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  1. Log file open, 12/29/24 12:04:33
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  5. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  6. LogWindows: File 'VtuneApi.dll' does not exist
  7. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  8. LogWindows: File 'VtuneApi32e.dll' does not exist
  9. LogWindows: Started CrashReportClient (pid=11840)
  10. LogWindows: Custom abort handler registered for crash reporting.
  11. LogInit: Display: Running engine for game: Interliminal
  12. LogCore: UTS: Unreal Trace Server launched successfully
  13. LogTrace: Initializing trace...
  14. LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
  15. LogTrace: Display: Display Control listening on port 1985
  16. LogTrace: Finished trace initialization.
  17. LogCsvProfiler: Display: Metadata set : platform="Windows"
  18. LogCsvProfiler: Display: Metadata set : config="Development"
  19. LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-38445549"
  20. LogCsvProfiler: Display: Metadata set : engineversion="5.5.1-38445549+++UE5+Release-5.5"
  21. LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.4602] "
  22. LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz"
  23. LogCsvProfiler: Display: Metadata set : pgoenabled="0"
  24. LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
  25. LogCsvProfiler: Display: Metadata set : ltoenabled="0"
  26. LogCsvProfiler: Display: Metadata set : asan="0"
  27. LogCsvProfiler: Display: Metadata set : commandline="" "D:\Unreal Projects\Interliminal\Interliminal.uproject"""
  28. LogCsvProfiler: Display: Metadata set : loginid="a1d1c693426b72a6e95326819fbe28c9"
  29. LogCsvProfiler: Display: Metadata set : llm="0"
  30. LogStats: Stats thread started at 0.347723
  31. LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
  32. LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
  33. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
  34. LogInit: Session CrashGUID >====================================================
  35. Session CrashGUID > UECC-Windows-A13ACB054ECD99B835857D98515E7AFA
  36. Session CrashGUID >====================================================
  37. LogConfig: No local boot hotfix file found at: [../../../../../Unreal Projects/Interliminal/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
  38. LogConfig: Display: Loading Android ini files took 0.03 seconds
  39. LogConfig: Display: Loading IOS ini files took 0.03 seconds
  40. LogConfig: Display: Loading Linux ini files took 0.05 seconds
  41. LogConfig: Display: Loading Mac ini files took 0.03 seconds
  42. LogAudio: Display: Pre-Initializing Audio Device Manager...
  43. LogAudio: Display: AudioInfo: 'OPUS' Registered
  44. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  45. LogAudio: Display: AudioInfo: 'OGG' Registered
  46. LogAudio: Display: AudioInfo: 'ADPCM' Registered
  47. LogAudio: Display: AudioInfo: 'PCM' Registered
  48. LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
  49. LogAudio: Display: AudioInfo: 'BINKA' Registered
  50. LogAudio: Display: AudioInfo: 'RADA' Registered
  51. LogAudio: Display: Audio Device Manager Pre-Initialized
  52. LogPluginManager: Looking for build plugins target receipt
  53. LogPluginManager: Unable to find target receipt in path: ../../../../../Unreal Projects/Interliminal/Binaries/Win64/*.target
  54. LogConfig: Display: Loading TVOS ini files took 0.04 seconds
  55. LogConfig: Display: Loading Unix ini files took 0.04 seconds
  56. LogAssetRegistry: Display: Asset registry cache read as 38.8 MiB from ../../../../../Unreal Projects/Interliminal/Intermediate/CachedAssetRegistry_0.bin
  57. LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
  58. LogConfig: Display: Loading Windows ini files took 0.04 seconds
  59. LogConfig: Display: Loading VisionOS ini files took 0.04 seconds
  60. LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
  61. LogPluginManager: Looking for enabled plugins target receipt
  62. LogPluginManager: Unable to find target receipt in path: ../../../../../Unreal Projects/Interliminal/Binaries/Win64/*.target
  63. LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
  64. LogPluginManager: Mounting Engine plugin Bridge
  65. LogPluginManager: Mounting Engine plugin ChaosCloth
  66. LogPluginManager: Mounting Engine plugin ChaosVD
  67. LogPluginManager: Mounting Engine plugin CmdLinkServer
  68. LogPluginManager: Mounting Engine plugin EnhancedInput
  69. LogPluginManager: Mounting Engine plugin Fab
  70. LogPluginManager: Mounting Engine plugin FastBuildController
  71. LogPluginManager: Mounting Engine plugin MeshPainting
  72. LogPluginManager: Mounting Engine plugin RenderGraphInsights
  73. LogPluginManager: Mounting Engine plugin TraceUtilities
  74. LogPluginManager: Mounting Engine plugin UbaController
  75. LogPluginManager: Mounting Engine plugin WorldMetrics
  76. LogPluginManager: Mounting Engine plugin XGEController
  77. LogPluginManager: Mounting Engine plugin DatasmithContent
  78. LogPluginManager: Mounting Engine plugin GLTFExporter
  79. LogPluginManager: Mounting Engine plugin VariantManager
  80. LogPluginManager: Mounting Engine plugin VariantManagerContent
  81. LogPluginManager: Mounting Engine plugin AlembicImporter
  82. LogPluginManager: Mounting Engine plugin AndroidMedia
  83. LogPluginManager: Mounting Engine plugin AvfMedia
  84. LogPluginManager: Mounting Engine plugin ImgMedia
  85. LogPluginManager: Mounting Engine plugin MediaCompositing
  86. LogPluginManager: Mounting Engine plugin MediaPlate
  87. LogPluginManager: Mounting Engine plugin MediaPlayerEditor
  88. LogPluginManager: Mounting Engine plugin WmfMedia
  89. LogPluginManager: Mounting Engine plugin WebMMedia
  90. LogPluginManager: Mounting Engine plugin InterchangeTests
  91. LogPluginManager: Mounting Engine plugin OodleNetwork
  92. LogPluginManager: Mounting Engine plugin AssetManagerEditor
  93. LogPluginManager: Mounting Engine plugin BlueprintHeaderView
  94. LogPluginManager: Mounting Engine plugin ChangelistReview
  95. LogPluginManager: Mounting Engine plugin ColorGrading
  96. LogPluginManager: Mounting Engine plugin CryptoKeys
  97. LogPluginManager: Mounting Engine plugin CurveEditorTools
  98. LogPluginManager: Mounting Engine plugin DataValidation
  99. LogPluginManager: Mounting Engine plugin EditorDebugTools
  100. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  101. LogPluginManager: Mounting Engine plugin FacialAnimation
  102. LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
  103. LogPluginManager: Mounting Engine plugin GameplayTagsEditor
  104. LogPluginManager: Mounting Engine plugin GeometryMode
  105. LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
  106. LogPluginManager: Mounting Engine plugin MaterialAnalyzer
  107. LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
  108. LogPluginManager: Mounting Engine plugin MeshLODToolset
  109. LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
  110. LogPluginManager: Mounting Engine plugin PluginBrowser
  111. LogPluginManager: Mounting Engine plugin ProxyLODPlugin
  112. LogPluginManager: Mounting Engine plugin SequencerAnimTools
  113. LogPluginManager: Mounting Engine plugin SpeedTreeImporter
  114. LogPluginManager: Mounting Engine plugin StylusInput
  115. LogPluginManager: Mounting Engine plugin UMGWidgetPreview
  116. LogPluginManager: Mounting Engine plugin UVEditor
  117. LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
  118. LogPluginManager: Mounting Engine plugin AdvancedRenamer
  119. LogPluginManager: Mounting Engine plugin AutomationUtils
  120. LogPluginManager: Mounting Engine plugin BackChannel
  121. LogPluginManager: Mounting Engine plugin ChaosCaching
  122. LogPluginManager: Mounting Engine plugin ChaosEditor
  123. LogPluginManager: Mounting Engine plugin ChaosNiagara
  124. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  125. LogPluginManager: Mounting Engine plugin ChaosUserDataPT
  126. LogPluginManager: Mounting Engine plugin CharacterAI
  127. LogPluginManager: Mounting Engine plugin Dataflow
  128. LogPluginManager: Mounting Engine plugin EditorDataStorage
  129. LogPluginManager: Mounting Engine plugin EditorPerformance
  130. LogPluginManager: Mounting Engine plugin EditorTelemetry
  131. LogPluginManager: Mounting Engine plugin Fracture
  132. LogPluginManager: Mounting Engine plugin FullBodyIK
  133. LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
  134. LogPluginManager: Mounting Engine plugin GeometryFlow
  135. LogPluginManager: Mounting Engine plugin LocalizableMessage
  136. LogPluginManager: Mounting Engine plugin LowLevelNetTrace
  137. LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
  138. LogPluginManager: Mounting Engine plugin NFORDenoise
  139. LogPluginManager: Mounting Engine plugin PlanarCut
  140. LogPluginManager: Mounting Engine plugin PlatformCrypto
  141. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  142. LogPluginManager: Mounting Engine plugin SkeletalReduction
