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- TRAP
- HARDTARGET
- MOOK SUITS
- Commander -
- Base:
- [10] Medium
- [FREE] Biped
- [15] Armored
- [20] Nerve Suit
- [40] Composite
- [45] Temperature Resistance 1
- [60] Pressure Shielding
- [70] Kinetic Servos
- [75] Enhanced Vision
- [80] Thermal Vision
- [85] X-Ray Vision
- [95] External Status
- [FREE] Vocal
- [100] Universal Translator
- [110] Communicator
- [125] Wi-Fi
- [140] Command Suite
- [150] Hydra Nanites
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- Variant A (Melee):
- [155] Improved Hull
- [160] Physical Shield (L Arm)
- [175] C3 Ballistics (L Hand / Hip)
- [200] Rank 5 Cutting Blades / Kinetic Strike Module (R Hand)
- Variant B (Ranged):
- [155] Nerve Suit -> Brain Implant 1
- [160] C1 Ballistics (L Hand)
- [180] C4 Ballistics (R Hand)
- [200] Dedicated Mental Tasking
- Variant C (Heavy Melee):
- [160] Medium -> Heavy
- [165] Composite -> Experimental
- [170] Improved Hull
- [175] Physical Shield (L Arm)
- [185] C2 Ballistics (L Hand)
- [210] Rank 5 Cutting Blades / Kinetic Strike Module (R Hand)
- Variant D (Heavy Ranged):
- [160] Medium -> Heavy
- [165] Nerve Suit -> Brain Implant 1
- [170] Composite -> Experimental
- [190] C4 Ballistics (R Hand)
- [210] Dedicated Mental Tasking
- Player Variant:
- [160] Medium -> Heavy
- [165] Nerve Suit -> Brain Implant 1
- [170] Composite -> Experimental
- [175] Improved Hull
- [180] Physical Shield (L Arm)
- [185] Kinetic Servos -> Thrusters
- [205] C4 Ballistics (L Hand)
- [230] R5 Cutting Blades / Kinetic Strike Module (R Hand)
- [250] Dedicated Mental Tasking
- Honor Guard -
- Base:
- [10] Medium
- [FREE] Biped
- [15] Nerve Suit
- [35] Composite
- [40] Temperature Resistance 1
- [45] Improved Hull
- [55] Kinetic Servos
- [60] Enhanced Vision
- [70] External Status
- [FREE] Vocal
- [80] Communicator
- [90] Hydra Nanites
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- [105] C3 Ballistics (L Hand)
- [120] Rank 3 Cutting Blades / Kinetic Strike Module (R Hand)
- Variant A (Default):
- [125] L5 Hardpoint (L Hip)
- [140] Proximity Mine Launcher
- Variant B (Veteran):
- [125] Armored
- [130] L5 Hardpoint (R Shoulder)
- [145] Missiles (R Shoulder)
- [150] Rank 3 -> Rank 4 Cutting Blades / Kinetic Strike Module (R Hand)
- Player Variant:
- [130] Mobile
- [135] Armored
- [140] Composite -> Experimental
- [145] Kinetic Servos -> Thrusters
- [160] Teleport Beacon
- [165] Universal Translator
- [170] Canvas Nanites
- [180] Octopus
- [185] L5 Hardpoint (L Hip)
- [200] Proximity Mine Launcher (L Hip)
- [205] C3 -> C4 Ballistics (L Hand)
- [215] R3 -> R5 Cutting Blades / Kinetic Strike Module
- [220] Assisted Aim
- [235] Target Lock
- [250] Full-Range Accurate Motion
- Captain -
- Base:
- [10] Medium
- [FREE] Biped
- [15] Armored
- [20] Nerve Suit
- [40] Composite
- [45] Temperature Resistance 1
- [60] Pressure Shielding
- [70] Kinetic Servos
- [75] Enhanced Vision
- [80] Thermal Vision
- [90] External Status
- [FREE] Vocal
- [100] Communicator
- [115] Command Suite
- [125] Hydra Nanites
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- Variant A (Melee):
- [130] Improved Hull
- [135] Physical Shield (L Arm)
- [145] C2 Ballistics (L Hand / Hip)
- [170] Rank 5 Cutting Blades / Kinetic Strike Module (R Hand)
- Variant B (Ranged):
- [130] Nerve Suit -> Brain Implant 1
- [150] C4 Ballistics (R Hand)
- [170] Dedicated Mental Tasking
- Variant C (Heavy Melee):
- [135] Medium -> Heavy
- [140] Improved Hull
