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FEF: DtT: Calo

Sep 9th, 2017
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  1. Name: Calo Aurelius Bayard
  2. Class: Archer-->Sniper
  3. Character Skill: Stillness
  4. Class Skill: Called Shot, Ballistician
  5. Affinity: Anima
  6. Personal Fault: Shooter and Spotter: Calo only receives bonuses from his highest ranked Support
  7. Personal Skill: One Bowman to Rule Them All: +1 Dmg & +10 Eva when facing Archers and their promotions
  8. Personal Skill: A Free Shot: When facing an opponent who can't counter, +15 Hit
  9. /Personal Skill: The Last Thing You'll Never See: +10 Crit when facing an opponent at range 3 or greater
  10.  
  11. Preferred Stats: Skill, Defense
  12.  
  13. Weapon Profs: Longbow (C), Bow (D)
  14.  
  15. Level: 2
  16. Total Level: 7
  17.  
  18. Base Stats:
  19. HP: 21 (60%)
  20. STR: 4 (70%)
  21. MAG: 1 (0%)
  22. SKL: 5 [+1](60%)
  23. LCK: 2 (10%)
  24. DEF: 3 (40%)
  25. RES: 1 (40%)
  26. SPD: 4 [+1](70%)
  27. CON: 4 [+2*]
  28. AID: 3 ((+2*))
  29. MOV: 4
  30.  
  31. Levels Gained:
  32. Trainee Level 2: +1HP, +1STR
  33. Trainee Level 3: +1LUK, +1SPD
  34. Trainee Level 4: +1HP, +1STR
  35. Trainee Level 5: +1STR, +1SKL
  36. Promotion to Archer: +3HP, +1STR, +2SKL, +2DEF, +3CON, +3AID, MOV 5
  37. First Class Level 2: +1SPD, +1SKL
  38.  
  39. Current Stats:
  40. HP: 26 (60%)
  41. STR: 8 (70%)
  42. MAG: 1 (0%)
  43. SKL: 10 (60%)
  44. LCK: 3 (10%)
  45. DEF: 5 (40%)
  46. RES: 1 (40%)
  47. SPD: 7 (70%)
  48. CON: 9
  49. AID: 8
  50. MOV: 5
  51.  
  52. Inventory
  53. Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL
  54. Training Bow | Recu (E) | 2 | 4 | 4 | 90 | 5 | 22/35
  55.  
  56. Battle Stats:
  57. Training Bow:
  58. Rng: 2
  59. AT: 12
  60. Hit: 109
  61. Crit: 10
  62. AS: 7
  63. Eva: 17
  64. DG: 3
  65.  
  66. Bio:
  67. From their earliest days, the Bayards of Ervalt were well renowned as Snipers, Battlemages, and Bow Knights of prodigal skill not only in combat, but in the art of bow making as well. Indeed, a bow fashioned by a Bayard was of the highest quality, and exceedingly to find in the hands of anyone not part of the familial lineage- it was forbidden to sell or otherwise provide access to any bow fashioned by a member of the bloodline to anyone not of the bloodline, and those enemy archers who managed to kill them and somehow obtain their bows would've been most lucky indeed; even if they could not hope to try and replicate the quality and secrets of the family's craftmanship, the spoils could still fetch a hefty penny, if not easily be superior to nearly any other bow they could've gotten their hands on. And just as it was forbidden to sell a Bayard bow, it was just as discouraged for a Bayard archer to use any bow not fashioned by the clan, unless caught in dire circumstances with no other options.
  68.  
  69. As the Ervalti Empire waned however, and the country turned to exploring the seas for a way to reclaim its former glory, things began to change within the Bayard Clan. A young and headstrong heir to the family, Collin Aurelius, saw nothing but opportunity and possibilities after the discovery of the western continent. Disgruntled by the vehement adherence the rest of his family showed to the old traditions, he believed that if he could find a way to make and distribute their bows for profit without their interference, he could achieve unequaled prosperity for the family name.
  70.  
  71. And so it was that, talking his younger brother Ingraham into the venture as well, Collin left home to join the first waves of settlers colonizing the new world. And there he and Ingraham set up shop- within a few years time, they had begun to turn a sizeable living and a reputation for providing their consumers only the best. Bows, Quivers, Arrows, anything to do with the Art of Archery, they provided… much to the Ire of their relatives back on Ervalt.
  72.  
  73. More than a few times, they received letters, visits, and even outright threats to cease the defiling of their family's code and honor, only to rebuke their kinsmen as being stuck in their ways, citing the downward spiral the Bayard's had been on within Ervalt ever since the empire lost all it's holdings on the east continent, and the potential to save the family name and legacy that their bowyer operation had. Nonetheless disgusted with the brothers disregard for all that had been held sacred within their bloodline for countless generations, a schism had quickly formed between the brothers of Ersht and those of the original branch. But though tensions ran high, never did they lead to blood being split…
  74.  