  143. LogPluginManager: Mounting Engine plugin StudioTelemetry
  144. LogPluginManager: Mounting Engine plugin ToolPresets
  145. LogPluginManager: Mounting Engine plugin ActorLayerUtilities
  146. LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
  147. LogPluginManager: Mounting Engine plugin AndroidFileServer
  148. LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
  149. LogPluginManager: Mounting Engine plugin AndroidPermission
  150. LogPluginManager: Mounting Engine plugin AppleImageUtils
  151. LogPluginManager: Mounting Engine plugin AppleMoviePlayer
  152. LogPluginManager: Mounting Engine plugin ArchVisCharacter
  153. LogPluginManager: Mounting Engine plugin AssetTags
  154. LogPluginManager: Mounting Engine plugin AudioCapture
  155. LogPluginManager: Mounting Engine plugin AudioSynesthesia
  156. LogPluginManager: Mounting Engine plugin AudioWidgets
  157. LogPluginManager: Mounting Engine plugin CableComponent
  158. LogPluginManager: Mounting Engine plugin ChunkDownloader
  159. LogPluginManager: Mounting Engine plugin ComputeFramework
  160. LogPluginManager: Mounting Engine plugin CustomMeshComponent
  161. LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
  162. LogPluginManager: Mounting Engine plugin GeometryCache
  163. LogPluginManager: Mounting Engine plugin GeometryProcessing
  164. LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
  165. LogPluginManager: Mounting Engine plugin GooglePAD
  166. LogPluginManager: Mounting Engine plugin HairStrands
  167. LogPluginManager: Mounting Engine plugin InputDebugging
  168. LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
  169. LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
  170. LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
  171. LogPluginManager: Mounting Engine plugin MeshModelingToolset
  172. LogPluginManager: Mounting Engine plugin Metasound
  173. LogPluginManager: Mounting Engine plugin MobilePatchingUtils
  174. LogPluginManager: Mounting Engine plugin MsQuic
  175. LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
  176. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  177. LogPluginManager: Mounting Engine plugin ResonanceAudio
  178. LogPluginManager: Mounting Engine plugin RigVM
  179. LogPluginManager: Mounting Engine plugin SignificanceManager
  180. LogPluginManager: Mounting Engine plugin SoundFields
  181. LogPluginManager: Mounting Engine plugin StateTree
  182. LogPluginManager: Mounting Engine plugin Synthesis
  183. LogPluginManager: Mounting Engine plugin USDCore
  184. LogPluginManager: Mounting Engine plugin WaveTable
  185. LogPluginManager: Mounting Engine plugin WebMMoviePlayer
  186. LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
  187. LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
  188. LogPluginManager: Mounting Engine plugin InterchangeAssets
  189. LogPluginManager: Mounting Engine plugin InterchangeEditor
  190. LogPluginManager: Mounting Engine plugin Interchange
  191. LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
  192. LogPluginManager: Mounting Engine plugin NNEDenoiser
  193. LogPluginManager: Mounting Engine plugin NNERuntimeORT
  194. LogPluginManager: Mounting Engine plugin TcpMessaging
  195. LogPluginManager: Mounting Engine plugin UdpMessaging
  196. LogPluginManager: Mounting Engine plugin EOSShared
  197. LogPluginManager: Mounting Engine plugin OnlineBase
  198. LogPluginManager: Mounting Engine plugin OnlineServices
  199. LogPluginManager: Mounting Engine plugin OnlineSubsystem
  200. LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
  201. LogPluginManager: Mounting Engine plugin OnlineSubsystemSteam
  202. LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
  203. LogPluginManager: Mounting Engine plugin Paper2D
  204. LogPluginManager: Mounting Engine plugin AISupport
  205. LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
  206. LogPluginManager: Mounting Engine plugin AnimationData
  207. LogPluginManager: Mounting Engine plugin ACLPlugin
  208. LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
  209. LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
  210. LogPluginManager: Mounting Engine plugin ControlRig
  211. LogPluginManager: Mounting Engine plugin ControlRigModules
  212. LogPluginManager: Mounting Engine plugin ControlRigSpline
  213. LogPluginManager: Mounting Engine plugin DeformerGraph
  214. LogPluginManager: Mounting Engine plugin IKRig
  215. LogPluginManager: Mounting Engine plugin LiveLink
  216. LogPluginManager: Mounting Engine plugin CameraShakePreviewer
  217. LogPluginManager: Mounting Engine plugin RigLogic
  218. LogPluginManager: Mounting Engine plugin EngineCameras
  219. LogPluginManager: Mounting Engine plugin GameplayCameras
  220. LogPluginManager: Mounting Engine plugin AnimationSharing
  221. LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
  222. LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
  223. LogPluginManager: Mounting Engine plugin DumpGPUServices
  224. LogPluginManager: Mounting Engine plugin GitSourceControl
  225. LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
  226. LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
  227. LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
  228. LogPluginManager: Mounting Engine plugin PerforceSourceControl
  229. LogPluginManager: Mounting Engine plugin PixWinPlugin
  230. LogPluginManager: Mounting Engine plugin PlasticSourceControl
  231. LogPluginManager: Mounting Engine plugin PluginUtils
  232. LogPluginManager: Mounting Engine plugin PropertyAccessNode
  233. LogPluginManager: Mounting Engine plugin RenderDocPlugin
  234. LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
  235. LogPluginManager: Mounting Engine plugin SubversionSourceControl
  236. LogPluginManager: Mounting Engine plugin TextureFormatOodle
  237. LogPluginManager: Mounting Engine plugin UObjectPlugin
  238. LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
  239. LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
  240. LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
  241. LogPluginManager: Mounting Engine plugin Niagara
  242. LogPluginManager: Mounting Engine plugin NiagaraSimCaching
  243. LogPluginManager: Mounting Engine plugin ActorSequence
  244. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  245. LogPluginManager: Mounting Engine plugin SequencerScripting
  246. LogPluginManager: Mounting Engine plugin TemplateSequence
  247. LogPluginManager: Mounting Engine plugin Takes
  248. LogPluginManager: Mounting Engine plugin SteamShared
  249. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  250. LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
  251. LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
  252. LogPluginManager: Mounting Engine plugin ConcertMain
  253. LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
  254. LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
  255. LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
  256. LogPluginManager: Mounting Engine plugin MetaHumanSDK
  257. LogPluginManager: Mounting Engine plugin LightMixer
  258. LogPluginManager: Mounting Engine plugin ObjectMixer
  259. LogPluginManager: Mounting Engine plugin HoldoutComposite
  260. LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
  261. LogPluginManager: Mounting Engine plugin SQLiteCore
  262. LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
  263. LogPluginManager: Mounting Engine plugin XInputDevice
  264. LogPluginManager: Mounting Engine plugin ConcertSyncClient
  265. LogPluginManager: Mounting Engine plugin ConcertSyncCore
  266. LogPluginManager: Mounting Project plugin AdvancedSessions
  267. LogPluginManager: Mounting Project plugin AdvancedSteamSessions
  268. SourceControl: Revision control is disabled
  269. SourceControl: Revision control is disabled
  270. SourceControl: Revision control is disabled
  271. LogNFORDenoise: NFORDenoise function starting up
  272. LogStudioTelemetry: Display: Starting StudioTelemetry Module
  273. LogStudioTelemetry: Started StudioTelemetry Session
  274. LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368
  275. LogInit: Using libcurl 8.4.0
  276. LogInit: - built for Windows
  277. LogInit: - supports SSL with OpenSSL/1.1.1t
  278. LogInit: - supports HTTP deflate (compression) using libz 1.3
  279. LogInit: - other features:
  280. LogInit: CURL_VERSION_SSL
  281. LogInit: CURL_VERSION_LIBZ
  282. LogInit: CURL_VERSION_IPV6
  283. LogInit: CURL_VERSION_ASYNCHDNS
  284. LogInit: CURL_VERSION_LARGEFILE
  285. LogInit: CURL_VERSION_HTTP2
  286. LogInit: CurlRequestOptions (configurable via config and command line):
  287. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  288. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  289. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  290. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  291. LogInit: - LocalHostAddr = Default
