6A33DCA50 GetAbility(Character, Attribute): Value
- 00007FF6A33DCB40 PartySetIdentifyPriceModifier(NPCtrader, PartyMember, Modifier)
- 00007FF6A33DCB60 PartySetRepairPriceModifier(NPCtrader, PartyMember, Modifier)
- 00007FF6A33DCB80 PartySetShopPriceModifier(NPCtrader, PartyMember, Modifier)
- 00007FF6A33DCBA0 SetTagPriceModifier(NPCtrader, Tag, Modifier)
- 00007FF6A33DE570 Freeze(Character)
- 00007FF6A33DE5A0 Unfreeze(Character)
- 00007FF6A33DEA00 OpenMessageBox(Character, Message)
- 00007FF6A33DEB00 OpenMessageBoxYesNo(Character, Message)
- 00007FF6A33DEC00 OpenMessageBoxChoice(Character, Message, Choice_1, Choice_2)
- 00007FF6A33DF2B0 Equip(Character, Item)
- 00007FF6A33DCC30 TransferItemsToCharacter(Character, ToCharacter)
- 00007FF6A33DCD00 TransferItemsToParty(Character)
- 00007FF6A33DCD60 TransferItemsToUser(Character)
- 00007FF6A33DF360 Unequip(Character, Item)
- 00007FF6A33DCEF0 Follow(Follower, Leader)
- 00007FF6A33DCFD0 StopFollow(Follower)
- 00007FF6A33DF100 ClearTradeGeneratedItems(Character)
- 00007FF6A33DF070 SetCustomTradeTreasure(Character, Treasure)
- 00007FF6A33DE870 GenerateItems(Player, Trader)
- 00007FF6A33DD040 GetReservedUserID(Character): UserID
- 00007FF6A33DD090 GetCurrentCharacter(User): Character
- 00007FF6A33DF9B0 IsControlled(Character): IsControlled
- 00007FF6A33DD0E0 SetSpectating(Character, Spectating)
- 00007FF6A33DD140 IsSpectating(Character): Bool
- 00007FF6A33DD180 Attack(Character, Target, AlwaysHit)
- 00007FF6A33DD410 MakePlayer(TargetCharacter, OwnerCharacter, CanBeReassigned)
- 00007FF6A33DD4C0 AssignToUser(UserID, Character)
- 00007FF6A33DD530 MakeNPC(Character)
- 00007FF6A33DD7B0 AddPartyFollower(Follower, Leader)
- 00007FF6A33DD850 RemovePartyFollower(Follower, Leader)
- 00007FF6A33DD8E0 RemoveAllPartyFollowers(Character)
- 00007FF6A33DD5B0 IsPartyMember(Character, IncludeNotControlable): Bool
- 00007FF6A33DD600 IsInPartyWith(Character, Target): Bool
- 00007FF6A33DD6B0 IsOnlyPlayer(Character): Bool
- 00007FF6A33DD740 IsOnlyPlayerInParty(Character): Bool
- 00007FF6A33DD9C0 SetReactionPriority(ItemOrChar, Reaction, Priority)
- 00007FF6A33DDB30 GetAttitudeTowardsPlayer(Character, Player): Attitude
- 00007FF6A33DE350 SetSubRegionName(Character, SubRegionID, ShowNotification)
- 00007FF6A33DE210 IsImmortal(Character): Bool
- 00007FF6A33DE260 SetImmortal(Character, Bool)
- 00007FF6A33DE2B0 GetHostCharacter(): Character
- 00007FF6A33DE340 GetDebugCharacter(): Character
- 00007FF6A33DE450 FlushOsirisQueue(Character)
- 00007FF6A33DE490 PurgeOsirisQueue(Character)
- 00007FF6A33DE4D0 SetCanTrade(Trader, Bool)
- 00007FF6A33DE510 CanTrade(Trader): Bool
- 00007FF6A33DE6D0 StopAllEffectsWithName(Character, FxName)
- 00007FF6A33DE5D0 IsInDangerousSurfaceFor(X, Y, X, Character, Radius, AlsoIfCanStopMovement): IsDangerous
- 00007FF6A33DE680 CharacterGetOwner(Character): Owner
- 00007FF6A33DE8D0 ActivateTrade(Player, Trader, CanRepair, CanIdentify, CanSell)
- 00007FF6A33DF140 StartPickpocket(Player, NPC, Success)
- 00007FF6A33DE960 ExecuteDeal(Character, Deal, AttitudeDiff)
- 00007FF6A33DDB90 GetEquippedWeapon(Character): Item
- 00007FF6A33DDCC0 GetEquippedShield(Character): Item
- 00007FF6A33DDDF0 GetEquippedItem(Character, Slotname): Item
- 00007FF6A33DEDB0 SetFollowCharacter(Follower, Leader)
- 00007FF6A33DEEB0 AttachToPartyGroup(Attaching, ToCharacter)
- 00007FF6A33DEF50 DetachFromPartyGroup(Character)
- 00007FF6A33DEFF0 InSamePartyGroup(Character1, Character2): Bool
- 00007FF6A33DDAA0 AddAttitudeTowardsPlayer(Character, Player, Delta)
- 00007FF6A33DE800 GetGender(Character, AllowShapeshiftOverride): Gender
- 00007FF6A33DF240 SetCanSpotSneakers(Character, CanSpotSneakers)
- 00007FF6A33DF1F0 CanSpotSneakers(Character): Bool
- 00007FF6A33DDF30 MoveWeaponsToContainer(Character, Container)
- 00007FF6A33DF410 UnlockRecipe(Character, RecipeID, ShowNotification)
- 00007FF6A33DF4E0 HasRecipeUnlocked(Character, RecipeID): Bool
- 00007FF6A33DF5A0 SetAnimationSetOverride(Character, AnimationSetResource)
- 00007FF6A33DFA30 ResetCooldowns(Character)
- 00007FF6A33DF740 ShowStoryElementUI(Character, Type, UIInstance)
- 00007FF6A33DF7E0 CloseStoryElementUI(Character, Type, UIInstance)
- 00007FF6A33DF880 CharacterSendGlobalCombatCounter(Character, Turn)
- 00007FF6A33DF890 PlayHUDSoundResource(Character, SoundResource)
- 00007FF6A33DF920 PlayHUDSound(Character, SoundEvent)
- 00007FF6A33DFCB0 CharacterRegisterCrime(Player, CrimeType, Evidence, Victim, CrimeID)
- 00007FF6A33DFAF0 CharacterRegisterCrimeWithPosition(Player, CrimeType, Evidence, Victim, X, Y, Z, CrimeID)
- 00007FF6A33DFE80 CharacterStopCrime(Player, CrimeType, Evidence)
- 00007FF6A33DFF50 CharacterStopCrimeWithID(Player, Crime)
- 00007FF6A33DFFC0 CharacterIgnoreCharacterActiveCrimes(Character, Player, Timer)
- 00007FF6A33E0030 CharacterCanIgnoreActiveCrimes(Character): Bool
- 00007FF6A33E00A0 CharacterIgnoreActiveCrimes(Character): Bool
- 00007FF6A33DFA90 RemoveSummons(Character, Die)
- 00007FF6A33E0270 CharacterDisableCrime(Character, Crime)
- 00007FF6A33E01F0 CharacterIsCrimeEnabled(Character, Crime): Bool
- 00007FF6A33E0110 CharacterGetCrimeRegion(Character): Region
- 00007FF6A33E0330 CharacterEnableCrime(Character, Crime)
- 00007FF6A33E02F0 CharacterDisableAllCrimes(Character)
- 00007FF6A33E03B0 CharacterEnableAllCrimes(Character)
- 00007FF6A33E03E0 CharacterEnableCrimeWarnings(Character, Enable)
- 00007FF6A33E0450 BlockNewCrimeReactions(Character, Block)
- 00007FF6A33E04C0 CharacterGetCrimeDialog(Character): InstanceID
- 00007FF6A33E0C30 IsSummon(Character): Bool
- 00007FF6A33E0C90 IsPartyFollower(Character): Bool
- 00007FF6A33E0CE0 IsInteractionDisabled(Character): Bool
- 00007FF6A33E0DE0 IsDialogueBlocked(Character): Bool
- 00007FF6A33E0EE0 IsGameMaster(Character): Bool
- 00007FF6A33E0F20 IsPlayer(Character): Bool
- 00007FF6A33E0F70 CopyCharacterEquipment(Target, Source)
- 00007FF6A33E1010 CharacterGiveEquipmentSet(Target, EquipmentSet)
- 00007FF6A33E0530 CharacterCanSpotCrimes(Character): Bool
- 00007FF6A33E0580 CharacterCanReactToCrime(Character, CrimeType): Bool
- 00007FF6A33E0690 CrimeInvestigatorEnterReactionState(CrimeID, Investigator, Suspect): Bool
- 0000000000000082 OnCrimeResetInterrogationForCriminal(CrimeID, Criminal)
- 0000000000000083 OnCrimeInvestigatorSwitchedState(CrimeID, Investigator, fromState, toState)
- 00007FF6A33E0710 IsCrimeInterrogationEnabled(Character, CrimeID): Bool
- 00007FF6A33E07A0 IgnoreCrimesInRadiusWithTagsForDuration(Criminal, Radius, OptionalTagExpression, Duration)
- 00007FF6A33E09D0 IgnoreCrimeInRadiusWithTags(Criminal, CrimeID, Radius, OptionalTagExpression)
- 00007FF6A33E0BD0 GetHandlingCrimeID(Character): CrimeID
- 00007FF6A33E10B0 AddPreferredAiTargetTag(Character, Tag)
- 00007FF6A33E1130 RemovePreferredAiTargetTag(Character, Tag)
- 00007FF6A33E11B0 AiAddInterestingItem(Character, Item)
- 00007FF6A33E1220 AiRemoveInterestingItem(Character, Item)
- 00007FF6A33E1290 GetRace(Player, CanPolymorphOverride): Race
- 00007FF6A33E1300 GetOrigin(Player, CanPolymorphOverride): Origin
- 00007FF6A33E1440 GetInstrument(Player): Instrument
