niggerfaggggggot

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Apr 17th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. wait(1 / 60)
  153. Effects = { }
  154. local Player = game.Players.localPlayer
  155. local Character = Player.Character
  156. local Humanoid = Character.Humanoid
  157. local Mouse = Player:GetMouse()
  158. local LeftArm = Character["Left Arm"]
  159. local RightArm = Character["Right Arm"]
  160. local LeftLeg = Character["Left Leg"]
  161. local RightLeg = Character["Right Leg"]
  162. local Head = Character.Head
  163. local Torso = Character.Torso
  164. local Camera = game.Workspace.CurrentCamera
  165. local RootPart = Character.HumanoidRootPart
  166. local RootJoint = RootPart.RootJoint
  167. local attack = false
  168. local Anim = 'Idle'
  169. local attacktype = 1
  170. local delays = false
  171. local play = true
  172. local targetted = nil
  173. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  174. local velocity = RootPart.Velocity.y
  175. local sine = 0
  176. local change = 1
  177. local doe = 0
  178. local Create = LoadLibrary("RbxUtility").Create
  179. Humanoid.WalkSpeed = 8
  180. local m = Create("Model"){
  181. Parent = Character,
  182. Name = "WeaponModel",
  183. }
  184. local Orin = "rbxassetid://459924806"
  185. Head.face.Texture = Orin
  186. spawn(function()
  187. while wait() do
  188. Head.BrickColor = BrickColor.new("Bright yellow")
  189. RightArm.BrickColor = BrickColor.new("Bright yellow")
  190. LeftArm.BrickColor = BrickColor.new("Bright yellow")
  191. Torso.BrickColor = BrickColor.new("Bright blue")
  192. RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  193. LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  194. end
  195. end)
  196. for i,v in pairs(Character:children()) do
  197. if v:IsA("Hat") then
  198. v:Destroy()
  199. end
  200. end
  201. for i,v in pairs(Character:children()) do
  202. if v:IsA("Accessory") then
  203. v:Destroy()
  204. end
  205. end
  206. for i,v in pairs(Character:children()) do
  207. if v:IsA("Hair") then
  208. v:Destroy()
  209. end
  210. end
  211. for i,v in pairs(Character:children()) do
  212. if v:IsA("Shirt") then
  213. v:Destroy()
  214. end
  215. end
  216. for i,v in pairs(Character:children()) do
  217. if v:IsA("Pants") then
  218. v:Destroy()
  219. end
  220. end
  221. for i,v in pairs(Character:children()) do
  222. if v:IsA("Graphic Shirt") then
  223. v:Destroy()
  224. end
  225. end
  226. Humanoid.Animator.Parent = nil
  227. Character.Animate.Parent = nil
  228.  
  229. local newMotor = function(part0, part1, c0, c1)
  230. local w = Create('Motor'){
  231. Parent = part0,
  232. Part0 = part0,
  233. Part1 = part1,
  234. C0 = c0,
  235. C1 = c1,
  236. }
  237. return w
  238. end
  239.  
  240. function clerp(a, b, t)
  241. return a:lerp(b, t)
  242. end
  243.  
  244. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  245. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  246.  
  247. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  248. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  249. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  250. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  251. RootJoint.C1 = CFrame.new(0, 0, 0)
  252. RootJoint.C0 = CFrame.new(0, 0, 0)
  253. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  254. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  255.  
  256. local rarmc1 = RW.C1
  257. local larmc1 = LW.C1
  258. local rlegc1 = RH.C1
  259. local llegc1 = LH.C1
  260.  
  261. local resetc1 = false
  262.  
  263. function PlayAnimationFromTable(table, speed, bool)
  264. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  265. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  266. RW.C0 = clerp(RW.C0, table[3], speed)
  267. LW.C0 = clerp(LW.C0, table[4], speed)
  268. RH.C0 = clerp(RH.C0, table[5], speed)
  269. LH.C0 = clerp(LH.C0, table[6], speed)
  270. if bool == true then
  271. if resetc1 == false then
  272. resetc1 = true
  273. RootJoint.C1 = RootJoint.C1
  274. Torso.Neck.C1 = Torso.Neck.C1
  275. RW.C1 = rarmc1
  276. LW.C1 = larmc1
  277. RH.C1 = rlegc1
  278. LH.C1 = llegc1
  279. end
  280. end
  281. end
  282.  
  283. ArtificialHB = Create("BindableEvent", script){
  284. Parent = script,
  285. Name = "Heartbeat",
  286. }
  287.  
  288. script:WaitForChild("Heartbeat")
  289.  
  290. frame = 1 / 30
  291. tf = 0
  292. allowframeloss = false
  293. tossremainder = false
  294. lastframe = tick()
  295. script.Heartbeat:Fire()
  296.  
  297. game:GetService("RunService").Heartbeat:connect(function(s, p)
  298. tf = tf + s
  299. if tf >= frame then
  300. if allowframeloss then
  301. script.Heartbeat:Fire()
  302. lastframe = tick()
  303. else
  304. for i = 1, math.floor(tf / frame) do
  305. script.Heartbeat:Fire()
  306. end
  307. lastframe = tick()
  308. end
  309. if tossremainder then
  310. tf = 0
  311. else
  312. tf = tf - frame * math.floor(tf / frame)
  313. end
  314. end
  315. end)
  316.  
  317. function swait(num)
  318. if num == 0 or num == nil then
  319. ArtificialHB.Event:wait()
  320. else
  321. for i = 0, num do
  322. ArtificialHB.Event:wait()
  323. end
  324. end
  325. end
  326.  
  327. function RemoveOutlines(part)
  328. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  329. end
  330.  
  331. CFuncs = {
  332. ["Part"] = {
  333. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  334. local Part = Create("Part"){
  335. Parent = Parent,
  336. Reflectance = Reflectance,
  337. Transparency = Transparency,
  338. CanCollide = false,
  339. Locked = true,
  340. BrickColor = BrickColor.new(tostring(BColor)),
  341. Name = Name,
  342. Size = Size,
  343. Material = Material,
  344. }
  345. RemoveOutlines(Part)
  346. return Part
  347. end;
  348. };
  349.  
  350. ["Mesh"] = {
  351. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  352. local Msh = Create(Mesh){
  353. Parent = Part,
  354. Offset = OffSet,
  355. Scale = Scale,
  356. }
  357. if Mesh == "SpecialMesh" then
  358. Msh.MeshType = MeshType
  359. Msh.MeshId = MeshId
  360. end
  361. return Msh
  362. end;
  363. };
  364.  
  365. ["Mesh"] = {
  366. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  367. local Msh = Create(Mesh){
  368. Parent = Part,
  369. Offset = OffSet,
  370. Scale = Scale,
  371. }
  372. if Mesh == "SpecialMesh" then
  373. Msh.MeshType = MeshType
  374. Msh.MeshId = MeshId
  375. end
  376. return Msh
  377. end;
  378. };
  379.  
