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Nov 17th, 2021
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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4.  
  5. namespace Raiding
  6. {
  7. public class Rogue : BaseHero
  8. {
  9. public const int roguePower = 80;
  10. public Rogue(string name) : base(name, roguePower)
  11. {
  12. }
  13.  
  14. public override string CastAbility()
  15. {
  16. return $"{nameof(Rogue)} - {Name} hit for {Power} damage";
  17. }
  18. }
  19. }
  20.  
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