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- Log file open, 12/29/24 12:04:33
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogWindows: Started CrashReportClient (pid=11840)
- LogWindows: Custom abort handler registered for crash reporting.
- LogInit: Display: Running engine for game: Interliminal
- LogCore: UTS: Unreal Trace Server launched successfully
- LogTrace: Initializing trace...
- LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
- LogTrace: Display: Display Control listening on port 1985
- LogTrace: Finished trace initialization.
- LogCsvProfiler: Display: Metadata set : platform="Windows"
- LogCsvProfiler: Display: Metadata set : config="Development"
- LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-38445549"
- LogCsvProfiler: Display: Metadata set : engineversion="5.5.1-38445549+++UE5+Release-5.5"
- LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.4602] "
- LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz"
- LogCsvProfiler: Display: Metadata set : pgoenabled="0"
- LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
- LogCsvProfiler: Display: Metadata set : ltoenabled="0"
- LogCsvProfiler: Display: Metadata set : asan="0"
- LogCsvProfiler: Display: Metadata set : commandline="" "D:\Unreal Projects\Interliminal\Interliminal.uproject"""
- LogCsvProfiler: Display: Metadata set : loginid="a1d1c693426b72a6e95326819fbe28c9"
- LogCsvProfiler: Display: Metadata set : llm="0"
- LogStats: Stats thread started at 0.347723
- LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
- LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
- LogInit: Session CrashGUID >====================================================
- Session CrashGUID > UECC-Windows-A13ACB054ECD99B835857D98515E7AFA
- Session CrashGUID >====================================================
- LogConfig: No local boot hotfix file found at: [../../../../../Unreal Projects/Interliminal/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
- LogConfig: Display: Loading Android ini files took 0.03 seconds
- LogConfig: Display: Loading IOS ini files took 0.03 seconds
- LogConfig: Display: Loading Linux ini files took 0.05 seconds
- LogConfig: Display: Loading Mac ini files took 0.03 seconds
- LogAudio: Display: Pre-Initializing Audio Device Manager...
- LogAudio: Display: AudioInfo: 'OPUS' Registered
- LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogAudio: Display: AudioInfo: 'OGG' Registered
- LogAudio: Display: AudioInfo: 'ADPCM' Registered
- LogAudio: Display: AudioInfo: 'PCM' Registered
- LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
- LogAudio: Display: AudioInfo: 'BINKA' Registered
- LogAudio: Display: AudioInfo: 'RADA' Registered
- LogAudio: Display: Audio Device Manager Pre-Initialized
- LogPluginManager: Looking for build plugins target receipt
- LogPluginManager: Unable to find target receipt in path: ../../../../../Unreal Projects/Interliminal/Binaries/Win64/*.target
- LogConfig: Display: Loading TVOS ini files took 0.04 seconds
- LogConfig: Display: Loading Unix ini files took 0.04 seconds
- LogAssetRegistry: Display: Asset registry cache read as 38.8 MiB from ../../../../../Unreal Projects/Interliminal/Intermediate/CachedAssetRegistry_0.bin
- LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
- LogConfig: Display: Loading Windows ini files took 0.04 seconds
- LogConfig: Display: Loading VisionOS ini files took 0.04 seconds
- LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
- LogPluginManager: Looking for enabled plugins target receipt
- LogPluginManager: Unable to find target receipt in path: ../../../../../Unreal Projects/Interliminal/Binaries/Win64/*.target
- LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
- LogPluginManager: Mounting Engine plugin Bridge
- LogPluginManager: Mounting Engine plugin ChaosCloth
- LogPluginManager: Mounting Engine plugin ChaosVD
- LogPluginManager: Mounting Engine plugin CmdLinkServer
- LogPluginManager: Mounting Engine plugin EnhancedInput
- LogPluginManager: Mounting Engine plugin Fab
- LogPluginManager: Mounting Engine plugin FastBuildController
- LogPluginManager: Mounting Engine plugin MeshPainting
- LogPluginManager: Mounting Engine plugin RenderGraphInsights
- LogPluginManager: Mounting Engine plugin TraceUtilities
- LogPluginManager: Mounting Engine plugin UbaController
- LogPluginManager: Mounting Engine plugin WorldMetrics
- LogPluginManager: Mounting Engine plugin XGEController
- LogPluginManager: Mounting Engine plugin DatasmithContent
- LogPluginManager: Mounting Engine plugin GLTFExporter
- LogPluginManager: Mounting Engine plugin VariantManager
- LogPluginManager: Mounting Engine plugin VariantManagerContent
- LogPluginManager: Mounting Engine plugin AlembicImporter
- LogPluginManager: Mounting Engine plugin AndroidMedia
- LogPluginManager: Mounting Engine plugin AvfMedia
- LogPluginManager: Mounting Engine plugin ImgMedia
- LogPluginManager: Mounting Engine plugin MediaCompositing
- LogPluginManager: Mounting Engine plugin MediaPlate
- LogPluginManager: Mounting Engine plugin MediaPlayerEditor
- LogPluginManager: Mounting Engine plugin WmfMedia
- LogPluginManager: Mounting Engine plugin WebMMedia
- LogPluginManager: Mounting Engine plugin InterchangeTests
- LogPluginManager: Mounting Engine plugin OodleNetwork
- LogPluginManager: Mounting Engine plugin AssetManagerEditor
- LogPluginManager: Mounting Engine plugin BlueprintHeaderView
- LogPluginManager: Mounting Engine plugin ChangelistReview
- LogPluginManager: Mounting Engine plugin ColorGrading
- LogPluginManager: Mounting Engine plugin CryptoKeys
- LogPluginManager: Mounting Engine plugin CurveEditorTools
- LogPluginManager: Mounting Engine plugin DataValidation
- LogPluginManager: Mounting Engine plugin EditorDebugTools
- LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
- LogPluginManager: Mounting Engine plugin FacialAnimation
- LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
- LogPluginManager: Mounting Engine plugin GameplayTagsEditor
- LogPluginManager: Mounting Engine plugin GeometryMode
- LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
- LogPluginManager: Mounting Engine plugin MaterialAnalyzer
- LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting Engine plugin MeshLODToolset
- LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
- LogPluginManager: Mounting Engine plugin PluginBrowser
- LogPluginManager: Mounting Engine plugin ProxyLODPlugin
- LogPluginManager: Mounting Engine plugin SequencerAnimTools
- LogPluginManager: Mounting Engine plugin SpeedTreeImporter
- LogPluginManager: Mounting Engine plugin StylusInput
- LogPluginManager: Mounting Engine plugin UMGWidgetPreview
- LogPluginManager: Mounting Engine plugin UVEditor
- LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
- LogPluginManager: Mounting Engine plugin AdvancedRenamer
- LogPluginManager: Mounting Engine plugin AutomationUtils
- LogPluginManager: Mounting Engine plugin BackChannel
- LogPluginManager: Mounting Engine plugin ChaosCaching
- LogPluginManager: Mounting Engine plugin ChaosEditor
- LogPluginManager: Mounting Engine plugin ChaosNiagara
- LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
- LogPluginManager: Mounting Engine plugin ChaosUserDataPT
- LogPluginManager: Mounting Engine plugin CharacterAI
- LogPluginManager: Mounting Engine plugin Dataflow
- LogPluginManager: Mounting Engine plugin EditorDataStorage
- LogPluginManager: Mounting Engine plugin EditorPerformance
- LogPluginManager: Mounting Engine plugin EditorTelemetry
- LogPluginManager: Mounting Engine plugin Fracture
- LogPluginManager: Mounting Engine plugin FullBodyIK
- LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
- LogPluginManager: Mounting Engine plugin GeometryFlow
- LogPluginManager: Mounting Engine plugin LocalizableMessage
- LogPluginManager: Mounting Engine plugin LowLevelNetTrace
- LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
- LogPluginManager: Mounting Engine plugin NFORDenoise
- LogPluginManager: Mounting Engine plugin PlanarCut
- LogPluginManager: Mounting Engine plugin PlatformCrypto
- LogPluginManager: Mounting Engine plugin PythonScriptPlugin
- LogPluginManager: Mounting Engine plugin SkeletalReduction
- LogPluginManager: Mounting Engine plugin StudioTelemetry
- LogPluginManager: Mounting Engine plugin ToolPresets
- LogPluginManager: Mounting Engine plugin ActorLayerUtilities
- LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin AndroidFileServer
- LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
- LogPluginManager: Mounting Engine plugin AndroidPermission
- LogPluginManager: Mounting Engine plugin AppleImageUtils
- LogPluginManager: Mounting Engine plugin AppleMoviePlayer
- LogPluginManager: Mounting Engine plugin ArchVisCharacter
- LogPluginManager: Mounting Engine plugin AssetTags
- LogPluginManager: Mounting Engine plugin AudioCapture
- LogPluginManager: Mounting Engine plugin AudioSynesthesia
- LogPluginManager: Mounting Engine plugin AudioWidgets
- LogPluginManager: Mounting Engine plugin CableComponent
- LogPluginManager: Mounting Engine plugin ChunkDownloader
- LogPluginManager: Mounting Engine plugin ComputeFramework
- LogPluginManager: Mounting Engine plugin CustomMeshComponent
- LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin GeometryCache
- LogPluginManager: Mounting Engine plugin GeometryProcessing
- LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
- LogPluginManager: Mounting Engine plugin GooglePAD
- LogPluginManager: Mounting Engine plugin HairStrands
- LogPluginManager: Mounting Engine plugin InputDebugging
- LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
- LogPluginManager: Mounting Engine plugin MeshModelingToolset
- LogPluginManager: Mounting Engine plugin Metasound
- LogPluginManager: Mounting Engine plugin MobilePatchingUtils
- LogPluginManager: Mounting Engine plugin MsQuic
- LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
- LogPluginManager: Mounting Engine plugin PropertyAccessEditor
- LogPluginManager: Mounting Engine plugin ResonanceAudio
- LogPluginManager: Mounting Engine plugin RigVM
- LogPluginManager: Mounting Engine plugin SignificanceManager
- LogPluginManager: Mounting Engine plugin SoundFields
- LogPluginManager: Mounting Engine plugin StateTree
- LogPluginManager: Mounting Engine plugin Synthesis
- LogPluginManager: Mounting Engine plugin USDCore
- LogPluginManager: Mounting Engine plugin WaveTable
- LogPluginManager: Mounting Engine plugin WebMMoviePlayer
- LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
- LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin InterchangeAssets
- LogPluginManager: Mounting Engine plugin InterchangeEditor
- LogPluginManager: Mounting Engine plugin Interchange
- LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
- LogPluginManager: Mounting Engine plugin NNEDenoiser
- LogPluginManager: Mounting Engine plugin NNERuntimeORT
- LogPluginManager: Mounting Engine plugin TcpMessaging
- LogPluginManager: Mounting Engine plugin UdpMessaging
- LogPluginManager: Mounting Engine plugin EOSShared
- LogPluginManager: Mounting Engine plugin OnlineBase
- LogPluginManager: Mounting Engine plugin OnlineServices
- LogPluginManager: Mounting Engine plugin OnlineSubsystem
- LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
- LogPluginManager: Mounting Engine plugin OnlineSubsystemSteam
- LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
- LogPluginManager: Mounting Engine plugin Paper2D
- LogPluginManager: Mounting Engine plugin AISupport
- LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
- LogPluginManager: Mounting Engine plugin AnimationData
- LogPluginManager: Mounting Engine plugin ACLPlugin
- LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
- LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
- LogPluginManager: Mounting Engine plugin ControlRig
- LogPluginManager: Mounting Engine plugin ControlRigModules
- LogPluginManager: Mounting Engine plugin ControlRigSpline
- LogPluginManager: Mounting Engine plugin DeformerGraph
- LogPluginManager: Mounting Engine plugin IKRig
- LogPluginManager: Mounting Engine plugin LiveLink
- LogPluginManager: Mounting Engine plugin CameraShakePreviewer
- LogPluginManager: Mounting Engine plugin RigLogic
- LogPluginManager: Mounting Engine plugin EngineCameras
- LogPluginManager: Mounting Engine plugin GameplayCameras
- LogPluginManager: Mounting Engine plugin AnimationSharing
- LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
- LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting Engine plugin DumpGPUServices
- LogPluginManager: Mounting Engine plugin GitSourceControl
- LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
- LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
- LogPluginManager: Mounting Engine plugin PerforceSourceControl
- LogPluginManager: Mounting Engine plugin PixWinPlugin
- LogPluginManager: Mounting Engine plugin PlasticSourceControl
- LogPluginManager: Mounting Engine plugin PluginUtils
- LogPluginManager: Mounting Engine plugin PropertyAccessNode
- LogPluginManager: Mounting Engine plugin RenderDocPlugin
- LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
- LogPluginManager: Mounting Engine plugin SubversionSourceControl
- LogPluginManager: Mounting Engine plugin TextureFormatOodle
- LogPluginManager: Mounting Engine plugin UObjectPlugin
- LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting Engine plugin Niagara
- LogPluginManager: Mounting Engine plugin NiagaraSimCaching
- LogPluginManager: Mounting Engine plugin ActorSequence
- LogPluginManager: Mounting Engine plugin LevelSequenceEditor
- LogPluginManager: Mounting Engine plugin SequencerScripting
- LogPluginManager: Mounting Engine plugin TemplateSequence
- LogPluginManager: Mounting Engine plugin Takes
- LogPluginManager: Mounting Engine plugin SteamShared
- LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
- LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
- LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
- LogPluginManager: Mounting Engine plugin ConcertMain
- LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
- LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
- LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
- LogPluginManager: Mounting Engine plugin MetaHumanSDK
- LogPluginManager: Mounting Engine plugin LightMixer
- LogPluginManager: Mounting Engine plugin ObjectMixer
- LogPluginManager: Mounting Engine plugin HoldoutComposite
- LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
- LogPluginManager: Mounting Engine plugin SQLiteCore
- LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting Engine plugin XInputDevice
- LogPluginManager: Mounting Engine plugin ConcertSyncClient
- LogPluginManager: Mounting Engine plugin ConcertSyncCore
- LogPluginManager: Mounting Project plugin AdvancedSessions
- LogPluginManager: Mounting Project plugin AdvancedSteamSessions
- SourceControl: Revision control is disabled
- SourceControl: Revision control is disabled
- SourceControl: Revision control is disabled
- LogNFORDenoise: NFORDenoise function starting up
- LogStudioTelemetry: Display: Starting StudioTelemetry Module
- LogStudioTelemetry: Started StudioTelemetry Session
- LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368
- LogInit: Using libcurl 8.4.0
- LogInit: - built for Windows
- LogInit: - supports SSL with OpenSSL/1.1.1t
- LogInit: - supports HTTP deflate (compression) using libz 1.3
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_HTTP2
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
- LogInit: Creating http thread with maximum 2147483647 concurrent requests
- LogSteamShared: Display: Loading Steam SDK 1.57
- LogSteamShared: Steam SDK Loaded!
- LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
- LogOnline: OSS: Unable to create OnlineSubsystem instance Steam
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: Created online subsystem instance for: NULL
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
- LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
- LogWindows: File 'WinPixGpuCapturer.dll' does not exist
- PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
- LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
- RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
- LogInit: ExecutableName: UnrealEditor.exe
- LogInit: Build: ++UE5+Release-5.5-CL-38445549
- LogInit: Platform=WindowsEditor
- LogInit: MachineId=a1d1c693426b72a6e95326819fbe28c9
- LogInit: DeviceId=
- LogInit: Engine Version: 5.5.1-38445549+++UE5+Release-5.5
- LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
- LogInit: Net CL: 37670630
- LogInit: OS: Windows 11 (23H2) [10.0.22631.4602] (), CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz, GPU: NVIDIA GeForce GTX 1050 Ti
- LogInit: Compiled (64-bit): Nov 28 2024 00:55:04
- LogInit: Architecture: x64
- LogInit: Compiled with Visual C++: 19.38.33130.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE5+Release-5.5
- LogInit: Command Line:
- LogInit: Base Directory: D:/Program Files/UE_5.5/Engine/Binaries/Win64/
- LogInit: Allocator: Mimalloc
- LogInit: Installed Engine Build: 1
- LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
- LogDevObjectVersion: Number of dev versions registered: 36
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
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- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
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- LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
- LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
- LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
- LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
- LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.81ms
- LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 22.09ms
- LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.17ms
- LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.13ms
- LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.13ms
- LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.15ms
- LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.16ms
- LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.17ms
- LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.14ms
- LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.13ms
- LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.17ms
- LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.14ms
- LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.17ms
- LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.14ms
- LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.13ms
- LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.16ms
- LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.16ms
- LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.16ms
- LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.13ms
- LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.14ms
- LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.14ms
- LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.15ms
- LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.18ms
- LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.18ms
- LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.68ms
- LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.17ms
- LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.16ms
- LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.19ms
- LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.20ms
- LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.19ms
- LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.16ms
- LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.14ms
- LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'OnlineSubsystemSteam' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.13ms
- LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.16ms
- LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'SteamShared' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.11ms
- LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.12ms
- LogConfig: Branch 'AdvancedSessions' had been unloaded. Reloading on-demand took 0.10ms
- LogConfig: Branch 'AdvancedSteamSessions' had been unloaded. Reloading on-demand took 0.10ms
- LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
- LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
- LogStreaming: Display: AsyncLoading2 - Initialized
- LogInit: Object subsystem initialized
- LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
- LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
- LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
- LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
- LogConfig: Set CVar [[r.setres:1280x720]]
- LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
- LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
- LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
- LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
- LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
- LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
- LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
- LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
- LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
- LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
- LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
- LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.VSync:0]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
- [2024.12.29-11.04.34:059][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
- [2024.12.29-11.04.34:059][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] deferred - dummy variable created
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
- [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
- [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
- [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
- [2024.12.29-11.04.34:062][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
- [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
- [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
- [2024.12.29-11.04.34:067][ 0]LogRHI: Using Default RHI: D3D12
- [2024.12.29-11.04.34:067][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
- [2024.12.29-11.04.34:067][ 0]LogRHI: Loading RHI module D3D12RHI
- [2024.12.29-11.04.34:073][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
- [2024.12.29-11.04.34:073][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
- [2024.12.29-11.04.34:228][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1050 Ti (VendorId: 10de, DeviceId: 1c82, SubSysId: 37641458, Revision: 00a1
- [2024.12.29-11.04.34:228][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
- [2024.12.29-11.04.34:228][ 0]LogD3D12RHI: Adapter has 4004MB of dedicated video memory, 0MB of dedicated system memory, and 8164MB of shared system memory, 1 output[s]
- [2024.12.29-11.04.34:229][ 0]LogD3D12RHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36)
- [2024.12.29-11.04.34:229][ 0]LogD3D12RHI: Driver Date: 12-3-2024
- [2024.12.29-11.04.34:235][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
- [2024.12.29-11.04.34:235][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
- [2024.12.29-11.04.34:235][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8164MB of shared system memory, 0 output[s]
- [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce GTX 1050 Ti (VendorId: 10de, DeviceId: 1c82, SubSysId: 37641458, Revision: 00a1
- [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
- [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Adapter has 4004MB of dedicated video memory, 0MB of dedicated system memory, and 8164MB of shared system memory, 0 output[s]
- [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36)
- [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Driver Date: 12-3-2024
- [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
- [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
- [2024.12.29-11.04.34:333][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
- [2024.12.29-11.04.34:333][ 0]LogInit: Selected Device Profile: [WindowsEditor]
- [2024.12.29-11.04.34:333][ 0]LogHAL: Display: Platform has ~ 16 GB [17122484224 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2024.12.29-11.04.34:333][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
- [2024.12.29-11.04.34:333][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
- [2024.12.29-11.04.34:333][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
- [2024.12.29-11.04.34:333][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
- [2024.12.29-11.04.34:334][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2024.12.29-11.04.34:334][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
- [2024.12.29-11.04.34:334][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- [2024.12.29-11.04.34:334][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
- [2024.12.29-11.04.34:334][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
- [2024.12.29-11.04.34:334][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
- [2024.12.29-11.04.34:334][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
- [2024.12.29-11.04.34:334][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
- [2024.12.29-11.04.34:334][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
- [2024.12.29-11.04.34:334][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal Projects/Interliminal/Saved/Config/WindowsEditor/Editor.ini]
- [2024.12.29-11.04.34:334][ 0]LogInit: Computer: DELTA
- [2024.12.29-11.04.34:334][ 0]LogInit: User: USUARIO
- [2024.12.29-11.04.34:334][ 0]LogInit: CPU Page size=4096, Cores=6
- [2024.12.29-11.04.34:334][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2024.12.29-11.04.34:342][ 0]LogWindows: Error connecting to storage service [error code 8004100e]
- [2024.12.29-11.04.34:343][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
- [2024.12.29-11.04.34:343][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) Virtual=18.8GB
- [2024.12.29-11.04.34:343][ 0]LogMemory: Platform Memory Stats for WindowsEditor
- [2024.12.29-11.04.34:343][ 0]LogMemory: Process Physical Memory: 589.98 MB used, 604.52 MB peak
- [2024.12.29-11.04.34:343][ 0]LogMemory: Process Virtual Memory: 586.30 MB used, 586.30 MB peak
- [2024.12.29-11.04.34:343][ 0]LogMemory: Physical Memory: 8305.23 MB used, 8024.04 MB free, 16329.27 MB total
- [2024.12.29-11.04.34:343][ 0]LogMemory: Virtual Memory: 10845.63 MB used, 8420.64 MB free, 19266.27 MB total
- [2024.12.29-11.04.34:343][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
- [2024.12.29-11.04.34:348][ 0]LogWindows: WindowsPlatformFeatures enabled
- [2024.12.29-11.04.34:359][ 0]LogChaosDD: Chaos Debug Draw Startup
- [2024.12.29-11.04.34:359][ 0]LogInit: Physics initialised using underlying interface: Chaos
- [2024.12.29-11.04.34:360][ 0]LogInit: Overriding language with editor language configuration option (en).
