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  1. #include < amxmodx >
  2. #include < amxmisc >
  3. #include < cstrike >
  4. #include < fun >
  5. #include < hamsandwich >
  6.  
  7. new const PLUGIN [ ] = "[XMAS FURIOUS]";
  8. new const OWNER_CONTACT [ ] = "Steam:i'm back";
  9. new const OUR_FORUM [ ] = "www.furious.ro";
  10.  
  11. new g_bPoints [ 33 ];
  12.  
  13. new bool: ZU [33 ], bool: KISS [ 33 ], bool: DIZZ [ 33 ];
  14.  
  15. native csdm_get_user_points ( id );
  16. native csdm_set_user_points ( id, iNum );
  17.  
  18. new const g_access_file [ ] = "addons/amxmodx/configs/users.ini";
  19. new const g_password_field [ ] = "_pw";
  20. new const g_admin_flags [ ] = "abcdefghijk"; // flagurile pe care le cumpara
  21.  
  22.  
  23. public plugin_init ( )
  24. {
  25.     register_plugin ( "XMAS Game Menu", "1.0", "LondoN #" );
  26.    
  27.     register_clcmd ( "chooseteam", "game_menu" );
  28.     register_clcmd ( "say /stop", "cmd_stop" );
  29.    
  30.     set_task ( 42.5, "TaskAnnounce", _, _, _, "b" );
  31. }
  32.  
  33. public game_menu ( id ) {
  34.     new menu = menu_create ( "\rXMAS.RANGFORT.RO \yGame Menu", "menu_principal" );
  35.    
  36.     menu_additem ( menu, "\r[1] \wContact Owner", "1", 0 );
  37.     menu_additem ( menu, "\r[2] \wRadio Menu", "2", 0 );
  38.     menu_additem ( menu, "\r[3] \wPoints Shop", "3", 0 );
  39.     menu_additem ( menu, "\r[4] \wJoin Spectators", "4", 0 );
  40.     menu_additem ( menu, "\r[5] \wForum", "5", 0 );
  41.    
  42.     menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL );
  43.     menu_display ( id, menu, 0 );
  44.     return PLUGIN_CONTINUE;
  45. }
  46.  
  47. public menu_principal ( id, menu, item ) {
  48.     if ( item == MENU_EXIT ) {
  49.         menu_destroy ( menu );
  50.         ColorChat ( id, "!x04%s  !x03You closed the !x04Game Menu", PLUGIN );
  51.         return PLUGIN_HANDLED;
  52.     }
  53.    
  54.     new szData [ 7 ], szName [ 64 ];
  55.     new Access, Callback;
  56.    
  57.     menu_item_getinfo ( menu, item, Access, szData, 5, szName, 63, Callback );
  58.    
  59.     new szKey = str_to_num ( szData );
  60.     g_bPoints [ id ]  = csdm_get_user_points ( id );
  61.    
  62.     switch ( szKey ) {
  63.         case 1 : {
  64.             ColorChat ( id, "!x04%s !x03Owner Y!M: !x04%s", OWNER_CONTACT );
  65.             return PLUGIN_CONTINUE;
  66.         }
  67.         case 2 : {
  68.             new g_menu = menu_create ( "\rRadio \wMenu", "menu_radio" );
  69.            
  70.             menu_additem ( g_menu, "\r[1] \wRadio DIZZ", "1", 0 );
  71.             menu_additem ( g_menu, "\r[2] \wRadio KISS", "2", 0 );
  72.             menu_additem ( g_menu, "\r[3] \wRadio ZU", "3", 0 );
  73.            
  74.             menu_setprop ( g_menu, MPROP_EXIT, MEXIT_ALL );
  75.             menu_display ( id, g_menu, 0 );
  76.             return PLUGIN_CONTINUE;
  77.         }
  78.         case 3 : {
  79.             new title [ 256 ];
  80.             formatex ( title, charsmax ( title ), "\r Points Shop ^n\wPoints: \r%d", g_bPoints );
  81.            
  82.             new l_menu = menu_create ( title, "menu_points" );
  83.            
