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TA3D infolog

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Apr 8th, 2017
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  1. [Sat Apr 8 14:58:42 2017][ta3d][check] Welcome to TA3D
  2. [Sat Apr 8 14:58:42 2017][ta3d][check] Version: 0.6- (r1)
  3. [Sat Apr 8 14:58:42 2017][ta3d][infos]
  4. [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Started from: `/usr/games/`
  5. [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Preferences: `/home/user/.ta3d/`
  6. [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Cache: `/home/user/.ta3d/cache/`
  7. [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Savegames: `/home/user/.ta3d/savegames/`
  8. [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Screenshots: `/home/user/.ta3d/screenshots/`
  9. [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Logs: `/home/user/.ta3d/log/`
  10. [Sat Apr 8 14:58:42 2017][ta3d][infos] Opened the log file: `/home/user/.ta3d/log/ta3d.log`
  11. [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/home/user/.ta3d/resources/`
  12. [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/local/games/ta3d/`
  13. [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/local/share/games/ta3d/`
  14. [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/local/share/games/ta3d/resources/`
  15. [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/games/ta3d/`
  16. [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/share/games/ta3d/`
  17. [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/share/games/ta3d/resources/`
  18. [Sat Apr 8 14:58:42 2017][ta3d][infos] [settings] Loaded from `/home/user/.ta3d/ta3d.cfg`
  19. [Sat Apr 8 14:58:42 2017][ta3d][notic] [system] GNU/Linux, Vendor: GenuineIntel Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 popcnt tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm epb tpr_shadow vnmi flexpriority ept vpid fsgsbase smep erms xsaveopt dtherm arat pln pts)
  20. [Sat Apr 8 14:58:42 2017][ta3d][notic] [system] Desktop: 1680x1050 (32bits)
  21. [Sat Apr 8 14:58:42 2017][ta3d][infos] [system] SDL version: 1.2.15
  22. [Sat Apr 8 14:58:42 2017][ta3d][infos] CPU: 8
  23. [Sat Apr 8 14:58:42 2017][ta3d][infos] TA3D 0.6.0 initializing started:
  24. [Sat Apr 8 14:58:42 2017][ta3d][infos] Build info : Feb 18 2017 , 16:47:34
  25. [Sat Apr 8 14:58:42 2017][ta3d][check] OpenGL Informations :
  26. [Sat Apr 8 14:58:42 2017][ta3d][infos] Vendor: NVIDIA Corporation
  27. [Sat Apr 8 14:58:42 2017][ta3d][infos] Renderer: GeForce GTX 570/PCIe/SSE2
  28. [Sat Apr 8 14:58:42 2017][ta3d][infos] Version: 4.5.0 NVIDIA 367.57
  29. [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] Texture compression: Yes
  30. [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] Stencil Two Side: Yes
  31. [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] FBO: Yes
  32. [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] Shaders: Yes
  33. [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] Multi texturing: Yes
  34. [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] Loading the playlist...
  35. [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] playlist saved
  36. [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] Loading sounds from gamedata\allsound.tdf
  37. [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
  38. [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
  39. [Sat Apr 8 14:58:42 2017][ta3d][infos] The engine is ready.
  40. [Sat Apr 8 14:58:42 2017][ta3d][infos] Initializing the mouse device handler
  41. [Sat Apr 8 14:58:42 2017][ta3d][infos] Initializing the keyboard device handler
  42. [Sat Apr 8 14:58:42 2017][ta3d][error] [video] Impossible to read the file `video/intro.mpg`
  43. [Sat Apr 8 14:58:47 2017][ta3d][infos] [audio] playlist saved
  44. [Sat Apr 8 14:58:48 2017][ta3d][infos] [audio] Loading the playlist...