- 00007FF6A33E1490 SetDoNotFaceFlag(Character, Value)
- 00007FF6A33E14F0 SetCharacterLootable(Character, Value)
- 00007FF6A33E1580 SetCharacterLootOwned(Character, Bool)
- 00007FF6A33E1610 SetDetached(Character, Value)
- 00007FF6A33E1670 RequestDeleteTemporary(Character)
- 00007FF6A33E16F0 GetDefaultState(Character): State
- 00007FF6A33E1760 CharacterLinkGhost(Character, Ghost)
- 00007FF6A33E1810 CharacterUnlinkGhost(Character, Ghost)
- 00007FF6A33E18C0 SetHotbarItem(Player, Item)
- 00007FF6A33E19D0 GetGoldInMagicPockets(Player): Amount
- 00007FF6A33E1A60 AddGoldToMagicPockets(Player, Amount)
- 00007FF6A33E1B10 RemoveGoldFromMagicPockets(Player, Amount)
- 00007FF6A33E1BC0 IsInMagicPockets(Item, Player): Bool
- 00007FF6A33E1CD0 TemplateGetCountInMagicPockets(Template, Player): Amount
- 00007FF6A33E1E10 TaggedItemsGetCountInMagicPockets(Tags, Player): Amount
- 00007FF6A33E2080 MagicPocketsRemoveItem(Player, Item)
- 00007FF6A33E21D0 MagicPocketsRemoveTemplate(Player, ItemTemplate, Amount)
- 00007FF6A33E2310 MagicPocketsRemoveTaggedItems(Player, Tags, Amount)
- 00007FF6A33E2540 MagicPocketsTakeItem(Player, Item, DestinationInventory, ShowNotification, ClearOriginalOwner)
- 00007FF6A33E26C0 MagicPocketsTakeTemplate(Player, ItemTemplate, Amount, DestinationInventory, ShowNotification, ClearOriginalOwner)
- 00007FF6A33E28A0 MagicPocketsTakeTaggedItems(Player, Tags, Amount, DestinationInventory, ShowNotification, ClearOriginalOwner)
- 00007FF6A33E2BA0 PartyIncreaseActionResourceValue(Player, ResourceName, Delta)
- 00007FF6A33E2D80 PartyGetActionResourceValue(Player, ResourceName): Amount
- 00007FF6A33E2F10 CharacterTransformAppearanceTo(Character, Target, CopyDisplayNameAndIcon)
- 00007FF6A33E3080 SetStoryShortRestDisabled(Character, Reason)
- 00007FF6A33E3110 SetStoryShortRestEnabled(Character)
- 0000000000000049 Teleported(Target, Cause, OldX, OldY, OldZ, NewX, NewY, NewZ, Spell)
- 0000000000000051 TeleportToWaypoint(Character, Trigger)
- 0000000000000052 TeleportToFleeWaypoint(Character, Trigger)
- 0000000000000053 TeleportToFromCamp(Character)
- 0000000000000001 Dying(Character)
- 0000000000000000 Died(Character)
- 0000000000000002 Resurrected(Character)
- 0000000000000035 LeveledUp(Character)
- 0000000000000036 ObjectAvailableLevelChanged(Character, OldLevel, NewLevel)
- 0000000000000026 CastedSpell(Character, Spell, SpellType, SpellElement, StoryActionID)
- 0000000000000027 CastSpell(Character, Spell, SpellType, SpellElement, StoryActionID)
- 0000000000000028 CastSpellFailed(Character, Spell, SpellType, SpellElement, StoryActionID)
- 0000000000000021 UsingSpell(Character, Spell, SpellType, SpellElement, StoryActionID)
- 0000000000000022 UsingSpellAtPosition(Character, X, Y, Z, Spell, SpellType, SpellElement, StoryActionID)
- 0000000000000023 UsingSpellOnTarget(Character, Target, Spell, SpellType, SpellElement, StoryActionID)
- 0000000000000024 UsingSpellOnZoneWithTarget(Character, Target, Spell, SpellType, SpellElement, StoryActionID)
- 0000000000000025 UsingSpellInTrigger(Character, Spell, SpellType, SpellElement, Trigger, StoryActionID)
- 0000000000000029 LearnedSpell(Character, Spell)
- 000000000000002A SpellAdded(Character, Spell, Learned)
- 000000000000002B SpellActivated(Character, Spell)
- 000000000000002C SpellDeactivated(Character, Spell)
- 0000000000000042 StoppedCombining(Character, Item_1, Item_2, Item_3, Item_4, Item_5)
- 0000000000000043 StartedLockpicking(Character, Item)
- 0000000000000044 StoppedLockpicking(Character, Item)
- 0000000000000009 Used(Character, Item)
- 000000000000000A UsedTemplate(Character, Template, Item)
- 0000000000000045 StoppedUsing(Character, Item)
- 000000000000000B UsedFailed(Character, Item)
- 000000000000001C PreMovedBy(Item, Character)
- 000000000000001D MovedBy(Item, Character)
- 000000000000004A CharacterMoveToAndTalkFailed(Character, Target, MoveID, FailureReason)
- 000000000000004B CharacterMoveToAndTalkRequestDialog(Character, Target, Dialog, MoveID)
- 00000000000000AA ReadyCheckPassed(Id)
- 00000000000000AB ReadyCheckFailed(Id)
- 000000000000000F Saw(Character, TargetCharacter, TargetWasSneaking)
- 0000000000000010 LostSightOf(Character, TargetCharacter)
- 0000000000000012 BlockedBy(Defender, AttackOwner, Attacker, StoryActionID)
- 0000000000000013 MissedBy(Defender, AttackOwner, Attacker, StoryActionID)
- 0000000000000014 CriticalHitBy(Defender, AttackOwner, Attacker, StoryActionID)
- 0000000000000015 KilledBy(Defender, AttackOwner, Attacker, StoryActionID)
- 0000000000000016 TemplateKilledBy(CharacterTemplate, Defender, AttackOwner, Attacker, StoryActionID)
- 0000000000000017 StartAttack(Defender, AttackOwner, Attacker, StoryActionID)
- 0000000000000018 StartAttackPosition(X, Y, Z, AttackOwner, Attacker, StoryActionID)
- 000000000000001A EnteredTrigger(Character, Trigger)
- 000000000000001B LeftTrigger(Character, Trigger)
- 0000000000000038 CharacterPickpocketSuccess(Player, NPC, Item, Amount)
- 000000000000001E AttitudeTowardsPlayerChanged(Character, Player, NewAttitude)
- 0000000000000037 ItemSendToCampEvent(Player, Item)
- 000000000000002D RequestPickpocket(Player, NPC)
- 000000000000002E CharacterPickpocketFailed(Player, NPC)
- 0000000000000047 CharacterLootedCharacter(Player, LootedCharacter)
- 0000000000000031 RequestTrade(Character, Trader)
- 0000000000000032 HappyWithDeal(Character, Trader, CharacterValue, TraderValue)
- 0000000000000033 TradeEnds(Character, Trader)
- 0000000000000034 CharacterMadePlayer(Character)
- 000000000000003B MessageBoxClosed(Character, Message)
- 000000000000003C MessageBoxYesNoClosed(Character, Message, Result)
- 000000000000003D MessageBoxChoiceClosed(Character, Message, ResultChoice)
- 000000000000003E TutorialBoxClosed(Character, Message)
- 0000000000000040 CharacterGuarded(Character)
- 0000000000000041 CharacterReservedUserIDChanged(Character, OldUserID, NewUserID)
- 0000000000000039 AttachedToPartyGroup(Character)
- 000000000000003A DetachedFromPartyGroup(Character)
- 0000000000000046 CharacterOnCrimeSensibleActionNotification(Character, CrimeRegion, CrimeID, PriortiyName, PrimaryDialog, Criminal1, Criminal2, Criminal3, Criminal4, IsPrimary)
- 000000000000002F CharacterSelectedAsBestUnavailableFallbackLead(Character, CrimeRegion, UnavailableForCrimeID, BusyCrimeID)
- 0000000000000030 CrimeIsRegistered(Victim, CrimeType, CrimeID, Evidence, Criminal1, Criminal2, Criminal3, Criminal4)
- 0000000000000003 CharacterSelectedForUser(Character, UserID)
- 0000000000000004 CompanionSelectedForUser(Character, UserID)
- 0000000000000048 CreatedInArena(Character, Team)
- 000000000000004C CharacterJoinedParty(Character)
- 000000000000004D CharacterLeftParty(Character)
- 000000000000004E CharacterLoadedInPreset(Character)
- 000000000000004F PolymorphedInto(Character, Race)
- 0000000000000050 PolymorphStopped(Character)
- 000000000000000C CharacterStoleItem(Character, Item, X, Y, Z, OldOwner, SrcContainer, Amount)
- 0000000000000005 RestRequested(Character)
- 0000000000000054 UnlockedRecipe(Character, Recipe)
- 0000000000000055 CharacterGhostRevealed(Character, Ghost)