  84.             menu_additem ( l_menu, "\r[1] \wBuy Respawn [\r50 Points\w]", "1", 0 );
  85.             menu_additem ( l_menu, "\r[2] \wBuy Trider [\r150 Points\w]", "2", 0 );
  86.             menu_additem ( l_menu, "\r[3] \wBuy Money [\r250 Points\w]", "3", 0 );
  87.             menu_additem ( l_menu, "\r[4] \w75 Frags [\r550 Points\w]", "4", 0 );
  88.             menu_additem ( l_menu, "\r[5] \wBuy SLOT [\r1500 Points\w]", "5", 0 );
  89.             menu_additem ( l_menu, "\r[6] \wBuy ADMIN [\r9500 Points\w]", "6", 0 );
  90.            
  91.             menu_setprop ( l_menu, MPROP_EXIT, MEXIT_ALL );
  92.             menu_display ( id, l_menu, 0 );
  93.             return PLUGIN_CONTINUE;
  94.         }
  95.         case 4 : {
  96.             if ( is_user_alive ( id ) ) {
  97.                 ColorChat ( id, "!x04%s !x03We can't put you to spectators because you're alive.", PLUGIN );
  98.                 return PLUGIN_HANDLED;
  99.             }
  100.            
  101.             if ( is_user_admin ( id ) )
  102.             {
  103.                 cs_set_user_team ( id, CS_TEAM_SPECTATOR );
  104.                 ColorChat ( id, "!x04%s !x03We moved you to the !x04Spectators", PLUGIN );
  105.             }
  106.            
  107.             if ( !is_user_alive ( id ) )
  108.             {
  109.                 cs_set_user_team ( id, CS_TEAM_SPECTATOR );
  110.                 ColorChat ( id, "!x04%s !x03We moved you to the !x04Spectators", PLUGIN );
  111.             }
  112.         }
  113.        
  114.         case 5 : {
  115.             ColorChat ( 0, "!x04%s !x03Our forum is !x04%s", OUR_FORUM );
  116.         }
  117.     }
  118.    
  119.     return PLUGIN_CONTINUE;
  120. }
  121.  
  122. public menu_radio ( id, g_menu, item ) {
  123.     if ( item == MENU_EXIT ) {
  124.         menu_destroy ( g_menu );
  125.         ColorChat ( id, "!x04%s !x03You closed !x04Radio Menu", PLUGIN );
  126.         return PLUGIN_HANDLED;
  127.     }
  128.    
  129.     new szData [ 7 ], szName [ 64 ];
  130.     new Access, Callback;
  131.    
  132.     menu_item_getinfo ( g_menu, item, Access, szData, 5, szName, 63, Callback );
  133.    
  134.     new szKey = str_to_num ( szData );
  135.    
  136.     switch ( szKey ) {
  137.         case 1 : {
  138.             show_motd ( id, "addons/amxmodx/configs/xmas/radio/dizz.html" );
  139.             DIZZ [ id ] = true;
  140.         }
  141.         case 2 : {
  142.             show_motd ( id, "addons/amxmodx/configs/xmas/radio/kiss.html" );
  143.             KISS [ id ] = true;
  144.         }
  145.         case 3 : {
  146.             show_motd ( id, "addons/amxmodx/configs/xmas/radio/zu.html" );
  147.             ZU [ id ] = true;
  148.         }
  149.     }
  150.    
  151.     return PLUGIN_CONTINUE;
  152. }
  153.  
  154. public menu_points ( id, l_menu, item ) {
  155.     if ( item == MENU_EXIT ) {
  156.         menu_destroy ( l_menu );
  157.         ColorChat ( id, "!x04%s !x03You closed !x04Points Shop", PLUGIN );
  158.         return PLUGIN_HANDLED;
  159.     }
  160.    
  161.     g_bPoints [ id ] = csdm_get_user_points ( id );
  162.    
  163.     new szData [ 7 ], szName [ 64 ];
  164.     new Access, Callback;
  165.    
  166.     menu_item_getinfo ( l_menu, item, Access, szData, 5, szName, 63, Callback );
  167.    
  168.     new szKey = str_to_num ( szData );
  169.    
  170.     switch ( szKey ) {
  171.         case 1 : {
  172.             if ( g_bPoints [ id ] < 50 )
  173.             {
  174.                 ColorChat ( id, "!x04%s !x03You need !x0450 !x03points to buy !x04RESPAWN", PLUGIN );
  175.                 ColorChat ( id, "!x04%s !x03Avaible Points: !x04%d", PLUGIN, g_bPoints [ id ] );
  176.                 return PLUGIN_HANDLED;
  177.             }
  178.            