- [145] Physical Shield (L Arm)
- [155] C2 Ballistics (L Hand)
- [180] Rank 5 Cutting Blades / Kinetic Strike Module (R Hand)
- Variant D (Heavy Ranged):
- [135] Medium -> Heavy
- [140] Nerve Suit -> Brain Implant 1
- [160] C4 Ballistics (R Hand)
- [180] Dedicated Mental Tasking
- Medic -
- Base:
- [10] Medium
- [FREE] Biped
- [15] Nerve Suit
- [35] Composite
- [40] Temperature Resistance 1
- [50] Kinetic Servos
- [55] Enhanced Vision
- [65] External Status
- [FREE] Vocal
- [75] Communicator
- [85] Octopus
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- [90] C1 Ballistics (L / R Hand)
- [95] R1 Cutting Blades / Kinetic Strike Module (L / R Hand)
- Variant A (Melee):
- [105] R1 -> R3 Cutting Blades / Kinetic Strike Module (R Hand)
- Variant B (Ranged)
- [105] C1 -> C3 Ballistics (R Hand)
- Player Variant:
- [105] Medium -> Heavy
- [110] Nerve Suit -> Brain Implant 1
- [115] Composite -> Experimental
- [130] Self-Repair II
- [135] Improved Hull
- [140] Physical Shield
- [155] Pressure Shielding
- [160] Kinetic Servos -> Thrusters
- [175] Teleport Beacon
- [190] Wi-Fi
- [195] Tentacle
- [210] C1 -> C4 Ballistics (R Hand)
- [230] R1 -> R5 Cutting Blades / Kinetic Strike Module (L Hand)
- [250] Dedicated Mental Tasking
- Foot Soldier -
- Base:
- [10] Medium
- [FREE] Biped
- [15] Nerve Suit
- [35] Composite
- [40] Temperature Resistance 1
- [50] Kinetic Servos
- [55] Enhanced Vision
- [65] External Status
- [FREE] Vocal
- [75] Communicator
- [HP] L5 Hardpoint (L Hand / Hip)
- [HP] L5 Hardpoint (R Hand)
- [80] C1 Ballistics (L Hand / Hip)
- [95] C3 Ballistics (R Hand)
- Variant A (Heavy Ballistics):
- [100] C3 -> C4 Ballistics (R Hand)
- Variant B (Flamer):
- [100] C3 Ballistics -> Plasma Flamethrower (R Hand)
- Variant C (Plasma):
- [100] C3 Ballistics -> Plasma Gun (R Hand)
- Variant D (Missile):
- [HP] L5 Hardpoint (L Hand -> R Shoulder)
- [100] C1 -> C2 Ballistics (R Hand)
- [100] C3 Ballistics -> Missiles (R Shoulder)
- Varient E (Laser):
- [90] Remove C1 Ballistics (L Hand / Hip)
- [100] C3 Ballistics -> Particle Laser Cannon (R Hand)
- Variant F (Veteran):
- [100] Improved Hull
- [110] C1 -> C3 Ballistics (L Hand)
- [110] C3 Ballistics -> R3 Cutting Blades / Kinetic Strike Module (R Hand)
- Player Variant:
- [105] Mobile
- [110] Armored
- [115] Lightweight
- [120] Nerve Suit -> Brain Implant 1
- [125] Composite -> Experimental
- [130] Improved Hull
- [135] Physical Shield (L Arm)
- [140] Kinetic Servos -> Thrusters
- [150] Hydra Nanites
- [155] Towing Cable
- [160] L5 Hardpoint (R Shoulder)
- [175] C1 -> C4 Ballistics (L Hand)
- [195] C3 -> C4 Ballistics (R Hand)
- [220] Fusion Missile Launcher (R Shoulder)
- [230] Guidance System
- [250] Dedicated Mental Tasking
- Scout -
- Base:
- [5] Light
- [FREE] Biped
- [10] Nerve Suit
- [20] Tempered
- [30] Invisibility
- [35] Temperature Resistance 1
- [45] Kinetic Servos
- [50] Enhanced Vision
- [60] External Status
- [FREE] Vocal
- [70] Communicator
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- [80] C2 Ballistics (R Hand)
- Variant A (Melee):
- [75] C2 -> C1 Ballistics (R -> L Hand)
- [85] R2 Cutting Blades (R Hand)
- Variant B (Ranged):
- [85] C2 -> C3 Ballistics (R Hand)
- Variant C (Veteran):
- [85] C2 -> C3 Ballistics (R Hand)
- [95] R2 Cutting Blades / Kinetic Strike Module (L Hand)
- Player Variant:
- [90] Mobile
- [95] Armored
- [100] Lightweight
- [110] Tempered -> Experimental
- [120] Infiltrator
- [125] Improved Hull
- [130] Kinetic Servos -> Thrusters
