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Jump chain :Animal crossing edition.

Sep 6th, 2014
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  1. Jump chain :Animal crossing edition.
  2. Well , after handling a couple of strenuous jumps it looks like you've earned yourself a bit of a rest in the town of animal crossing, a peaceful and underpopulated village of strangely geometric furrys. Nothing to do but make some friends, maybe run some errands for them and just enjoy small-town living. You have 300 CP
  3. you don't have to worry about rolling for a starting area , you just got off at the train station.
  4. Background
  5. the first option is free the rest of them cost fifty points , you may pay 25 points to change your gender.
  6. You experience no changes, your the same person you were when you finished the last jump.
  7. gain a reaffirmation of who you were before you started jumping, despite keeping your memories you find that the influence of those lives has lessened significantly making you closer to who you were originally.
  8. you may select a previous jump that jump's influence has been strengthened considerably, you identify with those traits and that past much more strongly, This can be taken multiple times .
  9. you gain 18+1d8 years of history as someone from this world, a short and happy lifetime of low conflict, and almost no drama is yours.
  10. Skills
  11. sociable: 25CP
  12. you find that you are able to make friends easy and greatly enjoy the company of others, it's a significant and all around boost to any natural charisma you have but don't expect it to enhance any mechanical or magical influence.
  13. Running errands:25CP
  14. frequently people of your acquaintance will frequently ask you to do small almost insignificant favors, these favors will always result in them either rewarding with something of moderate worth or owing you a noticeably, but not massively larger favor. Additionally they will not become angry if you decline politely. This does transfer to other jumps.
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