  179.             if ( is_user_alive ( id ) ) {
  180.                 ColorChat ( id, "!x04%s !x03You are !x04alive", PLUGIN );
  181.                 return PLUGIN_HANDLED;
  182.             }
  183.            
  184.             ExecuteHamB ( Ham_CS_RoundRespawn, id );
  185.            
  186.             csdm_set_user_points ( id, g_bPoints [ id ] - 50 );
  187.             ColorChat ( id, "!x04%s !x03You bought !x04RESPAWN", PLUGIN );
  188.         }
  189.         case 2 : {
  190.             if ( g_bPoints [ id ] < 150 )
  191.             {
  192.                 ColorChat ( id, "!x04%s !x03You need !x04150 !x03points to buy !x04TRYDER", PLUGIN );
  193.                 ColorChat ( id, "!x04%s !x03Avaible Points: !x04%d", PLUGIN, g_bPoints [ id ] );
  194.                 return PLUGIN_HANDLED;
  195.             }
  196.            
  197.             /* Strip Weapons */
  198.             strip_user_weapons ( id );
  199.            
  200.             /* Giving Weapons */
  201.             give_item ( id, "weapon_knife" );
  202.             give_item ( id, "weapon_deagle" );
  203.             give_item ( id, "weapon_ak47" );
  204.             give_item ( id, "weapon_m4a1" );
  205.             give_item ( id, "weapon_hegrenade" );
  206.             give_item ( id, "weapon_flashbang" );
  207.             give_item ( id, "weapon_flashbang" );
  208.             give_item ( id, "weapon_smokegrenade" );
  209.            
  210.             /* Setting Player HP/AP */
  211.             set_user_armor ( id, 100 );
  212.             set_user_health ( id, 150 );
  213.            
  214.             /* Setting Weapon Ammo */
  215.             cs_set_user_bpammo ( id, CSW_DEAGLE, 35 );
  216.             cs_set_user_bpammo ( id, CSW_AK47, 90 );
  217.             cs_set_user_bpammo ( id, CSW_M4A1, 90 );
  218.            
  219.             csdm_set_user_points ( id, g_bPoints [ id ] - 150 );
  220.             ColorChat ( id, "!x04%s !x03You bought !x04TRYDER", PLUGIN );
  221.         }
  222.         case 3 : {
  223.             if ( g_bPoints [ id ] < 250 )
  224.             {
  225.                 ColorChat ( id, "!x04%s !x03You need !x04250 !x03points to buy !x04Money (16000)", PLUGIN );
  226.                 ColorChat ( id, "!x04%s !x03Avaible Points: !x04%d", PLUGIN, g_bPoints [ id ] );
  227.                 return PLUGIN_HANDLED;
  228.             }
  229.            
  230.             if ( !is_user_alive ( id ) )
  231.             {
  232.                 ColorChat ( id, "!x04%s !x03You're not !x04alive", PLUGIN );
  233.                 return PLUGIN_HANDLED;
  234.             }
  235.            
  236.             if ( cs_get_user_money ( id ) == 16000 )
  237.             {
  238.                 ColorChat ( id, "!x04%s !x03You already have !x0416000 $", PLUGIN );
  239.                 return PLUGIN_HANDLED;
  240.             }
  241.            
  242.             cs_set_user_money ( id, 16000 );
  243.             csdm_set_user_points ( id, g_bPoints [ id ] - 250 );
  244.             ColorChat ( id, "!x04%s !x03You bought !x04Money", PLUGIN );
  245.         }
  246.         case 4 : {
  247.             if ( g_bPoints [ id ] < 550 )
  248.             {
  249.                 ColorChat ( id, "!x04%s !x03You need !x04550 !x03points to buy !x0475 Frags", PLUGIN );
  250.                 ColorChat ( id, "!x04%s !x03Avaible Points: !x04%d", PLUGIN, g_bPoints [ id ] );
  251.                 return PLUGIN_HANDLED;
  252.             }
  253.            