  292. LogInit: - BufferSize = 65536
  293. LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
  294. LogInit: Creating http thread with maximum 2147483647 concurrent requests
  295. LogSteamShared: Display: Loading Steam SDK 1.57
  296. LogSteamShared: Steam SDK Loaded!
  297. LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
  298. LogOnline: OSS: Unable to create OnlineSubsystem instance Steam
  299. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  300. LogOnline: OSS: Created online subsystem instance for: NULL
  301. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
  302. LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
  303. LogWindows: File 'WinPixGpuCapturer.dll' does not exist
  304. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  305. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
  306. RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
  307. LogInit: ExecutableName: UnrealEditor.exe
  308. LogInit: Build: ++UE5+Release-5.5-CL-38445549
  309. LogInit: Platform=WindowsEditor
  310. LogInit: MachineId=a1d1c693426b72a6e95326819fbe28c9
  311. LogInit: DeviceId=
  312. LogInit: Engine Version: 5.5.1-38445549+++UE5+Release-5.5
  313. LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
  314. LogInit: Net CL: 37670630
  315. LogInit: OS: Windows 11 (23H2) [10.0.22631.4602] (), CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz, GPU: NVIDIA GeForce GTX 1050 Ti
  316. LogInit: Compiled (64-bit): Nov 28 2024 00:55:04
  317. LogInit: Architecture: x64
  318. LogInit: Compiled with Visual C++: 19.38.33130.00
  319. LogInit: Build Configuration: Development
  320. LogInit: Branch Name: ++UE5+Release-5.5
  321. LogInit: Command Line:
  322. LogInit: Base Directory: D:/Program Files/UE_5.5/Engine/Binaries/Win64/
  323. LogInit: Allocator: Mimalloc
  324. LogInit: Installed Engine Build: 1
  325. LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  326. LogDevObjectVersion: Number of dev versions registered: 36
  327. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  328. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  329. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  330. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  331. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  332. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  333. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  334. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  335. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
  336. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  337. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
  338. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  339. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  340. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  341. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  342. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  343. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  344. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  345. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  346. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
  347. LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
  348. LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
  349. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
  350. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  351. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  352. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  353. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  354. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  355. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  356. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  357. LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
  358. LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
  359. LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
  360. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  361. LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
  362. LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
  363. LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.81ms
  364. LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 22.09ms
  365. LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.12ms
  366. LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.11ms
  367. LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.11ms
  368. LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.10ms
  369. LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.11ms
  370. LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.12ms
  371. LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.10ms
  372. LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.17ms
  373. LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.13ms
  374. LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.13ms
  375. LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.10ms
  376. LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.11ms
  377. LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.10ms
  378. LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms
  379. LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms
  380. LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.15ms
  381. LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.10ms
  382. LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.16ms
  383. LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.17ms
  384. LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms
  385. LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.11ms
  386. LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.12ms
  387. LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.11ms
  388. LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.14ms
  389. LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.13ms
  390. LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.17ms
  391. LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.14ms
  392. LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.10ms
  393. LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.11ms
  394. LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.17ms
  395. LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.12ms
  396. LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.11ms
  397. LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.14ms
  398. LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.11ms
  399. LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.13ms
  400. LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.16ms
  401. LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.16ms
  402. LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.16ms
  403. LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.13ms
  404. LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.14ms
  405. LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms
  406. LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.10ms
  407. LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.10ms
  408. LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.11ms
  409. LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.14ms
  410. LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.11ms
  411. LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.10ms
  412. LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.10ms
  413. LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.11ms
  414. LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.10ms
  415. LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.11ms
  416. LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms
  417. LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.10ms
  418. LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.10ms
  419. LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.10ms
  420. LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.11ms
  421. LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms
  422. LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.11ms
  423. LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms
  424. LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.12ms
  425. LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.10ms
  426. LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms
  427. LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.10ms
  428. LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.10ms
  429. LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.10ms
  430. LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.10ms
  431. LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms
  432. LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms
  433. LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.10ms
  434. LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.10ms
  435. LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.12ms
  436. LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms
  437. LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms
  438. LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms
  439. LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.10ms
  440. LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.11ms
  441. LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms
  442. LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms
  443. LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.10ms
  444. LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.15ms
  445. LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.18ms
  446. LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.11ms
  447. LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms
  448. LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms
  449. LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.12ms
  450. LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.11ms
  451. LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.18ms
  452. LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.12ms
  453. LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms
  454. LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.68ms
  455. LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.17ms
  456. LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms
  457. LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.16ms
  458. LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.19ms
  459. LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.11ms
  460. LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.10ms
  461. LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.20ms
  462. LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.19ms
  463. LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms
  464. LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.12ms
  465. LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms
  466. LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms
  467. LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.10ms
  468. LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.12ms
  469. LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms
  470. LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms
  471. LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.16ms
  472. LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms
  473. LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms
  474. LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.11ms
  475. LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.12ms
  476. LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.14ms
  477. LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.11ms
  478. LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms
  479. LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms
  480. LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.12ms
  481. LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.12ms
  482. LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.10ms
  483. LogConfig: Branch 'OnlineSubsystemSteam' had been unloaded. Reloading on-demand took 0.10ms
  484. LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms
  485. LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms
  486. LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms
  487. LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.10ms
  488. LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.10ms
  489. LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms
  490. LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.11ms
  491. LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.13ms
  492. LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.11ms
  493. LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms
  494. LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.10ms
  495. LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms
  496. LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.11ms
  497. LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
  498. LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
  499. LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.10ms
  500. LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.10ms
  501. LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms
  502. LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
  503. LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
  504. LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.10ms
  505. LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.10ms
  506. LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.16ms
  507. LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.12ms
  508. LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.10ms
  509. LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms
  510. LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
  511. LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms
  512. LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.10ms
  513. LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms
  514. LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms
  515. LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms
  516. LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms
  517. LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.11ms
  518. LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.10ms
  519. LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.11ms
  520. LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms
  521. LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms
  522. LogConfig: Branch 'SteamShared' had been unloaded. Reloading on-demand took 0.11ms
  523. LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.12ms
  524. LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms
  525. LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.11ms
  526. LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.11ms
  527. LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms
  528. LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.12ms
  529. LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.10ms
  530. LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms
  531. LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.10ms
  532. LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms
  533. LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms
  534. LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.11ms
  535. LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms
  536. LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.12ms
  537. LogConfig: Branch 'AdvancedSessions' had been unloaded. Reloading on-demand took 0.10ms
  538. LogConfig: Branch 'AdvancedSteamSessions' had been unloaded. Reloading on-demand took 0.10ms
  539. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
  540. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
  541. LogStreaming: Display: AsyncLoading2 - Initialized
  542. LogInit: Object subsystem initialized
  543. LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
  544. LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  545. LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  546. LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  547. LogConfig: Set CVar [[r.setres:1280x720]]
  548. LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  549. LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  550. LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  551. LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  552. LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
  553. LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
  554. LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
  555. LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
  556. LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
  557. LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
  558. LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
  559. LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
  560. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.VSync:0]]
  561. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
  562. [2024.12.29-11.04.34:059][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  563. [2024.12.29-11.04.34:059][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
  564. [2024.12.29-11.04.34:059][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
  565. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
  566. [2024.12.29-11.04.34:059][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
  567. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
  568. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
  569. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
  570. [2024.12.29-11.04.34:059][ 0]LogConfig: CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] deferred - dummy variable created
  571. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  572. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
  573. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
  574. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
  575. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
  576. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
  577. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
  578. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
  579. [2024.12.29-11.04.34:059][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:0]]
  580. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
  581. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
  582. [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  583. [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  584. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  585. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
  586. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
  587. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
  588. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
  589. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
  590. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
  591. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  592. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  593. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  594. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  595. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  596. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  597. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
  598. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
  599. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
  600. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
  601. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
  602. [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  603. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  604. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
  605. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
  606. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
  607. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  608. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
  609. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  610. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
  611. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
  612. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
  613. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
  614. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
  615. [2024.12.29-11.04.34:060][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
  616. [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  617. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
  618. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
  619. [2024.12.29-11.04.34:060][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
  620. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
  621. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
  622. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
  623. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
  624. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
  625. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
  626. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
  627. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
  628. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
  629. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
  630. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
  631. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
  632. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
  633. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
  634. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
  635. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
  636. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
  637. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
  638. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
  639. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
  640. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
  641. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
  642. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
  643. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
  644. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
  645. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
  646. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
  647. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
  648. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
  649. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
  650. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
  651. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
  652. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
  653. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
  654. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
  655. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
  656. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
  657. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
  658. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
  659. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
  660. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
  661. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
  662. [2024.12.29-11.04.34:060][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
  663. [2024.12.29-11.04.34:062][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  664. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
  665. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
  666. [2024.12.29-11.04.34:062][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  667. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
  668. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
  669. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
  670. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
  671. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
  672. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
  673. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
  674. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
  675. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
  676. [2024.12.29-11.04.34:062][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  677. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
  678. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
  679. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
  680. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
  681. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
  682. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
  683. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
