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body_guard

doVision()

Sep 19th, 2011
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  1. doVisons()
  2. {
  3. self endon("disconnect");
  4. self notifyOnPlayerCommand("n", "+actionslot 1");
  5. while(1)
  6. {
  7. self waittill("n");
  8. self playSound("claymore_activated");
  9. self VisionSetNakedForPlayer("default_night_mp", 1);
  10. self iPrintlnBold("Night Vision");
  11. self waittill("n");
  12. self playSound("claymore_activated");
  13. self VisionSetNakedForPlayer("sepia", 1);
  14. self iPrintlnBold("Sepia");
  15. self waittill("n");
  16. self playSound("claymore_activated");
  17. self VisionSetNakedForPlayer("ac130", 1);
  18. self iPrintlnBold("ac130");
  19. self waittill("n");
  20. self playSound("claymore_activated");
  21. self VisionSetNakedForPlayer("ac130_inverted", 1);
  22. self iPrintlnBold("ac130_inverted");
  23. self waittill("n");
  24. self playSound("claymore_activated");
  25. self VisionSetNakedForPlayer("blacktest", 1);
  26. self iPrintlnBold("blacktest");
  27. self waittill("n");
  28. self playSound("claymore_activated");
  29. self VisionSetNakedForPlayer("cheat_bw", 1);
  30. self iPrintlnBold("cheat_bw");
  31. self waittill("n");
  32. self playSound("claymore_activated");
  33. self VisionSetNakedForPlayer("cheat_bw_contrast", 1);
  34. self iPrintlnBold("cheat_bw_contrast");
  35. self waittill("n");
  36. self playSound("claymore_activated");
  37. self VisionSetNakedForPlayer("cheat_bw_invert", 1);
  38. self iPrintlnBold("cheat_bw_invert");
  39. self waittill("n");
  40. self playSound("claymore_activated");
  41. self VisionSetNakedForPlayer("cheat_bw_invert_contrast", 1);
  42. self iPrintlnBold("cheat_bw_invert_contrast");
  43. self waittill("n");
  44. self playSound("claymore_activated");
  45. self VisionSetNakedForPlayer("cheat_chaplinnight", 1);
  46. self iPrintlnBold("cheat_chaplinnight");
  47. self waittill("n");
  48. self playSound("claymore_activated");
  49. self VisionSetNakedForPlayer("cheat_contrast", 1);
  50. self iPrintlnBold("cheat_contrast");
  51. self waittill("n");
  52. self playSound("claymore_activated");
  53. self VisionSetNakedForPlayer("cheat_invert", 1);
  54. self iPrintlnBold("cheat_invert");
  55. self waittill("n");
  56. self playSound("claymore_activated");
  57. self VisionSetNakedForPlayer("cheat_invert_contrast", 1);
  58. self iPrintlnBold("cheat_invert_contrast");
  59. self waittill("n");
  60. self playSound("claymore_activated");
  61. self VisionSetNakedForPlayer("near_death_mp", 1);
  62. self iPrintlnBold("Grayscale");
  63. self waittill("n");
  64. self playSound("claymore_activated");
  65. self VisionSetNakedForPlayer("introscreen", 1);
  66. self iPrintlnBold("introscreen");
  67. self waittill("n");
  68. self playSound("claymore_activated");
  69. self VisionSetNakedForPlayer("hunted", 1);
  70. self iPrintlnBold("hunted");
  71. self waittill("n");
  72. self playSound("claymore_activated");
  73. self VisionSetNakedForPlayer("killhouse", 1);
  74. self iPrintlnBold("killhouse");
  75. self waittill("n");
  76. self playSound("claymore_activated");
  77. self VisionSetNakedForPlayer("mpnuke", 1);
  78. self iPrintlnBold("mpnuke");
  79. self waittill("n");
  80. self playSound("claymore_activated");
  81. self VisionSetNakedForPlayer("mpnuke_aftermath", 1);
  82. self iPrintlnBold("mpnuke_aftermath");
  83. self waittill("n");
  84. self playSound("claymore_activated");
  85. self VisionSetNakedForPlayer("roadkill", 1);
  86. self iPrintlnBold("roadkill");
  87. self waittill("n");
  88. self playSound("claymore_activated");
  89. self VisionSetNakedForPlayer("wetwork", 1);
  90. self iPrintlnBold("wetwork");
  91. self waittill("n");
  92. self playSound("claymore_activated");
  93. self VisionSetNakedForPlayer("end_game", 1);
  94. self iPrintlnBold("end_game");
  95. self waittill("n");
  96. self playSound("claymore_activated");
  97. self VisionSetNakedForPlayer("end_game2", 1);
  98. self iPrintlnBold("end_game2");
  99. self waittill("n");
  100. self playSound("claymore_activated");
  101. self VisionSetNakedForPlayer("default_night", 1);
  102. self iPrintlnBold("default_night");
  103. self waittill("n");
  104. self playSound("claymore_activated");
  105. self VisionSetNakedForPlayer("blackout_nvg", 1);
  106. self iPrintlnBold("blackout_nvg");
  107. self waittill("n");
  108. self playSound("claymore_activated");
  109. self VisionSetNakedForPlayer("blackout_darkness", 1);
  110. self iPrintlnBold("blackout_darkness");
  111. self waittill("n");
  112. self playSound("claymore_activated");
  113. self VisionSetNakedForPlayer("black_bw", 1);
  114. self iPrintlnBold("black_bw");
  115. self waittill("n");
  116. self playSound("claymore_activated");
  117. self VisionSetNakedForPlayer("default", 1);
  118. self iPrintlnBold("default");
  119. }
  120. }
  121. VisionText()
  122. {
  123. for(;;)
  124. {
  125. self iPrintLn("^7Press ^2[[{+actionslot 1}]]^7for Vision");
  126. wait 15;
  127. }
  128. }
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