ArtzifyHD

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Feb 3rd, 2019
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  1. options:
  2. A: &8[&c&k|&4&lRekt&c&k|&8]
  3. B: &8[&4&k|&c&lEZ&4&k|&8]
  4. C: &8[&c&k|&4&lR&c&la&b&li&d&ln&3&lb&6&lo&5&lw&c&k|&8]
  5. D: &8[&c&k|&6&lVAPE&c&k|&8]
  6. E: &8[&a&k|&b&lSalty&a&k|&8]
  7. F: &8[&4&k|&3&lTank&4&k|&8]
  8. G: &8[&a&k|&e&l14&a&k|&8]
  9. H: &8[&a&k|&2&l$&a&k|&8]
  10. I: &8[&b&k|&3&lToxic&b&k|&8]
  11. J: &8[&c&k|&4&lBloody&c&k|&8]
  12. K: &8[&d&k|&5&lMeme&d&k|&8]
  13. L: &8[&e&k|&6&lViper&e&k|&8]
  14. M: &8[&e&k|&6&l2019&e&k|&8]
  15. N: &8[&4&k|&c&l❤&4&k|&8]
  16. Store: &a(Coming Soon)
  17. on first join:
  18. set {rekttag.%uuid of player%} to false
  19. set {eztag.%uuid of player%} to false
  20. set {rainbowtag.%uuid of player%} to false
  21. set {vapetag.%uuid of player%} to false
  22. set {saltytag.%uuid of player%} to false
  23. set {tanktag.%uuid of player%} to false
  24. set {fourteentag.%uuid of player%} to false
  25.  
  26.  
  27.  
  28.  
  29. command /tag:
  30. aliases: /tags, /t
  31. permission: rank.default
  32. permission message: &cNo permission.
  33. trigger:
  34. open virtual chest inventory with size 5 named "&aTreaze Tags" to player
  35. format gui slot 0 of player with black stained glass named "&0."
  36. format gui slot 1 of player with black stained glass named "&0."
  37. format gui slot 2 of player with black stained glass named "&0."
  38. format gui slot 3 of player with black stained glass named "&0."
  39. format gui slot 4 of player with black stained glass named "&0."
  40. format gui slot 5 of player with black stained glass named "&0."
  41. format gui slot 6 of player with black stained glass named "&0."
  42. format gui slot 7 of player with black stained glass named "&0."
  43. format gui slot 8 of player with black stained glass named "&0."
  44. format gui slot 9 of player with black stained glass named "&0."
  45. if {rekttag.%uuid of player%} is false:
  46. format gui slot 10 of player with book named "{@A} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&4Currently Locked&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function rekttag(player)
  47. else if {rekttag.%uuid of player%} is true:
  48. format gui slot 10 of player with book named "{@A} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function rekttag(player)
  49. if {eztag.%uuid of player%} is false:
  50. format gui slot 11 of player with book named "{@B} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&4Currently Locked&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function eztag(player)
  51. else if {eztag.%uuid of player%} is true:
  52. format gui slot 11 of player with book named "{@B} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function eztag(player)
  53. if {rainbowtag.%uuid of player%} is false:
  54. format gui slot 12 of player with book named "{@C} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&4Currently Locked&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function rainbowtag(player)
  55. else if {rainbowtag.%uuid of player%} is true:
  56. format gui slot 12 of player with book named "{@C} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function rainbowtag(player)
  57. if {vapetag.%uuid of player%} is false:
  58. format gui slot 13 of player with book named "{@D} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&4Currently Locked&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function vapetag(player)
  59. else if {vapetag.%uuid of player%} is true:
  60. format gui slot 13 of player with book named "{@D} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function vapetag(player)
  61. if {saltytag.%uuid of player%} is false:
  62. format gui slot 14 of player with book named "{@E} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&4Currently Locked&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function saltytag(player)
  63. else if {saltytag.%uuid of player%} is true:
  64. format gui slot 14 of player with book named "{@E} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function saltytag(player)
  65. if {tanktag.%uuid of player%} is false:
  66. format gui slot 15 of player with book named "{@F} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&4Currently Locked&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function tanktag(player)
  67. else if {tanktag.%uuid of player%} is true:
  68. format gui slot 15 of player with book named "{@F} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function tanktag(player)
  69. if {fourteentag.%uuid of player%} is false:
  70. format gui slot 16 of player with book named "{@G} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&4Currently Locked&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function fourteentag(player)
  71. else if {fourteentag.%uuid of player%} is true:
  72. format gui slot 16 of player with book named "{@G} &7Tag" with lore "&7Show off your own &aPREMIUM&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Unlock this tag today at ||{@Store}||" to close then run function fourteentag(player)
  73. format gui slot 17 of player with black stained glass named "&0."