  684. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  685. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  686. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
  687. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
  688. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
  689. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
  690. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  691. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
  692. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
  693. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
  694. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
  695. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
  696. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
  697. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
  698. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
  699. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
  700. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
  701. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
  702. [2024.12.29-11.04.34:062][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  703. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
  704. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
  705. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
  706. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
  707. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
  708. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
  709. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
  710. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
  711. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
  712. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
  713. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
  714. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
  715. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
  716. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
  717. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
  718. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
  719. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
  720. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
  721. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
  722. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
  723. [2024.12.29-11.04.34:062][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
  724. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  725. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
  726. [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  727. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
  728. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
  729. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
  730. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
  731. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
  732. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
  733. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
  734. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
  735. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
  736. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
  737. [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  738. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
  739. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
  740. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  741. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
  742. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
  743. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  744. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
  745. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
  746. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
  747. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
  748. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
  749. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
  750. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
  751. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
  752. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
  753. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
  754. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
  755. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
  756. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
  757. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  758. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  759. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  760. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  761. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  762. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  763. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  764. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  765. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  766. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  767. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  768. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  769. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  770. [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  771. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
  772. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  773. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  774. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
  775. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
  776. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
  777. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  778. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
  779. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  780. [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  781. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
  782. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
  783. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
  784. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
  785. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
  786. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
  787. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
  788. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
  789. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
  790. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
  791. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
  792. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
  793. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
  794. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  795. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  796. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  797. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  798. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  799. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  800. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  801. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  802. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  803. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  804. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  805. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
  806. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
  807. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
  808. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
  809. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
  810. [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  811. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
  812. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
  813. [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  814. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  815. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  816. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  817. [2024.12.29-11.04.34:063][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
  818. [2024.12.29-11.04.34:063][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
  819. [2024.12.29-11.04.34:067][ 0]LogRHI: Using Default RHI: D3D12
  820. [2024.12.29-11.04.34:067][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  821. [2024.12.29-11.04.34:067][ 0]LogRHI: Loading RHI module D3D12RHI
  822. [2024.12.29-11.04.34:073][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  823. [2024.12.29-11.04.34:073][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  824. [2024.12.29-11.04.34:228][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1050 Ti (VendorId: 10de, DeviceId: 1c82, SubSysId: 37641458, Revision: 00a1
  825. [2024.12.29-11.04.34:228][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  826. [2024.12.29-11.04.34:228][ 0]LogD3D12RHI: Adapter has 4004MB of dedicated video memory, 0MB of dedicated system memory, and 8164MB of shared system memory, 1 output[s]
  827. [2024.12.29-11.04.34:229][ 0]LogD3D12RHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36)
  828. [2024.12.29-11.04.34:229][ 0]LogD3D12RHI: Driver Date: 12-3-2024
  829. [2024.12.29-11.04.34:235][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
  830. [2024.12.29-11.04.34:235][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
  831. [2024.12.29-11.04.34:235][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8164MB of shared system memory, 0 output[s]
  832. [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce GTX 1050 Ti (VendorId: 10de, DeviceId: 1c82, SubSysId: 37641458, Revision: 00a1
  833. [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  834. [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Adapter has 4004MB of dedicated video memory, 0MB of dedicated system memory, and 8164MB of shared system memory, 0 output[s]
  835. [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36)
  836. [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Driver Date: 12-3-2024
  837. [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
  838. [2024.12.29-11.04.34:333][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  839. [2024.12.29-11.04.34:333][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  840. [2024.12.29-11.04.34:333][ 0]LogInit: Selected Device Profile: [WindowsEditor]
  841. [2024.12.29-11.04.34:333][ 0]LogHAL: Display: Platform has ~ 16 GB [17122484224 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  842. [2024.12.29-11.04.34:333][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
  843. [2024.12.29-11.04.34:333][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  844. [2024.12.29-11.04.34:333][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
  845. [2024.12.29-11.04.34:333][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
  846. [2024.12.29-11.04.34:334][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  847. [2024.12.29-11.04.34:334][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
  848. [2024.12.29-11.04.34:334][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  849. [2024.12.29-11.04.34:334][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  850. [2024.12.29-11.04.34:334][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
  851. [2024.12.29-11.04.34:334][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
  852. [2024.12.29-11.04.34:334][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
  853. [2024.12.29-11.04.34:334][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  854. [2024.12.29-11.04.34:334][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
  855. [2024.12.29-11.04.34:334][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal Projects/Interliminal/Saved/Config/WindowsEditor/Editor.ini]
  856. [2024.12.29-11.04.34:334][ 0]LogInit: Computer: DELTA
  857. [2024.12.29-11.04.34:334][ 0]LogInit: User: USUARIO
  858. [2024.12.29-11.04.34:334][ 0]LogInit: CPU Page size=4096, Cores=6
  859. [2024.12.29-11.04.34:334][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  860. [2024.12.29-11.04.34:342][ 0]LogWindows: Error connecting to storage service [error code 8004100e]
  861. [2024.12.29-11.04.34:343][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
  862. [2024.12.29-11.04.34:343][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) Virtual=18.8GB
  863. [2024.12.29-11.04.34:343][ 0]LogMemory: Platform Memory Stats for WindowsEditor
  864. [2024.12.29-11.04.34:343][ 0]LogMemory: Process Physical Memory: 589.98 MB used, 604.52 MB peak
  865. [2024.12.29-11.04.34:343][ 0]LogMemory: Process Virtual Memory: 586.30 MB used, 586.30 MB peak
  866. [2024.12.29-11.04.34:343][ 0]LogMemory: Physical Memory: 8305.23 MB used, 8024.04 MB free, 16329.27 MB total
  867. [2024.12.29-11.04.34:343][ 0]LogMemory: Virtual Memory: 10845.63 MB used, 8420.64 MB free, 19266.27 MB total
  868. [2024.12.29-11.04.34:343][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  869. [2024.12.29-11.04.34:348][ 0]LogWindows: WindowsPlatformFeatures enabled
  870. [2024.12.29-11.04.34:359][ 0]LogChaosDD: Chaos Debug Draw Startup
  871. [2024.12.29-11.04.34:359][ 0]LogInit: Physics initialised using underlying interface: Chaos
  872. [2024.12.29-11.04.34:360][ 0]LogInit: Overriding language with editor language configuration option (en).
  873. [2024.12.29-11.04.34:360][ 0]LogInit: Using OS detected locale (es-ES).
  874. [2024.12.29-11.04.34:364][ 0]LogInit: Setting process to per monitor DPI aware
  875. [2024.12.29-11.04.34:754][ 0]LogWindowsTextInputMethodSystem: Available input methods:
  876. [2024.12.29-11.04.34:754][ 0]LogWindowsTextInputMethodSystem: - Español (España, internacional) - (Keyboard).
  877. [2024.12.29-11.04.34:755][ 0]LogWindowsTextInputMethodSystem: Activated input method: Español (España, internacional) - (Keyboard).
  878. [2024.12.29-11.04.34:771][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
  879. [2024.12.29-11.04.34:771][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  880. [2024.12.29-11.04.35:030][ 0]LogRHI: Using Default RHI: D3D12
  881. [2024.12.29-11.04.35:030][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  882. [2024.12.29-11.04.35:030][ 0]LogRHI: Loading RHI module D3D12RHI
  883. [2024.12.29-11.04.35:030][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  884. [2024.12.29-11.04.35:030][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  885. [2024.12.29-11.04.35:030][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
  886. [2024.12.29-11.04.35:031][ 0]LogWindows: Attached monitors:
  887. [2024.12.29-11.04.35:031][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY1' [PRIMARY]
  888. [2024.12.29-11.04.35:031][ 0]LogWindows: Found 1 attached monitors.
  889. [2024.12.29-11.04.35:031][ 0]LogWindows: Gathering driver information using Windows Setup API
  890. [2024.12.29-11.04.35:031][ 0]LogRHI: RHI Adapter Info:
  891. [2024.12.29-11.04.35:031][ 0]LogRHI: Name: NVIDIA GeForce GTX 1050 Ti
  892. [2024.12.29-11.04.35:031][ 0]LogRHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36)
  893. [2024.12.29-11.04.35:031][ 0]LogRHI: Driver Date: 12-3-2024
  894. [2024.12.29-11.04.35:031][ 0]LogD3D12RHI: GPU DeviceId: 0x1c82 (for the marketing name, search the web for "GPU Device Id")
  895. [2024.12.29-11.04.35:031][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  896. [2024.12.29-11.04.35:100][ 0]LogNvidiaAftermath: Aftermath initialized
  897. [2024.12.29-11.04.35:100][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
  898. [2024.12.29-11.04.35:145][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
  899. [2024.12.29-11.04.35:145][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
  900. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device1 is supported.
  901. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device2 is supported.
  902. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device3 is supported.
  903. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device4 is supported.
  904. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device5 is supported.
  905. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device6 is supported.
  906. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device7 is supported.
  907. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device8 is supported.
  908. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device9 is supported.
  909. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device10 is supported.
  910. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device11 is supported.
  911. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: ID3D12Device12 is supported.
  912. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Bindless resources are supported
  913. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
  914. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Raster order views are supported
  915. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
  916. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
  917. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
  918. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  919. [2024.12.29-11.04.35:145][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  920. [2024.12.29-11.04.35:204][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000005B651920B00)
  921. [2024.12.29-11.04.35:204][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000005B651920D80)
  922. [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000005B651921000)
  923. [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  924. [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  925. [2024.12.29-11.04.35:205][ 0]LogRHI: Texture pool is 2144 MB (70% of 3063 MB)
  926. [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: Async texture creation enabled
  927. [2024.12.29-11.04.35:205][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
  928. [2024.12.29-11.04.35:217][ 0]LogVRS: Current RHI does not support Variable Rate Shading
  929. [2024.12.29-11.04.35:220][ 0]LogInit: Initializing FReadOnlyCVARCache
  930. [2024.12.29-11.04.35:231][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal Projects/Interliminal/Interliminal.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal Projects/Interliminal/Interliminal.uproject" -platform=all'
  931. [2024.12.29-11.04.35:231][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal Projects/Interliminal/Interliminal.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal Projects/Interliminal/Interliminal.uproject" -platform=all" ]
  932. [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
  933. [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
  934. [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
  935. [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
  936. [2024.12.29-11.04.35:272][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
  937. [2024.12.29-11.04.35:272][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
  938. [2024.12.29-11.04.35:272][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
  939. [2024.12.29-11.04.35:273][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
  940. [2024.12.29-11.04.35:274][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
  941. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  942. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  943. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  944. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  945. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  946. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  947. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  948. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  949. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  950. [2024.12.29-11.04.35:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  951. [2024.12.29-11.04.35:378][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  952. [2024.12.29-11.04.35:378][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  953. [2024.12.29-11.04.35:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  954. [2024.12.29-11.04.35:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
  955. [2024.12.29-11.04.35:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  956. [2024.12.29-11.04.35:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  957. [2024.12.29-11.04.35:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
  958. [2024.12.29-11.04.35:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
  959. [2024.12.29-11.04.35:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
  960. [2024.12.29-11.04.35:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  961. [2024.12.29-11.04.35:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
  962. [2024.12.29-11.04.35:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  963. [2024.12.29-11.04.35:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  964. [2024.12.29-11.04.35:525][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  965. [2024.12.29-11.04.35:525][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  966. [2024.12.29-11.04.35:565][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  967. [2024.12.29-11.04.35:565][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
  968. [2024.12.29-11.04.35:565][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  969. [2024.12.29-11.04.35:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  970. [2024.12.29-11.04.35:566][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
  971. [2024.12.29-11.04.35:635][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
  972. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
  973. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL
  974. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_MRT
  975. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_TVOS
  976. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
  977. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_SM5
  978. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_SM6
  979. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_SIM
  980. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
  981. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
  982. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
  983. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: PCD3D_SM6
  984. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: PCD3D_SM5
  985. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: PCD3D_ES31
  986. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
  987. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: GLSL_150_ES31
  988. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
  989. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
  990. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: VVM_1_0
  991. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
  992. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
  993. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
  994. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
  995. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
  996. [2024.12.29-11.04.35:639][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
  997. [2024.12.29-11.04.35:639][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
  998. [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
  999. [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Unreal Projects/Interliminal/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  1000. [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
  1001. [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Unreal Projects/Interliminal/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  1002. [2024.12.29-11.04.35:641][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
  1003. [2024.12.29-11.04.35:722][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1574 MiB)
  1004. [2024.12.29-11.04.35:722][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  1005. [2024.12.29-11.04.35:722][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
  1006. [2024.12.29-11.04.35:722][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Data
  1007. [2024.12.29-11.04.35:722][ 0]LogZenServiceInstance: InTree version at 'D:/Program Files/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
  1008. [2024.12.29-11.04.35:723][ 0]LogZenServiceInstance: Installed version at 'C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
  1009. [2024.12.29-11.04.35:723][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
  1010. [2024.12.29-11.04.35:723][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\USUARIO\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 14084 --child-id Zen_14084_Startup'
  1011. [2024.12.29-11.04.35:812][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
  1012. [2024.12.29-11.04.35:812][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.089 seconds
  1013. [2024.12.29-11.04.35:814][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
  1014. [2024.12.29-11.04.35:836][ 0]LogDerivedDataCache: C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.02 seconds.
