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Jul 18th, 2019
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  1. Marksman Rifle:
  2. Item_Information:
  3. Item_Name: "&eMarksman Rifle"
  4. Item_Type: 417
  5. Item_Lore: " &bMarksman Rifle ≪5≫|&e*-------* INFO *-------*|&7選抜射手用の高精度高威力|&7を備えたライフル 1発でも|&7当たれば&c穴が空く&7だろう|&7対ゾンビ用の銃弾を装填可|&e*-------* AMMO *-------*|&7 Scope: GroundSeeker-v3|&7 Bullet: AntiZombieBullet|&7"
  6. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Cancel_Left_Click_Block_Damage: true
  10. Cancel_Right_Click_Interactions: true
  11. Delay_Between_Shots: 80
  12. Recoil_Amount: 4
  13. Remove_Bullet_Drop: true
  14. Projectile_Amount: 1
  15. Projectile_Type: snowball
  16. Projectile_Speed: 1000
  17. Projectile_Damage: 120
  18. Bullet_Spread: 0.2
  19. Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-2-0,ITEM_SHIELD_BREAK-1-1-0,ENTITY_WITHER_HURT-1-2-0,EXPLODE-1-2-0
  20. Sneak:
  21. Enable: true
  22. No_Recoil: true
  23. Bullet_Spread: 0.1
  24. Reload:
  25. Enable: true
  26. Reload_Amount: 6
  27. Reload_Bullets_Individually: true
  28. Reload_Duration: 9
  29. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  30. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  31. Custom_Death_Message:
  32. Normal: "&4<victim> &ewas &ckilled &eby &b&l<shooter>'s &eMarksman Rifle!"
  33. Firearm_Action:
  34. Type: bolt
  35. Close_Duration: 2
  36. Close_Shoot_Delay: 4
  37. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  38. Scope:
  39. Enable: true
  40. Zoom_Amount: 7
  41. Zoom_Bullet_Spread: 0
  42. Night_Vision: true
  43. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  44. Abilities:
  45. Reset_Hit_Cooldown: true
  46. Super_Effective: ZOMBIE-2
  47. Knockback: 3
  48. Break_Blocks: false-102
  49. Headshot:
  50. Enable: true
  51. Bonus_Damage: 100
  52. Message_Shooter: " &cHEAD SHOT &l+100 &cdamage!"
  53. Sounds_Shooter: ENTITY_WITHER_HURT-1-2-1
  54. Potion_Effects:
  55. Activation: shoot
  56. Potion_Effect_Shooter: SLOW-50-3
  57. Particles:
  58. Enable: true
  59. Particle_Player_Shoot: block_break-1
  60. Particle_Hit: block_break-152
  61. Particle_Terrain: true
  62. Fireworks:
  63. Enable: true
  64. Firework_Hit: CREEPER-FALSE-TRUE-200-150-80
  65. Critical_Hits:
  66. Enable: true
  67. Bonus_Damage: 50
  68. Message_Shooter: " &cCRITICAL HIT &l+50 &cdamage!"
  69. Chance: 10
  70. Hit_Events:
  71. Enable: true
  72. Sounds_Shooter: SHOOT_ARROW-1-2-0
  73. Extras:
  74. One_Time_Use: false
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