zza

baldi

zza
Mar 2nd, 2019
106
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.99 KB | None | 0 0
  1. --Press Z to activate
  2. --Press X to hold ruler up
  3. --Press C to slam ruler
  4.  
  5. plr = game.Players.LocalPlayer
  6. mouse = plr:GetMouse()
  7. mouse.KeyDown:connect(function(key)
  8. if key == "c" then
  9. game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
  10. wait()
  11.  
  12. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-0.014, 1, 0.016)
  13. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.05, -0.893, -0.081)
  14. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.004, 0.016, -1)
  15. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(1, 0.014, 0.004)
  16. wait()
  17. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  18. wait()
  19.  
  20. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-0.014, -1, -0.016)
  21. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.05, 2.022, 0.081)
  22. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.004, -0.016, 1)
  23. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(1, -0.014, -0.004)
  24. wait()
  25. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  26. wait()
  27.  
  28. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-0.014, -1, -0.016)
  29. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.05, 3.011, 0.081)
  30. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.004, -0.016, 1)
  31. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(1, -0.014, -0.004)
  32. wait()
  33. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  34. wait()
  35.  
  36. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-0.014, -1, -0.016)
  37. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.05, 3.847, 0.081)
  38. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.004, -0.016, 1)
  39. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(1, -0.014, -0.004)
  40. wait()
  41. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  42. wait()
  43. end
  44. end)
  45.  
  46. plr = game.Players.LocalPlayer
  47. mouse = plr:GetMouse()
  48. mouse.KeyDown:connect(function(key)
  49. if key == "x" then
  50. game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
  51. wait()
  52.  
  53. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-1, -0.014, 0.016)
  54. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(0.12, -0.62, -0.081)
  55. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.016, 0.004, -1)
  56. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(-0.014, 1, 0.004)
  57. wait()
  58. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  59. wait()
  60.  
  61. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(1, 0.014, 0.016)
  62. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.12, 1.667, -0.081)
  63. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.016, -0.004, -1)
  64. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.014, -1, 0.004)
  65. wait()
  66. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  67. wait()
  68.  
  69. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(1, 0.014, 0.016)
  70. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.12, 2.611, -0.081)
  71. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.016, -0.004, -1)
  72. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.014, -1, 0.004)
  73. wait()
  74. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  75. wait()
  76.  
  77. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(1, 0.014, 0.016)
  78. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.12, 2.611, -0.081)
  79. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.016, -0.004, -1)
  80. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.014, -1, 0.004)
  81. wait()
  82. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  83. wait()
  84. end
  85. end)
  86.  
  87.  
  88. plr = game.Players.LocalPlayer
  89. mouse = plr:GetMouse()
  90. mouse.KeyDown:connect(function(key)
  91. if key == "z" then
  92. wait()
  93. local Sprayamountx = 4
  94. local Sprayamount = 4
  95. for i = 1,Sprayamount do
  96. workspace.Handle.CanCollide = false
  97. workspace.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame
  98. wait()
  99. workspace.Handle.Position = Vector3.new(187.619995, 0.690000057, 106.145004)
  100. workspace.Handle.CanCollide = false
  101.  
  102. game.Players.LocalPlayer.Character:WaitForChild("Spray")
  103.  
  104. game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack
  105.  
  106. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  107.  
  108. game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer
  109. wait()
  110. end
  111. wait()
  112. for i=1,Sprayamountx do
  113. game.Players.LocalPlayer.Spray.Parent = game.Players.LocalPlayer.Backpack
  114. wait()
  115. end
  116. wait()
  117.  
  118. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-1, -0.014, 0.016)
  119. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(0.12, -0.62, -0.081)
  120. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.016, 0.004, -1)
  121. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(-0.014, 1, 0.004)
  122. wait()
  123. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  124. wait()
  125.  
  126. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(1, 0.014, 0.016)
  127. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.12, 1.667, -0.081)
  128. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.016, -0.004, -1)
  129. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.014, -1, 0.004)
  130. wait()
  131. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  132. wait()
  133.  
  134. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(1, 0.014, 0.016)
  135. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.12, 2.611, -0.081)
  136. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.016, -0.004, -1)
  137. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.014, -1, 0.004)
  138. wait()
  139. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  140. wait()
  141.  
  142. game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(1, 0.014, 0.016)
  143. game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-0.12, 2.611, -0.081)
  144. game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(0.016, -0.004, -1)
  145. game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.014, -1, 0.004)
  146. wait()
  147. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  148. wait()
  149. for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
  150. if (v:IsA("Tool")) then
  151. v.Parent = game.Players.LocalPlayer.Backpack
  152. end
  153. end
  154. wait()
  155. for i=1,Sprayamount do
  156. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  157. end
  158.  
  159. wait()
  160.  
  161. game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character
  162. end
  163. end)
Add Comment
Please, Sign In to add comment