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unboxing simulator

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Apr 28th, 2019
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  1. local color = "Pastel brown"
  2. local Active = false
  3.  
  4. local Areas = {
  5. ["Castle"] = "Bright violet",
  6. ["Sand Kingdom"] = "Moss",
  7. ["Haunted"] = "Neon orange",
  8. ["Futureville"] = "Ghost grey",
  9. ["Pirate Paradise"] = "Pine Cone"
  10. ["Candy Land"] = "Candy"
  11. }
  12.  
  13. for i,v in next, Areas do
  14. if game.ReplicatedStorage.Aero.AeroRemoteServices.PlayerDataService.GetStats:InvokeServer().Areas[i] == true then color = v end
  15. end
  16.  
  17. spawn(function()
  18. while wait()do
  19. if Active then
  20. for i,v in pairs(game.Workspace.Chests:GetChildren()) do
  21. if v:IsA("Model") and v:FindFirstChild("Base") and v.Base.BrickColor == BrickColor.new(color) then
  22. game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.ChestService.ConnectPlayer:FireServer(v.Name)
  23. game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.QuestService.Collect:InvokeServer("Damage")
  24. game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.QuestService.Collect:InvokeServer("HatLevel")
  25. end
  26. end
  27. end
  28. end
  29. end)
  30. spawn(function()
  31. while wait() do
  32. if Active then
  33. for _,v in next, workspace.Rewards:GetDescendants() do
  34. if v.Parent == workspace.Rewards then
  35. v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  36. end
  37. end
  38. end
  39. end
  40. end)
  41.  
  42.  
  43.  
  44. local gui = loadstring(game:HttpGet("https://pastebin.com/raw/j3TcLjYu", true))():CreateWindow({text = "Unbox Simulator"})
  45.  
  46. gui:AddButton("Bring Enchant", function()
  47. workspace.InteractionPoints.Enchant.Hitbox.CanCollide = false
  48. workspace.InteractionPoints.Enchant.Hitbox.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
  49. end)
  50.  
  51. gui:AddButton("TP to your Area", function()
  52. for i,v in next, Areas do
  53. if game.ReplicatedStorage.Aero.AeroRemoteServices.PlayerDataService.GetStats:InvokeServer().Areas[i] == true then lastarea=i end
  54. end
  55. game.Players.LocalPlayer.Character:MoveTo(workspace.Areas[lastarea].Floor.Position)
  56. end)
  57.  
  58. gui:AddToggle("Auto Farm", function(f)
  59. Active = not Active
  60. end)
  61.  
  62. local VirtualUser=game:service'VirtualUser';game:service'Players'.LocalPlayer.Idled:connect(function()VirtualUser:CaptureController()VirtualUser:ClickButton2(Vector2.new())end)
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