  380. ["Weld"] = {
  381. Create = function(Parent, Part0, Part1, C0, C1)
  382. local Weld = Create("Weld"){
  383. Parent = Parent,
  384. Part0 = Part0,
  385. Part1 = Part1,
  386. C0 = C0,
  387. C1 = C1,
  388. }
  389. return Weld
  390. end;
  391. };
  392.  
  393. ["Sound"] = {
  394. Create = function(id, par, vol, pit)
  395. coroutine.resume(coroutine.create(function()
  396. local S = Create("Sound"){
  397. Volume = vol,
  398. Pitch = pit or 1,
  399. SoundId = id,
  400. Parent = par or workspace,
  401. }
  402. wait()
  403. S:play()
  404. game:GetService("Debris"):AddItem(S, 6)
  405. end))
  406. end;
  407. };
  408.  
  409. ["ParticleEmitter"] = {
  410. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  411. local fp = Create("ParticleEmitter"){
  412. Parent = Parent,
  413. Color = ColorSequence.new(Color1, Color2),
  414. LightEmission = LightEmission,
  415. Size = Size,
  416. Texture = Texture,
  417. Transparency = Transparency,
  418. ZOffset = ZOffset,
  419. Acceleration = Accel,
  420. Drag = Drag,
  421. LockedToPart = LockedToPart,
  422. VelocityInheritance = VelocityInheritance,
  423. EmissionDirection = EmissionDirection,
  424. Enabled = Enabled,
  425. Lifetime = LifeTime,
  426. Rate = Rate,
  427. Rotation = Rotation,
  428. RotSpeed = RotSpeed,
  429. Speed = Speed,
  430. VelocitySpread = VelocitySpread,
  431. }
  432. return fp
  433. end;
  434. };
  435.  
  436. CreateTemplate = {
  437.  
  438. };
  439. }
  440.  
  441.  
  442.  
  443. New = function(Object, Parent, Name, Data)
  444. local Object = Instance.new(Object)
  445. for Index, Value in pairs(Data or {}) do
  446. Object[Index] = Value
  447. end
  448. Object.Parent = Parent
  449. Object.Name = Name
  450. return Object
  451. end
  452.  
  453. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  454. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  455. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  456. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  457. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  458. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  459. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  460. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  461. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  462. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  463. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  464. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  465. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  466. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  467. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  468. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  469. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  470. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  471. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  472. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  473. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  474. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  475. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  476. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  477. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  478. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  479. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  480. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  481. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  482. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  483. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  484. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  485. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  486. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  487. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  488. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  489. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  490. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  491. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  492. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  493. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  494. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  495. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  496. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  497. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  498. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  499. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  500. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  501. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  502. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  503. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  504. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  505. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  506. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  507. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  508. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  509. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  510. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  511. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  512. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  513. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  514. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  515. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  516.  
  517. for _,v in pairs(m:children()) do
  518. if v:IsA("Part") then
  519. v.CanCollide = false
  520. end
  521. end
  522. for _,v in pairs(m:children()) do
  523. if v:IsA("Part") then
  524. v.Material = "Neon"
  525. end
  526. end
  527. spawn(function()
  528. while wait() do
  529. for _,v in pairs(m:children()) do
  530. if v:IsA("Part") then
  531. v.BrickColor=BrickColor.random()
  532. end
  533. end
  534. end
  535. end)
  536.  
  537.  
  538. function rayCast(Position, Direction, Range, Ignore)
  539. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  540. end
  541.  
  542. --[[FindNearestTorso = function(pos)
  543. local list = (game.Workspace:children())
  544. local torso = nil
  545. local dist = 1000
  546. local temp, human, temp2 = nil, nil, nil
  547. for x = 1, #list do
  548. temp2 = list[x]
  549. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  550. temp = temp2:findFirstChild("Torso")
  551. human = temp2:findFirstChild("Humanoid")
  552. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  553. local dohit = true
  554. if dohit == true then
  555. torso = temp
  556. dist = (temp.Position - pos).magnitude
  557. end
  558. end
  559. end
  560. end
  561. return torso, dist
  562. end]]
  563. function FindNearestTorso(Position, Distance, SinglePlayer)
  564. if SinglePlayer then
  565. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  566. end
  567. local List = {}
  568. for i, v in pairs(workspace:GetChildren()) do
  569. if v:IsA("Model") then
  570. if v:findFirstChild("Torso") then
  571. if v ~= Character then
  572. if (v.Torso.Position - Position).magnitude <= Distance then
  573. table.insert(List, v)
  574. end
  575. end
  576. end
  577. end
  578. end
  579. return List
  580. end
  581. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  582. if hit.Parent == nil then
  583. return
  584. end
  585. local h = hit.Parent:FindFirstChild("Humanoid")
  586. for _, v in pairs(hit.Parent:children()) do
  587. if v:IsA("Humanoid") then
  588. h = v
  589. end
  590. end
  591. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  592. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  593. if hit.Parent.DebounceHit.Value == true then
  594. return
  595. end
  596. end
  597. local c = Create("ObjectValue"){
  598. Name = "creator",
  599. Value = game:service("Players").LocalPlayer,
  600. Parent = h,
  601. }
  602. game:GetService("Debris"):AddItem(c, .5)