- [2024.12.29-11.04.34:360][ 0]LogInit: Using OS detected locale (es-ES).
- [2024.12.29-11.04.34:364][ 0]LogInit: Setting process to per monitor DPI aware
- [2024.12.29-11.04.34:754][ 0]LogWindowsTextInputMethodSystem: Available input methods:
- [2024.12.29-11.04.34:754][ 0]LogWindowsTextInputMethodSystem: - Español (España, internacional) - (Keyboard).
- [2024.12.29-11.04.34:755][ 0]LogWindowsTextInputMethodSystem: Activated input method: Español (España, internacional) - (Keyboard).
- [2024.12.29-11.04.34:771][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
- [2024.12.29-11.04.34:771][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2024.12.29-11.04.35:030][ 0]LogRHI: Using Default RHI: D3D12
- [2024.12.29-11.04.35:030][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
- [2024.12.29-11.04.35:030][ 0]LogRHI: Loading RHI module D3D12RHI
- [2024.12.29-11.04.35:030][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
- [2024.12.29-11.04.35:030][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
- [2024.12.29-11.04.35:030][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
- [2024.12.29-11.04.35:031][ 0]LogWindows: Attached monitors:
- [2024.12.29-11.04.35:031][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY1' [PRIMARY]
- [2024.12.29-11.04.35:031][ 0]LogWindows: Found 1 attached monitors.
- [2024.12.29-11.04.35:031][ 0]LogWindows: Gathering driver information using Windows Setup API
- [2024.12.29-11.04.35:031][ 0]LogRHI: RHI Adapter Info:
- [2024.12.29-11.04.35:031][ 0]LogRHI: Name: NVIDIA GeForce GTX 1050 Ti
- [2024.12.29-11.04.35:031][ 0]LogRHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36)
- [2024.12.29-11.04.35:031][ 0]LogRHI: Driver Date: 12-3-2024
- [2024.12.29-11.04.35:031][ 0]LogD3D12RHI: GPU DeviceId: 0x1c82 (for the marketing name, search the web for "GPU Device Id")
- [2024.12.29-11.04.35:031][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
- [2024.12.29-11.04.35:100][ 0]LogNvidiaAftermath: Aftermath initialized
- [2024.12.29-11.04.35:100][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
- [2024.12.29-11.04.35:145][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
- [2024.12.29-11.04.35:145][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device1 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device2 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device3 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device4 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device5 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device6 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device7 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device8 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device9 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device10 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device11 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device12 is supported.
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Bindless resources are supported
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Raster order views are supported
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
- [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
- [2024.12.29-11.04.35:204][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000005B651920B00)
- [2024.12.29-11.04.35:204][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000005B651920D80)
- [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000005B651921000)
- [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
- [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
- [2024.12.29-11.04.35:205][ 0]LogRHI: Texture pool is 2144 MB (70% of 3063 MB)
- [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: Async texture creation enabled
- [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
- [2024.12.29-11.04.35:217][ 0]LogVRS: Current RHI does not support Variable Rate Shading
- [2024.12.29-11.04.35:220][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2024.12.29-11.04.35:231][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal Projects/Interliminal/Interliminal.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal Projects/Interliminal/Interliminal.uproject" -platform=all'
- [2024.12.29-11.04.35:231][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal Projects/Interliminal/Interliminal.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal Projects/Interliminal/Interliminal.uproject" -platform=all" ]
- [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
- [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
- [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
- [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
- [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
- [2024.12.29-11.04.35:272][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
- [2024.12.29-11.04.35:272][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
- [2024.12.29-11.04.35:273][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
- [2024.12.29-11.04.35:274][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- [2024.12.29-11.04.35:378][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- [2024.12.29-11.04.35:378][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- [2024.12.29-11.04.35:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- [2024.12.29-11.04.35:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
- [2024.12.29-11.04.35:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- [2024.12.29-11.04.35:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- [2024.12.29-11.04.35:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
- [2024.12.29-11.04.35:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
- [2024.12.29-11.04.35:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
- [2024.12.29-11.04.35:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- [2024.12.29-11.04.35:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
- [2024.12.29-11.04.35:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- [2024.12.29-11.04.35:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- [2024.12.29-11.04.35:525][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- [2024.12.29-11.04.35:525][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- [2024.12.29-11.04.35:565][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- [2024.12.29-11.04.35:565][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
- [2024.12.29-11.04.35:565][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- [2024.12.29-11.04.35:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- [2024.12.29-11.04.35:566][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
- [2024.12.29-11.04.35:635][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_MRT
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_TVOS
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_SM5
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_SM6
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_SIM
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: PCD3D_SM6
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: PCD3D_SM5
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: PCD3D_ES31
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: GLSL_150_ES31
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: VVM_1_0
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
- [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
- [2024.12.29-11.04.35:639][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
- [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
- [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Unreal Projects/Interliminal/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
- [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Unreal Projects/Interliminal/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
- [2024.12.29-11.04.35:722][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1574 MiB)
- [2024.12.29-11.04.35:722][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2024.12.29-11.04.35:722][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
- [2024.12.29-11.04.35:722][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Data
- [2024.12.29-11.04.35:722][ 0]LogZenServiceInstance: InTree version at 'D:/Program Files/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
- [2024.12.29-11.04.35:723][ 0]LogZenServiceInstance: Installed version at 'C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
- [2024.12.29-11.04.35:723][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
- [2024.12.29-11.04.35:723][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\USUARIO\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 14084 --child-id Zen_14084_Startup'
- [2024.12.29-11.04.35:812][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
- [2024.12.29-11.04.35:812][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.089 seconds
- [2024.12.29-11.04.35:814][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
- [2024.12.29-11.04.35:836][ 0]LogDerivedDataCache: C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.02 seconds.
- [2024.12.29-11.04.35:836][ 0]LogDerivedDataCache: Display: C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1106.64MBs, RandomWriteSpeed=50.45MBs. Assigned SpeedClass 'Local'
- [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
- [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
- [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
- [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
- [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
- [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
- [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
- [2024.12.29-11.04.35:838][ 0]LogShaderCompilers: Guid format shader working directory is 4 characters bigger than the processId version (../../../../../Unreal Projects/Interliminal/Intermediate/Shaders/WorkingDirectory/14084/).
- [2024.12.29-11.04.35:838][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/USUARIO/AppData/Local/Temp/UnrealShaderWorkingDir/8A8DA5E046E6D44A676AB7BE88D630E7/'.
- [2024.12.29-11.04.35:838][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- [2024.12.29-11.04.35:838][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 3 workers.