  1015. [2024.12.29-11.04.35:836][ 0]LogDerivedDataCache: Display: C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1106.64MBs, RandomWriteSpeed=50.45MBs. Assigned SpeedClass 'Local'
  1016. [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/USUARIO/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
  1017. [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
  1018. [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
  1019. [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
  1020. [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
  1021. [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
  1022. [2024.12.29-11.04.35:837][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
  1023. [2024.12.29-11.04.35:838][ 0]LogShaderCompilers: Guid format shader working directory is 4 characters bigger than the processId version (../../../../../Unreal Projects/Interliminal/Intermediate/Shaders/WorkingDirectory/14084/).
  1024. [2024.12.29-11.04.35:838][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/USUARIO/AppData/Local/Temp/UnrealShaderWorkingDir/8A8DA5E046E6D44A676AB7BE88D630E7/'.
  1025. [2024.12.29-11.04.35:838][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  1026. [2024.12.29-11.04.35:838][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 3 workers.
  1027. [2024.12.29-11.04.35:839][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Unreal Projects/Interliminal/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  1028. [2024.12.29-11.04.35:840][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  1029. [2024.12.29-11.04.37:619][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
  1030. [2024.12.29-11.04.38:311][ 0]LogSlate: Using FreeType 2.10.0
  1031. [2024.12.29-11.04.38:312][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  1032. [2024.12.29-11.04.38:313][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
  1033. [2024.12.29-11.04.38:313][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
  1034. [2024.12.29-11.04.38:317][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
  1035. [2024.12.29-11.04.38:317][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
  1036. [2024.12.29-11.04.38:317][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
  1037. [2024.12.29-11.04.38:317][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
  1038. [2024.12.29-11.04.38:339][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
  1039. [2024.12.29-11.04.38:341][ 0]LogEditorDomain: Display: EditorDomain is Disabled
  1040. [2024.12.29-11.04.38:344][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../Unreal Projects/Interliminal/Intermediate/CachedAssetRegistry_*.bin.
  1041. [2024.12.29-11.04.38:564][ 0]LogCollisionProfile: Warning: Profile (Trigger) - Custom Channel Name = 'Projectile' hasn't been found
  1042. [2024.12.29-11.04.38:564][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
  1043. [2024.12.29-11.04.38:567][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
  1044. [2024.12.29-11.04.38:567][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
  1045. [2024.12.29-11.04.38:567][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
  1046. [2024.12.29-11.04.38:596][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
  1047. [2024.12.29-11.04.38:596][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
  1048. [2024.12.29-11.04.38:630][ 0]LogDeviceProfileManager: Active device profile: [000005B66CD52000][000005B65CA50000 66] WindowsEditor
  1049. [2024.12.29-11.04.38:630][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
  1050. [2024.12.29-11.04.38:631][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
  1051. [2024.12.29-11.04.38:634][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Unreal Projects/Interliminal/Interliminal.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal Projects/Interliminal/Interliminal.uproject" -Device=Win64@DELTA'
  1052. [2024.12.29-11.04.38:634][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal Projects/Interliminal/Interliminal.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal Projects/Interliminal/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal Projects/Interliminal/Interliminal.uproject" -Device=Win64@DELTA" -nocompile -nocompileuat ]
  1053. [2024.12.29-11.04.38:687][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1054. [2024.12.29-11.04.38:687][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
  1055. [2024.12.29-11.04.38:687][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
  1056. [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1057. [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
  1058. [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
  1059. [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1060. [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
  1061. [2024.12.29-11.04.38:688][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
  1062. [2024.12.29-11.04.38:689][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1063. [2024.12.29-11.04.38:689][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
  1064. [2024.12.29-11.04.38:689][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
  1065. [2024.12.29-11.04.38:689][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1066. [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1067. [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
  1068. [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1069. [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1070. [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
  1071. [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1072. [2024.12.29-11.04.38:690][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1073. [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1074. [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
  1075. [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1076. [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1077. [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
  1078. [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1079. [2024.12.29-11.04.38:691][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1080. [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1081. [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1082. [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
  1083. [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
  1084. [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1085. [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
  1086. [2024.12.29-11.04.38:692][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
  1087. [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1088. [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
  1089. [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1090. [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1091. [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
  1092. [2024.12.29-11.04.38:693][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  1093. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
  1094. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1095. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1096. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
  1097. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1098. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
  1099. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
  1100. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1101. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
  1102. [2024.12.29-11.04.38:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
  1103. [2024.12.29-11.04.39:024][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
  1104. [2024.12.29-11.04.39:024][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
  1105. [2024.12.29-11.04.39:024][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
  1106. [2024.12.29-11.04.39:024][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
  1107. [2024.12.29-11.04.39:024][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  1108. [2024.12.29-11.04.39:187][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.77ms
  1109. [2024.12.29-11.04.39:210][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.81ms
  1110. [2024.12.29-11.04.39:227][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.79ms
  1111. [2024.12.29-11.04.39:230][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.76ms
  1112. [2024.12.29-11.04.39:469][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
  1113. [2024.12.29-11.04.39:469][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
  1114. [2024.12.29-11.04.39:475][ 0]LogLiveCoding: Display: Starting LiveCoding
  1115. [2024.12.29-11.04.39:475][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
  1116. [2024.12.29-11.04.39:475][ 0]LogLiveCoding: Display: First instance in process group "UE_Interliminal_0xadbca162", spawning console
  1117. [2024.12.29-11.04.39:481][ 0]LogLiveCoding: Display: Waiting for server
  1118. [2024.12.29-11.04.39:502][ 0]LogSlate: Border
  1119. [2024.12.29-11.04.39:502][ 0]LogSlate: BreadcrumbButton
  1120. [2024.12.29-11.04.39:502][ 0]LogSlate: Brushes.Title
  1121. [2024.12.29-11.04.39:502][ 0]LogSlate: Default
  1122. [2024.12.29-11.04.39:502][ 0]LogSlate: Icons.Save
  1123. [2024.12.29-11.04.39:502][ 0]LogSlate: Icons.Toolbar.Settings
  1124. [2024.12.29-11.04.39:502][ 0]LogSlate: ListView
  1125. [2024.12.29-11.04.39:502][ 0]LogSlate: SoftwareCursor_CardinalCross
  1126. [2024.12.29-11.04.39:502][ 0]LogSlate: SoftwareCursor_Grab
  1127. [2024.12.29-11.04.39:502][ 0]LogSlate: TableView.DarkRow
  1128. [2024.12.29-11.04.39:502][ 0]LogSlate: TableView.Row
  1129. [2024.12.29-11.04.39:502][ 0]LogSlate: TreeView
  1130. [2024.12.29-11.04.39:680][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
  1131. [2024.12.29-11.04.39:682][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.101 ms
  1132. [2024.12.29-11.04.39:695][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.82ms
  1133. [2024.12.29-11.04.39:718][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
  1134. [2024.12.29-11.04.39:718][ 0]LogInit: XR: MultiViewport is Disabled
  1135. [2024.12.29-11.04.39:718][ 0]LogInit: XR: Mobile Multiview is Disabled
  1136. [2024.12.29-11.04.39:799][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.83ms
  1137. [2024.12.29-11.04.39:827][ 0]LogTurnkeySupport: Completed device detection: Code = 0
  1138. [2024.12.29-11.04.40:180][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
  1139. [2024.12.29-11.04.40:181][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
  1140. [2024.12.29-11.04.40:203][ 0]LogMetaSound: MetaSound Engine Initialized
  1141. [2024.12.29-11.04.40:747][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
  1142. [2024.12.29-11.04.40:747][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce GTX 1050 Ti (Compute, Graphics)
  1143. [2024.12.29-11.04.40:747][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
  1144. [2024.12.29-11.04.40:747][ 0]LogNNERuntimeORT: No NPU adapter found!