  603. if HitSound ~= nil and HitPitch ~= nil then
  604. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  605. end
  606. local Damage = math.random(minim, maxim)
  607. local blocked = false
  608. local block = hit.Parent:findFirstChild("Block")
  609. if block ~= nil then
  610. if block.className == "IntValue" then
  611. if block.Value > 0 then
  612. blocked = true
  613. block.Value = block.Value - 1
  614. print(block.Value)
  615. end
  616. end
  617. end
  618. if blocked == false then
  619. h.Health = h.Health - Damage
  620. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  621. else
  622. h.Health = h.Health - (Damage / 2)
  623. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  624. end
  625. if Type == "Knockdown" then
  626. local hum = hit.Parent.Humanoid
  627. hum.PlatformStand = true
  628. coroutine.resume(coroutine.create(function(HHumanoid)
  629. swait(1)
  630. HHumanoid.PlatformStand = false
  631. end), hum)
  632. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  633. local bodvol = Create("BodyVelocity"){
  634. velocity = angle * knockback,
  635. P = 5000,
  636. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  637. Parent = hit,
  638. }
  639. local rl = Create("BodyAngularVelocity"){
  640. P = 3000,
  641. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  642. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  643. Parent = hit,
  644. }
  645. game:GetService("Debris"):AddItem(bodvol, .5)
  646. game:GetService("Debris"):AddItem(rl, .5)
  647. elseif Type == "Normal" then
  648. local vp = Create("BodyVelocity"){
  649. P = 500,
  650. maxForce = Vector3.new(math.huge, 0, math.huge),
  651. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  652. }
  653. if knockback > 0 then
  654. vp.Parent = hit.Parent.Torso
  655. end
  656. game:GetService("Debris"):AddItem(vp, .5)
  657. elseif Type == "Up" then
  658. local bodyVelocity = Create("BodyVelocity"){
  659. velocity = Vector3.new(0, 20, 0),
  660. P = 5000,
  661. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  662. Parent = hit,
  663. }
  664. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  665. elseif Type == "DarkUp" then
  666. coroutine.resume(coroutine.create(function()
  667. for i = 0, 1, 0.1 do
  668. swait()
  669. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  670. end
  671. end))
  672. local bodyVelocity = Create("BodyVelocity"){
  673. velocity = Vector3.new(0, 20, 0),
  674. P = 5000,
  675. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  676. Parent = hit,
  677. }
  678. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  679. elseif Type == "Snare" then
  680. local bp = Create("BodyPosition"){
  681. P = 2000,
  682. D = 100,
  683. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  684. position = hit.Parent.Torso.Position,
  685. Parent = hit.Parent.Torso,
  686. }
  687. game:GetService("Debris"):AddItem(bp, 1)
  688. elseif Type == "Freeze" then
  689. local BodPos = Create("BodyPosition"){
  690. P = 50000,
  691. D = 1000,
  692. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  693. position = hit.Parent.Torso.Position,
  694. Parent = hit.Parent.Torso,
  695. }
  696. local BodGy = Create("BodyGyro") {
  697. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  698. P = 20e+003,
  699. Parent = hit.Parent.Torso,
  700. cframe = hit.Parent.Torso.CFrame,
  701. }
  702. hit.Parent.Torso.Anchored = true
  703. coroutine.resume(coroutine.create(function(Part)
  704. swait(1.5)
  705. Part.Anchored = false
  706. end), hit.Parent.Torso)
  707. game:GetService("Debris"):AddItem(BodPos, 3)
  708. game:GetService("Debris"):AddItem(BodGy, 3)
  709. end
  710. local debounce = Create("BoolValue"){
  711. Name = "DebounceHit",
  712. Parent = hit.Parent,
  713. Value = true,
  714. }
  715. game:GetService("Debris"):AddItem(debounce, Delay)
  716. c = Create("ObjectValue"){
  717. Name = "creator",
  718. Value = Player,
  719. Parent = h,
  720. }
  721. game:GetService("Debris"):AddItem(c, .5)
  722. end
  723. end
  724.  
  725. function ShowDamage(Pos, Text, Time, Color)
  726. local Rate = (1 / 30)
  727. local Pos = (Pos or Vector3.new(0, 0, 0))
  728. local Text = (Text or "")
  729. local Time = (Time or 2)
  730. local Color = (Color or Color3.new(1, 0, 1))
  731. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  732. EffectPart.Anchored = true
  733. local BillboardGui = Create("BillboardGui"){
  734. Size = UDim2.new(3, 0, 3, 0),
  735. Adornee = EffectPart,
  736. Parent = EffectPart,
  737. }
  738. local TextLabel = Create("TextLabel"){
  739. BackgroundTransparency = 1,
  740. Size = UDim2.new(1, 0, 1, 0),
  741. Text = Text,
  742. Font = "SciFi",
  743. TextColor3 = Color,
  744. TextScaled = true,
  745. Parent = BillboardGui,
  746. }
  747. game.Debris:AddItem(EffectPart, (Time))
  748. EffectPart.Parent = game:GetService("Workspace")
  749. delay(0, function()
  750. local Frames = (Time / Rate)
  751. for Frame = 1, Frames do
  752. wait(Rate)
  753. local Percent = (Frame / Frames)
  754. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  755. TextLabel.TextTransparency = Percent
  756. end
  757. if EffectPart and EffectPart.Parent then
  758. EffectPart:Destroy()
  759. end
  760. end)
  761. end
  762.  
  763. function dmg(dude)
  764. if dude.Name ~= Character then
  765. dude.Humanoid.PlatformStand = true
  766. local bgf = Instance.new("BodyGyro",dude.Head)
  767. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  768. local val = Instance.new("BoolValue",dude)
  769. val.Name = "IsHit"
  770. for i = 1, 6 do
  771. local blo = Instance.new("Part",game.Workspace)
  772. blo.Size = Vector3.new(.6,.2,.6)
  773. blo.Material = "Neon"
  774. blo.BrickColor = BrickColor.new("Crimson")
  775. --blo.Position = dude.Head.Position
  776. blo.CFrame = dude.Head.CFrame
  777. game:GetService("Debris"):AddItem(blo,30)
  778. end
  779. local ds = coroutine.wrap(function()
  780. wait(.2)
  781. dude.Torso:BreakJoints()
  782. end)
  783. ds()
  784. end
  785. end
  786.  
  787. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  788. --local buddy
  789. for _, c in pairs(workspace:children()) do
  790. local hum = c:findFirstChild("Humanoid")
  791. if hum ~= nil then
  792. local head = c:findFirstChild("Torso")
  793. if head ~= nil then
  794. local targ = head.Position - Part.Position
  795. local mag = targ.magnitude
  796. if mag <= Magnitude and c.Name ~= Player.Name then
  797. if c.Name ~= Character then
  798. if c.Name ~= "CKbackup" then
  799. local asd = Instance.new("ParticleEmitter",c.Torso)
  800. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  801. asd.LightEmission = .1
  802. asd.Size = NumberSequence.new(0.2)
  803. asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  804. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  805. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  806. asd.Transparency = bbb
  807. asd.Size = aaa
  808. asd.ZOffset = .9
  809. asd.Acceleration = Vector3.new(0, -5, 0)
  810. asd.LockedToPart = false
  811. asd.EmissionDirection = "Back"
  812. asd.Lifetime = NumberRange.new(1, 2)
  813. asd.Rate = 1000
  814. asd.Rotation = NumberRange.new(-100, 100)
  815. asd.RotSpeed = NumberRange.new(-100, 100)
  816. asd.Speed = NumberRange.new(6)
  817. asd.VelocitySpread = 10000
  818. asd.Enabled=true
  819. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  820. dmg(c)
  821. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  822. coroutine.wrap(function()
  823. wait(.2)
  824. asd.Enabled = false
  825. wait(2)
  826. asd:Remove()
  827. end)()
  828. else
  829. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)
  830. Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  831.  
  832. end
  833. end
  834. end
  835. end
  836. end
  837. end
  838. end
  839. EffectModel = Create("Model"){
  840. Parent = Character,
  841. Name = "Effects",
  842. }
  843.  
