telosse

Vi

May 17th, 2016
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  1. VERISIMILITUDE (Vi)
  2.  
  3. “Eh he~ that is interesting” *grins showing a pair of tiny fangs*
  4. "The name is Verisimilitude; buuut-- just call me Vi"
  5.  
  6.  
  7. === Image ===
  8. http://s20.postimg.org/mbl2k48b1/image.jpg
  9. courtesy of Tachikawa Mushimaro (masterbimo), copyright of Cygames (Dark Angel Olivia, Shingeki no Bahamut)
  10.  
  11. http://s20.postimg.org/giywj0dfx/gbf_vi_face.png
  12. http://s20.postimg.org/4v4uogob1/gbf_vi.png
  13. courtesy of Granblue Fantasy, Dark Angel Olivia
  14.  
  15. === VITAL STATISTICS ===
  16. 18 Years old Scholar Tiefling (Feral, Winged) Rogue, follower of Igor
  17. (initial: 8,10,10,13,15,15)
  18.  
  19. ABS/Scr/Mod/Save
  20. ~~~~~~~~~~~~~~~~
  21. Str 08 (-1)
  22. Dex 17 (+3) [+4]
  23. Con 10 (+0)
  24. Int 14 (+2) [+3]
  25. Wis 10 (+0)
  26. Cha 15 (+2)
  27.  
  28. hp: 8
  29. ac: 15 (Studded Leather, 12 + Dexterity )
  30.  
  31. Speed: 30ft., Fly 30ft.
  32.  
  33. Attack: Rapier +5 melee, 1d8+3
  34.  
  35.  
  36. === Language List ===
  37. -Tiefling-
  38. Common, Infernal
  39. -Scholar-
  40. Abyssal, Primordial
  41. -Rogue-
  42. Thieves’ Cant
  43.  
  44.  
  45. === Proficiency Lists ===
  46. -Rogue-
  47. Thieves Tools
  48. Investigation, Insight, Deception, Persuasion
  49. Dex Save, Int Save
  50. Rapier, Shortsword, Longsword, Hand Crossbow, Simple weapons
  51. -Scholar-
  52. Arcana, History
  53.  
  54.  
  55. === Ranks (Total) ===
  56. Investigation* +2 (Expertise +4)
  57. Arcana* +2
  58. Deception* +2 (Expertise +4)
  59. Rapier* +2
  60.  
  61.  
  62. === Feats and Features ===
  63. -Tiefling (Feral, Winged)-
  64. Speed 30ft.
  65. Darkvision 60ft.
  66. Resistance to Fire.
  67. Speaks and understands Common and Infernal
  68. Feral, Winged: Fly 30ft.
  69. Feral, Appearance: Small horns, pair of fangs, catlike red eyes, wings (Erinyes look-alike)
  70. -Rogue-
  71. Sneak Attack 1d6
  72. Expertise (2): Investigation and Deception
  73. Thieves Cant
  74. -Scholar-
  75. Sure Knowledge: Fiend
  76. -Feats-
  77. Magic Initiate (Wizard): Booming Blade, Prestidigitation, Longstrider
  78.  
  79.  
  80. === Equipments ===
  81. <Starting, Budget 300gp>
  82. 125: Silver Rapier
  83. 075: Explorer + Scholar’s Pack + 1 book (Blank Journal, Fiend)
  84. 015: Holy Symbol (Amulet) + Arcane Focus (Crystal)
  85. 002: Dagger
  86. 015: Clothes, Fine
  87. 045: Studded Leather armor
  88. Remaining: 230sp
  89.  
  90.  
  91. === APPENDIX: Background Story ===
  92. Vi did not remember her parents or her birth; just about some weird places and indescribable situations. Her oldest memory was being taken to the monastery of a Fraternal Order, and adopted despite she is not a male.
  93.  
  94. Spending her youth at the monastery next to a rural town, Vi read numerous lore about arcane magic and extraplanar beings, as well as starting her apprenticeship in wizardry. However a disaster befallen at the monastery, destroying everything and killing everyone, leaving Vi as the sole survivor of the monastery. Vi then struggled to live at the streets, relying on wits (but more often than not, luck), acting as information broker (of some sort) and analysts to the small rural town.
  95.  
  96. Upon hearing the chance to go further out, exploring ancient ruins, and leaving the area as well, Vi immediately applied.
  97.  
  98.  
  99. === APPENDIX: Spells ===
  100. BOOMING BLADE
  101. Evocation cantrip
  102. Casting Time: 1 action
  103. Range: 5 feet
  104. Components: V, M (a weapon)
  105. Duration: 1 round
  106.  
  107. As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and it becomes sheathed in booming energy until the start of your next turn. If the target willingly moves before then, it immediately takes 1d8 thunder damage, and the spell ends.
  108.  
  109. This spell's damage increases when you reach higher levels. At 5th level, the melee attack deals an extra 1d8 thunder damage to the target, and the damage the target takes for moving increases to 2d8. Both damage rolls increase by 1d8 at 11th level and 17th level.
  110.  
  111.  
  112. PRESTIDIGITATION
  113. Transmutation cantrip
  114. Casting Time: 1 action
  115. Range: 10 feet
  116. Components: V, S
  117. Duration: Up to 1 hour
  118.  
  119. This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:
  120.  
  121. • You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff o f wind, faint musical notes, or an odd odor.
  122. • You instantaneously light or snuff out a candle, a torch, or a small campfire.
  123. • You instantaneously clean or soil an object no larger than 1 cubic foot.
  124. • You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.
  125. • You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour.
  126. • You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.
  127.  
  128. If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
  129.  
  130.  
  131. LONGSTRIDER
  132. 1st-level transmutation
  133. Casting Time: 1 action
  134. Range: Touch
  135. Components: V, S, M (a pinch of dirt)
  136. Duration: 1 hour
  137.  
  138. You touch a creature. The target’s speed increases by 10 feet until the spell ends.
  139.  
  140. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
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