- 0000000000000057 StoppedSneaking(Character)
- 0000000000000056 GotUp(Target)
- 0000000000000058 GainedControl(Target)
- 0000000000000059 OnStoryOverride(Target)
- 000000000000005A InventorySharingChanged(Character, SharingEnabled)
- 000000000000005B InteractionCapabilityChanged(Character, IsEnabled)
- 000000000000005C DialogueCapabilityChanged(Character, IsEnabled)
- 000000000000005D MoveCapabilityChanged(Character, IsEnabled)
- 000000000000005E CanBeLootedCapabilityChanged(LootingTarget, canBeLooted)
- 00007FF6A33E8C00 ItemDragTo(Item, Trigger)
- 00007FF6A33E8C80 ItemDragToPosition(Item, X, Y, Z)
- 00007FF6A33E8CE0 ItemMoveTo(Item, Target, Speed, Acceleration, UseRotation, Event, DoHits)
- 00007FF6A33E8DF0 ItemMoveToPosition(Item, X, Y, Z, Speed, Acceleration, Event, DoHits)
- 00007FF6A33E8EB0 ItemRotateY(Item, AngleDeg, SpeedDegPerSec)
- 00007FF6A33E8F60 ItemRotateYToAngle(Item, AngleDeg, SpeedDegPerSec)
- 00007FF6A33E92A0 ItemGetGoldValue(Item): Value
- 00007FF6A33E9E00 ItemIsInPartyInventory(Item, Character, MoveAndReport): Bool
- 00007FF6A33E9F60 ItemIsInUserInventory(Item, Character, MoveAndReport): Bool
- 00007FF6A33E9BD0 ItemTagIsInInventory(Tags, InventoryHolder): Count
- 00007FF6A33EA130 TemplateIsInInventory(ItemTemplate, InventoryHolder): Count
- 00007FF6A33EA230 TemplateIsInPartyInventory(ItemTemplate, Character, MoveAndReport): CountMoved
- 00007FF6A33EA640 TemplateIsInUserInventory(ItemTemplate, Character, MoveAndReport): Count
- 00007FF6A33EAAB0 GetItemByTemplateInInventory(ItemTemplate, InventoryHolder): Item
- 00007FF6A33EB060 GetItemByTemplateInPartyInventory(ItemTemplate, Character): Item
- 00007FF6A33EB160 GetItemByTemplateInUserInventory(ItemTemplate, Character): Item
- 00007FF6A33EB870 TemplateAddTo(ItemTemplate, InventoryHolder, Count, ShowNotification)
- 00007FF6A33EB970 TemplateRemoveFrom(ItemTemplate, Object, Count)
- 00007FF6A33EBA30 TemplateRemoveFromParty(ItemTemplate, Character, Count)
- 00007FF6A33EBB40 TemplateRemoveFromUser(ItemTemplate, Character, Count)
- 00007FF6A33EBCA0 TemplateGetDisplayString(ItemTemplate): StringHandle: ReferenceString
- 00007FF6A33E92E0 ToTransform(Item, X, Y, Z, Pitch, Yaw, Roll)
- 00007FF6A33E95F0 ToInventory(Item, TargetObject, Amount, ShowNotification, ClearOriginalOwner)
- 00007FF6A33E9720 TemplateDropFromCharacter(ItemTemplate, Character, Count)
- 00007FF6A33E98B0 ScatterAt(Item, X, Y, Z)
- 00007FF6A33EC820 GetDebugItem(Index): Template
- 00007FF6A33E96A0 Drop(Item)
- 00007FF6A33E99A0 RequestDelete(Item)
- 00007FF6A33ED8A0 MoveAllItemsTo(FromObject, ToObject, MoveEquippedArmor, MoveEquippedWeapons, ClearOriginalOwner)
- 00007FF6A33EBDB0 ContainerIdentifyAll(FromContainer)
- 00007FF6A33EC830 Lock(Item, Key)
- 00007FF6A33EC8E0 Unlock(Item)
- 00007FF6A33ECA30 IsOpened(Item): Opened
- 00007FF6A33ECAB0 IsOpening(Door): Opening
- 00007FF6A33ECA70 IsClosed(Item): Closed
- 00007FF6A33ECAF0 IsClosing(Door): Closing
- 00007FF6A33ECB30 IsLocked(Item): Locked
- 00007FF6A33ECB70 IsContainer(Item): IsContainer
- 00007FF6A33ED7E0 HasOnUse(Item, UseAction): Bool
- 00007FF6A33ECBB0 LockUnequip(Item, Lock)
- 00007FF6A33ECC10 IsPoisoned(Item): IsPoisoned
- 00007FF6A33ECC60 IsTorch(Item): Bool
- 00007FF6A33ECCB0 IsMovable(Item): Bool
- 00007FF6A33ECCF0 IsMoving(Item): Bool
- 00007FF6A33ECD30 IsFalling(Item): Bool
- 00007FF6A33ECD70 SetGravity(Item, Bool)
- 00007FF6A33ED820 IsEquipable(Item): Bool
- 00007FF6A33ED860 IsEquipped(Item): Bool
- 00007FF6A33EC920 Open(Item)
- 00007FF6A33EC960 Close(Item)
- 00007FF6A33ECE30 IsDestroyed(Item): Destroyed
- 00007FF6A33ECEC0 ClearOwnership(Item)
- 00007FF6A33ECF00 ClearOriginalOwner(Item)
- 00007FF6A33ED000 GetOwner(Item): Character
- 00007FF6A33ED050 GetOriginalOwner(Item): Character
- 00007FF6A33ED0A0 SetCanInteract(Item, Bool)
- 00007FF6A33ED100 GetUseRemotely(Item): Bool
- 00007FF6A33ED140 SetUseRemotely(Item, Bool)
- 00007FF6A33ED180 GetTeleportTarget(Item): TeleportTarget
- 00007FF6A33ED210 GetDisableUse(Item): Bool
- 00007FF6A33ED290 SetDisableUse(Item, Bool)
- 00007FF6A33ED2D0 GetCanPickUp(Item): Bool
- 00007FF6A33ED320 SetCanPickUp(Item, Bool)
- 00007FF6A33ED3E0 SetMovable(Item, Bool)
- 00007FF6A33ECF30 SetOwner(Item, NewOwner)
- 00007FF6A33ECF90 SetOriginalOwner(Item, NewOwner)
- 00007FF6A33ED380 SetOnlyOwnerCanUse(Item, Bool)
- 00007FF6A33ED440 SetStoryItem(Item, Bool)
- 00007FF6A33ED790 IsStoryItem(Item): Bool
- 00007FF6A33E9A90 IsRangedWeapon(Item, IncludeThrown): Bool
- 00007FF6A33ED4A0 GetDurability(Item): Durability
- 00007FF6A33ED4F0 SetDurability(Item, Durability)
- 00007FF6A33ED580 GetMaxStackAmount(Item): MaxAmount
- 00007FF6A33ED5C0 GetStackAmount(Item): Amount
- 00007FF6A33ED600 SetStackAmount(Item, Amount)
- 00007FF6A33ED670 IsDestructible(Item): Bool
- 00007FF6A33ED6B0 CanSitOn(Item): Bool
- 00007FF6A33ED700 IsLadder(Item): Bool
- 00007FF6A33ED750 TemplateCanSitOn(ItemTemplate): Bool
- 00007FF6A33EC9A0 SetKnown(Item, Bool)
- 00007FF6A33EABB0 GetItemByTagInInventory(Tags, InventoryHolder): Item
- 00007FF6A33EADD0 GetItemByTemplateTagInInventory(ItemTemplate, Tags, InventoryHolder): Item
- 00007FF6A33EB2A0 GetItemByTagInPartyInventory(Tags, Character): Item
- 00007FF6A33EB560 GetItemByTagInUserInventory(Tags, Character): Item
- 00007FF6A33EBDF0 CharacterRemoveTaggedItems(Character, Tags, Amount): AmountRemoved
- 00007FF6A33EBFA0 PartyRemoveTaggedItems(Character, Tags, Amount): AmountRemoved
- 00007FF6A33EC1B0 UserRemoveTaggedItems(Character, Tags, Amount): AmountRemoved
- 00007FF6A33EC400 UserTransferTaggedItems(Character, ToObject, Tags, Amount): AmountTransfered
- 00007FF6A33EDBB0 IsPublicDomain(Item): Bool
- 00007FF6A33EDC00 IgnoreGenerics(Item): Bool
- 00007FF6A33EC650 HasTaggedItem(Entity, Tags): Bool
- 00007FF6A33EDC50 IsJunk(Item): Bool
- 00000000000000DC Combined(Item_1, Item_2, Item_3, Item_4, Item_5, Character, NewItem)
- 00000000000000DB TemplatesCombined(Template_1, Template_2, Template_3, Template_4, Template_5, Character, NewItem)
- 00000000000000CE Moved(Item)
- 00000000000000CF MovedFromTo(Item, FromObject, ToObject, IsTrade)
- 00000000000000D6 Opened(Item)
- 00000000000000D7 TemplateOpening(ItemTemplate, Item, Character)
- 00000000000000D8 DestroyingBy(Item, Destroyer, DestroyerOwner, StoryActionID)
- 00000000000000D9 DestroyedBy(Item, Destroyer, DestroyerOwner, StoryActionID)
- 00000000000000DA TemplateDestroyedBy(ItemTemplate, Item, Destroyer, DestroyerOwner, StoryActionID)
- 00000000000000D5 Closed(Item)
- 00000000000000D4 DroppedBy(Item, Mover)
- 00000000000000D0 ItemEnteredTrigger(Item, Trigger, Mover)
- FFFFFFFF000000D1 TemplateEnteredTrigger(ItemTemplate, Item, Trigger, Owner, Mover)
- 00000000000000D2 ItemLeftTrigger(Item, Trigger, Mover)
- 00000000000000D3 TemplateLeftTrigger(ItemTemplate, Item, Trigger, Owner, Mover)
- 00000000000000C6 AddedTo(Item, InventoryHolder)
- 00000000000000C7 TemplateAddedTo(ItemTemplate, Item, InventoryHolder)
- 00000000000000C8 RemovedFrom(Item, InventoryHolder)
- 00000000000000C9 TemplateRemovedFrom(ItemTemplate, Item, InventoryHolder)
- 00000000000000CA Equipped(Item, Character)