- [2024.12.29-11.04.35:839][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Unreal Projects/Interliminal/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
- [2024.12.29-11.04.35:840][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
- [2024.12.29-11.04.37:619][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
- [2024.12.29-11.04.38:311][ 0]LogSlate: Using FreeType 2.10.0
- [2024.12.29-11.04.38:312][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2024.12.29-11.04.38:313][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
- [2024.12.29-11.04.38:313][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
- [2024.12.29-11.04.38:317][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
- [2024.12.29-11.04.38:317][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
- [2024.12.29-11.04.38:317][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
- [2024.12.29-11.04.38:317][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
- [2024.12.29-11.04.38:339][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
- [2024.12.29-11.04.38:341][ 0]LogEditorDomain: Display: EditorDomain is Disabled
- [2024.12.29-11.04.38:344][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../Unreal Projects/Interliminal/Intermediate/CachedAssetRegistry_*.bin.
- [2024.12.29-11.04.38:564][ 0]LogCollisionProfile: Warning: Profile (Trigger) - Custom Channel Name = 'Projectile' hasn't been found
- [2024.12.29-11.04.38:564][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
- [2024.12.29-11.04.38:567][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
- [2024.12.29-11.04.38:567][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
- [2024.12.29-11.04.38:567][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
- [2024.12.29-11.04.38:596][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
- [2024.12.29-11.04.38:596][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
- [2024.12.29-11.04.38:630][ 0]LogDeviceProfileManager: Active device profile: [000005B66CD52000][000005B65CA50000 66] WindowsEditor
- [2024.12.29-11.04.38:630][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
- [2024.12.29-11.04.38:631][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
- [2024.12.29-11.04.38:634][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Unreal Projects/Interliminal/Interliminal.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal Projects/Interliminal/Interliminal.uproject" -Device=Win64@DELTA'
- [2024.12.29-11.04.38:634][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal Projects/Interliminal/Interliminal.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal Projects/Interliminal/Interliminal.uproject" -Device=Win64@DELTA" -nocompile -nocompileuat ]
- [2024.12.29-11.04.38:687][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:687][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
- [2024.12.29-11.04.38:687][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
- [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
- [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
- [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
- [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
- [2024.12.29-11.04.38:689][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:689][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
- [2024.12.29-11.04.38:689][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
- [2024.12.29-11.04.38:689][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
- [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
- [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
- [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
- [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
- [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
- [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
- [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
- [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
- [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
- [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
- [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
- [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
- [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
- [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
- [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
- [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
- [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
- [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
- [2024.12.29-11.04.39:024][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
- [2024.12.29-11.04.39:024][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
- [2024.12.29-11.04.39:024][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
- [2024.12.29-11.04.39:024][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
- [2024.12.29-11.04.39:024][ 0]LogMeshMerging: No distributed automatic mesh merging module available
- [2024.12.29-11.04.39:187][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.77ms
- [2024.12.29-11.04.39:210][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.81ms
- [2024.12.29-11.04.39:227][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.79ms
- [2024.12.29-11.04.39:230][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.76ms
- [2024.12.29-11.04.39:469][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
- [2024.12.29-11.04.39:469][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
- [2024.12.29-11.04.39:475][ 0]LogLiveCoding: Display: Starting LiveCoding
- [2024.12.29-11.04.39:475][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
- [2024.12.29-11.04.39:475][ 0]LogLiveCoding: Display: First instance in process group "UE_Interliminal_0xadbca162", spawning console
- [2024.12.29-11.04.39:481][ 0]LogLiveCoding: Display: Waiting for server
- [2024.12.29-11.04.39:502][ 0]LogSlate: Border
- [2024.12.29-11.04.39:502][ 0]LogSlate: BreadcrumbButton
- [2024.12.29-11.04.39:502][ 0]LogSlate: Brushes.Title
- [2024.12.29-11.04.39:502][ 0]LogSlate: Default
- [2024.12.29-11.04.39:502][ 0]LogSlate: Icons.Save
- [2024.12.29-11.04.39:502][ 0]LogSlate: Icons.Toolbar.Settings
- [2024.12.29-11.04.39:502][ 0]LogSlate: ListView
- [2024.12.29-11.04.39:502][ 0]LogSlate: SoftwareCursor_CardinalCross
- [2024.12.29-11.04.39:502][ 0]LogSlate: SoftwareCursor_Grab
- [2024.12.29-11.04.39:502][ 0]LogSlate: TableView.DarkRow
- [2024.12.29-11.04.39:502][ 0]LogSlate: TableView.Row
- [2024.12.29-11.04.39:502][ 0]LogSlate: TreeView
- [2024.12.29-11.04.39:680][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
- [2024.12.29-11.04.39:682][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.101 ms
- [2024.12.29-11.04.39:695][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.82ms
- [2024.12.29-11.04.39:718][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
- [2024.12.29-11.04.39:718][ 0]LogInit: XR: MultiViewport is Disabled
- [2024.12.29-11.04.39:718][ 0]LogInit: XR: Mobile Multiview is Disabled
- [2024.12.29-11.04.39:799][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.83ms
- [2024.12.29-11.04.39:827][ 0]LogTurnkeySupport: Completed device detection: Code = 0
- [2024.12.29-11.04.40:180][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
- [2024.12.29-11.04.40:181][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
- [2024.12.29-11.04.40:203][ 0]LogMetaSound: MetaSound Engine Initialized
- [2024.12.29-11.04.40:747][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
- [2024.12.29-11.04.40:747][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce GTX 1050 Ti (Compute, Graphics)
- [2024.12.29-11.04.40:747][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
- [2024.12.29-11.04.40:747][ 0]LogNNERuntimeORT: No NPU adapter found!
- [2024.12.29-11.04.40:747][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
- [2024.12.29-11.04.40:789][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
- [2024.12.29-11.04.40:789][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2024.12.29-11.04.40:789][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:61140'.
- [2024.12.29-11.04.40:791][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.141' to multicast group '230.0.0.1:6666'
- [2024.12.29-11.04.40:909][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D0D4820789EB47618000000000007700 | Instance: 888049104439262FD07DFD95943FF657 (DELTA-14084).