  45. [Sat Apr 8 14:58:48 2017][ta3d][infos] [audio] playlist saved
  46. [Sat Apr 8 14:58:48 2017][ta3d][infos] [audio] Loading sounds from gamedata\allsound.tdf
  47. [Sat Apr 8 14:58:48 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
  48. [Sat Apr 8 14:58:48 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
  49. [Sat Apr 8 14:58:48 2017][ta3d][infos] [settings] The backup is done.
  50. [Sat Apr 8 14:58:48 2017][ta3d][infos] [settings] The settings has been saved.
  51. [Sat Apr 8 14:58:52 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
  52. [Sat Apr 8 14:58:52 2017][ta3d][infos] [settings] The backup is done.
  53. [Sat Apr 8 14:58:52 2017][ta3d][infos] [settings] The settings has been saved.
  54. [Sat Apr 8 14:58:52 2017][ta3d][infos] [battle] Preparing a new battle...
  55. [Sat Apr 8 14:58:52 2017][ta3d][infos] [battle] Loading textures...
  56. [Sat Apr 8 14:58:52 2017][ta3d][infos] [battle] Loading 3D Models...
  57. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05.3dm' points to 'objects3d\archipalms-palm01.3dm'
  58. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03.3dm' points to 'objects3d\archipalms-palm01.3dm'
  59. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05.3dm' points to 'objects3d\architrees-palm01.3dm'
  60. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
  61. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  62. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04.3dm' points to 'objects3d\architrees-palm01.3dm'
  63. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
  64. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  65. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower14.3dm' points to 'objects3d\towers-tower01.3dm'
  66. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03.3dm' points to 'objects3d\archipelago-palm01.3dm'
  67. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06.3dm' points to 'objects3d\architrees-palm01.3dm'
  68. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower02.3dm' points to 'objects3d\towers-tower01.3dm'
  69. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  70. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02.3dm' points to 'objects3d\archipalms-palm01.3dm'
  71. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  72. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04.3dm' points to 'objects3d\archipalms-palm01.3dm'
  73. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  74. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02.3dm' points to 'objects3d\architrees-palm01.3dm'
  75. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower13.3dm' points to 'objects3d\towers-tower01.3dm'
  76. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03.3dm' points to 'objects3d\architrees-palm01.3dm'
  77. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  78. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  79. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  80. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  81. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06.3dm' points to 'objects3d\archipalms-palm01.3dm'
  82. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  83. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\trees-crispy1.3dm' points to 'objects3d\trees-crispy.3dm'
  84. [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02.3dm' points to 'objects3d\archipelago-palm01.3dm'
  85. [Sat Apr 8 14:58:53 2017][ta3d][infos] [battle] Loading graphical features...
  86. [Sat Apr 8 14:58:53 2017][ta3d][infos] [battle] Loading weapons...
  87. [Sat Apr 8 14:58:53 2017][ta3d][infos] [battle] Loading units...
  88. [Sat Apr 8 14:58:53 2017][ta3d][error] [gfx] could not read image file: unitpics\CORTRUCK.pcx (vfs)
  89. [Sat Apr 8 14:58:54 2017][ta3d][error] [gfx] could not read image file: unitpics\ARMSCORP.pcx (vfs)
  90. [Sat Apr 8 14:58:54 2017][ta3d][error] [gfx] could not read image file: unitpics\CORBUILD.pcx (vfs)
  91. [Sat Apr 8 14:58:54 2017][ta3d][error] [gfx] could not read image file: unitpics\CORSS.pcx (vfs)
  92. [Sat Apr 8 14:58:54 2017][ta3d][infos] [battle] Initializing the engine...
  93. [Sat Apr 8 14:58:54 2017][ta3d][infos] Adding a new player: `gopnik` (0) of `ARM` with E=7000, M=7000 AI=[C] EASY
  94. [Sat Apr 8 14:58:54 2017][ta3d][infos] Adding a new player: `computer` (1) of `CORE` with E=2500, M=2500 AI=[C] EASY
  95. [Sat Apr 8 14:58:54 2017][ta3d][infos] [battle] Loading the GUI...