  844. Effects = {
  845. Block = {
  846. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  847. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  848. prt.Anchored = true
  849. prt.CFrame = cframe
  850. prt.Material = "Neon"
  851. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  852. game:GetService("Debris"):AddItem(prt, 10)
  853. if Type == 1 or Type == nil then
  854. table.insert(Effects, {
  855. prt,
  856. "Block1",
  857. delay,
  858. x3,
  859. y3,
  860. z3,
  861. msh
  862. })
  863. elseif Type == 2 then
  864. table.insert(Effects, {
  865. prt,
  866. "Block2",
  867. delay,
  868. x3,
  869. y3,
  870. z3,
  871. msh
  872. })
  873. end
  874. end;
  875. };
  876.  
  877. Cylinder = {
  878. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  879. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  880. prt.Anchored = true
  881. prt.Material = "Neon"
  882. prt.CFrame = cframe
  883. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  884. game:GetService("Debris"):AddItem(prt, 10)
  885. table.insert(Effects, {
  886. prt,
  887. "Cylinder",
  888. delay,
  889. x3,
  890. y3,
  891. z3,
  892. msh
  893. })
  894. end;
  895. };
  896. Head = {
  897. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  898. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  899. prt.Anchored = true
  900. prt.Material = "Neon"
  901. prt.CFrame = cframe
  902. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  903. game:GetService("Debris"):AddItem(prt, 10)
  904. table.insert(Effects, {
  905. prt,
  906. "Cylinder",
  907. delay,
  908. x3,
  909. y3,
  910. z3,
  911. msh
  912. })
  913. end;
  914. };
  915.  
  916. Sphere = {
  917. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  918. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  919. prt.Anchored = true
  920. prt.Material = "Neon"
  921. prt.CFrame = cframe
  922. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  923. game:GetService("Debris"):AddItem(prt, 10)
  924. table.insert(Effects, {
  925. prt,
  926. "Cylinder",
  927. delay,
  928. x3,
  929. y3,
  930. z3,
  931. msh
  932. })
  933. end;
  934. };
  935.  
  936. Elect = {
  937. Create = function(cff, x, y, z)
  938. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  939. prt.Anchored = true
  940. prt.Material = "Neon"
  941. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  942. prt.CFrame = CFrame.new(prt.Position)
  943. game:GetService("Debris"):AddItem(prt, 2)
  944. local xval = math.random() / 2
  945. local yval = math.random() / 2
  946. local zval = math.random() / 2
  947. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  948. table.insert(Effects, {
  949. prt,
  950. "Elec",
  951. 0.1,
  952. x,
  953. y,
  954. z,
  955. xval,
  956. yval,
  957. zval
  958. })
  959. end;
  960.  
  961. };
  962.  
  963. Ring = {
  964. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  965. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  966. prt.Anchored = true
  967. prt.CFrame = cframe
  968. prt.Material = "Neon"
  969. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  970. game:GetService("Debris"):AddItem(prt, 10)
  971. table.insert(Effects, {
  972. prt,
  973. "Cylinder",
  974. delay,
  975. x3,
  976. y3,
  977. z3,
  978. msh
  979. })
  980. end;
  981. };
  982.  
  983.  
  984. Wave = {
  985. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  986. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  987. prt.Anchored = true
  988. prt.CFrame = cframe
  989. prt.Material = "Neon"
  990. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  991. game:GetService("Debris"):AddItem(prt, 10)
  992. table.insert(Effects, {
  993. prt,
  994. "Cylinder",
  995. delay,
  996. x3,
  997. y3,
  998. z3,
  999. msh
  1000. })
  1001. end;
  1002. };
  1003.  
  1004. Break = {
  1005. Create = function(brickcolor, cframe, x1, y1, z1)
  1006. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1007. prt.Anchored = true
  1008. prt.Material = "Neon"
  1009. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1010. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1011. local num = math.random(10, 50) / 1000
  1012. game:GetService("Debris"):AddItem(prt, 10)
  1013. table.insert(Effects, {
  1014. prt,
  1015. "Shatter",
  1016. num,
  1017. prt.CFrame,
  1018. math.random() - math.random(),
  1019. 0,
  1020. math.random(50, 100) / 100
  1021. })
  1022. end;
  1023. };
  1024.  
  1025. Fire = {
  1026. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1027. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1028. prt.Anchored = true
  1029. prt.Material = "Neon"
  1030. prt.CFrame = cframe
  1031. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1032. game:GetService("Debris"):AddItem(prt, 10)
  1033. table.insert(Effects, {
  1034. prt,
  1035. "Fire",
  1036. delay,
  1037. 1,
  1038. 1,
  1039. 1,
  1040. msh
  1041. })
  1042. end;
  1043. };
  1044.  
  1045. FireWave = {
  1046. Create = function(brickcolor, cframe, x1, y1, z1)
  1047. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1048. prt.Anchored = true
  1049. prt.CFrame = cframe
  1050. prt.Material = "Neon"
  1051. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1052. local d = Create("Decal"){
  1053. Parent = prt,
  1054. Texture = "rbxassetid://26356434",
  1055. Face = "Top",
  1056. }
  1057. local d = Create("Decal"){
  1058. Parent = prt,
  1059. Texture = "rbxassetid://26356434",
  1060. Face = "Bottom",
  1061. }
  1062. game:GetService("Debris"):AddItem(prt, 10)
  1063. table.insert(Effects, {
  1064. prt,
  1065. "FireWave",
  1066. 1,
  1067. 30,
  1068. math.random(400, 600) / 100,
  1069. msh
  1070. })
  1071. end;
  1072. };
  1073.  
  1074. Lightning = {
  1075. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1076. local magz = (p0 - p1).magnitude
  1077. local curpos = p0
  1078. local trz = {
  1079. -ofs,
  1080. ofs
  1081. }
  1082. for i = 1, tym do
  1083. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1084. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1085. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1086. li.Material = "Neon"
  1087. if tym == i then
  1088. local magz2 = (curpos - p1).magnitude
  1089. li.Size = Vector3.new(th, th, magz2)
  1090. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1091. table.insert(Effects, {
  1092. li,
  1093. "Disappear",
  1094. last
  1095. })
  1096. else
  1097. do
  1098. do
  1099. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1100. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1101. game.Debris:AddItem(li, 10)
  1102. table.insert(Effects, {
  1103. li,
  1104. "Disappear",
  1105. last
  1106. })
  1107. end
  1108. end
  1109. end
  1110. end
  1111. end
  1112. };
  1113.  
  1114. EffectTemplate = {
  1115.  
  1116. };
  1117. }
  1118.  