  74. format gui slot 18 of player with black stained glass named "&0."
  75. format gui slot 19 of player with book named "{@H} &7Tag" with lore "&7Show off your own &8FREE&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Purchase a premium tag today at ||{@Store}||" to close then run function moneytag(player)
  76. format gui slot 19 of player with book named "{@I} &7Tag" with lore "&7Show off your own &8FREE&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Purchase a premium tag today at ||{@Store}||" to close then run function toxictag(player)
  77. format gui slot 20 of player with book named "{@J} &7Tag" with lore "&7Show off your own &8FREE&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Purchase a premium tag today at ||{@Store}||" to close then run function bloodytag(player)
  78. format gui slot 21 of player with book named "{@K} &7Tag" with lore "&7Show off your own &8FREE&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Purchase a premium tag today at ||{@Store}||" to close then run function memetag(player)
  79. format gui slot 22 of player with book named "{@L} &7Tag" with lore "&7Show off your own &8FREE&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Purchase a premium tag today at ||{@Store}||" to close then run function vipertag(player)
  80. format gui slot 23 of player with book named "{@M} &7Tag" with lore "&7Show off your own &8FREE&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Purchase a premium tag today at ||{@Store}||" to close then run function newyearstag(player)
  81. format gui slot 24 of player with book named "{@N} &7Tag" with lore "&7Show off your own &8FREE&7 tag!||&7&m---------------||&aUnlocked, Click to Equip.&7||&7&m---------------||&7Purchase a premium tag today at ||{@Store}||" to close then run function hearttag(player)
  82. format gui slot 25 of player with barrier named "&cMore Tags Coming soon..."
  83. format gui slot 31 of player with barrier named "&fRemove Tag" to close then run function removetag(player)
  84. format gui slot 26 of player with black stained glass named "&0."
  85.  
  86. function removetag(p: player):
  87. set {_p}'s suffix to ""
  88. send "&a&lTREAZE &8» &7Successfully removed your tag." to {_p}
  89.  
  90. function rekttag(p: player):
  91. set {_uuid} to uuid of {_p}
  92. if {rekttag.%{_uuid}%} is true:
  93. set {_p}'s suffix to " {@A}"
  94. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@A}""" to {_p}
  95. if {rekttag.%{_uuid}%} is false:
  96. send "&a&lTREAZE &8» &7This tag is locked. &7Purchase it here {@Store}" to {_p}
  97.  
  98.  
  99. function eztag(p: player):
  100. set {_uuid} to uuid of {_p}
  101. if {eztag.%{_uuid}%} is true:
  102. set {_p}'s suffix to " {@B}"
  103. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@B}""" to {_p}
  104. if {eztag.%{_uuid}%} is false:
  105. send "&a&lTREAZE &8» &7This tag is locked. &7Purchase it here {@Store}" to {_p}
  106.  
  107.  
  108. function rainbowtag(p: player):
  109. set {_uuid} to uuid of {_p}
  110. if {rainbowtag.%{_uuid}%} is true:
  111. set {_p}'s suffix to " {@C}"
  112. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@C}""" to {_p}
  113. if {rainbowtag.%{_uuid}%} is false:
  114. send "&a&lTREAZE &8» &7This tag is locked. &7Purchase it here {@Store}" to {_p}
  115.  
  116.  
