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- Elec's check:
- in usage tips, don't say that hypnosis just cripples the foe, mention how it puts them to sleep, rendering them helpless.
- Unnecessary
- Wording in entire analysis (especially Overview) is awkward, looks like bullets were simply written down but without bullets. Not really connected. Preferably fix this before GP.
- Moves:
- Make clear why hitting Pump and Frillish with Thief is important (wall Poli completely)
- Set Details:
- Offensive investment before defensive investment (0 HP EVs give Poliwag an even numbered stat as well, you only invest into it cause you have stuff leftover)
- Water Absorb lets you avoid Scald burns meaning you set up on certain Water-types (like Staryu with no TBolt)
- Usage Tips:
- Even switching into Water-type moves is risky because mispredictions can cost you a lot and most Water-types have coverage to hit Poli with. Make this clear
- Examples of revenge killers to eliminate
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