Not a member of Pastebin yet?
                        Sign Up,
                        it unlocks many cool features!                    
                - --Kai's amazing flawless point saver.
 - --Enabled Studio APIs in Configure Game.
 - --Publish to online place.
 - local save = true --You can change to true or false. this allows the players stats to save when leaving!
 - local datastore = game:GetService("DataStoreService"):GetDataStore("Stats")
 - local ver = "V0.1"
 - game.Players.PlayerAdded:connect(function(join)
 - --Don't delete this stats and don't mess around with it unless you are good at coding!
 - local stats = Instance.new('IntValue')
 - stats.Name = "leaderstats"
 - stats.Parent = join
 - --Okay now you can create stuff right here now:
 - cash = Instance.new('IntValue')
 - cash.Name = "Points"
 - cash.Parent = stats
 - if save == true then
 - --okay now to load players stats
 - cash.Value = datastore:GetAsync("Points"..join.Name) --use stat name for loading! optional
 - end
 - end)
 - game.Players.PlayerRemoving:connect(function(leave)
 - if save == true then
 - --we must save stats now if true
 - datastore:SetAsync("Points"..leave.Name, cash.Value)
 - end
 - end)
 
Advertisement
 
                    Add Comment                
                
                        Please, Sign In to add comment