- [2024.12.29-11.04.41:198][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.87ms
- [2024.12.29-11.04.41:211][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.75ms
- [2024.12.29-11.04.41:404][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
- [2024.12.29-11.04.41:585][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2024.12.29-11.04.41:608][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2024.12.29-11.04.41:608][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2024.12.29-11.04.41:693][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json'
- [2024.12.29-11.04.41:693][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json'
- [2024.12.29-11.04.41:694][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json'
- [2024.12.29-11.04.41:694][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json'
- [2024.12.29-11.04.41:695][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json'
- [2024.12.29-11.04.41:695][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json'
- [2024.12.29-11.04.41:696][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json'
- [2024.12.29-11.04.41:696][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json'
- [2024.12.29-11.04.41:697][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json'
- [2024.12.29-11.04.41:697][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json'
- [2024.12.29-11.04.41:697][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json'
- [2024.12.29-11.04.41:699][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json'
- [2024.12.29-11.04.41:699][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json'
- [2024.12.29-11.04.41:700][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json'
- [2024.12.29-11.04.41:701][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json'
- [2024.12.29-11.04.41:701][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json'
- [2024.12.29-11.04.41:702][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json'
- [2024.12.29-11.04.41:702][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json'
- [2024.12.29-11.04.41:703][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json'
- [2024.12.29-11.04.41:703][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json'
- [2024.12.29-11.04.41:703][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json'
- [2024.12.29-11.04.41:704][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json'
- [2024.12.29-11.04.41:704][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json'
- [2024.12.29-11.04.41:705][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json'
- [2024.12.29-11.04.41:705][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json'
- [2024.12.29-11.04.41:706][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json'
- [2024.12.29-11.04.41:707][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json'
- [2024.12.29-11.04.41:707][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json'
- [2024.12.29-11.04.41:707][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json'
- [2024.12.29-11.04.41:708][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json'
- [2024.12.29-11.04.41:708][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json'
- [2024.12.29-11.04.41:709][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json'
- [2024.12.29-11.04.41:710][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json'
- [2024.12.29-11.04.41:710][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json'
- [2024.12.29-11.04.41:711][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json'
- [2024.12.29-11.04.41:771][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
- [2024.12.29-11.04.41:771][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
- [2024.12.29-11.04.41:784][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
- [2024.12.29-11.04.41:883][ 0]SourceControl: Revision control is disabled
- [2024.12.29-11.04.41:895][ 0]SourceControl: Revision control is disabled
- [2024.12.29-11.04.41:932][ 0]LogCollectionManager: Loaded 0 collections in 0.001404 seconds
- [2024.12.29-11.04.41:934][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Interliminal/Saved/Collections/' took 0.00s
- [2024.12.29-11.04.41:937][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Interliminal/Content/Developers/USUARIO/Collections/' took 0.00s
- [2024.12.29-11.04.41:940][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Interliminal/Content/Collections/' took 0.00s
- [2024.12.29-11.04.42:038][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
- [2024.12.29-11.04.42:038][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
- [2024.12.29-11.04.42:041][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
- [2024.12.29-11.04.42:041][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
- [2024.12.29-11.04.42:041][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
- [2024.12.29-11.04.42:041][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
- [2024.12.29-11.04.42:094][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
- [2024.12.29-11.04.42:094][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
- [2024.12.29-11.04.42:106][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.16.4-36651368 booting at 2024-12-29T11:04:42.106Z using C
- [2024.12.29-11.04.42:106][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.22621.4744.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Interliminal, ProductVersion=++UE5+Release-5.5-CL-38445549, IsServer=false, Flags=DisableOverlay]
- [2024.12.29-11.04.42:106][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
- [2024.12.29-11.04.42:106][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
- [2024.12.29-11.04.42:113][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
- [2024.12.29-11.04.42:113][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
- [2024.12.29-11.04.42:113][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
- [2024.12.29-11.04.42:113][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000060
- [2024.12.29-11.04.42:113][ 0]LogFab: Display: Logging in using persist
- [2024.12.29-11.04.42:206][ 0]LogUObjectArray: 43822 objects as part of root set at end of initial load.
- [2024.12.29-11.04.42:206][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2024.12.29-11.04.42:220][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 36512 public script object entries (989.32 KB)
- [2024.12.29-11.04.42:220][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
- [2024.12.29-11.04.42:387][ 0]LogEngine: Initializing Engine...
- [2024.12.29-11.04.42:390][ 0]LogStylusInput: Initializing StylusInput subsystem.
- [2024.12.29-11.04.42:391][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- [2024.12.29-11.04.42:609][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
- [2024.12.29-11.04.42:628][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
- [2024.12.29-11.04.42:639][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- [2024.12.29-11.04.42:639][ 0]LogInit: Texture streaming: Enabled
- [2024.12.29-11.04.42:652][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.1-38445549+++UE5+Release-5.5
- [2024.12.29-11.04.42:663][ 0]LogAudio: Display: Initializing Audio Device Manager...
- [2024.12.29-11.04.42:673][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
- [2024.12.29-11.04.42:674][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
- [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Audio Device Manager Initialized
- [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
- [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
- [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
- [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Max Channels (voices): 32
- [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
- [2024.12.29-11.04.42:675][ 0]LogAudio: Display: AudioDevice MaxSources: 32
- [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
- [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
- [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
- [2024.12.29-11.04.42:680][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
- [2024.12.29-11.04.42:752][ 0]LogAudioMixer: Display: Using Audio Hardware Device Altavoces (Realtek(R) Audio)
- [2024.12.29-11.04.42:753][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
- [2024.12.29-11.04.42:754][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- [2024.12.29-11.04.42:754][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- [2024.12.29-11.04.42:755][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
- [2024.12.29-11.04.42:755][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
- [2024.12.29-11.04.42:757][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
- [2024.12.29-11.04.42:757][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
- [2024.12.29-11.04.42:757][ 0]LogInit: FAudioDevice initialized with ID 1.
- [2024.12.29-11.04.42:757][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
- [2024.12.29-11.04.42:757][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
- [2024.12.29-11.04.42:764][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
- [2024.12.29-11.04.42:767][ 0]LogInit: Undo buffer set to 256 MB
- [2024.12.29-11.04.42:767][ 0]LogInit: Transaction tracking system initialized
- [2024.12.29-11.04.42:781][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../Unreal Projects/Interliminal/Saved/SourceControl/UncontrolledChangelists.json
- [2024.12.29-11.04.42:851][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.91ms
- [2024.12.29-11.04.42:854][ 0]LocalizationService: Localization service is disabled
- [2024.12.29-11.04.42:870][ 0]LogTimingProfiler: Initialize
- [2024.12.29-11.04.42:870][ 0]LogTimingProfiler: OnSessionChanged
- [2024.12.29-11.04.42:870][ 0]LoadingProfiler: Initialize
- [2024.12.29-11.04.42:870][ 0]LoadingProfiler: OnSessionChanged
- [2024.12.29-11.04.42:870][ 0]LogNetworkingProfiler: Initialize
- [2024.12.29-11.04.42:870][ 0]LogNetworkingProfiler: OnSessionChanged
- [2024.12.29-11.04.42:870][ 0]LogMemoryProfiler: Initialize
- [2024.12.29-11.04.42:870][ 0]LogMemoryProfiler: OnSessionChanged
- [2024.12.29-11.04.43:081][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
- [2024.12.29-11.04.43:106][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Interliminal/Content/' took 0.04s
- [2024.12.29-11.04.43:131][ 0]LogPython: Using Python 3.11.8
- [2024.12.29-11.04.44:411][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
- [2024.12.29-11.04.44:498][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error.
- [2024.12.29-11.04.44:498][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png
- [2024.12.29-11.04.44:582][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
- [2024.12.29-11.04.44:643][ 0]LogEditorDataStorage: Initializing
- [2024.12.29-11.04.44:643][ 0]LogEditorDataStorage: Initialized
- [2024.12.29-11.04.44:676][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
- [2024.12.29-11.04.44:679][ 0]SourceControl: Revision control is disabled
- [2024.12.29-11.04.44:679][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.033
- [2024.12.29-11.04.44:679][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
- [2024.12.29-11.04.44:681][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
- [2024.12.29-11.04.44:681][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2024.12.29-11.04.44:690][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
- [2024.12.29-11.04.44:692][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms
- [2024.12.29-11.04.44:693][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
- [2024.12.29-11.04.44:700][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
- [2024.12.29-11.04.44:700][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled_1
- [2024.12.29-11.04.44:701][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
- [2024.12.29-11.04.44:701][ 0]LogWorldPartition: Display: WorldPartition initialize started...