  1145. [2024.12.29-11.04.40:747][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  1146. [2024.12.29-11.04.40:789][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
  1147. [2024.12.29-11.04.40:789][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  1148. [2024.12.29-11.04.40:789][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:61140'.
  1149. [2024.12.29-11.04.40:791][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.141' to multicast group '230.0.0.1:6666'
  1150. [2024.12.29-11.04.40:909][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D0D4820789EB47618000000000007700 | Instance: 888049104439262FD07DFD95943FF657 (DELTA-14084).
  1151. [2024.12.29-11.04.41:198][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.87ms
  1152. [2024.12.29-11.04.41:211][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.75ms
  1153. [2024.12.29-11.04.41:404][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
  1154. [2024.12.29-11.04.41:585][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  1155. [2024.12.29-11.04.41:608][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1156. [2024.12.29-11.04.41:608][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1157. [2024.12.29-11.04.41:693][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json'
  1158. [2024.12.29-11.04.41:693][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json'
  1159. [2024.12.29-11.04.41:694][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json'
  1160. [2024.12.29-11.04.41:694][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json'
  1161. [2024.12.29-11.04.41:695][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json'
  1162. [2024.12.29-11.04.41:695][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json'
  1163. [2024.12.29-11.04.41:696][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json'
  1164. [2024.12.29-11.04.41:696][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json'
  1165. [2024.12.29-11.04.41:697][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json'
  1166. [2024.12.29-11.04.41:697][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json'
  1167. [2024.12.29-11.04.41:697][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json'
  1168. [2024.12.29-11.04.41:699][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json'
  1169. [2024.12.29-11.04.41:699][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json'
  1170. [2024.12.29-11.04.41:700][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json'
  1171. [2024.12.29-11.04.41:701][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json'
  1172. [2024.12.29-11.04.41:701][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json'
  1173. [2024.12.29-11.04.41:702][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json'
  1174. [2024.12.29-11.04.41:702][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json'
  1175. [2024.12.29-11.04.41:703][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json'
  1176. [2024.12.29-11.04.41:703][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json'
  1177. [2024.12.29-11.04.41:703][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json'
  1178. [2024.12.29-11.04.41:704][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json'
  1179. [2024.12.29-11.04.41:704][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json'
  1180. [2024.12.29-11.04.41:705][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json'
  1181. [2024.12.29-11.04.41:705][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json'
  1182. [2024.12.29-11.04.41:706][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json'
  1183. [2024.12.29-11.04.41:707][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json'
  1184. [2024.12.29-11.04.41:707][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json'
  1185. [2024.12.29-11.04.41:707][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json'
  1186. [2024.12.29-11.04.41:708][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json'
  1187. [2024.12.29-11.04.41:708][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json'
  1188. [2024.12.29-11.04.41:709][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json'
  1189. [2024.12.29-11.04.41:710][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json'
  1190. [2024.12.29-11.04.41:710][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json'
  1191. [2024.12.29-11.04.41:711][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'D:/Program Files/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json'
  1192. [2024.12.29-11.04.41:771][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
  1193. [2024.12.29-11.04.41:771][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
  1194. [2024.12.29-11.04.41:784][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
  1195. [2024.12.29-11.04.41:883][ 0]SourceControl: Revision control is disabled
  1196. [2024.12.29-11.04.41:895][ 0]SourceControl: Revision control is disabled
  1197. [2024.12.29-11.04.41:932][ 0]LogCollectionManager: Loaded 0 collections in 0.001404 seconds
  1198. [2024.12.29-11.04.41:934][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Interliminal/Saved/Collections/' took 0.00s
  1199. [2024.12.29-11.04.41:937][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Interliminal/Content/Developers/USUARIO/Collections/' took 0.00s
  1200. [2024.12.29-11.04.41:940][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Interliminal/Content/Collections/' took 0.00s
  1201. [2024.12.29-11.04.42:038][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
  1202. [2024.12.29-11.04.42:038][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
  1203. [2024.12.29-11.04.42:041][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
  1204. [2024.12.29-11.04.42:041][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
  1205. [2024.12.29-11.04.42:041][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
  1206. [2024.12.29-11.04.42:041][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
  1207. [2024.12.29-11.04.42:094][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
  1208. [2024.12.29-11.04.42:094][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
  1209. [2024.12.29-11.04.42:106][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.16.4-36651368 booting at 2024-12-29T11:04:42.106Z using C
  1210. [2024.12.29-11.04.42:106][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.22621.4744.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Interliminal, ProductVersion=++UE5+Release-5.5-CL-38445549, IsServer=false, Flags=DisableOverlay]
  1211. [2024.12.29-11.04.42:106][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
  1212. [2024.12.29-11.04.42:106][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
  1213. [2024.12.29-11.04.42:113][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
  1214. [2024.12.29-11.04.42:113][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
  1215. [2024.12.29-11.04.42:113][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
  1216. [2024.12.29-11.04.42:113][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000060
  1217. [2024.12.29-11.04.42:113][ 0]LogFab: Display: Logging in using persist
  1218. [2024.12.29-11.04.42:206][ 0]LogUObjectArray: 43822 objects as part of root set at end of initial load.
  1219. [2024.12.29-11.04.42:206][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  1220. [2024.12.29-11.04.42:220][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 36512 public script object entries (989.32 KB)
  1221. [2024.12.29-11.04.42:220][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
  1222. [2024.12.29-11.04.42:387][ 0]LogEngine: Initializing Engine...
  1223. [2024.12.29-11.04.42:390][ 0]LogStylusInput: Initializing StylusInput subsystem.
  1224. [2024.12.29-11.04.42:391][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  1225. [2024.12.29-11.04.42:609][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
  1226. [2024.12.29-11.04.42:628][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
  1227. [2024.12.29-11.04.42:639][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  1228. [2024.12.29-11.04.42:639][ 0]LogInit: Texture streaming: Enabled
  1229. [2024.12.29-11.04.42:652][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.1-38445549+++UE5+Release-5.5
  1230. [2024.12.29-11.04.42:663][ 0]LogAudio: Display: Initializing Audio Device Manager...
  1231. [2024.12.29-11.04.42:673][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
  1232. [2024.12.29-11.04.42:674][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
  1233. [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Audio Device Manager Initialized
  1234. [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  1235. [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  1236. [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Sample Rate: 48000
  1237. [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1238. [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1239. [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
  1240. [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  1241. [2024.12.29-11.04.42:675][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
  1242. [2024.12.29-11.04.42:675][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  1243. [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  1244. [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
  1245. [2024.12.29-11.04.42:675][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  1246. [2024.12.29-11.04.42:680][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  1247. [2024.12.29-11.04.42:752][ 0]LogAudioMixer: Display: Using Audio Hardware Device Altavoces (Realtek(R) Audio)
  1248. [2024.12.29-11.04.42:753][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  1249. [2024.12.29-11.04.42:754][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1250. [2024.12.29-11.04.42:754][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1251. [2024.12.29-11.04.42:755][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
  1252. [2024.12.29-11.04.42:755][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
  1253. [2024.12.29-11.04.42:757][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
  1254. [2024.12.29-11.04.42:757][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
  1255. [2024.12.29-11.04.42:757][ 0]LogInit: FAudioDevice initialized with ID 1.
  1256. [2024.12.29-11.04.42:757][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  1257. [2024.12.29-11.04.42:757][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
  1258. [2024.12.29-11.04.42:764][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
  1259. [2024.12.29-11.04.42:767][ 0]LogInit: Undo buffer set to 256 MB
  1260. [2024.12.29-11.04.42:767][ 0]LogInit: Transaction tracking system initialized
  1261. [2024.12.29-11.04.42:781][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../Unreal Projects/Interliminal/Saved/SourceControl/UncontrolledChangelists.json
  1262. [2024.12.29-11.04.42:851][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.91ms
  1263. [2024.12.29-11.04.42:854][ 0]LocalizationService: Localization service is disabled
  1264. [2024.12.29-11.04.42:870][ 0]LogTimingProfiler: Initialize
  1265. [2024.12.29-11.04.42:870][ 0]LogTimingProfiler: OnSessionChanged
  1266. [2024.12.29-11.04.42:870][ 0]LoadingProfiler: Initialize
  1267. [2024.12.29-11.04.42:870][ 0]LoadingProfiler: OnSessionChanged
  1268. [2024.12.29-11.04.42:870][ 0]LogNetworkingProfiler: Initialize
  1269. [2024.12.29-11.04.42:870][ 0]LogNetworkingProfiler: OnSessionChanged
  1270. [2024.12.29-11.04.42:870][ 0]LogMemoryProfiler: Initialize
  1271. [2024.12.29-11.04.42:870][ 0]LogMemoryProfiler: OnSessionChanged
  1272. [2024.12.29-11.04.43:081][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
  1273. [2024.12.29-11.04.43:106][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Interliminal/Content/' took 0.04s
  1274. [2024.12.29-11.04.43:131][ 0]LogPython: Using Python 3.11.8
  1275. [2024.12.29-11.04.44:411][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
  1276. [2024.12.29-11.04.44:498][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error.