- 00000000000000CB Unequipped(Item, Character)
- 00000000000000CC TemplateEquipped(ItemTemplate, Character)
- 00000000000000CD TemplateUnequipped(ItemTemplate, Character)
- 00000000000000DD StackedWith(Item, StackedWithItem)
- 00000000000000DE ScatteredAt(Item, X, Y, Z)
- 00000000000000DF TradeGenerationStarted(Trader)
- 00000000000000E0 TradeGenerationEnded(Trader)
- 00000000000000E1 Unlocked(Item, Character, Key)
- 00000000000000E2 UnequipFailed(Item, Character)
- 00000000000000E3 AttemptedDisarm(DisarmableItem, Character, ItemUsedToDisarm, Bool)
- 00007FF6A33EF050 DialogRequestStopForDialog(Dialog, Speaker)
- 00007FF6A33EEFD0 DialogRequestStop(Speaker)
- 00007FF6A33EF150 DialogGetNumberOfInvolvedPlayers(InstanceID): Count
- 00007FF6A33EF220 DialogGetInvolvedPlayer(InstanceID, Index): Player
- 00007FF6A33EF350 DialogGetCategory(InstanceID): Category
- 00007FF6A33EF3B0 DialogGetNumberOfInvolvedNPCs(InstanceID): NumberOfNPCs
- 00007FF6A33EF490 DialogGetInvolvedNPC(InstanceID, Index): NPC
- 00007FF6A33EF500 SetFlag(Flag, Object, DialogInstance)
- 00007FF6A33EF690 GetFlag(Flag, Object): FlagState
- 00007FF6A33EF840 ClearFlag(Flag, Object, DialogInstance)
- 00007FF6A33EF9D0 SetMagicPocketsFlag(Character, Flag)
- 00007FF6A33EF9F0 ClearMagicPocketsFlag(Character, Flag)
- 00000000000000E5 DialogStarted(Dialog, InstanceID)
- 00000000000000E6 AutomatedDialogStarted(Dialog, InstanceID)
- 00000000000000E4 DualDialogStart(Dialog, InstanceID)
- 00000000000000E8 AutomatedDialogEnded(Dialog, InstanceID)
- 00000000000000E7 DialogEnded(Dialog, InstanceID)
- 00000000000000E9 DialogRequestFailed(Dialog, InstanceID)
- 00000000000000F2 DialogActorJoined(Dialog, InstanceID, Actor, SpeakerIndex)
- 00000000000000F3 DialogActorLeft(Dialog, InstanceID, Actor, InstanceEnded)
- 00000000000000EA AutomatedDialogRequestFailed(Dialog, InstanceID)
- 00000000000000EB DialogStartRequested(Target, Player)
- 00000000000000EC FlagSet(Flag, Speaker, DialogInstance)
- 00000000000000ED FlagCleared(Flag, Speaker, DialogInstance)
- 00000000000000F1 PersuasionResult(Character, Success, Dialog)
- 00007FF6A3404B80 CreateAt(TemplateId, X, Y, Z, Temporary, PlaySpawn, SpawnFinishEvent): CreatedObject
- 00007FF6A3404D90 CreateAtObject(TemplateId, Anchor, Temporary, PlaySpawn, SpawnFinishEvent): CreatedObject
- 00007FF6A3404FC0 CreateOutOfSightAtDirection(TemplateId, X, Y, Z, DirectionAngle, Temporary, PlaySpawn, SpawnFinishEvent): CreatedObject
- 00007FF6A3405170 CreateOutOfSightAtDirectionFromObject(TemplateId, AnchorObject, DirectionFrom, Temporary, PlaySpawn, SpawnFinishEvent): CreatedObject
- 00007FF6A3405410 AddActionPoints(Object, Amount)
- 00007FF6A3405670 TeleportToPosition(SourceObject, X, Y, Z, Event, TeleportLinkedCharacters, TeleportPartyFollowers, LeaveCombat)
- 00007FF6A3405800 TeleportTo(SourceObject, TargetObject, Event, TeleportLinkedCharacters, TeleportPartyFollowers, LeaveCombat)
- 00007FF6A3405A20 SetLevel(Object, Level)
- 00007FF6A3405B10 GetLevel(Object): Level
- 00007FF6A3405B60 SetEntityEvent(Object, Event)
- 00007FF6A3405D00 SetDualEntityEvent(Object1, Object2, Event)
- 00007FF6A3406030 SetEntityEventReal(Object, Event, RealParam)
- 00007FF6A34062F0 SetDualEntityEventReal(Object1, Object2, Event, RealParam)
- 00007FF6A3406730 SetEntityEventDialog(Object, Event, Dialog)
- 00007FF6A3406A20 SetDualEntityEventDialog(Object1, Object2, Event, Dialog)
- 00007FF6A3406E90 FireOsirisEvents()
- 00007FF6A3406EB0 IteratePlayerCharacters(Event, CompletionEvent)
- 00007FF6A3407670 ScatterStoryItems(InventoryHolder)
- 00007FF6A3406FB0 IterateUsers(Event, CompletionEvent)
- 00007FF6A3407090 IterateInventory(InventoryHolder, Event, CompletionEvent)
- 00007FF6A34071F0 IterateInventoryByTag(InventoryHolder, Tags, Event, CompletionEvent)
- 00007FF6A3407460 IterateInventoryByTemplate(InventoryHolder, Template, Event, CompletionEvent)
- 00007FF6A3407930 IsInInventory(Object): Bool
- 00007FF6A3407970 IsInInventoryOf(Object, Inventory): Bool
- 00007FF6A34079E0 GetInventoryOwner(Object): TopLevelInventoryHolder
- 00007FF6A3407A70 GetPosition(Target): X: Y: Z
- 00007FF6A3407B40 GetRotation(Target): XDeg: YDeg: ZDeg
- 00007FF6A3408090 GetDistanceTo(Object1, Object2): Dist
- 00007FF6A3408290 GetInnerDistanceTo(Object1, Object2): Dist
- 00007FF6A3408400 GetDistanceToPosition(Object, X, Y, Z): Dist
- 00007FF6A34085F0 GetInnerDistanceToPosition(Object, X, Y, Z): Dist
- 00007FF6A3408720 GetAngleXToDirection(DirFromX, DirFromZ, DirToX, DirToZ): AngleDeg
- 00007FF6A3408770 GetWorldTransformFromLocal(Object, LocX, LocY, LocZ, LocXDeg, LocYDeg, LocZDeg): WorldX: WorldY: WorldZ: WorldXDeg
- 00007FF6A3409060 Exists(Object): Bool
- 00007FF6A3409110 IsGlobal(Object): Bool
- 00007FF6A34091B0 IsCharacter(Object): Bool
- 00007FF6A3409150 IsItem(Object): Bool
- 00007FF6A3409210 IsOnStage(Object): Bool
- 00007FF6A34092E0 SetOnStage(Object, Bool)
- 00007FF6A34093A0 GetGold(InventoryHolder): Amount
- 00007FF6A3409410 AddGold(InventoryHolder, Amount)
- 00007FF6A34094B0 InventoryGetGoldValue(InventoryHolder): Value
- 00007FF6A3409520 HasLineOfSight(Source, Target): Bool
- 00007FF6A34095D0 IsFloating(Object): Bool
- 00007FF6A3409670 GetStatString(Object): Statname
- 00007FF6A34097D0 IsInTrigger(Object, Trigger): Bool
- 00007FF6A34098B0 PositionIsInTrigger(x, Y, Z, Trigger): Bool
- 00007FF6A3409940 FindValidPosition(SourceX, SourceY, SourceZ, Radius, Object, AvoidDangerousSurfaces): ValidPositionX: ValidPositionY: ValidPositionZ
- 00007FF6A340C540 PlayEffect(Object, FxName, Bone, Scale)
- 00007FF6A340C990 PlayLoopEffect(Object, FxName, BoneName, Scale): FxHandle
- 00007FF6A340CCC0 StopLoopEffect(FxHandle)
- 00007FF6A340CD30 PlayBeamEffect(Object, Target, FxName, SourceBone, TargetBone)
- 00007FF6A340CF30 PlayLoopBeamEffect(Object, Target, FxName, SourceBone, TargetBone): FxHandle
- 00007FF6A340C650 PlayEffectAtPosition(FxName, X, Y, Z, Scale)
- 00007FF6A340C800 PlayEffectAtPositionAndRotation(FxName, X, Y, Z, Yangle, Scale)
- 00007FF6A340CAF0 PlayLoopEffectAtPosition(FxName, X, Y, Z, Scale): FxHandle
- 00007FF6A340D150 PlaySound(Object, SoundEvent)
- 00007FF6A340D240 AddTrackedSoundEntity(Object)
- 00007FF6A340D2C0 RemoveTrackedSoundEntity(Object)
- 00007FF6A340D340 PlaySoundResource(Object, SoundResource)
- 00007FF6A340D430 DebugText(Object, Text)
- 00007FF6A340D450 SetVisible(Object, Bool)
- 00007FF6A3411940 ShowMapMarker(Character, MarkerID, Show)
- 00007FF6A34119F0 MapMarkerChangeLevel(MarkerID, NewRegionID)
- 00007FF6A3409A80 TimerLaunch(Timer, Time)
- 00007FF6A3409B30 TimerCancel(Timer)
- 00007FF6A3409BC0 TimerPause(Timer)
- 00007FF6A3409C50 TimerUnpause(Timer)
- 00007FF6A3409CE0 ObjectTimerLaunch(Entity, Timer, Time, ShouldTickOnTurnStart)
- 00007FF6A3409E10 ObjectTimerCancel(Entity, Timer)
- 00007FF6A3409EF0 RealtimeObjectTimerLaunch(Entity, Timer, Time)
- 00007FF6A340A010 RealtimeObjectTimerCancel(Entity, Timer)
- 00007FF6A340A150 SetHitpoints(Entity, HP)
- 00007FF6A340A1E0 GetHitpoints(Entity): HP
- 00007FF6A340A280 SetHitpointsPercentage(Entity, Percentage)
- 00007FF6A340A390 GetHitpointsPercentage(Entity): Percentage