  75. Not until the years of the rebellion, after Ersht declared its intent to succeed from the crumbling empire. Throwing their support whole heartedly behind the revolution and generously supplying it's fighters with Bows, Arrows, and other assorted supplies, Collin Aurelius and Ingraham had both even taken up arms themselves, serving as snipers against the troops sent from Ervalt to try and maintain a strangle hold on its last territory.
  76.  
  77. Troops that included an ample amount of Ervalti Bayards, seeing an opportunity to destroy the brothers and burn all they had built to the ground. It started when the oldest sons of Collin and Ingraham were shot dead while serving in the militia. From that point on, the brothers vowed to destroy the encroaching relatives wholesale.
  78.  
  79. For 3 bloody years, the brothers engaged in a ruthless game of cat and mouse against the very people who only 25 years earlier they had called family, friends. Brother against brother, father against son. The Bayards of Ervalt fought as they always had, with a special type of ferocity tempered by honor, but the brothers had just as much intensity, and they had the guile and willingness to demonstrate it whenever possible, spurred only further by the fury of fathers grieving their sons. Flaming arrows sent to force their relatives run screaming out of cover, engaging in duels of arrow and skill all as mere diversions for other freedom fighters to ferret out their locations, sneak up on them as one brother occupied, and the other drove the dagger through their back or took them prisoner. The amount of undermining tactics the two came up with to combat their former kin were far more than the Ervalti archers could keep pace with, and by the end of the Ersht war of succession, barely any of the Bayards who had come to Ersht seeking to destroy the brothers were left alive.
  80.  
  81. Those who were, were only barely. Beaten and subdued, Collin Aurelius had spared them on only one condition- they would never fashion or fire another bow for as long as they, their children, and all their subsequent descendants lived, and to seal this agreement, he took from each Bayard bowman he spared the index and middle Fingers of their dominant hand, so that they would never be able to nock a string ever again. And then he would allow them to limp back home to Ervalt, and spread news to the few remaining members of their clan there, tail between their legs and hearts full of fear for what the brothers had proven themselves capable of, if pushed far enough.
  82.  
  83. Within a single generation, the Bayards of Ervalt had faded into obscurity, their name forever vanishing from the nation's history books after the last of the survivors died out, their accomplishments, contributions, and accolades to the empire remembered only by scholars dwelling in dusty archives.
  84.  
  85. But on Ersht, the brothers thrived. With the feud over, they expanded their enterprise "Bayard Arms" even further, establishing contracts with the new nations military, developing new designs, new techniques of bowyering and fletching, and even sending a few of the family's best shots to serve in the military, and become legendary snipers, battlemages, and Nomads in their own rights.
  86.  
  87. And they kept expanding, until the very name Bayard had become nigh synonymous the world over with bows of only the highest quality, best craftsmanship, and utmost reliability both on and off the killing field.
  88.  
  89. But war….
  90.  
  91. War never changes.
  92.  
  93. When kalgar began its campaign of conquest over twenty years ago, it was Ersht who intervened and came to the aid of Sivult. And among the many men and women who fought to push back the Kalgari advance and the subsequent war of annihilation, was Boone Aurelius Bayard, then heir to the famous Bayard Arms. Trained like many of his bloodline before him to shoot since he was old enough to even hold a bow steady, over the course of both wars Boone had acquired a confirmed kill count of at least five hundred. Said to be able to fletch a man's eye out of his skull from hundreds of yards away, shoot faster than lightning and move across the terrain of the battlefield swift as the wind to continue his assault before the enemy ever uncovered where he was hiding, his was a name that struck terror into the hearts and minds of Kalgari and Govitzi footmen and flyers alike.
  94.  
  95. But legendary or no, in the end there was little Boone could do to change the course the war had taken for his country, and so it was that when Ersht finally gave up on the campaign and withdrew, reluctantly the young killer returned home with his fellow service men, took up the reigns of the family business from his ailing father, and had a son who in turn will someday take over from him.
  96.  
  97. Calo Aurelius Bayard.
  98.  
  99. Trained from his earliest days by his father, the boy learned a great many things, from archery and bow crafting, to scouting and even survival, all in the hopes that he would one day become a warrior who would surpass even Boone himself, should his country prove to need it in the aftermath of Kalgars fall. And lo and behold, Calo had taken to all of it like a moth to a flame, after hearing for the many tales of not just his father's exploits, but those of the many Snipers who had proceeded him in the years gone by as well.
  100.  
  101. But surpassing his father alone was not where his dream ended. No. Surpassing all other snipers had ever lived was his ultimate goal. Yes, he would endeavor to become…
  102.  
  103. The best sniper the world would never see.
  104.  
  105. A ghost. Like his father before him.
  106.  
  107. To that end, as soon as he was old enough, Calo enlisted, and over time quickly began demonstrating the same prodigal talent many of his family before him had. Gifted with impeccable accuracy and speed by nature and endowed with an eerily honed sense of stealth and maneuvering thanks to his father's tutelage, his determination to become the greatest sharp shooter on earth- no matter how hard he had to push himself, or who he must face for the title -has only grown.
  108.  
  109. And it was likely these very same qualities that earned him a recommendation for Jack Smith's Death Squad…
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