  1277. [2024.12.29-11.04.44:498][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png
  1278. [2024.12.29-11.04.44:582][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
  1279. [2024.12.29-11.04.44:643][ 0]LogEditorDataStorage: Initializing
  1280. [2024.12.29-11.04.44:643][ 0]LogEditorDataStorage: Initialized
  1281. [2024.12.29-11.04.44:676][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  1282. [2024.12.29-11.04.44:679][ 0]SourceControl: Revision control is disabled
  1283. [2024.12.29-11.04.44:679][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.033
  1284. [2024.12.29-11.04.44:679][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
  1285. [2024.12.29-11.04.44:681][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  1286. [2024.12.29-11.04.44:681][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1287. [2024.12.29-11.04.44:690][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
  1288. [2024.12.29-11.04.44:692][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms
  1289. [2024.12.29-11.04.44:693][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
  1290. [2024.12.29-11.04.44:700][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
  1291. [2024.12.29-11.04.44:700][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled_1
  1292. [2024.12.29-11.04.44:701][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
  1293. [2024.12.29-11.04.44:701][ 0]LogWorldPartition: Display: WorldPartition initialize started...
  1294. [2024.12.29-11.04.44:701][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Temp/Untitled_1.Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
  1295. [2024.12.29-11.04.44:744][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  1296. [2024.12.29-11.04.44:751][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  1297. [2024.12.29-11.04.44:753][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  1298. [2024.12.29-11.04.44:755][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
  1299. [2024.12.29-11.04.44:755][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
  1300. [2024.12.29-11.04.44:755][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  1301. [2024.12.29-11.04.44:757][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found.
  1302. [2024.12.29-11.04.45:032][ 0]LogWorldPartition: Display: WorldPartition initialize took 330.852 ms
  1303. [2024.12.29-11.04.45:513][ 0]LogAssetRegistry: Display: Asset registry cache written as 38.8 MiB to ../../../../../Unreal Projects/Interliminal/Intermediate/CachedAssetRegistry_*.bin
  1304. [2024.12.29-11.04.45:599][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  1305. [2024.12.29-11.04.45:609][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
  1306. [2024.12.29-11.04.45:609][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  1307. [2024.12.29-11.04.45:611][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1,176ms to complete.
  1308. [2024.12.29-11.04.45:618][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.972
  1309. [2024.12.29-11.04.45:778][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
  1310. [2024.12.29-11.04.45:854][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1311. [2024.12.29-11.04.45:909][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1312. [2024.12.29-11.04.45:964][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1313. [2024.12.29-11.04.46:020][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1314. [2024.12.29-11.04.46:077][ 0]LogPakFile: Initializing PakPlatformFile
  1315. [2024.12.29-11.04.46:078][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/'
  1316. [2024.12.29-11.04.46:078][ 0]LogPakFile: Initializing PakPlatformFile
  1317. [2024.12.29-11.04.46:079][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
  1318. [2024.12.29-11.04.46:079][ 0]LogPakFile: Initializing PakPlatformFile
  1319. [2024.12.29-11.04.46:079][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
  1320. [2024.12.29-11.04.46:079][ 0]LogPakFile: Initializing PakPlatformFile
  1321. [2024.12.29-11.04.46:080][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
  1322. [2024.12.29-11.04.46:080][ 0]LogPakFile: Initializing PakPlatformFile
  1323. [2024.12.29-11.04.46:080][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
  1324. [2024.12.29-11.04.46:081][ 0]LogPakFile: Initializing PakPlatformFile
  1325. [2024.12.29-11.04.46:081][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
  1326. [2024.12.29-11.04.46:081][ 0]LogPakFile: Initializing PakPlatformFile
  1327. [2024.12.29-11.04.46:083][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
  1328. [2024.12.29-11.04.46:083][ 0]LogPakFile: Initializing PakPlatformFile
  1329. [2024.12.29-11.04.46:083][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
  1330. [2024.12.29-11.04.46:083][ 0]LogPakFile: Initializing PakPlatformFile
  1331. [2024.12.29-11.04.46:084][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
  1332. [2024.12.29-11.04.46:084][ 0]LogPakFile: Initializing PakPlatformFile
  1333. [2024.12.29-11.04.46:085][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
  1334. [2024.12.29-11.04.46:259][ 0]LogTurnkeySupport: Turnkey Device: Win64@Delta: (Name=Delta, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
  1335. [2024.12.29-11.04.46:285][ 0]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1336. [2024.12.29-11.04.46:288][ 0]LogSlate: Took 0.000220 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  1337. [2024.12.29-11.04.46:289][ 0]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  1338. [2024.12.29-11.04.46:689][ 0]LogStall: Startup...
  1339. [2024.12.29-11.04.46:692][ 0]LogStall: Startup complete.
  1340. [2024.12.29-11.04.46:712][ 0]LogLoad: (Engine Initialization) Total time: 14.07 seconds
  1341. [2024.12.29-11.04.46:953][ 0]LogContentStreaming: Texture pool size now 1000 MB
  1342. [2024.12.29-11.04.46:953][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
  1343. [2024.12.29-11.04.47:011][ 0]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  1344. [2024.12.29-11.04.47:056][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1345. [2024.12.29-11.04.47:058][ 0]LogPython: Display: Running start-up script D:/Program Files/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
  1346. [2024.12.29-11.04.47:104][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
  1347.  
  1348. [2024.12.29-11.04.47:126][ 0]LogPython: Display: Running start-up script D:/Program Files/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 68.461 ms
  1349. [2024.12.29-11.04.47:295][ 1]LogAssetRegistry: AssetRegistryGather time 0.1657s: AssetDataDiscovery 0.0785s, AssetDataGather 0.0130s, StoreResults 0.0741s. Wall time 8.9590s.
  1350. NumCachedDirectories 0. NumUncachedDirectories 1959. NumCachedFiles 7567. NumUncachedFiles 0.
  1351. BackgroundTickInterruptions 0.
  1352. [2024.12.29-11.04.47:317][ 1]LogSourceControl: Uncontrolled asset enumeration started...
  1353. [2024.12.29-11.04.47:317][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
  1354. [2024.12.29-11.04.47:493][ 2]LogSourceControl: Uncontrolled asset enumeration finished in 0.175638 seconds (Found 7542 uncontrolled assets)
  1355. [2024.12.29-11.04.47:582][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 5.426827
  1356. [2024.12.29-11.04.47:583][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
  1357. [2024.12.29-11.04.47:584][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5.469273
  1358. [2024.12.29-11.04.47:794][ 26]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
  1359. [2024.12.29-11.04.47:919][ 41]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 5.797419
  1360. [2024.12.29-11.04.47:921][ 41]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 758315952
  1361. [2024.12.29-11.04.47:921][ 41]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5.797419, Update Interval: 301.138947
  1362. [2024.12.29-11.04.48:183][ 56]LogStreaming: Display: FlushAsyncLoading(417): 64 QueuedPackages, 0 AsyncPackages
  1363. [2024.12.29-11.04.48:412][ 58]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 4f8...db6 Access[Expires: 2024.12.29-13.03.48 Remaining: 7200.38] Refresh[Expires: 2025-06-27T09:37:02.194Z Remaining: 15546794.19] State: Valid
  1364. [2024.12.29-11.04.48:428][ 58]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken
  1365. [2024.12.29-11.04.48:614][ 70]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success
  1366. [2024.12.29-11.04.48:614][ 70]LogFab: Display: User logged in
  1367. [2024.12.29-11.04.48:614][ 70]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459
  1368. [2024.12.29-11.04.48:759][ 80]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[<Redacted>], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-Ls12dvp250ad_8llQmK8uA-1OJn-U7vBUCB27olbpEsqg]
  1369. [2024.12.29-11.05.00:888][896]LogDebuggerCommands: Repeating last play command: Selected Viewport
  1370. [2024.12.29-11.05.00:893][896]LogContentBundle: [Untitled_1(Standalone)] Generating Streaming for 0 Content Bundles.
  1371. [2024.12.29-11.05.00:893][896]LogWorldPartition: Display: GenerateStreaming for 'OpenWorld.Engine' started...
  1372. [2024.12.29-11.05.00:900][896]LogWorldPartition: Display: GenerateStreaming for 'OpenWorld.Engine' took 7.076 ms
  1373. [2024.12.29-11.05.00:900][896]LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1374. [2024.12.29-11.05.00:903][896]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
  1375. [2024.12.29-11.05.00:905][896]LogOnline: OSS: Created online subsystem instance for: NULL
  1376. [2024.12.29-11.05.00:906][896]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
  1377. [2024.12.29-11.05.00:906][896]LogStreaming: Display: FlushAsyncLoading(481): 1 QueuedPackages, 0 AsyncPackages
  1378. [2024.12.29-11.05.00:942][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_ElevatorButton2 (0x6A77ADE52C7D644B) /Game/Materials/MI_ElevatorButton2 (0x6A77ADE52C7D644B) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
  1379. [2024.12.29-11.05.01:027][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Carpet (0x2F04E5849F509973) /Game/Materials/MI_Carpet (0x2F04E5849F509973) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
  1380. [2024.12.29-11.05.01:027][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Metal (0xC800D150DA0F3EAD) /Game/Materials/MI_Metal (0xC800D150DA0F3EAD) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
  1381. [2024.12.29-11.05.01:028][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Metal2 (0xBA7AC95D3DDC33DF) /Game/Materials/MI_Metal2 (0xBA7AC95D3DDC33DF) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
  1382. [2024.12.29-11.05.01:028][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Metal3 (0xE42033F75273BEBF) /Game/Materials/MI_Metal3 (0xE42033F75273BEBF) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
  1383. [2024.12.29-11.05.01:028][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_Mirror (0x96CE86A4C5347B8F) /Game/Materials/MI_Mirror (0x96CE86A4C5347B8F) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
  1384. [2024.12.29-11.05.01:030][896]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Materials/MI_ElevatorButton (0x4F577C3DBA0AF26B) /Game/Materials/MI_ElevatorButton (0x4F577C3DBA0AF26B) - Skipping non mounted imported package /Interchange/gltf/M_Default (0xF3C3F9F9FC25D39)
  1385. [2024.12.29-11.05.01:285][896]LogStreaming: Display: Flushing package /Game/Blueprints/Items/BP_Camera (state: CreateLinkerLoadExports) recursively from another package /Game/Widgets/WBP_EquipableItem (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  1386. [2024.12.29-11.05.01:615][896]LogOutputDevice: Warning:
  1387.  