- [145] Sentient AI
- [149] L4 Hardpoint (R Shoulder)
- [155] 3x L2 Hardpoint (3x Back)
- [185] 3x Combat Drone (3x Back)
- [205] Railgun (L Hand)
- [215] C2 Ballistics -> Railgun (R Hand)
- [220] Assisted Aim
- [235] Target Lock
- [250] Full-Range Accurate Motion
- Transport -
- Base:
- [40] Superheavy
- [45] Tauric
- [55] Mobile
- [60] Functional
- [65] Temperature Resistance 1
- [75] Kinetic Servos
- [FREE] Vocal
- [85] Additional Form
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- Variant A (Dedicated):
- [90] Functional -> Tempered
- [95] Improved Hull
- Variant B (Weaponized):
- [FREE] Tauric -> Quadruped
- [FREE] Gun Platform
- [95] C2 Ballistics (Gun Platform)
- Heavy Foot Soldier -
- Base:
- [20] Heavy
- [FREE] Biped
- [25] Armored
- [30] Nerve Suit
- [50] Composite
- [55] Temperature Resistance 1
- [60] Improved Hull
- [70] Kinetic Servos
- [75] Enhanced Vision
- [85] External Status
- [FREE] Vocal
- [95] Communicator
- [105] Hydra Nanites
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- [110] R1 Cutting Blades / Kinetic Strike Module (L Hand)
- Variant A (Ranged):
- [115] Nerve Suit -> Brain Implant 1
- [130] C3 Ballistics (R Hand)
- [150] Dedicated Mental Tasking
- Variant B (Flamer):
- [115] Composite -> Experimental
- [120] X-ray Vision
- [125] Towing Cable
- [130] R1 -> R2 Cutting Blades / Kinetic Strike Module (L Hand)
- [150] Plasma Flamethrower (R Hand)
- Variant C (Missile):
- [115] L5 Hardpoint (R Shoulder)
- [115] R1 Cutting Blades / Kinetic Strike Module -> C1 Ballistics (R Hand)
- [140] Fusion Missiles (R Shoulder)
- [150] Guidance System
- Variant D (Melee):
- [115] Composite -> Experimental
- [120] Physical Shield (L Arm)
- [125] Physical Shield (R Arm)
- [150] R5 Cutting Blades / Kinetic Strike Module (R Hand)
- Variant E (Veteran):
- [115] Nerve Suit -> Brain Implant 1
- [125] R1 -> R3 Cutting Blades / Kinetic Strike Module (L Hand)
- [140] C3 Ballistics (R Hand)
- [160] Dedicated Mental Tasking
- Player Variant:
- [120] Mobile
- [125] Lightweight
- [130] Nerve Suit -> Brain Implant 1
- [135] Composite -> Experimental
- [140] Physical Shield (L Arm)
- [155] Pressure Shielding
- [160] Kinetic Servos -> Thrusters
- [180] C4 Ballistics (R Hand)
- [200] R1 -> R5 Cutting Blades / Kinetic Strike Module (L Hand)
- [205] L5 Hardpoint (R Shoulder)
- [230] Fusion Missiles (R Shoulder)
- [250] Dedicated Mental Tasking
- Superheavy Foot Soldier -
- Base:
- [40] Superheavy
- [FREE] Biped
- [45] Armored
- [65] Composite
- [70] Temperature Resistance 1
- [75] Improved Hull
- [90] Pressure Resistance
- [100] Kinetic Servos
- [105] Enhanced Vision
- [115] External Status
- [FREE] Vocal
- [125] Communicator
- [135] Hydra Nanites
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- [145] R2 Cutting Blades / Kinetic Strike Module (L Hand)
- [160] C3 Ballistics (R Hand)
- Variant A (Ranged):
- [160] R2 Cutting Blades / Kinetic Strike Module -> C2 Ballistics (L Hand)
- [165] C3 -> C4 Ballistics (R Hand)
- Variant B (Missile):
- [155] R2 Cutting Blades / Kinetic Strike Module -> C1 Ballistics (L Hand)
- [165] C3 Ballistics -> Fusion Missiles (R Hand)
- Variant C (Armored):
- [165] Composite -> Experimental
- Variant D (Veteran):
- [170] R2 -> R4 Cutting Blades / Kinetic Strike Module (L Hand)
- [175] C3 -> C4 Ballistics (R Hand)
- Player Variant:
- [165] Lightweight
- [170] Nerve Suit -> Brain Implant 1
- [175] Physical Shield (L Arm)
- [180] Kinetic Servos -> Thrusters
- [185] L5 Hardpoint (R Shoulder)
