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- <?xml version="1.0"?>
- <map proto="1.4.2">
- <name>Rise: Retro</name>
- <version>1.0.4</version>
- <objective>Reach the top of the pipe before anyone else!</objective>
- <include src="blitz-global.xml"/>
- <!--
- MAP CREDITING
- -->
- <!--Map authors-->
- <authors>
- <author uuid="9225421c-3c09-4d97-bb80-f6a77c1f360b" contribution="XML, Builder, Idea"/> <!--Jexel-->
- <author uuid="5198dc37-537f-4ea5-8ee8-1e0952d4a36b" contribution="Map Building"/> <!-- _3Each -->
- <author uuid="9602cd49-4779-4965-846f-67d49bce48a8" contribution="Map Building"/> <!-- Simplism/Ref -->
- <author uuid="a37e4da3-1c6c-4dc9-b085-63783406a963" contribution="Map Building, Sprites, Mushrooms"/> <!-- Cand -->
- </authors>
- <!--Map contributors-->
- <contributors>
- <contributor uuid="d3814d5a-3d37-42f2-9db8-916846bb70ad" contribution="Design help"/>
- <!--Bread-->
- </contributors>
- <!-- An Arcade Map -->
- <gamemode>arcade</gamemode>
- <!--
- =====MAP SETTINGS=====
- BROADCASTS
- -->
- <broadcasts>
- <tip after="4s">Camping will slow your progress!</tip>
- </broadcasts>
- <!--
- RULES
- -->
- <rules>
- <rule>Do not intentional prolong the match by hiding or exiting the playing area.</rule>
- </rules>
- <!--Prevents daylight from cycling-->
- <timelock>on</timelock>
- <!--FFA-->
- <players min="4" max="8" show-name-tags="true" colors="true"/>
- <blitz>
- <lives>1</lives>
- <broadcastLives>false</broadcastLives>
- </blitz>
- <time>2m</time>
- <hunger>
- <depletion>off</depletion>
- </hunger>
- <!--Disables damage dealt by punches and fall, which is kinda useless-->
- <disabledamage>
- <damage>fall</damage>
- </disabledamage>
- <!--Prevent any hostile mobs from spawning-->
- <difficulty>peaceful</difficulty>
- <!--Gamerules-->
- <gamerules>
- <naturalRegeneration>false</naturalRegeneration>
- <doTileDrops>false</doTileDrops>
- <doMobLoot>false</doMobLoot>
- <doFireTick>false</doFireTick>
- </gamerules>
- <!--
- PROJECTILES
- -->
- <projectiles>
- <modifybowprojectile>
- <projectile>EnderPerl</projectile>
- <velocityMod>1.37</velocityMod>
- <effect duration="8">blindness</effect>
- <effect duration="2" amplifier="4">wither</effect>
- </modifybowprojectile>
- </projectiles>
- <!--
- =====MAP MODULES=====
- KITS
- -->
- <kits>
- <kit id="all">
- <effect duration="oo">night vision</effect>
- <effect duration="oo" amplifier="100">damage resistance</effect>
- </kit>
- <kit id="player" parents="all">
- <effect duration="oo" amplifier="3">levitation</effect>
- <item slot="1" name="`4`lEnder-Launcher" unbreakable="true">bow</item>
- <item slot="8" name="`d`lPerl" amount="1">arrow</item>
- <game-mode>adventure</game-mode>
- <health>5</health>
- <!--Having health set to 5 prevents that shaking heart animation from playing, less distracting-->
- </kit>
- <kit id="speed-1" force="true">
- <effect duration="2s" amplifier="2">speed</effect>
- </kit>
- <kit id="speed-2" force="true">
- <effect duration="4s" amplifier="3">speed</effect>
- </kit>
- </kits>
- <!--
- SCOREBOX
- -->
- <score>
- <!-- First team to reach 100 points wins the match -->
- <limit>1</limit>
- <box value="1" silent="true" region="Finishbox"/>
- </score>
- <!--
- SPAWNS
- -->
- <spawns>
- <spawn kit="player">
- <regions yaw="-90">
- <region id="spawnLocation"/>
- </regions>
- </spawn>
- <default kit="all">
- <regions yaw="-90">
- <region id="defspawn"/>
- </regions>
- </default>
- </spawns>
- <!--
- =====REGIONS=====
- -->
- <regions>
- <cylinder id="defspawn" base="-1.5,61.1,0.5" radius="3" height="1"/>
- <cylinder id="spawnLocation" base="1.5,6.1,0.5" radius="3" height="1"/>
- <cuboid id="Finishbox" min="-11,211,-11" max="11,254,11"/>
- </regions>
- </map>
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