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- public OnPlayerDisconnect(playerid, reason)
- {
- new leaveMsg1[256];
- IsPlayerMuted[playerid] = 0;
- format(leaveMsg1, 256, "2** 4[%i]2 %s has left the server. (%s)", playerid, PlayerName(playerid), aDisconnectNames[reason]);
- IRC_GroupSay(GroupID[0], EchoChan, leaveMsg1);
- IsPlayerJailed[playerid] = false;
- IsPlayerMuted[playerid] = false;
- if(strlen(AdminChan) != 0)
- {
- if(IsPlayerNPC(playerid))
- {
- new leaveMsg2[256];
- format(leaveMsg2, 256, "2** 4[NPC] [%i]2 %s has left the server. (%s)", playerid, PlayerName(playerid), aDisconnectNames[reason]);
- IRC_GroupSay(GroupID[1], AdminChan, leaveMsg2);
- }
- else
- {
- new leaveMsg2[256];
- new current = Now() - TimeAtConnect[playerid];
- format(leaveMsg2, 256, "2** 4[%i]2 %s has left the server. (%s) (%s)", playerid, PlayerName(playerid), aDisconnectNames[reason], ConvertTime(current));
- IRC_GroupSay(GroupID[1], AdminChan, leaveMsg2);
- }
- }
- return true;
- }
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