  1119. function chatfunc(text)
  1120. local chat = coroutine.wrap(function()
  1121. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1122. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1123. end
  1124. local naeeym2 = Instance.new("BillboardGui",Character)
  1125. naeeym2.Size = UDim2.new(0,100,0,40)
  1126. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1127. naeeym2.Adornee = Character.Head
  1128. naeeym2.Name = "TalkingBillBoard"
  1129. local tecks2 = Instance.new("TextLabel",naeeym2)
  1130. tecks2.BackgroundTransparency = 1
  1131. tecks2.BorderSizePixel = 0
  1132. tecks2.Text = ""
  1133. tecks2.Font = "Cartoon"
  1134. tecks2.TextSize = 30
  1135. tecks2.TextStrokeTransparency = 0
  1136. tecks2.TextColor3 = Color3.new(.6,0,0)
  1137. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1138. tecks2.Size = UDim2.new(1,0,0.5,0)
  1139. local tecks3 = Instance.new("TextLabel",naeeym2)
  1140. tecks3.BackgroundTransparency = 1
  1141. tecks3.BorderSizePixel = 0
  1142. tecks3.Text = ""
  1143. tecks3.Font = "Cartoon"
  1144. tecks3.TextSize = 30
  1145. tecks3.TextStrokeTransparency = 0
  1146. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1147. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1148. tecks3.Size = UDim2.new(1,0,0.5,0)
  1149. spawn(function()
  1150. while wait() do
  1151. tecks3.TextColor3 = BrickColor.random().Color
  1152. tecks2.TextColor3 = BrickColor.random().Color
  1153. end
  1154. end)
  1155. for i = 1,string.len(text),1 do
  1156. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1157. tecks2.Text = string.sub(text,1,i)
  1158. tecks3.Text = string.sub(text,1,i)
  1159. wait(0.01)
  1160. end
  1161. wait(2)
  1162. for i = 1, 50 do
  1163. swait()
  1164. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1165. tecks2.Rotation = tecks2.Rotation - .8
  1166. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1167. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1168. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1169. tecks3.Rotation = tecks2.Rotation + .8
  1170. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1171. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1172. end
  1173. naeeym2:Destroy()
  1174. end)
  1175. chat()
  1176. end
  1177. function onChatted(msg)
  1178. chatfunc(msg)
  1179. end
  1180. Player.Chatted:connect(onChatted)
  1181.  
  1182. abss = Instance.new("BillboardGui",Character)
  1183. abss.Size = UDim2.new(10,0,10,0)
  1184. abss.Enabled = false
  1185. imgl = Instance.new("ImageLabel",abss)
  1186. imgl.Position = UDim2.new(0,0,0,0)
  1187. imgl.Size = UDim2.new(1,0,1,0)
  1188. imgl.Image = "rbxassetid://183711814"
  1189. imgl.BackgroundTransparency = 1
  1190. imgl.ImageColor3 = Color3.new(.9,0,0)
  1191. img2 = Instance.new("ImageLabel",abss)
  1192. img2.Position = UDim2.new(0,0,0,0)
  1193. img2.Size = UDim2.new(1,0,1,0)
  1194. img2.Image = "rbxassetid://183711814"
  1195. img2.BackgroundTransparency = 1
  1196. img2.ImageColor3 = Color3.new(.9,0,0)
  1197. spawn(function()
  1198. while wait() do
  1199. imgl.ImageColor3 = BrickColor.random().Color
  1200. img2.ImageColor3 = BrickColor.random().Color
  1201. end
  1202. end)
  1203.  
  1204. spawn(function()
  1205. chatfunc("Noobcider By Skrubl0rdzI")
  1206. wait(3)
  1207. chatfunc("Modified Date : 06/16/2017")
  1208. wait(3)
  1209. chatfunc("Original Script : Genocider")
  1210. wait(3)
  1211. chatfunc("Have Fun!1!!")
  1212. end)
  1213.  
  1214. spawn(function()
  1215. while wait(1) do
  1216. Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1217. end
  1218. end)
  1219. function attackone()
  1220. attack = true
  1221. Humanoid.WalkSpeed = 0
  1222. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1223. if targetted.Name ~= "Skrubl0rdzI" then
  1224. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1225. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1226. partasdeff.LightEmission = .1
  1227. partasdeff.Size = NumberSequence.new(0.2)
  1228. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1229. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1230. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1231. partasdeff.Transparency = bbb
  1232. partasdeff.Size = aaa
  1233. partasdeff.ZOffset = .9
  1234. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1235. partasdeff.LockedToPart = false
  1236. partasdeff.EmissionDirection = "Back"
  1237. partasdeff.Lifetime = NumberRange.new(1, 2)
  1238. partasdeff.Rate = 1000
  1239. partasdeff.Rotation = NumberRange.new(-100, 100)
  1240. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1241. partasdeff.Speed = NumberRange.new(6)
  1242. partasdeff.VelocitySpread = 10000
  1243. partasdeff.Enabled=false
  1244. for i = 0, 3, 0.1 do
  1245. swait()
  1246. PlayAnimationFromTable({
  1247. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. }, .1, false)
  1254. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1255. end
  1256. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1257. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1258. dmg(targetted)
  1259. local ex = Instance.new("Explosion",workspace)
  1260. ex.Position = Partss.Position
  1261. ex.BlastRadius = 0
  1262. partasdeff.Enabled=true
  1263. for i = 0, 1, 0.1 do
  1264. swait()
  1265. PlayAnimationFromTable({
  1266. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. }, .3, false)
  1273. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1274. end
  1275. partasdeff.Enabled=false
  1276. for i = 0, 2, 0.1 do
  1277. swait()
  1278. PlayAnimationFromTable({
  1279. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. }, .3, false)
  1286. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1287. end
  1288. coroutine.wrap(function()
  1289. wait(2)
  1290. partasdeff:Remove()
  1291. end)()
  1292. else
  1293. sel = math.random(1,3)
  1294. if sel == 1 then
  1295. chatfunc("...")
  1296. elseif sel == 2 then
  1297. chatfunc("No...")
  1298. elseif sel == 3 then
  1299. chatfunc("I can't do that...")
  1300. end
  1301. for i = 0, 5, 0.1 do
  1302. swait()
  1303. PlayAnimationFromTable({
  1304. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1305. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1306. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1307. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1308. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. }, .3, false)
  1311. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1312. end
  1313. end
  1314. Humanoid.WalkSpeed = 8
  1315. attack = false
  1316. end
  1317. local Grabbed = false
  1318.  
  1319. function shoot()
  1320. attack = true
  1321. for i = 0, 3, 0.1 do
  1322. swait()
  1323. PlayAnimationFromTable({
  1324. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. }, .1, false)
  1331. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1332. end
  1333. for i = 1,10 do
  1334. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1335. wait(0.01)
  1336. end
  1337. wait(0.5)
  1338. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1339. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1340. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1341. for i = 1,10 do
  1342. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1343. end
  1344. wait(0.75)
  1345. ref1:Destroy()
  1346. attack = false
  1347. end
  1348.  
  1349. function hedshoot()
  1350. attack = true
  1351.  