  96. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Loading the map...
  97. [Sat Apr 8 14:58:55 2017][ta3d][infos] minimap read in 0.001000s.
  98. [Sat Apr 8 14:58:55 2017][ta3d][infos] Blocs read in 0.015000s.
  99. [Sat Apr 8 14:58:55 2017][ta3d][infos] Textures for blocks in 0.043000s.
  100. [Sat Apr 8 14:58:55 2017][ta3d][infos] Low definition map image built in 0.011000s.
  101. [Sat Apr 8 14:58:55 2017][ta3d][infos] Low definition texture uploaded in 0.020000s.
  102. [Sat Apr 8 14:58:55 2017][ta3d][infos] Lava image built in 0.000000s.
  103. [Sat Apr 8 14:58:55 2017][ta3d][infos] Lava texture uploaded in 0.001000s.
  104. [Sat Apr 8 14:58:55 2017][ta3d][infos] Env created in 0.021000s.
  105. [Sat Apr 8 14:58:55 2017][ta3d][infos] relief : 0.013000s.
  106. [Sat Apr 8 14:58:55 2017][ta3d][infos] Decors : 0.006000s.
  107. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Loading details texture...
  108. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Initialising the Fog Of War...
  109. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Loading map informations...
  110. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Computing walkable areas...
  111. [Sat Apr 8 14:58:55 2017][ta3d][infos] [paths] walkable areas : 734kb
  112. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Loading time: 2.614000 sec.
  113. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] statistics:
  114. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initPreflight(g) done in 0 msec.
  115. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTextures() done in 17 msec.
  116. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] init3DModels() done in 894 msec.
  117. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initGraphicalFeatures() done in 135 msec.
  118. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initWeapons() done in 84 msec.
  119. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initUnits() done in 760 msec.
  120. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initIntermediateCleanup() done in 1 msec.
  121. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initEngine() done in 1 msec.
  122. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initPlayers() done in 7 msec.
  123. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initRestrictions() done in 0 msec.
  124. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initGUI() done in 309 msec.
  125. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheMap() done in 253 msec.
  126. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheSky() done in 150 msec.
  127. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheSun() done in 0 msec.
  128. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initAllTextures() done in 1 msec.
  129. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheCamera() done in 0 msec.
  130. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheWind() done in 0 msec.
  131. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheFog() done in 0 msec.
  132. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initParticules() done in 2 msec.
  133. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheWater() done in 0 msec.
  134. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initPostFlight() done in 0 msec.
  135. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] waitUntilReady() done in 0 msec.
  136. [Sat Apr 8 14:58:55 2017][ta3d][infos] Time of loading :2.660000s
  137. [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] *** The game has started - Good luck Commander ! ***
  138. [Sat Apr 8 14:58:55 2017][ta3d][infos] [AI] Started for player 1
  139. [Sat Apr 8 14:58:59 2017][ta3d][infos] [battle] *** The game is over Commander ***
  140. [Sat Apr 8 14:58:59 2017][ta3d][infos] [AI] Stopping for player 1...
  141. [Sat Apr 8 14:58:59 2017][ta3d][infos] [AI] Stopped for player 1
  142. [Sat Apr 8 14:58:59 2017][ta3d][infos] Weapon engine: 51759.394531 ticks/sec
  143. [Sat Apr 8 14:58:59 2017][ta3d][infos] Unit engine: 17.569546 ticks/sec
  144. [Sat Apr 8 14:58:59 2017][ta3d][infos] Particle engine: 55648.367188 ticks/sec.
  145. [Sat Apr 8 14:58:59 2017][ta3d][infos] Total Models: 0
  146. [Sat Apr 8 14:58:59 2017][ta3d][infos] Total Units: 272
  147. [Sat Apr 8 14:58:59 2017][ta3d][infos] Total Textures: 0
  148. [Sat Apr 8 14:59:00 2017][ta3d][infos] [battle] Releasing unused resources...
  149. [Sat Apr 8 14:59:00 2017][ta3d][infos] [battle] Done.
  150. [Sat Apr 8 14:59:07 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
  151. [Sat Apr 8 14:59:07 2017][ta3d][infos] [settings] The backup is done.
  152. [Sat Apr 8 14:59:07 2017][ta3d][infos] [settings] The settings has been saved.
  153. [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Preparing a new battle...
  154. [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading textures...
  155. [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading 3D Models...
  156. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05.3dm' points to 'objects3d\archipalms-palm01.3dm'
  157. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05.3dm' points to 'objects3d\architrees-palm01.3dm'
  158. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
  159. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  160. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04.3dm' points to 'objects3d\architrees-palm01.3dm'
  161. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
  162. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  163. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower14.3dm' points to 'objects3d\towers-tower01.3dm'
  164. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03.3dm' points to 'objects3d\archipelago-palm01.3dm'
  165. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower02.3dm' points to 'objects3d\towers-tower01.3dm'
  166. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06.3dm' points to 'objects3d\architrees-palm01.3dm'
  167. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  168. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02.3dm' points to 'objects3d\archipalms-palm01.3dm'
  169. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03.3dm' points to 'objects3d\archipalms-palm01.3dm'
  170. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  171. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04.3dm' points to 'objects3d\archipalms-palm01.3dm'
  172. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  173. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02.3dm' points to 'objects3d\architrees-palm01.3dm'
  174. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower13.3dm' points to 'objects3d\towers-tower01.3dm'
  175. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03.3dm' points to 'objects3d\architrees-palm01.3dm'
  176. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  177. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  178. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  179. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
  180. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06.3dm' points to 'objects3d\archipalms-palm01.3dm'
  181. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
  182. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\trees-crispy1.3dm' points to 'objects3d\trees-crispy.3dm'
  183. [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02.3dm' points to 'objects3d\archipelago-palm01.3dm'
  184. [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading graphical features...
  185. [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading weapons...
  186. [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading units...
  187. [Sat Apr 8 14:59:07 2017][ta3d][error] [gfx] could not read image file: unitpics\CORTRUCK.pcx (vfs)
  188. [Sat Apr 8 14:59:07 2017][ta3d][error] [gfx] could not read image file: unitpics\ARMSCORP.pcx (vfs)
  189. [Sat Apr 8 14:59:07 2017][ta3d][error] [gfx] could not read image file: unitpics\CORBUILD.pcx (vfs)
  190. [Sat Apr 8 14:59:07 2017][ta3d][error] [gfx] could not read image file: unitpics\CORSS.pcx (vfs)
  191. [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Initializing the engine...
  192. [Sat Apr 8 14:59:07 2017][ta3d][infos] Adding a new player: `gopnik` (0) of `CORE` with E=7000, M=7000 AI=[C] EASY
  193. [Sat Apr 8 14:59:07 2017][ta3d][infos] Adding a new player: `computer` (1) of `CORE` with E=2500, M=2500 AI=[C] EASY
  194. [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading the GUI...
  195. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Loading the map...
  196. [Sat Apr 8 14:59:08 2017][ta3d][infos] minimap read in 0.000000s.
  197. [Sat Apr 8 14:59:08 2017][ta3d][infos] Blocs read in 0.022000s.
  198. [Sat Apr 8 14:59:08 2017][ta3d][infos] Textures for blocks in 0.042000s.
  199. [Sat Apr 8 14:59:08 2017][ta3d][infos] Low definition map image built in 0.012000s.
  200. [Sat Apr 8 14:59:08 2017][ta3d][infos] Low definition texture uploaded in 0.022000s.
  201. [Sat Apr 8 14:59:08 2017][ta3d][infos] Lava image built in 0.000000s.
  202. [Sat Apr 8 14:59:08 2017][ta3d][infos] Lava texture uploaded in 0.000000s.
  203. [Sat Apr 8 14:59:08 2017][ta3d][infos] Env created in 0.083000s.
  204. [Sat Apr 8 14:59:08 2017][ta3d][infos] relief : 0.007000s.
  205. [Sat Apr 8 14:59:08 2017][ta3d][infos] Decors : 0.019000s.
  206. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Loading details texture...
  207. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Initialising the Fog Of War...
  208. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Loading map informations...
  209. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Computing walkable areas...
  210. [Sat Apr 8 14:59:08 2017][ta3d][infos] [paths] walkable areas : 734kb
  211. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Loading time: 1.480000 sec.
  212. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] statistics:
  213. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initPreflight(g) done in 0 msec.
  214. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTextures() done in 14 msec.
  215. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] init3DModels() done in 86 msec.
  216. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initGraphicalFeatures() done in 138 msec.
  217. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initWeapons() done in 80 msec.
  218. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initUnits() done in 437 msec.
  219. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initIntermediateCleanup() done in 1 msec.
  220. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initEngine() done in 0 msec.
  221. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initPlayers() done in 6 msec.
  222. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initRestrictions() done in 0 msec.
  223. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initGUI() done in 288 msec.
  224. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheMap() done in 279 msec.
  225. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheSky() done in 150 msec.
  226. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheSun() done in 0 msec.
  227. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initAllTextures() done in 0 msec.
  228. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheCamera() done in 0 msec.
  229. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheWind() done in 0 msec.
  230. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheFog() done in 0 msec.
  231. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initParticules() done in 1 msec.
  232. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheWater() done in 0 msec.
  233. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initPostFlight() done in 0 msec.
  234. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] waitUntilReady() done in 0 msec.
  235. [Sat Apr 8 14:59:08 2017][ta3d][infos] Time of loading :1.532000s
  236. [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] *** The game has started - Good luck Commander ! ***
  237. [Sat Apr 8 14:59:08 2017][ta3d][infos] [AI] Started for player 1
  238. [Sat Apr 8 14:59:12 2017][ta3d][infos] [battle] *** The game is over Commander ***
  239. [Sat Apr 8 14:59:12 2017][ta3d][infos] [AI] Stopping for player 1...
  240. [Sat Apr 8 14:59:12 2017][ta3d][infos] [AI] Stopped for player 1
  241. [Sat Apr 8 14:59:12 2017][ta3d][infos] Weapon engine: 77238.570312 ticks/sec
  242. [Sat Apr 8 14:59:12 2017][ta3d][infos] Unit engine: 16.461916 ticks/sec
  243. [Sat Apr 8 14:59:12 2017][ta3d][infos] Particle engine: 82207.125000 ticks/sec.
  244. [Sat Apr 8 14:59:12 2017][ta3d][infos] Total Models: 0
  245. [Sat Apr 8 14:59:12 2017][ta3d][infos] Total Units: 272
  246. [Sat Apr 8 14:59:12 2017][ta3d][infos] Total Textures: 0
  247. [Sat Apr 8 14:59:13 2017][ta3d][infos] [battle] Releasing unused resources...
  248. [Sat Apr 8 14:59:13 2017][ta3d][infos] [battle] Done.
  249. [Sat Apr 8 14:59:15 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
  250. [Sat Apr 8 14:59:15 2017][ta3d][infos] [settings] The backup is done.
  251. [Sat Apr 8 14:59:15 2017][ta3d][infos] [settings] The settings has been saved.
  252. [Sat Apr 8 14:59:15 2017][ta3d][infos] Aborting now. Releasing all resources...
  253. [Sat Apr 8 14:59:15 2017][ta3d][infos] Exiting now.
  254. [Sat Apr 8 14:59:15 2017][ta3d][infos] Aborting now. Releasing all resources...
  255. [Sat Apr 8 14:59:15 2017][ta3d][infos] Exiting now.
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