- 00007FF6A340A470 GetMaxHitpoints(Entity): MaxHP
- 00007FF6A340A510 GetDisplayName(Target): TranslatedStringKey: TranslatedString
- 00007FF6A340A670 SetStoryDisplayName(Target, LocalizedTextKey)
- 00007FF6A340FF70 MusicPlayForPeer(Character, EventName)
- 00007FF6A340FFF0 MusicPlayForPeerWithInstrument(Character, Character, EventName)
- 00007FF6A3410180 MusicPlayOnCharacter(Character, EventName)
- 00007FF6A3410200 MusicPlayGeneral(EventName)
- 00007FF6A3410570 MoviePlay(Character, Event)
- 00007FF6A3410240 PlayMovieForDialog(Character, DialogGuidString, NodePrefix)
- 00007FF6A34106C0 CameraActivate(Character, Name, Time, HideUI, Smooth, HideShroud)
- 00007FF6A34107D0 SetSelectorCameraMode(Character, Bool)
- 00007FF6A3410C50 QuestAdd(Character, QuestID)
- 00007FF6A3410CE0 QuestClose(QuestID)
- 00007FF6A3410D50 QuestUpdate(Character, QuestID, StateID)
- 00007FF6A3410E30 QuestUpdateExists(QuestID, StateID): Result
- 00007FF6A3410F10 QuestUpdateGetTopLevel(QuestID, StateID): TopLevelQuestID
- 00007FF6A3411100 QuestIsAccepted(Character, Quest): Bool
- 00007FF6A34162F0 SendArenaNotification(NotificationType, StringParam, InNumberOfRounds)
- 00007FF6A34111C0 QuestIsClosed(Quest): Bool
- 00007FF6A3411230 QuestGetRewardTarget(Quest): RewardTarget
- 00007FF6A34112D0 QuestSetCategory(Quest, CategoryID)
- 00007FF6A3411000 QuestUpdateIsUnlocked(Character, Quest, Update): Bool
- 00007FF6A34113D0 UnlockJournalRecipe(RecipeID)
- 00007FF6A34115F0 MysteryUpdate(MysteryID, MysteryStepID)
- 00007FF6A34116C0 MysteryClose(MysteryID)
- 00007FF6A340A770 ActOver()
- 00007FF6A340A7A0 GameEnd()
- 00007FF6A340A7E0 GameEndWithMovie(Movie)
- 00007FF6A340A850 GameEndWithMovieRequestCallback(CallbackID)
- 00007FF6A340A8A0 EnqueueGameEndMovie(UserID, Movie, Music)
- 00007FF6A340AA60 EnqueueGameEndDialogMovie(Character, DialogName, PlaylistId, Music)
- 00007FF6A340AD40 FinalizeGameEndMovieQueue(UserID)
- 00007FF6A340AD90 SetGameEndMovie(UserID, Movie)
- 00007FF6A340F8F0 ShroudRender(Enable)
- 00007FF6A340F940 DebugBreak(Message)
- 00007FF6A340F960 FadeToBlack(Character, Seconds, ToBlack, FadeID)
- 00007FF6A340FA80 FadeToWhite(Character, Seconds, ToWhite, FadeID)
- 00007FF6A340FBB0 FadeOutBlack(Character, Seconds, FadeID)
- 00007FF6A340FCF0 FadeOutWhite(Character, Seconds, FadeID)
- 00007FF6A340FE30 FadeIn(Character, Seconds, FadeID)
- 00007FF6A3419440 OpenCustomBookUI(Character, Bookname)
- 00007FF6A3410880 AddEntryToCustomBook(Bookname, Entryname)
- 00007FF6A3410920 RemoveEntryFromCustomBook(Bookname, Entryname)
- 00007FF6A3419720 OpenWaypointUI(Character, CurrentWaypoint, Item, IsFleeing)
- 00007FF6A3419900 CloseUI(Character, UIName)
- 00007FF6A3419360 OpenCraftUI(Character, Item)
- 00007FF6A3410A60 UnlockWaypoint(WaypointName, Trigger, Character)
- 00007FF6A34109C0 LockWaypoint(WaypointName, Character)
- 00007FF6A3410B30 RegisterWaypoint(WaypointName, Item)
- 00007FF6A3410BF0 SecretRegionSetLocked(SecretRegionTrigger, Bool)
- 00007FF6A340AF20 CreateSurface(Target, SurfaceType, Radius, Lifetime, Source)
- 00007FF6A340B100 CreateSurfaceAtPosition(x, Y, Z, SurfaceType, Radius, Lifetime, Source)
- 00007FF6A340B2E0 RemoveSurfaceLayer(Target, SurfaceLayer, Radius)
- 00007FF6A340B460 RemoveSurfaceLayerAtPosition(x, Y, Z, SurfaceLayer, Radius)
- 00007FF6A340B5E0 CreatePuddle(Target, SurfaceType, CellAmountMin, CellAmountMax, GrowAmountMin, GrowAmountMax, GrowTime)
- 00007FF6A340B7A0 TransformSurface(Target, TransformType, TransformLayer, Radius, Lifetime, Owner)
- 00007FF6A340B9B0 TransformSurfaceAtPosition(X, Y, Z, TransformType, TransformLayer, Radius, Lifetime, Owner)
- 00007FF6A340BBB0 GetSurfaceGroundAt(Target): Surface
- 00007FF6A340BC10 GetSurfaceCloudAt(Target): Surface
- 00007FF6A340BC70 GetSurfaceGroundOwnerAt(Target): OwnerCharacter: OwnerItem
- 00007FF6A340BD60 GetSurfaceCloudOwnerAt(Target): OwnerCharacter: OwnerItem
- 00007FF6A340BE50 GetSurfaceTypeIndex(Surface): Index
- 00007FF6A340BEB0 GetSurfaceNameByTypeIndex(SurfaceIndex): SurfaceName
- 00007FF6A340BEF0 DrawSurfaceOnPath(OwnerObject, FollowObject, SurfaceType, Radius, LifeTime): SurfaceActionHandle
- 00007FF6A340C080 StopDrawSurfaceOnPath(SurfaceActionHandle)
- 00007FF6A340C100 GetSurfaceSize(Target, SurfaceLayer): SurfaceSize
- 00007FF6A340C2B0 GetSurfaceTurns(Target, SurfaceLayer): SurfaceTurns
- 00007FF6A340C460 EndCombat(CombatGuid)
- 00007FF6A340D8D0 MakePlayerActive(Target)
- 00007FF6A340DD00 CombatGetInvolvedPlayersCount(CombatGuid): NumPlayers
- 00007FF6A340DEF0 CombatGetInvolvedPartyMembersCount(CombatGuid): NumPartyMembers
- 00007FF6A340E0E0 CombatGetInvolvedPlayer(CombatGuid, PlayerIndex): Player
- 00007FF6A340E2E0 CombatGetInvolvedPartyMember(CombatGuid, PartyMemberIndex): PartyMember
- 00007FF6A340E4E0 CombatGetGuidFor(Object): CombatGuid
- 00007FF6A340E630 CombatGetActiveEntity(CombatGuid): CurrentEntity
- 00007FF6A340E870 CombatIsActive(CombatGuid): Active
- 00007FF6A340E970 CombatKillFor(Object)
- 00007FF6A340EEA0 IsInCombat(Entity): Bool
- 00007FF6A340EF90 SetCanFight(Entity, Enabled)
- 00007FF6A340F030 CanFight(Entity): Bool
- 00007FF6A340F130 SetCanJoinCombat(Entity, Enabled)
- 00007FF6A340F1D0 CanJoinCombat(Entity): Bool
- 00007FF6A340F2D0 HasMeleeWeaponEquipped(Entity, Mainhand_Offhand_Any): Bool
- 00007FF6A340F4E0 HasRangedWeaponEquipped(Entity, Mainhand_Offhand_Any): Bool
- 00007FF6A340D4B0 CreateExplosion(Target, SpellID, CasterLevel, Caster)
- 00007FF6A340D620 CreateExplosionAtPosition(X, Y, Z, SpellID, CasterLevel, Caster)
- 00007FF6A340D750 CreateProjectileStrikeAt(Target, SpellID)
- 00007FF6A340D850 CreateProjectileStrikeAtPosition(X, Y, Z, SpellID)
- 00007FF6A340D9B0 GetMultiplayerCharacter(Character): MultiplayerCharacter
- 00007FF6A3411C90 AutoSave()
- 00007FF6A3411C00 ShowGameOverMenu()
- 00007FF6A3411CB0 OnCompanionDismissed(Character)
- 00007FF6A3411A70 ShowNotification(Character, Text)
- 00007FF6A3411B50 ShowError(Character, Error)
- 00007FF6A3411CF0 ShowTutorial(Character, TutorialGuid)
- 00007FF6A3411E00 UnlockAchievement(AchievementID, Character)
- 00007FF6A3411EA0 ProgressAchievement(AchievementID, Character, Progress)
- 00007FF6A3411F40 SetAchievementProgress(AchievementID, Value)
- 00007FF6A3411730 SetWaypointTravelState(State, Character)
- 00007FF6A3411780 GetWaypointTravelState(Character): State
- 00007FF6A34117D0 EnableSendToCamp(Bool)
- 00007FF6A34117F0 SetRestState(Character, State)
- 00007FF6A3411840 EnableCampWaypoint(Character, Enabled)
- 00007FF6A3411890 SetIsInCamp(Character, IsInCamp)
- 00007FF6A34118F0 SetIsInDangerZone(Character, IsInDangerZone)
- 00007FF6A3412060 IsHardcoreMode(): Bool
- 00007FF6A3411FC0 CharacterHasDLC(Character, DLCName): HasDLC
- 00007FF6A3412090 GetUserCount(): UserCount
- 00007FF6A340DB40 GenerateTreasure(InventoryHolder, TreasureID, Level, Finder, IsIdentified)
- 00007FF6A34120B0 PlayAnimation(SourceObject, Animation, Event)
- 00007FF6A341BDA0 AttachSpring(SpringObject, AttachedBone, AttachToObject, AttachToBone)
- 00007FF6A341C190 DetachSpring(SpringObject, AttachedBone)
- 00007FF6A341C2E0 ClearSpring(SpringObject)
- 00007FF6A34122D0 PlayLoopingAnimation(SourceObject, Animation)