  117. function vapetag(p: player):
  118. set {_uuid} to uuid of {_p}
  119. if {vapetag.%{_uuid}%} is true:
  120. set {_p}'s suffix to " {@D}"
  121. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@D}""" to {_p}
  122. if {vapetag.%{_uuid}%} is false:
  123. send "&a&lTREAZE &8» &7This tag is locked. &7Purchase it here {@Store}" to {_p}
  124.  
  125.  
  126. function saltytag(p: player):
  127. set {_uuid} to uuid of {_p}
  128. if {saltytag.%{_uuid}%} is true:
  129. set {_p}'s suffix to " {@E}"
  130. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@E}""" to {_p}
  131. if {saltytag.%{_uuid}%} is false:
  132. send "&a&lTREAZE &8» &7This tag is locked. &7Purchase it here {@Store}" to {_p}
  133.  
  134.  
  135. function tanktag(p: player):
  136. set {_uuid} to uuid of {_p}
  137. if {tanktag.%{_uuid}%} is true:
  138. set {_p}'s suffix to " {@F}"
  139. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@F}""" to {_p}
  140. if {tanktag.%{_uuid}%} is false:
  141. send "&a&lTREAZE &8» &7This tag is locked. &7Purchase it here {@Store}" to {_p}
  142.  
  143.  
  144. function fourteentag(p: player):
  145. set {_uuid} to uuid of {_p}
  146. if {14tag.%{_uuid}%} is true:
  147. set {_p}'s suffix to " {@G}"
  148. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@G}""" to {_p}
  149. if {14tag.%{_uuid}%} is false:
  150. send "&a&lTREAZE &8» &7This tag is locked. &7Purchase it here {@Store}" to {_p}
  151.  
  152. # End of Premium tag Functions #
  153.  
  154. # Start of Free tag Functions #
  155.  
  156. function moneytag(p: player):
  157. set {_p}'s suffix to " {@H}"
  158. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@H}""" to {_p}
  159. stop
  160. function toxictag(p: player):
  161. set {_p}'s suffix to " {@I}"
  162. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@I}""" to {_p}
  163. stop
  164. function bloodytag(p: player):
  165. set {_p}'s suffix to " {@J}"
  166. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@J}""" to {_p}
  167. stop
  168. function memetag(p: player):
  169. set {_p}'s suffix to " {@K}"
  170. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@K}""" to {_p}
  171. stop
  172. function vipertag(p: player):
  173. set {_p}'s suffix to " {@L}"
  174. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@L}""" to {_p}
  175. stop
  176. function newyearstag(p: player):
  177. set {_p}'s suffix to " {@M}"
  178. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@M}""" to {_p}
  179. stop
  180. function hearttag(p: player):
  181. set {_p}'s suffix to " {@N}"
  182. send "&a&lTREAZE &8» &7Successfully set your tag to ""{@N}""" to {_p}
  183. stop
  184. # End of Free tag Functions #
  185.  
  186.  
  187. command /fixtagvariables [<text>]:
  188. permission: *
  189. permission message: &cNo Permission
  190. trigger:
  191. if arg 1 is "unlock":
  192. set {rekttag.%uuid of player%} to true
  193. set {eztag.%uuid of player%} to true
  194. set {rainbowtag.%uuid of player%} to true
  195. set {vapetag.%uuid of player%} to true
  196. set {saltytag.%uuid of player%} to true
  197. set {tanktag.%uuid of player%} to true
  198. set {fourteentag.%uuid of player%} to true
  199. send "&aUnlocked All Tags"
  200. stop
  201. if arg 1 is "lock":
  202. set {rekttag.%uuid of player%} to false
  203. set {eztag.%uuid of player%} to false
  204. set {rainbowtag.%uuid of player%} to false
  205. set {vapetag.%uuid of player%} to false
  206. set {saltytag.%uuid of player%} to false
  207. set {tanktag.%uuid of player%} to false
  208. set {fourteentag.%uuid of player%} to false
  209. send "&cLocked All Tags"
  210. stop
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