ArseneLupin32

thunderbirb stat

Apr 4th, 2019
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  1. **Name:** Thunderbird
  2. **Purpose:** Conjured Spirit Of Nature
  3. **Nature:** How it is, which is shown in how it acts.
  4. **Description/History:** A brief summary of its past activities and physical appearance.
  5. **Other:** Any other information someone might need.
  6.  
  7. +++++ Health
  8.  
  9. * **Physical Health:** 45
  10. * **Mental Health:** 40
  11.  
  12. * Strength: 2
  13. * **Athletics**
  14. * **Melee**
  15. * Ranged (heavy)
  16.  
  17. * Toughness: 1
  18. * **Resilience**
  19. * Determination
  20. * Antipsychic
  21.  
  22. * Speed: 3
  23. * **Acrobatics**
  24. * Stealth
  25. * Ranged
  26.  
  27. * Charm: 2
  28. * Persuasion
  29. * Bluff
  30. * Intimidation
  31.  
  32. * Intelligence: 3
  33. * **Perception**
  34. * Insight
  35. * Logic
  36.  
  37. * Education:
  38. * Science
  39. * Engineering
  40. * History
  41. * Survival
  42. * Medicine
  43.  
  44. **Skills:**
  45. *High Voltage: Whenever a character is hit by an electric attack by the Thunderbird, they must make a Resilience save against the damage of the attack. If they do not make this save they become Shocked.
  46. Shock: Shocked Targets take a -1 penalty for Acrobatics and
  47.  
  48. **Attacks**
  49. *Karmic Bolt: Variable
  50. *Depending on the target's level of Sin Karmic Bolt does varying amounts of damage
  51. Low Sin: 1d4
  52. Medium Sin: 1d6
  53. Heavy Sin: 1d8
  54. *Karmic Air Raid: Variable via Sin
  55. *Karmic Air Raid targets every enemy on the field.
  56.  
  57. **Engagement Style:** How it fights or interacts.
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