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- finish main crypt dungeon
- put stuff into forge
- figure out keeper npc. orc? elf? someone else? ilyre? castor?
- two crypts have undead too powerful for the keeper himself to deal with, if the party takes care of them he'll allow them to collect some of the spirit-tainted stone from the main catacombs. He says that if they go down there he will close the door behind them to prevent any undead from escaping- but will be nearby to open it for them when they come back out.
- a while back some visitors came through and stirred up many spirits, perhaps they took something?
- mini dungeons with miniboss enemies
- main catacombs are big, many weaker undead trapped in various rooms, though some of them are sentient? the deepest tomb is Silvyr but its empty? some spirit themed loot along the way?
- dwarf mining camp. dwarf is sitting on a log cooking something over a fire. when the group approaches he'll call out without looking about how he's got the ore rights to this land "so you knife ear shites can take your arses back to az tor"
- "a shady bastard came through here a few days ago and gave me a message to deliver to a group of travelers with a star child and a tin man. I reckon that's you all. I may have taken a tiny peek at what it said, but my elven's kinda shite. seems like they were askin about some kinda silver vein or something?"
- the camp has a bunch of canaries in cages.
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