  1352. --local GGyro = Instance.new("BodyPosition")
  1353. local grab = nil
  1354. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1355. if v:FindFirstChild('Torso') then
  1356. Grabbed = true
  1357. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1358. grab = v
  1359. end
  1360. end
  1361. spawn(function()
  1362. for i = 1,10 do
  1363. Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1364. wait(0.03)
  1365. end
  1366. end)
  1367. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1368. for i = 0, 1, 0.1 do
  1369. swait()
  1370. if Grabbed == true then
  1371. grab.Humanoid.PlatformStand = true
  1372. --GGyro.position = Partss.Position
  1373. --GGyro.Parent = grab.Head
  1374. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1375. end
  1376. PlayAnimationFromTable({
  1377. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. }, .3, false)
  1384. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1385. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1386. end
  1387. if Grabbed == true then
  1388. Humanoid.WalkSpeed = 0
  1389. for i = 0, 2, 0.1 do
  1390. swait()
  1391. if Grabbed == true then
  1392. grab.Humanoid.PlatformStand = true
  1393. --GGyro.position = Partss.Position
  1394. --GGyro.Parent = grab.Head
  1395. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1396. end
  1397. PlayAnimationFromTable({
  1398. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1399. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. }, .3, false)
  1405. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1406. end
  1407. if grab.Name ~= "CKbackup" then
  1408. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1409. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1410. partasdeff.LightEmission = .1
  1411. partasdeff.Size = NumberSequence.new(0.2)
  1412. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1413. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1414. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1415. partasdeff.Transparency = bbb
  1416. partasdeff.Size = aaa
  1417. partasdeff.ZOffset = .9
  1418. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1419. partasdeff.LockedToPart = false
  1420. partasdeff.EmissionDirection = "Back"
  1421. partasdeff.Lifetime = NumberRange.new(1, 2)
  1422. partasdeff.Rate = 1000
  1423. partasdeff.Rotation = NumberRange.new(-100, 100)
  1424. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1425. partasdeff.Speed = NumberRange.new(10)
  1426. partasdeff.VelocitySpread = 20
  1427. partasdeff.Enabled=false
  1428. sel = math.random(1,3)
  1429. if sel == 1 then
  1430. chatfunc("im teting sori")
  1431. end
  1432. for i = 0, 2, 0.1 do
  1433. swait()
  1434. if Grabbed == true then
  1435. grab.Humanoid.PlatformStand = true
  1436. --GGyro.position = Partss.Position
  1437. --GGyro.Parent = grab.Head
  1438. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1439. end
  1440. PlayAnimationFromTable({
  1441. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. }, .1, false)
  1448. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1449. end
  1450. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1451. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1452. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1453. dmg(grab)
  1454. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1455. partasdeff.Enabled=true
  1456. for i = 0, 1, 0.1 do
  1457. swait()
  1458. PlayAnimationFromTable({
  1459. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. }, .3, false)
  1466. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1467. end
  1468. partasdeff.Enabled=false
  1469. for i = 0, 2.5, 0.1 do
  1470. swait()
  1471. PlayAnimationFromTable({
  1472. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. }, .2, false)
  1479. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1480. end
  1481. coroutine.wrap(function()
  1482. wait(2)
  1483. partasdeff:Remove()
  1484. end)()
  1485. else
  1486. grab.Humanoid.PlatformStand = false
  1487. for i = 0, 3, 0.1 do
  1488. swait()
  1489. PlayAnimationFromTable({
  1490. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. }, .1, false)
  1497. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1498. end
  1499. sel = math.random(1,3)
  1500. if sel == 1 then
  1501. chatfunc("im testing sori!")
  1502. end
  1503. for i = 0, 5, 0.1 do
  1504. swait()
  1505. PlayAnimationFromTable({
  1506. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1508. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. }, .3, false)
  1513. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1514. end
  1515. end
  1516. end
  1517. --GGyro.Parent = nil
  1518. attack = false
  1519. Grabbed = false
  1520. Humanoid.WalkSpeed = 20
  1521.  
  1522. end
  1523. function moarblood()
  1524. attack = true
  1525. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1526. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1527. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1528. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1529. wait(.5)
  1530. for i = 0, 1.2, 0.1 do
  1531. swait()
  1532. PlayAnimationFromTable({
  1533. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. }, .2, false)
  1540. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1541. end
  1542. if targetted.Name ~= "CKbackup" then
  1543. local grab = nil
  1544. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1545. if v:FindFirstChild('Head') then
  1546. Grabbed = true
  1547. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1548. grab = v
  1549. end
  1550. end
  1551. Humanoid.WalkSpeed = 0
  1552. for i = 0, 2, 0.1 do
  1553. swait()
  1554. if Grabbed == true then
  1555. grab.Humanoid.PlatformStand = true
  1556. --GGyro.position = Partss.Position
  1557. --GGyro.Parent = grab.Head
  1558. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1559. end
  1560. PlayAnimationFromTable({
  1561. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. }, .25, false)
  1568. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1569. end
  1570. if Grabbed == true then
  1571. sel = math.random(1,3)
  1572. if sel == 1 then
  1573. chatfunc("im testing sori")
  1574. end
  1575. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1576. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1577. partasdeff.LightEmission = .1
  1578. partasdeff.Size = NumberSequence.new(0.2)
  1579. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1580. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1581. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1582. partasdeff.Transparency = bbb
  1583. partasdeff.Size = aaa
  1584. partasdeff.ZOffset = .9
  1585. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1586. partasdeff.LockedToPart = false
  1587. partasdeff.EmissionDirection = "Back"
  1588. partasdeff.Lifetime = NumberRange.new(1, 2)
  1589. partasdeff.Rate = 1000
  1590. partasdeff.Rotation = NumberRange.new(-100, 100)
  1591. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1592. partasdeff.Speed = NumberRange.new(6)
  1593. partasdeff.VelocitySpread = 10000
  1594. partasdeff.Enabled=false
  1595. for i = 0, 3, 0.1 do
  1596. swait()
  1597. if Grabbed == true then
  1598. grab.Humanoid.PlatformStand = true
  1599. --GGyro.position = Partss.Position
  1600. --GGyro.Parent = grab.Head
  1601. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1602. end
  1603. PlayAnimationFromTable({
  1604. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. }, .1, false)
  1611. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1612. end
  1613. partasdeff.Enabled=true
  1614. grab.Torso.Transparency = 1
  1615. dmg(grab)
  1616. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1617. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1618.  
  1619. coroutine.wrap(function()
  1620. wait(.4)
  1621. partasdeff.Enabled=false
  1622. end)()
  1623. for i = 0, 3.5, 0.1 do
  1624. swait()
  1625. PlayAnimationFromTable({
  1626. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. }, .3, false)
  1633. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1634. end
  1635. end
  1636. else
  1637. Humanoid.WalkSpeed = 0
  1638. for i = 0, 3, 0.1 do
  1639. swait()
  1640. PlayAnimationFromTable({
  1641. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. }, .2, false)
  1648. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1649. end
  1650. sel = math.random(1,3)
  1651. if sel == 1 then
  1652. chatfunc("Aahhh...")