  254.             set_user_frags ( id, get_user_frags ( id ) + 75 );
  255.             csdm_set_user_points ( id, g_bPoints [ id ] - 550 );
  256.             ColorChat ( id, "!x04%s !x03You bought !x0475 Frags", PLUGIN );
  257.         }
  258.         case 5 : {
  259.             if ( g_bPoints [ id ] < 1500 )
  260.             {
  261.                 ColorChat ( id, "!x04%s !x03You need !x041500 !x03points to buy !x04SLOT", PLUGIN );
  262.                 ColorChat ( id, "!x04%s !x03Avaible Points: !x04%d", PLUGIN, g_bPoints [ id ] );
  263.                 return PLUGIN_HANDLED;
  264.             }
  265.            
  266.             if ( get_user_flags ( id ) & read_flags ( "b" ) )
  267.             {
  268.                 ColorChat ( id, "!x04%s !x03You already have !x04SLOT", PLUGIN );
  269.                 return PLUGIN_HANDLED;
  270.             }
  271.            
  272.             new szPassword [ 3 ], szBuffer [ 512 ], szName [ 32 ];
  273.            
  274.             formatex ( szPassword, charsmax ( szPassword ), "%c%c%c", random_num ( 'A', 'Z' ), random_num ( 'a', 'z' ), random_num ( '1', '9' ) );
  275.             get_user_name ( id, szName, charsmax ( szName ) );
  276.             formatex ( szBuffer, charsmax ( szBuffer ), " ^"%s^" ^"%s^" ^"b^" ^"a^" // Slot Cumparat cu points", szName, szPassword );
  277.            
  278.             ColorChat ( 0, "!x04%s !x03Player !x04%s !x03bought !x04SLOT!", PLUGIN, szName );
  279.             ColorChat ( id, "!x04%s !x03YOUR PASSWORD: !x04%s", PLUGIN, szPassword );
  280.             ColorChat ( id, "!x04%s !x03USE: !x04setinfo %s %s", PLUGIN, g_password_field, szPassword );
  281.            
  282.             set_hudmessage(0, 127, 255, 0.32, 0.15, 0, 6.0, 5.0 );
  283.             show_hudmessage(id, "You bought SLOT!^nYour Password: %s", szPassword );
  284.            
  285.             write_file ( g_access_file, szBuffer );
  286.            
  287.             console_print ( id, "[XMAS Outstanding] SLOT PASSWORD: %s", szPassword );
  288.             console_print ( id, "[XMAS Outstanding] SLOT PASSWORD: %s", szPassword );
  289.             console_print ( id, "[XMAS Outstanding] SLOT PASSWORD: %s", szPassword );
  290.            
  291.             csdm_set_user_points ( id, g_bPoints [ id ] - 1500 );
  292.         }
  293.         case 6 : {
  294.             if ( g_bPoints [ id ] < 9500 )
  295.             {
  296.                 ColorChat ( id, "!x04%s !x03You need !x049500 !x03points to buy !x04ADMIN", PLUGIN );
  297.                 ColorChat ( id, "!x04%s !x03Avaible Points: !x04%d", PLUGIN, g_bPoints [ id ] );
  298.                 return PLUGIN_HANDLED;
  299.             }
  300.            
  301.             if ( is_user_admin ( id ) )
  302.             {
  303.                 ColorChat ( id, "!x04%s !x03You already have !x04ADMIN", PLUGIN );
  304.                 return PLUGIN_HANDLED;
  305.             }
  306.            
  307.             new szPassword [ 5 ], szBuffer [ 512 ], szName [ 32 ];
  308.            
  309.             get_user_name ( id, szName, charsmax ( szName ) );
  310.             formatex ( szPassword, charsmax ( szPassword ), "%c%c%c%c%c", random_num ( 'A', 'Z' ), random_num ( '1', '9' ), random_num ( 'a', 'z' ), random_num ( 'l', 'q' ), random_num ( '3', '6' ) );
  311.             formatex ( szBuffer, charsmax ( szBuffer ), " ^"%s^" ^"%s^" ^"%s^" ^"a^" // Admin Cumparat cu points", szName, szPassword, g_admin_flags );
  312.            
  313.             ColorChat ( 0, "!x04%s !x03Player !x04%s !x03bought !x04ADMIN", PLUGIN, szName );
  314.             ColorChat ( id, "!x04%s !x03YOUR PASSWORD: !x04%s", PLUGIN, szPassword );
  315.             ColorChat ( id, "!x04%s !x03USE: !x04setinfo %s %s", PLUGIN, g_password_field, szPassword );
  316.            