- 00007FF6A34124D0 StopAnimation(Target)
- 00007FF6A34125F0 GetVarObject(Source, VarName): UUID
- 00007FF6A3412830 SetVarObject(Source, VarName, Object)
- 00007FF6A34129E0 ClearVarObject(Source, VarName)
- 00007FF6A3412B20 SetTag(Target, Tag)
- 00007FF6A3412C80 ClearTag(Target, Tag)
- 00007FF6A3412DE0 IsTagged(Target, Tag): Bool
- 00007FF6A3412FE0 SatisfiesTagExpression(Target, TagExpression): Bool
- 00007FF6A3413180 GetVarInteger(Source, VarName): VarValue
- 00007FF6A34132B0 GetVarFloat(Source, VarName): VarValue
- 00007FF6A34133E0 GetVarString(Source, VarName): VarValue
- 00007FF6A34135A0 GetVarFixedString(Source, VarName): VarValue
- 00007FF6A3413730 GetVarFixedStringUUID(Source, VarName): VarValue
- 00007FF6A3413A20 SetVarInteger(Target, VarName, VarValue)
- 00007FF6A3413B80 SetVarFloat(Target, VarName, VarValue)
- 00007FF6A3413CD0 SetVarString(Target, VarName, VarValue)
- 00007FF6A3413E30 SetVarFixedString(Target, VarName, VarValue)
- 00007FF6A3413FC0 SetVarFloat3(Target, VarName, X, Y, Z)
- 00007FF6A34138C0 GetVarFloat3(Target, VarName): X: Y: Z
- 00007FF6A3414130 ApplyStatus(Object, Status, Duration, Force, Source)
- 00007FF6A34142A0 RemoveStatus(Target, Status)
- 00007FF6A3414370 RemoveStatusesWithGroup(Target, StatusGroup)
- 00007FF6A3414440 RemoveHarmfulStatuses(Target)
- 00007FF6A34144C0 HasActiveStatus(Target, Status): Bool
- 00007FF6A34145A0 HasActiveStatusWithGroup(Target, StatusGroup): Bool
- 00007FF6A3414680 HasAppliedStatus(Target, Status): Bool
- 00007FF6A3414760 GetStatusType(StatusID): StatusType
- 00007FF6A34147F0 GetStatusTurns(Source, StatusID): Turns
- 00007FF6A34148A0 IsImmuneToStatus(Target, Status): Bool
- 00007FF6A34149E0 IsImmuneToStatusGroup(Target, StatusGroup): Bool
- 00007FF6A3414B20 GetHealStat(StatusID): HealStat
- 00007FF6A3414BC0 HasPassive(Entity, PassiveID): BoolHasPassive
- 00007FF6A3414D70 GetUUID(Target): UUID
- 00007FF6A3414DC0 IsForceUpdate(Target): Bool
- 00007FF6A3414E70 SetForceUpdate(Target, Bool)
- 00007FF6A3414F20 GetClosestPlayer(Target): Player: Distance
- 00007FF6A3414FD0 GetClosestAlivePlayer(Target): Player: Distance
- 00007FF6A3415080 GetClosestAliveUserPlayer(Target, UserID): Player: Distance
- 00007FF6A3415130 GetClosestPlayerToPosition(X, Y, Z): Player: Distance
- 00007FF6A3415310 Transform(Object, RootTemplate, ShapeshiftRules)
- 00007FF6A3415270 RemoveTransforms(Object)
- 00007FF6A3415480 GetRegion(Object): Region
- 00007FF6A34155F0 RequestProcessed(Character, RequestId, RequestAccepted)
- 00007FF6A3415680 LootRequestProcessed(Character, RequestAccepted)
- 00007FF6A3415700 EnterChasmProcessed(Object, HandledInStory)
- 00007FF6A3415780 GetUserName(UserId): UserName
- 00007FF6A3415840 GetUserProfileID(UserId): UserProfileID
- 00007FF6A3416950 LoadGame(Savegame)
- 00007FF6A34158B0 LeaveParty(UserId)
- 00007FF6A3415900 AddToParty(Source, Target)
- 00007FF6A3415960 LoadPartyPreset(Preset, TeleportToTarget)
- 00007FF6A3417400 CrimeGetType(CrimeID): Type
- 00007FF6A3417450 CrimeGetDetectionRange(CrimeID): Range
- 00007FF6A3417490 CrimeGetTension(CrimeID): Tension
- 00007FF6A34174D0 CrimeTypeGetTension(CrimeType): Tension
- 00007FF6A3417560 CrimeGetNewID(): CrimeID
- 00007FF6A3417590 CrimeIsTensionOverWarningTreshold(Character): Bool
- 00007FF6A3416AB0 CrimeClearAll()
- 00007FF6A3416AD0 CrimeFindEvidence(CrimeID, Searcher, Criminal1, Criminal2, Criminal3, Criminal4): EvidenceFoundForCurrentCrime: EvidenceFound: GuiltyFound
- 00007FF6A3416EA0 CrimeInterrogationDone(CrimeID, Interrogator, FoundEvidence, Criminal1, Criminal2, Criminal3, Criminal4)
- 00007FF6A34173C0 CrimeConfrontationDone(CrimeID, Interrogator)
- 00007FF6A3418150 CrimeGetLeadInvestigator(CrimeID): LeadInvestigator
- 00007FF6A34181E0 CrimeInvestigatorEnterInterrogationState(CrimeID, Investigator): Success
- 00007FF6A3418240 CrimeGetInterrogationDialog(CrimeID, Interrogator): InterrogationDialog
- 00007FF6A3418320 CrimeSuspend(CrimeID)
- 00007FF6A3418350 CrimeResumeWithPosition(CrimeID, X, Y, Z)
- 00007FF6A34183A0 CrimeIsSuspended(CrimeID): IsSuspended
- 00007FF6A3415B70 SetIsBoss(Target, Enabled)
- 00007FF6A3415A80 IsBoss(Target): Bool
- 00007FF6A3415CE0 SetStayInAiHints(Target, Enabled)
- 00007FF6A3415BF0 StayInAiHints(Target): Bool
- 00007FF6A3415D60 GetAiHint(Target): AiHint
- 00007FF6A3415E80 SetAiHint(Target, AiHint)
- 00007FF6A34160A0 GetArchetype(Target): Archetype
- 00007FF6A3415F80 SetArchetype(Target, Archetype)
- 00007FF6A3416190 GetCombatGroupID(Target): GroupID
- 00007FF6A3416230 SetCombatGroupID(Target, GroupID)
- 00007FF6A340EE00 EndTurn(Target)
- 00007FF6A34175E0 CrimeAreaSetTensionModifier(CrimeArea, Modifier)
- 00007FF6A3417660 CrimeAreaGetTensionModifier(CrimeArea): Modifier
- 00007FF6A34176D0 CrimeAreaResetTensionModifier(CrimeArea)
- 00007FF6A3417730 CrimeGetVictim(CrimeID): CrimeVictim
- 00007FF6A34177B0 CrimeTransferEvidenceTo(CrimeID, Target)
- 00007FF6A34179F0 CrimeGetEvidence(CrimeID, Index): Evidence
- 00007FF6A3417B90 CrimeGetNumberOfEvidence(CrimeID): NumEvidence
- 00007FF6A3417BD0 CrimeIsContinuous(CrimeID): Bool
- 00007FF6A3417C10 ShutdownCrimeSystem()
- 00007FF6A3417C30 CrimeGetCriminals(CrimeID): Criminal1: Criminal2: Criminal3: Criminal4
- 00007FF6A3417D30 CrimeGetCriminalsCount(CrimeID): CriminalsCount
- 00007FF6A3417D70 CrimeGetCriminal(CrimeID, CriminalIndex): Criminal
- 00007FF6A3417E10 CrimeTransferLeadershipTo(OldLead, CrimeID, NewLead): Bool
- 00007FF6A3417E90 CrimeEnableInterrogation(NPC, Bool)
- 00007FF6A3417ED0 CrimeIgnoreAllCrimesForCriminal(Criminal, NPC, IgnoreDuration)
- 00007FF6A3417FA0 CrimeResetInterrogationForCriminals(CrimeID, Criminal1, Criminal2, Criminal3, Criminal4)
- 00007FF6A3417230 CrimeIgnoreCrime(CrimeID, NPC)
- 00007FF6A3417270 CrimeAddCriminal(CrimeID, Criminal): Bool
- 00007FF6A3417330 CrimeAddEvidence(CrimeID, Evidence): Bool
- 00007FF6A340F700 DestroyPlatform(Platform)
- 00007FF6A340F780 PlatformMoveTo(Platform, TargetX, TargetY, TargetZ, Speed, EventId)
- 00007FF6A341BB30 StartCharacterCreation()
- 00007FF6A341BB90 StartRespec(Target)
- 00007FF6A341BC70 RequestRespec(Target)
- 00007FF6A341BD30 RequestAutoLevel(Target)
- 00007FF6A341C4C0 RequestInitialLevel(Target)
- 00007FF6A3416390 NotifyCharacterCreationFinished()
- 00007FF6A34163A0 NotifyCharacterCreationSkipped()
- 00007FF6A3409730 SetHasDialog(Speaker, HasDialog)
- 00007FF6A3409790 GetHasDialog(Speaker): HasDialog
- 00007FF6A34163B0 EnterCombat(Source, Target)
- 00007FF6A3416460 LeaveCombat(Target)
- 00007FF6A34164D0 PauseCombat(CombatGuid)
- 00007FF6A34165C0 ResumeCombat(CombatGuid)
- 00007FF6A34166B0 IsInForceTurnBasedMode(PlayerCharacter): IsInFTB
- 00007FF6A34167A0 ForceTurnBasedMode(PlayerCharacter, OnOff)
- 00007FF6A34183F0 SetFaction(Target, Faction)
- 00007FF6A34184C0 GetFaction(Target): Faction
- 00007FF6A3418640 GetBaseFaction(Target): Faction
- 00007FF6A34187C0 GetRelation(SourceFaction, TargetFaction): Relation
- 00007FF6A3418930 SetRelation(SourceFaction, TargetFaction, Relation)
- 00007FF6A3418AB0 SetRelationTemporaryHostile(Character, OtherCharacter)