  1653. elseif sel == 2 then
  1654. chatfunc("Oh Sugarie, I thought you're enemy...")
  1655. elseif sel == 3 then
  1656. chatfunc("Sigh...")
  1657. end
  1658. for i = 0, 5, 0.1 do
  1659. swait()
  1660. PlayAnimationFromTable({
  1661. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1663. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. }, .3, false)
  1668. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1669. end
  1670. end
  1671. attack = false
  1672. Grabbed = false
  1673. k:Remove()
  1674. Humanoid.WalkSpeed = 8
  1675. end
  1676.  
  1677. function painlessrain2()
  1678. attack = true
  1679. Humanoid.WalkSpeed = 0
  1680. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1681.  
  1682. coroutine.wrap(function()
  1683. for i = 0, 4 do
  1684. wait(.2)
  1685. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1686. end
  1687. end)()
  1688. for i = 0, 4, 0.1 do
  1689. swait()
  1690. PlayAnimationFromTable({
  1691. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. }, .07, false)
  1698. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1699. end
  1700. for i = 0, 1.5, 0.1 do
  1701. swait()
  1702. PlayAnimationFromTable({
  1703. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. }, .2, false)
  1710. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1711. end
  1712. for i = 0, 0 do
  1713. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1714. wait(2)
  1715. end
  1716. attack = false
  1717. Humanoid.WalkSpeed = 8
  1718. for i = 0, 99 do
  1719. wait(0.01)
  1720. mdmg(ref1, 3)
  1721. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1722. ref1.Position = Mouse.hit.p
  1723. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1724. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1725. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1726. end
  1727. ref1:Remove()
  1728. end
  1729.  
  1730. function painlessrain()
  1731. attack = true
  1732. Humanoid.WalkSpeed = 0
  1733. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1734.  
  1735. coroutine.wrap(function()
  1736. for i = 0, 4 do
  1737. wait(.2)
  1738. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1739. end
  1740. end)()
  1741. for i = 0, 4, 0.1 do
  1742. swait()
  1743. PlayAnimationFromTable({
  1744. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1745. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1749. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1750. }, .07, false)
  1751. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1752. end
  1753. for i = 0, 1.5, 0.1 do
  1754. swait()
  1755. PlayAnimationFromTable({
  1756. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1757. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1761. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. }, .2, false)
  1763. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1764. end
  1765. for i = 0, 2 do
  1766. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1767. wait(1)
  1768. end
  1769. attack = false
  1770. Humanoid.WalkSpeed = 8
  1771. for i = 0, 1 do
  1772. wait(0.01)
  1773. mdmg(ref1, 50)
  1774. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1775. ref1.Position = Mouse.hit.p
  1776. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1777. for i = 1,10 do
  1778. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1779. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1780. end
  1781. end
  1782. ref1:Remove()
  1783. end
  1784.  
  1785. function TargetSelect(person)
  1786. local dd=coroutine.wrap(function()
  1787. if targetted ~= person then
  1788. targetted = person
  1789. img2.Size = UDim2.new(1,0,1,0)
  1790. img2.ImageTransparency = 0
  1791. img2.Position = UDim2.new(0,0,0,0)
  1792. for i = 0, 2, 0.1 do
  1793. swait()
  1794. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1795. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1796. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1797. end
  1798. end
  1799. end)
  1800. dd()
  1801. end
  1802.  
  1803. function LockOn()
  1804. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1805. TargetSelect(Mouse.Target.Parent)
  1806. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1807. end
  1808. end
  1809.  
  1810.  
  1811. function ofmoosic() -- 2 lazi hoh
  1812. delays = true
  1813. while wait() and kkk and kkk.Volume >= 0.02 do
  1814. kkk.Volume = kkk.Volume - 0.05
  1815. end
  1816. wait(0.1)
  1817. kkk.Pitch = 0
  1818. kkk.PlaybackSpeed = 0
  1819. play = false
  1820. delays = false
  1821. end
  1822. function onmoosic()
  1823. delays = true
  1824. kkk.Pitch = 1
  1825. kkk.PlaybackSpeed = 1
  1826. while wait() and kkk and kkk.Volume <= 1.5 do
  1827. kkk.Volume = kkk.Volume + 0.05
  1828. end
  1829. wait(0.1)
  1830. play = true
  1831. delays = false
  1832. end
  1833. Mouse.Button1Down:connect(function()
  1834. if attack == false and targetted ~= nil then
  1835. attackone()
  1836. end
  1837. end)
  1838.  
  1839. Mouse.KeyDown:connect(function(k)
  1840. k = k:lower()
  1841. if attack == false and k == 'q' then
  1842. LockOn()
  1843. end
  1844. if k == 'z' and attack == false then
  1845. spawn(function()
  1846. Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1847. wait(2)
  1848. Head.face.Texture = Orin
  1849. end)
  1850. hedshoot()
  1851. elseif k == 'x' and attack == false and targetted ~= nil then
  1852. spawn(function()
  1853. Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1854. wait(2)
  1855. Head.face.Texture = Orin
  1856. end)
  1857. moarblood()
  1858. elseif k == 'c' and attack == false then
  1859. spawn(function()
  1860. Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1861. wait(2)
  1862. Head.face.Texture = Orin
  1863. end)
  1864. painlessrain()
  1865. chatfunc("Boom.")
  1866. elseif k == 'v' and attack == false then
  1867. spawn(function()
  1868. Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1869. wait(2)
  1870. Head.face.Texture = Orin
  1871. end)
  1872. painlessrain2()
  1873. wait(6)
  1874. chatfunc("Ded!")
  1875. elseif k == 'e' and attack == false then
  1876. shoot()
  1877. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1878. delays = true
  1879. chatfunc("Finally!")
  1880. wait(3)
  1881. chatfunc("i pay 999 tix for dis gun.")
  1882. wait(4)
  1883. chatfunc("Now let testing!")
  1884. delays = false
  1885. elseif k == 'm' and play == true and delays == false then
  1886. ofmoosic()
  1887. elseif k == 'm' and play == false and delays == false then
  1888. onmoosic()
  1889. end
  1890. end)
  1891.  
  1892. kkk = Instance.new("Sound",Character)
  1893. kkk.Volume = 3
  1894. kkk.Pitch = 1
  1895. kkk.SoundId = "rbxassetid://494244670"
  1896. kkk:Play()
  1897. kkk.Name = "a"
  1898. kkk.Looped = true
  1899.  
  1900.  
