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- "gameEvent": {
- "name": "Упал кирпич",
- "condition": {
- "type": "inLocation",
- "location_name": "dormitory_area"
- },
- "text": "Вот уж ситуация!",
- "decisions": [
- {
- "type": "follow",
- "name": "Уклониться",
- "text": "Вы ловко уклоняетесь",
- "applicability": {
- "type": "playerStat",
- "name": "agility",
- "equality": "greaterThan",
- "vale": "10"
- },
- "consequence": {
- "type": "increasePlayerStat",
- "statName": "luck",
- "value": "1"
- },
- "followDecisions": [
- {
- "type": "last",
- "name": "Охереть",
- "text": "Вы просто охерели",
- "consequence": {
- "type": "nothing"
- },
- "applicability": {
- "type": "alwaysApplicable"
- }
- }
- ]
- },
- {
- "type": "last",
- "name": "Устремить взгляд в небо",
- "text": "Типа все",
- "consequence": {
- "type": "death"
- },
- "applicability": {
- "type": "alwaysApplicable"
- }
- }
- ]
- }
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