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- I flip through the Spin Drive console screens until I find one labeled “Manual Control.” When I select it, a warning dialog pops up:
- MANUAL CONTROL IS RECOMMENDED ONLY FOR EMERGENCIES. ARE YOU SURE YOU WANT TO ENTER MANUAL CONTROL MODE?
- I tap “Yes.”
- It brings up another dialog.
- SECOND CONFIRMATION: TYPE “Y-E-S” TO ENTER MANUAL CONTROL MODE.
- I groan and type Y-E-S.
- The panel finally takes me to the Manual Control screen. It’s a bit scary. Not because it’s complex, but because it’s so simple.
- There are three sliders labeled “Drive 1,” “Drive 2,” and “Drive 3,” each presently at zero. The top of each slider is labeled “107 N.” The N must mean “Newtons”—a unit of force. I guess if I threw all three drives to maximum, it would give me 30 million Newtons. That’s about sixty times the thrust a jumbo jet’s engines produce during takeoff.
- Science teachers know a lot of random facts.
- There are a bunch more little sliders. In groups labeled “Yaw,” “Pitch,” and “Roll.” There must be little spin drives on the sides of the ship to adjust its orientation. I can definitely see why it’s a bad idea to mess with this panel. One screw-up and I’ll put the ship into a spin that tears it apart.
- But at least they thought of that. There’s a button in the middle of the screen labeled “Zero All Rotation.” Good.
- ***
- Chapter 7
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