  1901. coroutine.wrap(function()
  1902. while true do
  1903. swait()
  1904. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1905. if v:IsA("Part") then
  1906. v.Anchored = false
  1907. end
  1908. end
  1909. for i, v in pairs(Character:GetChildren()) do
  1910. if v:IsA("Part") then
  1911. v.Anchored = false
  1912. elseif v:IsA("Accessory") then
  1913. v.Handle.Anchored = false
  1914. end
  1915. end
  1916. end
  1917. end)()
  1918. coroutine.wrap(function()
  1919. while 1 do
  1920. swait()
  1921. if doe <= 360 then
  1922. doe = doe + 2
  1923. else
  1924. doe = 0
  1925. end
  1926. end
  1927. end)()
  1928. while true do
  1929. swait()
  1930. for i, v in pairs(Character:GetChildren()) do
  1931. if v:IsA("Part") then
  1932. v.Material = "SmoothPlastic"
  1933. elseif v:IsA("Accessory") then
  1934. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1935. end
  1936. end
  1937. while true do
  1938. swait()
  1939. Character.Humanoid.MaxHealth = math.huge
  1940. Character.Humanoid.Health = math.huge
  1941. imgl.Rotation = imgl.Rotation + 3
  1942. img2.Rotation = img2.Rotation + 3
  1943. if targetted ~= nil then
  1944. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1945. abss.Enabled = true
  1946. elseif targetted == nil then
  1947. abss.Adornee = nil
  1948. abss.Enabled = false
  1949. end
  1950.  
  1951. P=Instance.new("ForceField",Character)
  1952. P.Visible = false
  1953.  
  1954. while true and imgl.Rotation >= 360 do
  1955. imgl.Rotation = 0
  1956. img2.Rotation = 0
  1957. end
  1958. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1959. velocity = RootPart.Velocity.y
  1960. sine = sine + change
  1961. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1962. if RootPart.Velocity.y > 1 and hit == nil then
  1963. Anim = "Jump"
  1964. if attack == false then
  1965. PlayAnimationFromTable({
  1966. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1967. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1969. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1970. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1971. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1972. }, .3, false)
  1973. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1974. end
  1975. elseif RootPart.Velocity.y < -1 and hit == nil then
  1976. Anim = "Fall"
  1977. if attack == false then
  1978. PlayAnimationFromTable({
  1979. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1980. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1981. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1982. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1983. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1984. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. }, .3, false)
  1986. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1987. end
  1988. elseif Torsovelocity < 1 and hit ~= nil then
  1989. Anim = "Idle"
  1990. if attack == false then
  1991. change = 1
  1992. PlayAnimationFromTable({
  1993. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1994. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1995. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1996. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1997. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1998. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1999. }, .3, false)
  2000. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2001. end
  2002. elseif Torsovelocity > 2 and hit ~= nil then
  2003. Anim = "Walk"
  2004. if attack == false then
  2005. PlayAnimationFromTable({
  2006. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2007. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2008. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2009. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2010. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2011. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2012. }, .3, false)
  2013. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2014. end
  2015. end
  2016. if 0 < #Effects then
  2017. for e = 1, #Effects do
  2018. if Effects[e] ~= nil then
  2019. local Thing = Effects[e]
  2020. if Thing ~= nil then
  2021. local Part = Thing[1]
  2022. local Mode = Thing[2]
  2023. local Delay = Thing[3]
  2024. local IncX = Thing[4]
  2025. local IncY = Thing[5]
  2026. local IncZ = Thing[6]
  2027. if Thing[2] == "Shoot" then
  2028. local Look = Thing[1]
  2029. local move = 30
  2030. if Thing[8] == 3 then
  2031. move = 10
  2032. end
  2033. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2034. if Thing[10] ~= nil then
  2035. da = pos
  2036. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2037. cfa = CFrame.new(Thing[4], pos)
  2038. tehCF = cfa:lerp(cf2, 0.2)
  2039. Thing[1] = tehCF.lookVector
  2040. end
  2041. local mag = (Thing[4] - pos).magnitude
  2042. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2043. if Thing[8] == 2 then
  2044. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2045. end
  2046. Thing[4] = Thing[4] + Look * move
  2047. Thing[3] = Thing[3] - 1
  2048. if 2 < Thing[5] then
  2049. Thing[5] = Thing[5] - 0.3
  2050. Thing[6] = Thing[6] - 0.3
  2051. end
  2052. if hit ~= nil then
  2053. Thing[3] = 0
  2054. if Thing[8] == 1 or Thing[8] == 3 then
  2055. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2056. else
  2057. if Thing[8] == 2 then
  2058. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2059. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2060. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2061. ref.Anchored = true
  2062. ref.CFrame = CFrame.new(pos)
  2063. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2064. game:GetService("Debris"):AddItem(ref, 0.2)
  2065. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2066. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2067. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2068. end
  2069. end
  2070. end
  2071. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2072. ref.Anchored = true
  2073. ref.CFrame = CFrame.new(pos)
  2074. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2075. game:GetService("Debris"):AddItem(ref, 1)
  2076. end
  2077. if Thing[3] <= 0 then
  2078. table.remove(Effects, e)
  2079. end
  2080. end
  2081. do
  2082. do
  2083. if Thing[2] == "FireWave" then
  2084. if Thing[3] <= Thing[4] then
  2085. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2086. Thing[3] = Thing[3] + 1
  2087. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2088. else
  2089. Part.Parent = nil
  2090. table.remove(Effects, e)
  2091. end
  2092. end
  2093. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2094. if Thing[1].Transparency <= 1 then
  2095. if Thing[2] == "Block1" then
  2096. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2097. Mesh = Thing[7]
  2098. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2099. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2100. else
  2101. if Thing[2] == "Block2" then
  2102. Thing[1].CFrame = Thing[1].CFrame
  2103. Mesh = Thing[7]
  2104. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2105. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2106. else
  2107. if Thing[2] == "Fire" then
  2108. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2109. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2110. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2111. else
  2112. if Thing[2] == "Cylinder" then
  2113. Mesh = Thing[7]
  2114. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2115. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2116. else
  2117. if Thing[2] == "Blood" then
  2118. Mesh = Thing[7]
  2119. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2120. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2121. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2122. else
  2123. if Thing[2] == "Elec" then
  2124. Mesh = Thing[10]
  2125. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2126. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2127. else
  2128. if Thing[2] == "Disappear" then
  2129. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2130. else
  2131. if Thing[2] == "Shatter" then
  2132. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2133. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2134. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2135. Thing[6] = Thing[6] + Thing[5]
  2136. end
  2137. end
  2138. end
  2139. end
  2140. end
  2141. end
  2142. end
  2143. end
  2144. else
  2145. Part.Parent = nil
  2146. table.remove(Effects, e)
  2147. end
  2148. end
  2149. end
  2150. end
  2151. end
  2152. end
  2153. end
  2154. end
  2155. end
  2156. end
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