Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- doVisons()
- {
- self endon("disconnect");
- self notifyOnPlayerCommand("n", "+actionslot 1");
- while(1)
- {
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("default_night_mp", 1);
- self iPrintlnBold("Night Vision");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("sepia", 1);
- self iPrintlnBold("Sepia");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("ac130", 1);
- self iPrintlnBold("ac130");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("ac130_inverted", 1);
- self iPrintlnBold("ac130_inverted");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("blacktest", 1);
- self iPrintlnBold("blacktest");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("cheat_bw", 1);
- self iPrintlnBold("cheat_bw");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("cheat_bw_contrast", 1);
- self iPrintlnBold("cheat_bw_contrast");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("cheat_bw_invert", 1);
- self iPrintlnBold("cheat_bw_invert");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("cheat_bw_invert_contrast", 1);
- self iPrintlnBold("cheat_bw_invert_contrast");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("cheat_chaplinnight", 1);
- self iPrintlnBold("cheat_chaplinnight");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("cheat_contrast", 1);
- self iPrintlnBold("cheat_contrast");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("cheat_invert", 1);
- self iPrintlnBold("cheat_invert");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("cheat_invert_contrast", 1);
- self iPrintlnBold("cheat_invert_contrast");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("near_death_mp", 1);
- self iPrintlnBold("Grayscale");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("introscreen", 1);
- self iPrintlnBold("introscreen");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("hunted", 1);
- self iPrintlnBold("hunted");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("killhouse", 1);
- self iPrintlnBold("killhouse");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("mpnuke", 1);
- self iPrintlnBold("mpnuke");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("mpnuke_aftermath", 1);
- self iPrintlnBold("mpnuke_aftermath");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("roadkill", 1);
- self iPrintlnBold("roadkill");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("wetwork", 1);
- self iPrintlnBold("wetwork");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("end_game", 1);
- self iPrintlnBold("end_game");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("end_game2", 1);
- self iPrintlnBold("end_game2");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("default_night", 1);
- self iPrintlnBold("default_night");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("blackout_nvg", 1);
- self iPrintlnBold("blackout_nvg");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("blackout_darkness", 1);
- self iPrintlnBold("blackout_darkness");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("black_bw", 1);
- self iPrintlnBold("black_bw");
- self waittill("n");
- self playSound("claymore_activated");
- self VisionSetNakedForPlayer("default", 1);
- self iPrintlnBold("default");
- }
- }
- VisionText()
- {
- for(;;)
- {
- self iPrintLn("^7Press ^2[[{+actionslot 1}]]^7for Vision");
- wait 15;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement