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Cizzy

Counter Blox

Feb 23rd, 2021
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  1. local Mouse = game.Players.LocalPlayer:GetMouse()
  2. while true do
  3. wait()
  4. pcall(function()
  5. for i,v in pairs(game.Players:GetPlayers()) do
  6. if v ~= game.Players.LocalPlayer and v.Character and v.Team ~= game.Players.LocalPlayer.Team and v.Character.Humanoid.Health > 0 then
  7. if game.ReplicatedStorage.Weapons[game.Players.LocalPlayer.Character.EquippedTool.Value]:FindFirstChild('Chamber') then
  8. return
  9. end
  10. if Mouse.Target == v.Character.HeadHB or Mouse.Target == v.Character.HumanoidRootPart or Mouse.Target == v.Character.LeftHand or Mouse.Target == v.Character.LeftLowerArm or Mouse.Target == v.Character.LeftUpperArm or Mouse.Target == v.Character.RightHand or Mouse.Target == v.Character.RightLowerArm or Mouse.Target == v.Character.RightUpperArm or Mouse.Target == v.Character.UpperTorso or Mouse.Target == v.Character.LeftFoot or Mouse.Target == v.Character.LeftLowerLeg or Mouse.Target == v.Character.LeftUpperLeg or Mouse.Target == v.Character.RightFoot or Mouse.Target == v.Character.RightLowerLeg or Mouse.Target == v.Character.RightUpperLeg or Mouse.Target == v.Character.LowerTorso then
  11. local Cooldown = game.ReplicatedStorage.Weapons[game.Players.LocalPlayer.Character.EquippedTool.Value].FireRate.Value
  12. local Client = game.Players.LocalPlayer.PlayerGui.Client
  13. getsenv(Client).firebullet()
  14. print(v.Name)
  15. wait(Cooldown)
  16. end
  17. end
  18. end
  19. end)
  20. end
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