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- on join:
- if {syoki.%player%} is not set:
- set join message to "&f[First +] %player%"
- execute console command "/execute @a ~ ~ ~ playsound minecraft:entity.generic.explode ambient @a ~ ~ ~ 1 1"
- execute console command "/execute %player% ~ ~ ~ particle largeexplode ~ ~ ~ 1 2 1 0.2 50 force @a"
- set {syoki.%player%} to true
- else:
- set join message to "&[+] %player%"
- execute console command "/execute @a ~ ~ ~ playsound minecraft:entity.player.levelup ambient @a ~ ~ ~ 1 0"
- on quit:
- set quit message to "&[+] %player%"
- command /firstspawn:
- permission: admin
- trigger:
- set {spawn} to location of player
- send "&a&l初期スポーンをここに変更しました"
- play sound "entity.player.levelup" with volume 1 and pitch 0 at player
- stop
- on join:
- teleport the player to {spawn}
- on respawn:
- teleport the player to {spawn}
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