  317.             set_hudmessage(0, 127, 255, 0.32, 0.15, 0, 6.0, 5.0 );
  318.             show_hudmessage(id, "You bought ADMIN!^nYour Password: %s", szPassword );
  319.            
  320.             write_file ( g_access_file, szBuffer );
  321.            
  322.             console_print ( id, "[XMAS Outstanding] ADMIN PASSWORD: %s", szPassword );
  323.             console_print ( id, "[XMAS Outstanding] ADMIN PASSWORD: %s", szPassword );
  324.             console_print ( id, "[XMAS Outstanding] ADMIN PASSWORD: %s", szPassword );
  325.            
  326.             csdm_set_user_points ( id, g_bPoints [ id ] - 9500 );
  327.         }
  328.     }
  329.    
  330.     return PLUGIN_CONTINUE;
  331. }
  332.  
  333. public TaskAnnounce ( )
  334. {
  335.     ColorChat ( 0, "!x04%s !x03Say !x04/stop !x03to stop the radio", PLUGIN );
  336.     return PLUGIN_CONTINUE;
  337. }
  338.  
  339.  
  340. public cmd_stop ( id )
  341. {
  342.     if ( KISS [ id ] )
  343.     {
  344.         show_motd ( id, "addons/amxmodx/configs/xmas/radio/kiss_stop.html" );
  345.         KISS [ id ] = false;
  346.     }
  347.    
  348.     if ( DIZZ [ id ] )
  349.     {
  350.         show_motd ( id, "addons/amxmodx/configs/xmas/radio/dizz_stop.html" );
  351.         DIZZ [ id ] = false;
  352.     }
  353.    
  354.     if ( ZU [ id ] )
  355.     {
  356.         show_motd ( id, "addons/amxmodx/configs/xmas/radio/zu_stop.html" );
  357.         ZU [ id ] = false;
  358.     }
  359.    
  360.     return PLUGIN_CONTINUE;
  361. }
  362.  
  363. stock ColorChat(const id, const input[], any:...) {
  364.     new count = 1, players[32];
  365.     static msg[191];
  366.     vformat(msg, 190, input, 3);
  367.    
  368.     replace_all(msg, 190, "!x04", "^4");
  369.     replace_all(msg, 190, "!x03", "^3");
  370.    
  371.     if(id) players[0] = id;
  372.     else get_players(players, count, "ch"); {
  373.         for(new i = 0; i < count; i++) {
  374.             if(is_user_connected(players)) {
  375.                 message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players);
  376.                 write_byte(players);
  377.                 write_string(msg);
  378.                 message_end();
  379.             }
  380.         }
  381.     }
  382. }
  383.  
  384. xmas_points_sistem.sma | Ascunde codul
  385. #include < amxmodx >
  386. #include < amxmisc >
  387. #include < cstrike >
  388. #include < fun >
  389.  
  390.  
  391. new const PLUGIN [ ] = "Points";
  392. new const VERSION [ ] = "1.3";
  393. new const AUTHOR [ ] = "Alex #";
  394.  
  395. new Points [ 33 ];
  396. new SaveDataFile [ 128 ];
  397.  
  398. const Float:HUD_SPECT_X = -1.0
  399. const Float:HUD_SPECT_Y = 0.8
  400.  
  401. public plugin_init ( )
  402. {
  403.     register_plugin ( PLUGIN, VERSION, AUTHOR );
  404.    
  405.     register_event ( "DeathMsg", "eDeath", "a" );
  406.    
  407.     new DataDir [ 64 ];
  408.     get_configsdir ( DataDir, charsmax ( DataDir ) );
  409.     format ( SaveDataFile, 127, "%s/Points.dat", DataDir );
  410.    
  411.     set_task ( 0.1, "TASK_MSG", _, _, _, "b" );
  412. }
  413.  
  414. public plugin_natives ( )
  415. {
  416.     register_native ( "csdm_get_user_points", "get_user_points", 1 );
  417.     register_native ( "csdm_set_user_points", "set_user_points", 1 );
  418. }
  419.  
  420. public get_user_points ( id )
  421. {
  422.     return Points [ id ];
  423. }
  424.  
  425. public set_user_points ( id, PointsNum )
  426. {
  427.     Points [ id ] = PointsNum;
  428. }
  429.  
  430. public eDeath ( )
  431. {
  432.     new Killer = read_data ( 1 );
  433.     new Victim = read_data ( 2 );
  434.     new HeadShoot = read_data ( 3 );
  435.    
  436.     if ( Killer == Victim )                           return PLUGIN_HANDLED;
  437.    
  438.     Points [ Killer ] += 1;
  439.     if ( HeadShoot ) {
  440.         Points [ Killer ] += 2;
  441.     }
  442.    
  443.     return PLUGIN_CONTINUE;
  444. }
  445.  
  446. public client_connect ( id )
  447. {
  448.     LoadPoints ( id );
  449. }
  450.  
  451. public client_disconnect ( id )
  452. {
  453.     SavePoints ( id );
  454. }
  455.  
  456. public LoadPoints ( id )
  457. {
  458.     new Name [ 32 ];
  459.     get_user_name ( id, Name, 31 );
  460.    
  461.     new Line [ 128 ], IsPlayer = false, Arg1 [ 32 ], Arg2 [ 32 ];
  462.     new File = fopen ( SaveDataFile, "rt" )
  463.     while ( !feof ( File ) ) {
  464.         fgets ( File, Line, 127 );
  465.         trim ( Line );
  466.        
  467.         parse ( Line, Arg1, 31, Arg2, 31 );
  468.        
  469.         if ( equali ( Arg1, Name ) ) {
  470.             Points [ id ] = str_to_num ( Arg2 );
  471.             IsPlayer = true;
  472.             break;
  473.         }
  474.     }
  475.    
  476.     fclose ( File );
  477.    
  478.     if ( !IsPlayer )
  479.         Points [ id ] = 0;
  480. }
  481.  
  482.  
  483. public SavePoints ( id )
  484. {
  485.     new Name [ 32 ];
  486.     get_user_name ( id, Name, 31 );
  487.    
  488.     new Save [ 1024 ];
  489.     format ( Save, sizeof ( Save ) -1, "^"%s^" %d", Name, Points [ id ] );
  490.    
  491.     new Line [ 128 ], Linie, IsPlayer = false, Arg1 [ 32 ]
  492.    
  493.     new File = fopen ( SaveDataFile, "rt" );
  494.     while ( !feof ( File ) ) {
  495.         fgets ( File, Line, 127 );
  496.        
  497.         parse ( Line, Arg1, 31 );
  498.        
  499.         if ( equali ( Arg1, Name ) ) {
  500.             write_file ( SaveDataFile, Save, Linie );
  501.             IsPlayer = true;
  502.             break;
  503.         }
  504.        
  505.         Linie++
  506.     }
  507.    
  508.     fclose ( File );
  509.    
  510.     if ( !IsPlayer )
  511.         write_file ( SaveDataFile, Save, -1 );
  512. }
  513.  
  514. public TASK_MSG ( )
  515. {
  516.     static id;
  517.     for ( id = 1; id <= get_maxplayers ( ); id++ )
  518.     {
  519.         if ( is_user_alive ( id ) && is_user_connected ( id ) ) {
  520.             switch ( cs_get_user_team ( id ) )
  521.             {
  522.                 case CS_TEAM_T : {
  523.                     set_hudmessage ( id, 127, 255, HUD_SPECT_X, HUD_SPECT_Y, 1, 6.0, 1.1, 0.0, 0.0, -1 );
  524.                     show_hudmessage ( id, "Terorist, HP: %d - AP: %d - Points: %d", get_user_health ( id ), get_user_armor ( id ), Points [ id ] );
  525.                 }
  526.                
  527.                 case CS_TEAM_CT : {
  528.                     set_hudmessage ( id, 127, 255, HUD_SPECT_X, HUD_SPECT_Y, 1, 6.0, 1.1, 0.0, 0.0, -1 )
  529.                     show_hudmessage ( id, "Counter, HP: %d - AP: %d - Points: %d", get_user_health ( id ), get_user_armor ( id ), Points [ id ] );
  530.                 }
  531.                
  532.                 case CS_TEAM_SPECTATOR : {
  533.                     return PLUGIN_CONTINUE;
  534.                 }
  535.             }
  536.         }
  537.        
  538.     }
  539.     return PLUGIN_CONTINUE;
  540. }
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