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- CreateObject(3851,1703.1000000,-1136.0000000,25.1000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (1)
- CreateObject(3851,1703.1000000,-1136.0000000,29.1000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (2)
- CreateObject(3851,1703.0000000,-1101.3000000,25.1000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (3)
- CreateObject(3851,1703.0000000,-1101.3000000,29.1000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (4)
- CreateObject(3851,1807.7002000,-1102.5000000,25.1000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (5)
- CreateObject(3851,1807.7002000,-1102.5000000,29.1000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (6)
- CreateObject(3851,1797.7000000,-1095.0000000,25.1000000,0.0000000,0.0000000,90.0000000); //object(carshowwin_sfsx) (8)
- CreateObject(18628,1791.3000000,-1095.0000000,24.7999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (1)
- CreateObject(18628,1804.0996000,-1095.0000000,24.7999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (3)
- CreateObject(18628,1805.7000000,-1095.0000000,24.7999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (4)
- CreateObject(1337,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
- CreateObject(18628,1804.1000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (13)
- CreateObject(18628,1805.7000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (14)
- CreateObject(18628,1791.3000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (15)
- CreateObject(18628,1792.9000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (16)
- CreateObject(18628,1794.5000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (17)
- CreateObject(18628,1796.1000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (18)
- CreateObject(18628,1797.7000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (19)
- CreateObject(18628,1799.3000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (20)
- CreateObject(18628,1800.9000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (21)
- CreateObject(18628,1802.5000000,-1095.0000000,28.2999990,0.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (22)
- CreateObject(3851,1807.7000000,-1113.8000000,25.1000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (9)
- CreateObject(3851,1807.7000000,-1113.8000000,29.1000000,0.0000000,0.0000000,0.0000000); //object(carshowwin_sfsx) (10)
- /*
- Objects converted: 23
- Vehicles converted: 0
- Vehicle models found: 0
- ----------------------
- In the time this conversion took to finish light could have travelled around the world 0.06 times!
- */
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