- [200] R2 -> R5 Cutting Blades / Kinetic Strike Module (L Hand)
- [205] C3 -> C4 Ballistics (R Hand)
- [230] Fusion Missiles (R Shoulder)
- [250] Dedicated Mental Tasking
- Engineer -
- [10] Medium
- [FREE] Biped
- [15] Nerve Suit
- [25] Tempered
- [30] Temperature Resistance 1
- [40] Kinetic Servos
- [45] Enhanced Vision
- [55] External Status
- [FREE] Vocal
- [65] Communicator
- [70] Tentacle
- [80] Pidgeon
- [90] Octopus
- [105] Sentient AI
- [HP] 5x L2 Hardpoint (4x Back, L Hand)
- [110] C1 Ballistics (L Hand)
- [130] 2x Combat Drone (2x Back)
- Player Variants:
- [135] Nerve Suit -> Brain Implant 1
- [145] Tempered -> Composite
- [160] Wi-Fi
- [165] Dummy AI
- [180] Spider
- [185] L5 Hardpoint (R Hand)
- [205] 2x Combat Drone (2x Back)
- [210] C1 Ballistics -> Electro Pulse (L Hand)
- [230] C4 Ballistics (R Hand)
- [250] Dedicated Mental Tasking
- Assault -
- Base:
- [10] Medium
- [FREE] Biped
- [20] Mobile
- [25] Nerve Suit
- [40] Industrial
- [45] Temperature Resistance 1
- [60] Thrusters
- [65] Enhanced Vision
- [75] External Status
- [FREE] Vocal
- [85] Communicator
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- Variant A (Default):
- [90] Industrial -> Composite
- [95] C1 Ballistics (L Hand)
- [115] R4 Cutting Blades / Kinetic Strike Module (R Hand)
- Variant B (Flamer):
- [95] R2 Cutting Blades / Kinetic Strike Module (R Hand)
- [115] Plasma Flamethrower (L Hand)
- Variant C (Melee):
- [90] Industrial -> Composite
- [95] Physical Shield (L Arm)
- [115] R4 Cutting Blades / Kinetic Strike Module (R Hand)
- Variant D (Veteran):
- [95] Industrial -> Experimental
- [105] C2 Ballistics (L Hand)
- [125] R4 Cutting Blades / Kinetic Strike Module (R Hand)
- Player Variant:
- [90] Armored
- [95] Lightweight
- [100] Nerve Suit -> Brain Implant 1
- [110] Industrial -> Experimental
- [120] Invisibility
- [125] Improved Hull
- [130] Physical Shield (L Arm)
- [135] Flares
- [150] Pressure Shielding
- [170] Flight
- [180] Hydra Nanites
- [185] Towing Cable
- [205] C4 Ballistics (L Hand)
- [230] R5 Cutting Blades / Kinetic Strike Module (R Hand)
- [250] Dedicated Mental Tasking
- Devastator -
- Base:
- [10] Medium
- [FREE] Biped
- [15] Nerve Suit
- [30] Industrial
- [35] Temperature Resistance 1
- [45] Kinetic Servos
- [50] Enhanced Vision
- [60] External Status
- [FREE] Vocal
- [70] Communicator
- [HP] L5 Hardpoint (L Hand)
- [HP] L5 Hardpoint (R Hand)
- Variant A (Ballistics):
- [75] Nerve Suit -> Brain Implant 1
- [95] C4 Ballistics (R Hand)
- [115] Dedicated Mental Tasking
- Variant B (Missile):
- [65] Industrial -> Tempered
- [90] Fusion Missile (R Hand)
- [100] Guidance System
- [115] Target Lock
- Variant C (Lasor):
- [75] Nerve Suit -> Brain Implant 1
- [70] Industrial -> Tempered
- [95] Particle Laser Cannon (R Hand)
- [115] Dedicated Mental Tasking
- Variant D (Veteran):
- [75] Nerve Suit -> Brain Implant 1
- [100] Particle Laser Cannon / Fusion Missile (R Hand)
- [105] Industrial -> Composite
- [125] Dedicated Mental Tasking
- Player Variant:
- [75] Armored
- [85] Industrial -> Experimental
- [95] Invisibility
- [100] Improved Hull
- [105] Kinetic Servos -> Thrusters
- [115] Hydra Nanites
- [120] L5 Hardpoint (L Shoulder)
- [120] L5 Hardpoint (R Shoulder)
- [130] C2 Ballistics (L Hand)
- [205] 3x Fusion Missile (R Hand, L + R Shoulder)
- [210] Assisted Aim
- [220] Guidance System
- [235] Target Lock
- [250] Full-Range Accurate Motion
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