  1388. Script Stack (0 frames) :
  1389.  
  1390. [2024.12.29-11.05.02:623][896]LogStats: FPlatformStackWalk::StackWalkAndDump - 1.009 s
  1391. [2024.12.29-11.05.02:623][896]LogOutputDevice: Error: === Handled ensure: ===
  1392. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error:
  1393. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: Ensure condition failed: !UberGraphFramePointerProperty == !UberGraphFunction [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp] [Line: 1867]
  1394. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error:
  1395. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: Stack:
  1396. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb48e836c7 UnrealEditor-Engine.dll!UBlueprintGeneratedClass::CreatePersistentUberGraphFrame() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1867]
  1397. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e6a77 UnrealEditor-CoreUObject.dll!UObject::PostInitProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:3685]
  1398. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb48964b8f UnrealEditor-Engine.dll!AActor::PostInitProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:434]
  1399. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e665c UnrealEditor-CoreUObject.dll!FObjectInitializer::PostConstructInit() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:4057]
  1400. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544acae8 UnrealEditor-CoreUObject.dll!FObjectInitializer::~FObjectInitializer() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:3888]
  1401. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540d36e9 UnrealEditor-CoreUObject.dll!UClass::CreateDefaultObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:4883]
  1402. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540f0183 UnrealEditor-CoreUObject.dll!UClass::InternalCreateDefaultObjectWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5492]
  1403. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426e4f9 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5462]
  1404. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54297e7d UnrealEditor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5906]
  1405. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426d1cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5163]
  1406. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53ff5ada UnrealEditor-CoreUObject.dll!FAsyncPackage2::CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6152]
  1407. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54002525 UnrealEditor-CoreUObject.dll!FAsyncPackage2::Event_CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6336]
  1408. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54008e7c UnrealEditor-CoreUObject.dll!FEventLoadNode2::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4960]
  1409. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5400a555 UnrealEditor-CoreUObject.dll!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5167]
  1410. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54029896 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8091]
  1411. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5404e5f9 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8440]
  1412. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54010e24 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::FlushLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:9923]
  1413. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5407cced UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:327]
  1414. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5407c9dc UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:296]
  1415. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e0ba7 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1757]
  1416. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544dfe65 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2121]
  1417. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e0466 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2097]
  1418. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54516464 UnrealEditor-CoreUObject.dll!StaticLoadObjectInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1420]
  1419. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5451589a UnrealEditor-CoreUObject.dll!StaticLoadObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1466]
  1420. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543d4a02 UnrealEditor-CoreUObject.dll!FObjectPropertyBase::FindImportedObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:592]
  1421. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543ea0ef UnrealEditor-CoreUObject.dll!FObjectPropertyBase::ParseObjectPropertyValue() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:394]
  1422. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543e37ec UnrealEditor-CoreUObject.dll!FObjectPropertyBase::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:426]
  1423. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543e35bd UnrealEditor-CoreUObject.dll!FObjectProperty::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyObject.cpp:330]
  1424. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543e18b2 UnrealEditor-CoreUObject.dll!FClassProperty::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyClass.cpp:114]
  1425. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5438966c UnrealEditor-CoreUObject.dll!FProperty::ImportSingleProperty() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Property.cpp:2088]
  1426. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540ed516 UnrealEditor-CoreUObject.dll!UScriptStruct::ImportText() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:3301]
  1427. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543e4fc0 UnrealEditor-CoreUObject.dll!FStructProperty::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:328]
  1428. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54389a4d UnrealEditor-CoreUObject.dll!FArrayProperty::ImportTextInnerItem() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:1054]
  1429. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54389e04 UnrealEditor-CoreUObject.dll!FArrayProperty::ImportText_Internal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:1002]
  1430. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb46dc4679 UnrealEditor-UnrealEd.dll!FBlueprintEditorUtils::PropertyValueFromString_Direct() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Kismet2\BlueprintEditorUtils.cpp:9218]
  1431. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb475b72ce UnrealEditor-UnrealEd.dll!UUserDefinedStructEditorData::ReinitializeDefaultInstance() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UserDefinedStructEditorData.cpp:252]
  1432. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54101653 UnrealEditor-CoreUObject.dll!UUserDefinedStruct::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\StructUtils\UserDefinedStruct.cpp:133]
  1433. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53f4c7ab UnrealEditor-CoreUObject.dll!UUserDefinedStruct::Serialize() [D:\build\++UE5\Sync\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT\UserDefinedStruct.gen.cpp:208]
  1434. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5429eb03 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4770]
  1435. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540f8769 UnrealEditor-CoreUObject.dll!UUserDefinedStruct::RecursivelyPreload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\StructUtils\UserDefinedStruct.cpp:387]
  1436. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543eb00a UnrealEditor-CoreUObject.dll!PreloadInnerStructMembers() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:30]
  1437. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb543eea99 UnrealEditor-CoreUObject.dll!FStructProperty::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:242]
  1438. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb541094cc UnrealEditor-CoreUObject.dll!UStruct::SerializeProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2176]
  1439. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54100de7 UnrealEditor-CoreUObject.dll!UStruct::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2298]
  1440. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb540ffa8e UnrealEditor-CoreUObject.dll!UClass::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5593]
  1441. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb48ece5cb UnrealEditor-Engine.dll!UBlueprintGeneratedClass::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:2536]
  1442. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5429eb03 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4770]
  1443. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426eb17 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5615]
  1444. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426fefb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateImport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5799]
  1445. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53f4ad12 UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDependencyPlaceholder() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1769]
  1446. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53f48fa7 UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredDependencies() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1595]
  1447. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5429ed48 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4824]
  1448. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426eb17 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5615]
  1449. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54297e7d UnrealEditor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5906]
  1450. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426d1cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5163]
  1451. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54297e7d UnrealEditor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5906]
  1452. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5426d1cb UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5163]
  1453. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb53ff5ada UnrealEditor-CoreUObject.dll!FAsyncPackage2::CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6152]
  1454. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54002525 UnrealEditor-CoreUObject.dll!FAsyncPackage2::Event_CreateLinkerLoadExports() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6336]
  1455. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54008e7c UnrealEditor-CoreUObject.dll!FEventLoadNode2::Execute() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4960]
  1456. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5400a555 UnrealEditor-CoreUObject.dll!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5167]
  1457. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54029896 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8091]
  1458. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5404e5f9 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:8440]
  1459. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54010e24 UnrealEditor-CoreUObject.dll!FAsyncLoadingThread2::FlushLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:9923]
  1460. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5407cced UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:327]
  1461. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5407c9dc UnrealEditor-CoreUObject.dll!FlushAsyncLoading() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:296]
  1462. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e0ba7 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1757]
  1463. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544dfe65 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2121]
  1464. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544e0466 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2097]
  1465. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb544fa01f UnrealEditor-CoreUObject.dll!ResolveName2() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1273]
  1466. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54516373 UnrealEditor-CoreUObject.dll!StaticLoadObjectInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1398]
  1467. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb5451589a UnrealEditor-CoreUObject.dll!StaticLoadObject() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1466]
  1468. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb54515254 UnrealEditor-CoreUObject.dll!StaticLoadClass() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1500]
  1469. [2024.12.29-11.05.02:624][896]LogOutputDevice: Error: [Callstack] 0x00007ffb46fe2092 UnrealEditor-UnrealEd.dll!UEditorEngine::CreateInnerProcessPIEGameInstance() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:2955]
  1470. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb4700f749 UnrealEditor-UnrealEd.dll!UEditorEngine::OnLoginPIEComplete_Deferred() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1599]
  1471. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb46fe4264 UnrealEditor-UnrealEd.dll!UEditorEngine::CreateNewPlayInEditorInstance() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1862]
  1472. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb4702fe10 UnrealEditor-UnrealEd.dll!UEditorEngine::StartPlayInEditorSession() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:2884]
  1473. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb470342d3 UnrealEditor-UnrealEd.dll!UEditorEngine::StartQueuedPlaySessionRequestImpl() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1176]
  1474. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb4703389e UnrealEditor-UnrealEd.dll!UEditorEngine::StartQueuedPlaySessionRequest() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1077]
  1475. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb468a4622 UnrealEditor-UnrealEd.dll!UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2027]
  1476. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffb47533d76 UnrealEditor-UnrealEd.dll!UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:550]
  1477. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba66b47 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5869]
  1478. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba857ac UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  1479. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba8589a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:123]
  1480. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba89114 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:277]
  1481. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba9bd04 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:317]
  1482. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ff65ba9f0ba UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  1483. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffbafa7259d KERNEL32.DLL!UnknownFunction []
  1484. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error: [Callstack] 0x00007ffbb0f6af38 ntdll.dll!UnknownFunction []
  1485. [2024.12.29-11.05.02:625][896]LogOutputDevice: Error:
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