- [2024.12.29-11.04.44:701][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Temp/Untitled_1.Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
- [2024.12.29-11.04.44:744][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
- [2024.12.29-11.04.44:751][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
- [2024.12.29-11.04.44:753][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
- [2024.12.29-11.04.44:755][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
- [2024.12.29-11.04.44:755][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
- [2024.12.29-11.04.44:755][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
- [2024.12.29-11.04.44:757][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found.
- [2024.12.29-11.04.45:032][ 0]LogWorldPartition: Display: WorldPartition initialize took 330.852 ms
- [2024.12.29-11.04.45:513][ 0]LogAssetRegistry: Display: Asset registry cache written as 38.8 MiB to ../../../../../Unreal Projects/Interliminal/Intermediate/CachedAssetRegistry_*.bin
- [2024.12.29-11.04.45:599][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2024.12.29-11.04.45:609][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
- [2024.12.29-11.04.45:609][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2024.12.29-11.04.45:611][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1,176ms to complete.
- [2024.12.29-11.04.45:618][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.972
- [2024.12.29-11.04.45:778][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
- [2024.12.29-11.04.45:854][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2024.12.29-11.04.45:909][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2024.12.29-11.04.45:964][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2024.12.29-11.04.46:020][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2024.12.29-11.04.46:077][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:078][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:078][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:079][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:079][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:079][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:079][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:080][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:080][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:080][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:081][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:081][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:081][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:083][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:083][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:083][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:083][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:084][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:084][ 0]LogPakFile: Initializing PakPlatformFile
- [2024.12.29-11.04.46:085][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
- [2024.12.29-11.04.46:259][ 0]LogTurnkeySupport: Turnkey Device: Win64@Delta: (Name=Delta, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
- [2024.12.29-11.04.46:285][ 0]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2024.12.29-11.04.46:288][ 0]LogSlate: Took 0.000220 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
- [2024.12.29-11.04.46:289][ 0]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
- [2024.12.29-11.04.46:689][ 0]LogStall: Startup...
- [2024.12.29-11.04.46:692][ 0]LogStall: Startup complete.
- [2024.12.29-11.04.46:712][ 0]LogLoad: (Engine Initialization) Total time: 14.07 seconds
- [2024.12.29-11.04.46:953][ 0]LogContentStreaming: Texture pool size now 1000 MB
- [2024.12.29-11.04.46:953][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
- [2024.12.29-11.04.47:011][ 0]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- [2024.12.29-11.04.47:056][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2024.12.29-11.04.47:058][ 0]LogPython: Display: Running start-up script D:/Program Files/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
- [2024.12.29-11.04.47:104][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
- [2024.12.29-11.04.47:126][ 0]LogPython: Display: Running start-up script D:/Program Files/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 68.461 ms
- [2024.12.29-11.04.47:295][ 1]LogAssetRegistry: AssetRegistryGather time 0.1657s: AssetDataDiscovery 0.0785s, AssetDataGather 0.0130s, StoreResults 0.0741s. Wall time 8.9590s.
- NumCachedDirectories 0. NumUncachedDirectories 1959. NumCachedFiles 7567. NumUncachedFiles 0.
- BackgroundTickInterruptions 0.
- [2024.12.29-11.04.47:317][ 1]LogSourceControl: Uncontrolled asset enumeration started...
- [2024.12.29-11.04.47:317][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
- [2024.12.29-11.04.47:493][ 2]LogSourceControl: Uncontrolled asset enumeration finished in 0.175638 seconds (Found 7542 uncontrolled assets)
- [2024.12.29-11.04.47:582][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 5.426827
- [2024.12.29-11.04.47:583][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
- [2024.12.29-11.04.47:584][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5.469273
- [2024.12.29-11.04.47:794][ 26]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
- [2024.12.29-11.04.47:919][ 41]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 5.797419
- [2024.12.29-11.04.47:921][ 41]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 758315952
- [2024.12.29-11.04.47:921][ 41]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5.797419, Update Interval: 301.138947
- [2024.12.29-11.04.48:183][ 56]LogStreaming: Display: FlushAsyncLoading(417): 64 QueuedPackages, 0 AsyncPackages
- [2024.12.29-11.04.48:412][ 58]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 4f8...db6 Access[Expires: 2024.12.29-13.03.48 Remaining: 7200.38] Refresh[Expires: 2025-06-27T09:37:02.194Z Remaining: 15546794.19] State: Valid
- [2024.12.29-11.04.48:428][ 58]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken
- [2024.12.29-11.04.48:614][ 70]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success
- [2024.12.29-11.04.48:614][ 70]LogFab: Display: User logged in
- [2024.12.29-11.04.48:614][ 70]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459
- [2024.12.29-11.04.48:759][ 80]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[<Redacted>], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-Ls12dvp250ad_8llQmK8uA-1OJn-U7vBUCB27olbpEsqg]
- [2024.12.29-11.05.00:888][896]LogDebuggerCommands: Repeating last play command: Selected Viewport
- [2024.12.29-11.05.00:893][896]LogContentBundle: [Untitled_1(Standalone)] Generating Streaming for 0 Content Bundles.
- [2024.12.29-11.05.00:893][896]LogWorldPartition: Display: GenerateStreaming for 'OpenWorld.Engine' started...
