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- spawn(function()
- getgenv().pickupm = true -- toggle false to stop
- while getgenv().pickupm == true do
- spawn(function(autopickupMONEY)
- for _, v in pairs(game:GetService("Workspace").Ignored:GetChildren()) do
- if v.Name == "MoneyDrop" then
- local fcd = v:FindFirstChild("ClickDetector")
- if fcd then
- fireclickdetector(fcd)
- end
- end
- end
- end)
- wait()
- end
- end)
- spawn(function()
- getgenv().pickupg = true -- toggle false to stop
- while getgenv().pickupg == true do
- spawn(function(autopickupGUN)
- for _, v in pairs(game:GetService("Workspace").Ignored.ItemDrops:GetChildren()) do
- if v:IsA("Tool") then
- local fcd = v:FindFirstChild("ClickDetector")
- if fcd then
- fireclickdetector(fcd)
- end
- end
- end
- end)
- wait()
- end
- end)
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