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  1. /usr/bin/c++ -g -I/home/ockonal/Workspace/Themisto/Engine/Include -I/home/ockonal/Workspace/Themisto/Themisto/Include -I/usr/include/ClanLib-2.3 -Wall -g -msse2 -std=c++0x -Wunreachable-code -Wswitch -Wparentheses -Wmissing-braces -Wunused-variable -o CMakeFiles/Themisto.dir/main.cpp.o -c /home/ockonal/Workspace/Themisto/Themisto/Sources/main.cpp
  2. Linking CXX executable ../../../bin/Themisto
  3. cd /home/ockonal/Workspace/Themisto/build/Themisto/Sources && /usr/bin/cmake -E cmake_link_script CMakeFiles/Themisto.dir/link.txt --verbose=1
  4. /usr/bin/c++ -g CMakeFiles/Themisto.dir/main.cpp.o -o ../../../bin/Themisto -rdynamic ../../../bin/lib/libEngine.a -ltinyxml -lSM -lICE -lX11 -lXext -lfreeimage -lfreetype -lGLU -lGL -lSM -lICE -lX11 -lXext -lfreeimage -lfreetype -lGLU -lGL -lz -lpng -lz -lpng -ljpeg -Wl,-Bstatic -lboost_filesystem -lboost_system -lboost_date_time -Wl,-Bdynamic -lclan23Core -lclan23App -lclan23Display -lclan23GL -lclan23GL1 -lclan23SWRender -lclan23GUI -lclan23CSSLayout -lclan23MikMod -lclan23Network -lclan23Sound -lclan23Vorbis -lBox2D -lfontconfig -lpthread
  5. make[2]: Leaving directory `/home/ockonal/Workspace/Themisto/build'
  6.  
  7.  
  8.  
  9.  
  10. #include <ClanLib/display.h>
  11. #include <ClanLib/core.h>
  12. #include <ClanLib/application.h>
  13. #include <ClanLib/gui.h>
  14.  
  15. #include <ClanLib/gl.h>
  16. #include <ClanLib/gl1.h>
  17. #include <ClanLib/swrender.h>
  18.  
  19. #include <ClanLib/sound.h>
  20. #include <ClanLib/mikmod.h>
  21. #include <ClanLib/vorbis.h>
  22.  
  23. class ConsoleProgram
  24. {
  25. public:
  26. static int main(const std::vector<CL_String> &args);
  27. };
  28.  
  29. // Create global application object:
  30. // You MUST include this line or the application start-up will fail to
  31. // locate your console application object.
  32. CL_ClanApplication app(&ConsoleProgram::main);
  33.  
  34. int ConsoleProgram::main(const std::vector<CL_String> &args)
  35. {
  36. // Setup clanCore:
  37. CL_SetupCore setup_core;
  38.  
  39. // Create a console Window if one does not exist:
  40. CL_ConsoleWindow console_window("Console");
  41.  
  42. // Write a line to the console:
  43. CL_Console::write_line("Hello World!");
  44.  
  45. // Wait for a key so the window won't close immediately.
  46. CL_Console::wait_for_key();
  47.  
  48. return 0;
  49. }
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