Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #pragma once
- #include "renderable_behavior.h"
- #include <memory>
- namespace GameEngine {
- class GameObject {
- public:
- RenderableBehavior *getRenderableBehavior() {return nullptr;};
- };
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement