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- waituntil {!isnull (finddisplay 46)}; // Makes the script start when player is ingame
- sleep 15; // wait 15 before the welcome message starts (in seconds)
- _role1 = "Welcome To DayZ Special Operations";
- _role1names = ["We Hope You Enjoy Our Mod"];
- _role2 = "DayZ Special Ops Devs And Mods";
- _role2names = ["xDeejayCrazyx","Sparrow","Benno","RebelRicco","Mayhem","Nobody"];
- _role3 = "DayZSO WEBSITE";
- _role3names = ["www.dayzspecialops.com"];
- _role4 = "Join DayZSO's Teamspeak To Speak With The Devs";
- _role4names = ["@ ts3.dayzspecialops.com"];
- _role5 = "Special Thanks";
- _role5names = ["DayZSO Community", "Bohemia Interactive", "OpenDayZ.net", "ArmAholic.com","Hortenplotz","Player2","Gorsy"];
- {
- sleep 2;
- _memberFunction = _x select 0;
- _memberNames = _x select 1;
- _finalText = format ["<t size='0.55' color='#ffffff' align='left'>%1<br /></t><t size='0.1'><br /></t>", _memberFunction];
- _finalText = _finalText + "<t size='0.45' color='#ffffff' align='left'>";
- {_finalText = _finalText + format ["%1<br />", _x]} forEach _memberNames;
- _finalText = _finalText + "</t>";
- _onScreenTime = 1 + (((count _memberNames) - 1) * 0.5);
- [
- _finalText,
- [safezoneX + 0.01],
- [safezoneY + 0.01],
- _onScreenTime,
- 0.5
- ] spawn BIS_fnc_dynamicText;
- sleep (_onScreenTime);
- } forEach [
- [_role1, _role1names],
- [_role2, _role2names],
- [_role3, _role3names],
- [_role4, _role4names],
- [_role5, _role5names]// Keep this one in mind, NO COMMA on the last role
- ];
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