- [2024.12.29-11.05.00:900][896]LogWorldPartition: Display: GenerateStreaming for 'OpenWorld.Engine' took 7.076 ms
- [2024.12.29-11.05.00:900][896]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2024.12.29-11.05.00:903][896]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
- [2024.12.29-11.05.00:905][896]LogOnline: OSS: Created online subsystem instance for: NULL
- [2024.12.29-11.05.00:906][896]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
- [2024.12.29-11.05.00:906][896]LogStreaming: Display: FlushAsyncLoading(481): 1 QueuedPackages, 0 AsyncPackages
- [2024.12.29-11.05.00:942][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_ElevatorButton2 (0x6A77ADE52C7D644B) /Game/Materials/MI_ElevatorButton2 (0x6A77ADE52C7D644B) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
- [2024.12.29-11.05.01:027][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Carpet (0x2F04E5849F509973) /Game/Materials/MI_Carpet (0x2F04E5849F509973) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
- [2024.12.29-11.05.01:027][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Metal (0xC800D150DA0F3EAD) /Game/Materials/MI_Metal (0xC800D150DA0F3EAD) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
- [2024.12.29-11.05.01:028][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Metal2 (0xBA7AC95D3DDC33DF) /Game/Materials/MI_Metal2 (0xBA7AC95D3DDC33DF) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
- [2024.12.29-11.05.01:028][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Metal3 (0xE42033F75273BEBF) /Game/Materials/MI_Metal3 (0xE42033F75273BEBF) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
- [2024.12.29-11.05.01:028][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Mirror (0x96CE86A4C5347B8F) /Game/Materials/MI_Mirror (0x96CE86A4C5347B8F) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
- [2024.12.29-11.05.01:030][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_ElevatorButton (0x4F577C3DBA0AF26B) /Game/Materials/MI_ElevatorButton (0x4F577C3DBA0AF26B) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
- [2024.12.29-11.05.01:285][896]LogStreaming: Display: Flushing package /Game/Blueprints/Items/BP_Camera (state: CreateLinkerLoadExports) recursively from another package /Game/Widgets/WBP_EquipableItem (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2024.12.29-11.05.01:615][896]LogOutputDevice: Warning:
- Script Stack (0 frames) :
- [2024.12.29-11.05.02:623][896]LogStats: FPlatformStackWalk::StackWalkAndDump - 1.009 s
- [2024.12.29-11.05.02:623][896]LogOutputDevice: Error: === Handled ensure: ===
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error:
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: Ensure condition failed: !UberGraphFramePointerProperty == !UberGraphFunction [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp] [Line: 1867]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error:
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: Stack:
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb48e836c7 UnrealEditor-Engine.dll!UBlueprintGeneratedClass::CreatePersistentUberGraphFrame() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1867]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e6a77 UnrealEditor-CoreUObject.dll!UObject::PostInitProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:3685]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb48964b8f UnrealEditor-Engine.dll!AActor::PostInitProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:434]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e665c UnrealEditor-CoreUObject.dll!FObjectInitializer::PostConstructInit() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:4057]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544acae8 UnrealEditor-CoreUObject.dll!FObjectInitializer::~FObjectInitializer() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:3888]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540d36e9 UnrealEditor-CoreUObject.dll!UClass::CreateDefaultObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:4883]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540f0183 UnrealEditor-CoreUObject.dll!UClass::InternalCreateDefaultObjectWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5492]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426e4f9 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5462]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54297e7d UnrealEditor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5906]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426d1cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5163]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53ff5ada UnrealEditor-CoreUObject.dll!FAsyncPackage2::CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6152]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54002525 UnrealEditor-CoreUObject.dll!FAsyncPackage2::Event_CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6336]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54008e7c UnrealEditor-CoreUObject.dll!FEventLoadNode2::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4960]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5400a555 UnrealEditor-CoreUObject.dll!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5167]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54029896 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8091]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5404e5f9 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8440]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54010e24 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::FlushLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:9923]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5407cced UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:327]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5407c9dc UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:296]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e0ba7 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1757]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544dfe65 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2121]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e0466 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2097]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54516464 UnrealEditor-CoreUObject.dll!StaticLoadObjectInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1420]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5451589a UnrealEditor-CoreUObject.dll!StaticLoadObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1466]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543d4a02 UnrealEditor-CoreUObject.dll!FObjectPropertyBase::FindImportedObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:592]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543ea0ef UnrealEditor-CoreUObject.dll!FObjectPropertyBase::ParseObjectPropertyValue() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:394]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543e37ec UnrealEditor-CoreUObject.dll!FObjectPropertyBase::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:426]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543e35bd UnrealEditor-CoreUObject.dll!FObjectProperty::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyObject.cpp:330]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543e18b2 UnrealEditor-CoreUObject.dll!FClassProperty::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyClass.cpp:114]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5438966c UnrealEditor-CoreUObject.dll!FProperty::ImportSingleProperty() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Property.cpp:2088]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540ed516 UnrealEditor-CoreUObject.dll!UScriptStruct::ImportText() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:3301]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543e4fc0 UnrealEditor-CoreUObject.dll!FStructProperty::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:328]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54389a4d UnrealEditor-CoreUObject.dll!FArrayProperty::ImportTextInnerItem() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:1054]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54389e04 UnrealEditor-CoreUObject.dll!FArrayProperty::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:1002]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb46dc4679 UnrealEditor-UnrealEd.dll!FBlueprintEditorUtils::PropertyValueFromString_Direct() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Kismet2\BlueprintEditorUtils.cpp:9218]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb475b72ce UnrealEditor-UnrealEd.dll!UUserDefinedStructEditorData::ReinitializeDefaultInstance() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UserDefinedStructEditorData.cpp:252]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54101653 UnrealEditor-CoreUObject.dll!UUserDefinedStruct::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\StructUtils\UserDefinedStruct.cpp:133]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53f4c7ab UnrealEditor-CoreUObject.dll!UUserDefinedStruct::Serialize() [D:\build\++UE5\Sync\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT\UserDefinedStruct.gen.cpp:208]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5429eb03 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4770]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540f8769 UnrealEditor-CoreUObject.dll!UUserDefinedStruct::RecursivelyPreload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\StructUtils\UserDefinedStruct.cpp:387]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543eb00a UnrealEditor-CoreUObject.dll!PreloadInnerStructMembers() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:30]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543eea99 UnrealEditor-CoreUObject.dll!FStructProperty::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:242]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb541094cc UnrealEditor-CoreUObject.dll!UStruct::SerializeProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2176]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54100de7 UnrealEditor-CoreUObject.dll!UStruct::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2298]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540ffa8e UnrealEditor-CoreUObject.dll!UClass::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5593]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb48ece5cb UnrealEditor-Engine.dll!UBlueprintGeneratedClass::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:2536]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5429eb03 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4770]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426eb17 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5615]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426fefb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateImport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5799]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53f4ad12 UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDependencyPlaceholder() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1769]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53f48fa7 UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredDependencies() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1595]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5429ed48 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4824]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426eb17 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5615]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54297e7d UnrealEditor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5906]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426d1cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5163]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54297e7d UnrealEditor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5906]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426d1cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5163]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53ff5ada UnrealEditor-CoreUObject.dll!FAsyncPackage2::CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6152]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54002525 UnrealEditor-CoreUObject.dll!FAsyncPackage2::Event_CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6336]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54008e7c UnrealEditor-CoreUObject.dll!FEventLoadNode2::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4960]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5400a555 UnrealEditor-CoreUObject.dll!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5167]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54029896 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8091]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5404e5f9 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8440]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54010e24 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::FlushLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:9923]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5407cced UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:327]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5407c9dc UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:296]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e0ba7 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1757]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544dfe65 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2121]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e0466 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2097]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544fa01f UnrealEditor-CoreUObject.dll!ResolveName2() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1273]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54516373 UnrealEditor-CoreUObject.dll!StaticLoadObjectInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1398]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5451589a UnrealEditor-CoreUObject.dll!StaticLoadObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1466]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54515254 UnrealEditor-CoreUObject.dll!StaticLoadClass() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1500]
- [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb46fe2092 UnrealEditor-UnrealEd.dll!UEditorEngine::CreateInnerProcessPIEGameInstance() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:2955]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb4700f749 UnrealEditor-UnrealEd.dll!UEditorEngine::OnLoginPIEComplete_Deferred() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1599]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb46fe4264 UnrealEditor-UnrealEd.dll!UEditorEngine::CreateNewPlayInEditorInstance() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1862]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb4702fe10 UnrealEditor-UnrealEd.dll!UEditorEngine::StartPlayInEditorSession() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:2884]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb470342d3 UnrealEditor-UnrealEd.dll!UEditorEngine::StartQueuedPlaySessionRequestImpl() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1176]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb4703389e UnrealEditor-UnrealEd.dll!UEditorEngine::StartQueuedPlaySessionRequest() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1077]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb468a4622 UnrealEditor-UnrealEd.dll!UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2027]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb47533d76 UnrealEditor-UnrealEd.dll!UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:550]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba66b47 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5869]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba857ac UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba8589a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:123]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba89114 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:277]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba9bd04 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:317]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba9f0ba UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffbafa7259d KERNEL32.DLL!UnknownFunction []
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffbb0f6af38 ntdll.dll!UnknownFunction []
- [2024.12.29-11.05.02:625][896]LogOutputDevice: Error:
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