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- shader flareshader
- alpha 0.8
- color 1 0.3 0.1
- normalize dir v0
- addScale origin v0 origin 1
- repeat 3 {
- wobble dir velocity 5 + rand*25
- scale velocity velocity 250 + rand*50
- size 0.75+ rand*1.5
- emitter 1 + rand*1.55 {
- colorFade 0
- Sprite
- }
- }
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