- 00007FF6A3418B50 IsEnemy(Character, OtherCharacter): Bool
- 00007FF6A3418C30 IsAlly(Character, OtherCharacter): Bool
- 00007FF6A3418D10 IsNeutral(Character, OtherCharacter): Bool
- 00007FF6A3418DF0 ChangeApprovalRating(RatingOwner, RatedCharacter, Delta): Bool
- 00007FF6A3418ED0 RemoveApprovalRating(RatingOwner, RatedCharacter): Bool
- 00007FF6A3418F90 Die(Target, DeathType, Source, GenerateTreasure, Immediate)
- 00007FF6A341A1A0 GetTemplate(Target): Template
- 00007FF6A3419140 Rest(Character)
- 00007FF6A3419180 RequestLongRest()
- 00007FF6A34191C0 RequestLongRestFinish(Timeline)
- 00007FF6A34192E0 RequestLongRestWaiting()
- 00007FF6A3419320 RequestLongRestDeny()
- 00007FF6A34199D0 GetSpellFromSet(SpellSetID, SpellIndex): SpellID
- 00007FF6A3419A70 IsSpellActive(Character, SpellID): Bool
- 00007FF6A3419C60 IsActive(Object): Active
- 00007FF6A3419D20 StartCameraSpline(Spline, Character, FadeTime, HideUI, Freeze, StartIndex)
- 00007FF6A3419E80 StopCameraSpline(Spline, Character)
- 00007FF6A3419F70 ApplyDamage(Object, Damage, DamageType, Source)
- 00007FF6A341A290 MakePeace(Source, Target, IgnoreVote)
- 00007FF6A341A380 MakeWar(Source, Target, IgnoreVote)
- 00007FF6A341A570 ActivatePersistentLevelTemplateWithCombat(LevelTemplate)
- 00007FF6A341A470 ActivatePersistentLevelTemplate(LevelTemplate)
- 00007FF6A341A660 LoadLevelTemplate(LevelTemplate)
- 00007FF6A341A7D0 UnloadLevelTemplate(LevelTemplate)
- 00007FF6A341AB00 IsGameLevel(LevelName): Bool
- 00007FF6A341AB30 IsCharacterCreationLevel(LevelName): Bool
- 00007FF6A3411440 HasRecipeUnlockedWithIngredient(Player, ItemTemplate): Bool
- 00007FF6A341ABB0 GetGlobalPriceModifier(): Modifier
- 00007FF6A341ABD0 SetGlobalPriceModifier(Modifier)
- 00007FF6A341AC20 AbilityGetDifficultyLevelMappedValue(Difficulty, Level): AbilityValue
- 00007FF6A341AD90 SonyRealtimeMultiplayerEvent(Character, EventName)
- 00007FF6A341AE70 AddBoosts(Object, Boosts, SourceID, Cause)
- 00007FF6A341B1F0 RemoveBoosts(Roller, RollSubject, Boosts, RemoveOnlyFirstDescMatch, SourceID, Cause)
- 00007FF6A341B3A0 ClearStoryBoosts(Object)
- 00007FF6A341B490 RequestPassiveRoll(Roller, RollSubject, RollType, SkillOrAbility, DC, RollerAdvantage, Event)
- 00007FF6A341B4A0 RequestActiveRoll(Roller, RollSubject, RollType, SkillOrAbility, DC, RollerAdvantage, Event)
- 00007FF6A341B4B0 RequestPassiveRollVersusSkill(Roller, RollSubject, RollType, RollerSkillOrAbility, SubjectSkillOrAbility, RollerAdvantage, SubjectAdvantage, Event)
- 00007FF6A341B4C0 RequestActiveRollVersusSkill(Roller, RollSubject, RollType, RollerSkillOrAbility, SubjectSkillOrAbility, RollerAdvantage, SubjectAdvantage, Event)
- 00007FF6A341B4D0 CalculatePassiveSkill(Target, TargetSkill): SkillValue
- 00007FF6A341B630 DEV_EnableAnubis(Object, Config)
- 00007FF6A341B790 GetObscuredState(Object): ObscuredState
- 00007FF6A341B860 GetObscuredStateAtPosition(X, Y, Z): ObscuredState
- 00007FF6A340D440 DebugDialogSkillCheck(Flag)
- 00007FF6A341B8E0 ObjectGetTitle(Object): TranslatedStringKey
- 00007FF6A341B940 ObjectSetTitle(Object, LocalizedTextKey)
- 00007FF6A341C530 SetShortRestAvailable(IsEnabled)
- 00007FF6A341C580 SetLongRestAvailable(IsEnabled)
- 00007FF6A341C5D0 RequestModalTutorial(Player, TutorialID)
- 0000000000000061 LevelGameplayStarted(LevelName, IsEditorMode)
- 0000000000000062 OnShutdown(IsEditorMode)
- 000000000000006C GameModeStarted(GameMode, IsEditorMode)
- 000000000000005F TimerFinished(Timer)
- 00000000000000B7 ObjectTimerFinished(Object, Timer)
- 0000000000000060 LevelLoaded(NewLevel)
- 0000000000000064 LevelUnloading(Level)
- 000000000000000D EnteredRegion(Object, Region)
- 000000000000000E LeftRegion(Object, Region)
- 000000000000006D CreditsEnded()
- 000000000000006E DLCUpdated(DLCName, UserID, Installed)
- 000000000000006F RelationChanged(SourceFaction, TargetFaction, NewRelation, Permanent)
- 0000000000000071 TemporaryHostileRelationRequestHandled(Character1, Character2, Success)
- 0000000000000070 TemporaryHostileRelationRemoved(Enemy, SourceFaction, TargetFaction)
- 0000000000000074 RequestCanCombine(Character, Item_1, Item_2, Item_3, Item_4, Item_5, RequestID)
- 0000000000000075 RequestCanLockpick(Character, Item, RequestID)
- 0000000000000076 RequestCanMove(Character, Item, RequestID)
- 0000000000000077 RequestCanPickup(Character, Item, RequestID)
- 0000000000000078 RequestCanUse(Character, Item, RequestID)
- 0000000000000079 RequestCanLoot(Looter, Target)
- 0000000000000072 EntityEvent(Object, Event)
- 0000000000000073 DualEntityEvent(Object1, Object2, Event)
- 000000000000008A WentOnStage(Object, IsOnStageNow)
- 00000000000000B5 Activated(Object)
- 00000000000000B6 Deactivated(Object)
- 0000000000000019 HitpointsChanged(Entity, Percentage)
- 0000000000000006 StatusAttempt(Object, Status, Causee)
- 0000000000000007 StatusApplied(Object, Status, Causee)
- 0000000000000008 StatusRemoved(Object, Status, Causee)
- 0000000000000065 GameBookInterfaceClosed(Item, Character)
- 0000000000000066 SavegameLoaded(Major, Minor, Revision, Build)
- 0000000000000069 MovieFinished(MovieName)
- 000000000000006A MoviePlaylistFinished(MovieName)
- 000000000000006B DifficultyChanged(DifficultyLevel)
- 000000000000007A UserConnected(UserID, UserName, UserProfileID)
- 000000000000009E FadeOutDone(UserID, FadeID)
- 000000000000009F FadeInDone(UserID, FadeID)
- 00000000000000A0 FadeDone(UserID, FadeID)
- 00000000000000A1 ClearFadeDone(UserID, FadeID)
- 000000000000007B UserDisconnected(UserID, UserName, UserProfileID)
- 000000000000007C UserEvent(UserID, UserEvent)
- 000000000000007D UserMakeWar(SourceUserID, TargetUserID, War)
- 0000000000000011 AttackedBy(Defender, AttackerOwner, Attacker, DamageType, DamageAmount, DamageCause, StoryActionID)
- 0000000000000063 FleeingCombat(Character)
- 000000000000007E OnCrimeResolved(CrimeID, Victim, Criminal1, Criminal2, Criminal3, Criminal4)
- 000000000000007F OnCrimeRemoved(CrimeID, Victim, Criminal1, Criminal2, Criminal3, Criminal4)
- 0000000000000080 OnCrimeConfrontationDone(CrimeID, Investigator, WasLead, Criminal1, Criminal2, Criminal3, Criminal4)
- 0000000000000081 OnCriminalMergedWithCrime(CrimeID, Criminal)
- 0000000000000084 OnCrimeMergedWith(OldCrimeID, NewCrimeID)
- 0000000000000087 OnMutatorEnabledAtTurn(Mutator, Turn)
- 0000000000000088 OnArenaRoundStarted(ArenaMode)
- 0000000000000089 OnArenaRoundForceEnded()
- 000000000000008B TagSet(Target, Tag)
- 000000000000008C TagCleared(Target, Tag)
- 000000000000008D EnteredCombat(Object, CombatGuid)
- FFFFFFFF0000008E EnterCombatFailed(OpponentLeft, OpponentRight)
- 0000000000000096 CombatStarted(CombatGuid)
- 0000000000000097 CombatRoundStarted(CombatGuid, Round)
- 0000000000000098 CombatEnded(CombatGuid)
- 000000000000008F SwitchedCombat(Object, OldCombatGuid, NewCombatGuid)
- 0000000000000090 LeftCombat(Object, CombatGuid)
- 0000000000000091 ReadyInCombat(Object, CombatGuid)
- 0000000000000099 CombatPaused(Object, CombatGuid)
- 000000000000009A CombatResumed(Object, CombatGuid)
- 0000000000000092 TurnStarted(Object)
- 0000000000000093 TurnEnded(Object)
- 000000000000009B EnteredForceTurnBased(Object)
- 000000000000009C LeftForceTurnBased(Object)
- 000000000000009D ObjectTransformed(Object, ToTemplate)
- 0000000000000094 CrimeDisabled(Character, Crime)
- 0000000000000095 CrimeEnabled(Character, Crime)
- 0000000000000085 CrimeProcessingStarted(CrimeID, ActedOnImmediately)
- 00000000000000A2 GMCampaignModeStarted(CampaignMode)
- 00000000000000A3 PartyPresetLoaded(PartyPreset)
- 00000000000000A4 QuestShared(Character, Quest, IsShared)
- 00000000000000A6 QuestAccepted(Character, QuestID)
- 00000000000000A7 QuestUpdateUnlocked(Character, TopLevelQuestID, StateID)
- 00000000000000A8 SubQuestUpdateUnlocked(Character, SubQuestID, StateID)
- 00000000000000A9 QuestClosed(QuestID)
- 00000000000000AC TeleportRequestMovie(UserId, EventId)
- 00000000000000AD EndGameRequestMovie(UserId, EventId)
- 00000000000000AE CustomBookUIClosed(Character, BookName)
- 00000000000000AF PuzzleUIUsed(Character, UIInstance, Type, Command, ElementId)
- 00000000000000B0 PuzzleUIClosed(Character, UIInstance, Type)
- 00000000000000B1 CameraReachedNode(Spline, Character, event, index, last)
- 00000000000000B2 QueuePurged(Object)
- 00000000000000B3 RollResult(EventName, Roller, RollSubject, Success)
- 00000000000000B4 BaseFactionChanged(Target, Faction)
- 00000000000000B8 Falling(Target)
- 00000000000000B9 Fell(Target)
- 00000000000000BA OnThrown(ThrownObject, ThrownObjectTemplate, Thrower, StoryActionID, throwPosX, throwPosY, throwPosZ)
- 00000000000000BB ObscuredStateChanged(Object, ObscuredState)
- 00000000000000BC EnteredChasm(Object, Cause, Chasm, fallbackPosX, fallbackPosY, fallbackPosZ)
- 00000000000000BD PlatformDestroyed(Object)
- 00000000000000BE PlatformMovementFinished(Object, EventId)
- 00000000000000BF PlatformMovementCanceled(Object, EventId)
- 0000000000000067 CharacterCreationStarted()
- 0000000000000068 CharacterCreationFinished()
- 00000000000000C0 ApprovalRatingChanged(RatingOwner, RatedEntity, Amount)
- 00000000000000C1 ShortRestProcessing(Character)
- 00000000000000C2 ShortRested(Character)
- 00000000000000C3 ShortRestCapable(Character, Capable)
- 00000000000000C4 LongRestStarted()
- 00000000000000C5 UserCharacterLongRested(Character)
- 00007FF6A3421280 TriggerLaunchIterator(Trigger, Event)
- 00007FF6A3421000 TriggerRemoveItemTemplates(Trigger, ItemTemplate)
- 00007FF6A3421930 TriggerRegisterForCharacter(Trigger, Character)
- 00007FF6A34219F0 TriggerUnregisterForCharacter(Trigger, Character)
- 00007FF6A3421730 TriggerRegisterForPlayers(Trigger)
- 00007FF6A3421830 TriggerUnregisterForPlayers(Trigger)
- 00007FF6A3421AB0 TriggerRegisterForItems(Trigger)
- 00007FF6A3421AF0 TriggerUnregisterForItems(Trigger)
- 00007FF6A3421560 CharacterTemplatesInTrigger(Template, Trigger): Count
- 00007FF6A3421B30 TriggerSetAtmosphere(Trigger, AtmosphereUUID)
- 00007FF6A3421BF0 TriggerResetAtmosphere(Trigger)
- 00007FF6A3421C50 TriggerSetLighting(Trigger, LightingUUID)
- 00007FF6A3421D10 TriggerResetLighting(Trigger)
- 00007FF6A3422010 TriggerSetSoundState(Trigger, StateGroup, State, Recursive)
- 00007FF6A34221A0 TriggerSetSoundRTPC(Trigger, Name, Value, Recursive)
- 00007FF6A3420B00 TriggerSetItemsOwner(AreaTrigger, Owner)
- 00007FF6A3420E70 TriggerClearItemsOwner(AreaTrigger)
- 00007FF6A3420CC0 TriggerClearItemsTemplateOwners(Trigger, ItemTemplate)
- 00007FF6A3421D70 TriggerGetRandomPosition(Trigger): X: Y: Z
- 00007FF6A3422940 Concatenate(StringA, StringB): Result
- 00007FF6A34229E0 ConcatenateInteger(String, Number): Result
- 00007FF6A3422A80 ConcatenateReal(String, Number): Result
- 00007FF6A3422B20 IsSubstring(StringA, StringB): Bool
- 00007FF6A3422CB0 Substring(String, Start, Count): Result
- 00007FF6A3422D90 IntegerToString(Integer): Result
- 00007FF6A3422EA0 GUIDToString(GUIDstring): Result
- 00007FF6A3424B00 StartDialog_Internal(Dialog, AllowAttack, Speaker1, Speaker2, Speaker3, Speaker4, Speaker5, Speaker6): Success
- 00007FF6A3424B70 StartDialog_Internal_NoDeadCheck(Dialog, AllowAttack, Speaker1, Speaker2, Speaker3, Speaker4, Speaker5, Speaker6): Success
- 00007FF6A3425640 DialogStartCrimeDialog(CrimeID, Dialog, NPC, Criminal1, Criminal2, Criminal3, Criminal4): success
- 00007FF6A34258F0 DialogIsCrimeDialog(InstanceID): IsCrimeDialog
- 00007FF6A3425920 DialogAddActor(InstanceID, Actor)
- 00007FF6A34259E0 DialogAddActorAt(InstanceID, Actor, Index)
- 00007FF6A3425AB0 DialogAddActorAtReservedSlot(InstanceID, Actor, Force, Verbose)
- 00007FF6A3425C50 DialogRemoveActorFromDialog(InstanceID, Actor): success
- 00007FF6A3424EE0 DialogStartPartyDialog(Dialog, ParentInstanceID, NewInstanceID, Player1, Player2, Player3, Player4): success
- 00007FF6A3424ED0 DialogStartChildDialog(Dialog, ParentInstanceID, NewInstanceID, Player1, Player2, Player3, Player4): success
- 00007FF6A3425F20 DialogResume(InstanceID)
- 00007FF6A3425D20 IsSpeakerReserved(Speaker): success
- 00007FF6A3425DC0 SpeakerGetInteractiveDialog(Speaker): Dialog: InstanceID
- 00007FF6A3425F70 DialogIsAutomated(Dialog): IsAutomated
- 00007FF6A3425FB0 StartVoiceBark(Bark, Source)
- 00007FF6A3425FC0 StartInteractiveVoiceBark(Bark, Source)
- 00000000000000EE VoiceBarkStarted(Bark, InstanceID)
- 00000000000000EF VoiceBarkFailed(Bark)
- 00000000000000F0 VoiceBarkEnded(Bark, InstanceID)
- 00000000000000F4 DualDialogRequested(Dialog, InstanceID, TargetInstanceID)
- 00000000000000F5 ChildDialogRequested(Dialog, InstanceID, TargetInstanceID)
- 00007FF6A3426090 DialogSetVariableString(Dialog, Variable, Value)
- 00007FF6A3426390 DialogSetVariableInt(Dialog, Variable, Value)
- 00007FF6A3426500 DialogSetVariableFloat(Dialog, Variable, Value)
- 00007FF6A3426200 DialogSetVariableFixedString(Dialog, Variable, Value)
- 00007FF6A3426670 DialogSetVariableTranslatedString(Dialog, Variable, StringHandleValue, ReferenceStringValue)
- 00007FF6A3426840 DialogSetVariableStringForInstance(InstanceID, Variable, Value)
- 00007FF6A3426A80 DialogSetVariableIntForInstance(InstanceID, Variable, Value)
- 00007FF6A3426B90 DialogSetVariableFloatForInstance(InstanceID, Variable, Value)
- 00007FF6A3426950 DialogSetVariableFixedStringForInstance(InstanceID, Variable, Value)
- 00007FF6A3426C90 DialogSetVariableTranslatedStringForInstance(InstanceID, Variable, StringHandleValue, ReferenceStringValue)
- 00007FF6A34250E0 GetDefaultDialog(Character): Dialog
- 00007FF6A3426E10 FindGossipCamp(Trigger): Dialog: Type
- 00007FF6A3426EB0 FindGossipWorld(Character): Dialog: Type
- 00007FF6A3426F70 GetGossipSpeaker(Dialog, Index): Speaker
- 00007FF6A3427020 GossipCompleted(Dialog, Successful)
- 00007FF6A3427090 SetCanGossip(Character, CanGossip)
- 00007FF6A34270F0 IsPeanutAvailable(Character): Bool
- 00000000000000F6 DialogAttackRequested(Target, Player)
- 00007FF6A3428930 StartGameplayTimeline(Timeline, Speaker1, Speaker2, Speaker3, Speaker4, Speaker5, Speaker6): Success
- 00000000000000F7 TextEvent(Event)
- 00007FF6A2E98260 GetTextEventParamString(Number): Value
- 00007FF6A2E982D0 GetTextEventParamInteger(Number): Value
- 00007FF6A2E98340 GetTextEventParamReal(Number): Value
- 00007FF6A2E983B0 GetTextEventParamUUID(Number): Value
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